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path: root/PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp (unfollow)
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2021-03-18Fix misc. typosluz paz1-4/+4
2021-01-01Updated copyright noticeassiduous1-1/+1
2020-10-19Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous1-1/+1
2020-10-19Some updates to match API240076assiduous1-40/+40
2020-10-15Fixed compilation after PSO refactoringazhirnov1-29/+29
2020-09-17Updated light scattering FX to match the API 240071assiduous1-1/+1
2020-09-16Updated Light Scattering FX to match the new API (240070)assiduous1-1/+1
2020-09-11Few updates to match API 240068assiduous1-1/+1
2020-08-28Fixed unicode symbols in commentsassiduous1-2/+2
2020-08-27Light scattering FX: updated Ozone absorption coefficientsassiduous1-2/+6
2020-08-26Light scattering FX: added custom Ozone absorption coefficientassiduous1-7/+15
2020-08-26Epipolar scattering FX: added Ozone approximation that fixes yellow-green skyassiduous1-0/+17
2020-05-16Renamed uiMaxSamplesOnTheRayAtDepthBreak to better uiNumSamplesOnTheRayAtDept...assiduous1-2/+2
2020-05-16Scattering FX: enabled control of the number of ray marching samples at depth...assiduous1-4/+2
2020-05-04Updated atm scattering fx to allow negative altitudesassiduous1-0/+5
2020-04-18Reworked light scattering fx to make RenderSun an explicit call, and remove S...assiduous1-29/+36
2020-04-01Updated to match API Version 240056assiduous1-10/+22
2020-03-26Renamed _DEBUG macro to DILIGENT_DEBUGassiduous1-1/+1
2020-01-31Renamed .h -> .hpp where appropriateassiduous1-2/+2
2020-01-29Updates to comply with the new APIassiduous1-10/+22
2020-01-01Updated copyright noticeassiduous1-7/+11
2019-12-28Light scattering fx: reducing scattering LUT resolution for GLES and SW adapterassiduous1-8/+16
2019-12-24Updated light scattering postfx to take destination color and depth buffers a...assiduous1-84/+92
2019-11-27Renamed Postprocess -> PostProcessEgor1-0/+0
2019-11-25clang-formatted UtilitiesEgor Yusov1-1/+1
2019-11-25clang-formatted EpipolarLightScatteringEgor Yusov1-748/+806
2019-11-09Light Scattering FX: improved user resource change test by using unique Ids i...Egor Yusov1-10/+21
2019-10-25Fixed few compiler warningsEgor Yusov1-4/+4
2019-09-17Updated copyright noticeEgor Yusov1-1/+1
2019-08-28Light scattering posteffect: added parameter validationEgor Yusov1-0/+36
2019-07-19Epipolar light scattering: fixed minor issue with ray marching technique not ...Egor Yusov1-1/+2
2019-07-02Light scattering FX: fixed overexposure when looking from spaceEgor Yusov1-4/+5
2019-06-02Light scattering posteffect: removed NUM_EPIPOLAR_SLICES and MAX_SAMPLES_IN_S...Egor Yusov1-20/+4
2019-06-02Light scattering posteffect: removed EARTH_RADIUS, ATM_TOP_HEIGHT, ATM_TOP_RA...Egor Yusov1-15/+9
2019-06-01Light scattering post fx: added option to specify scattering attribsEgor Yusov1-5/+7
2019-05-28Replaced M_PI to fix MinGW build errorsEgor Yusov1-6/+6
2019-05-08Epipolar light scattering FX: fixed minor issue with epipolar depth-stencil f...Egor Yusov1-1/+2
2019-05-08Epipolar light scattering FX: fixed issue with d24s8 format not being support...Egor Yusov1-2/+17
2019-05-06Improved int vs uint handling in shadersEgor Yusov1-38/+38
2019-04-23Changes to comply with the updated math libEgor Yusov1-1/+1
2019-04-05Updates to match API changesEgor Yusov1-7/+7
2019-03-24Fixed one warning in light scattering fxEgor Yusov1-7/+5
2019-03-24Updated light scattering fx to rely on static samplers & run with 0 warningsEgor Yusov1-52/+172
2019-03-21Fixed window resizing issue when running brute force ray marchingEgor Yusov1-12/+3
2019-03-08Fixed minor issue with light scattering posteffectEgor Yusov1-3/+2
2019-03-05Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticR...Egor Yusov1-19/+19
2019-03-01Updated Light scattering posteffect to match the new APIEgor Yusov1-184/+262
2019-02-23Minor fix to scattering effectEgor Yusov1-1/+1
2019-02-16Some final improvements to epipolar light scattering effectEgor Yusov1-117/+166
2019-02-15Moved ToneMapping functions to its own folderEgor Yusov1-18/+18