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path: root/PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp (follow)
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* Fix misc. typosluz paz2021-03-181-4/+4
* Updated copyright noticeassiduous2021-01-011-1/+1
* Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-191-1/+1
* Some updates to match API240076assiduous2020-10-191-40/+40
* Fixed compilation after PSO refactoringazhirnov2020-10-151-29/+29
* Updated light scattering FX to match the API 240071assiduous2020-09-171-1/+1
* Updated Light Scattering FX to match the new API (240070)assiduous2020-09-161-1/+1
* Few updates to match API 240068assiduous2020-09-111-1/+1
* Fixed unicode symbols in commentsassiduous2020-08-281-2/+2
* Light scattering FX: updated Ozone absorption coefficientsassiduous2020-08-271-2/+6
* Light scattering FX: added custom Ozone absorption coefficientassiduous2020-08-261-7/+15
* Epipolar scattering FX: added Ozone approximation that fixes yellow-green skyassiduous2020-08-261-0/+17
* Renamed uiMaxSamplesOnTheRayAtDepthBreak to better uiNumSamplesOnTheRayAtDept...assiduous2020-05-161-2/+2
* Scattering FX: enabled control of the number of ray marching samples at depth...assiduous2020-05-161-4/+2
* Updated atm scattering fx to allow negative altitudesassiduous2020-05-041-0/+5
* Reworked light scattering fx to make RenderSun an explicit call, and remove S...assiduous2020-04-181-29/+36
* Updated to match API Version 240056assiduous2020-04-011-10/+22
* Renamed _DEBUG macro to DILIGENT_DEBUGassiduous2020-03-261-1/+1
* Renamed .h -> .hpp where appropriateassiduous2020-01-311-2/+2
* Updates to comply with the new APIassiduous2020-01-291-10/+22
* Updated copyright noticeassiduous2020-01-011-7/+11
* Light scattering fx: reducing scattering LUT resolution for GLES and SW adapterassiduous2019-12-281-8/+16
* Updated light scattering postfx to take destination color and depth buffers a...assiduous2019-12-241-84/+92
* Renamed Postprocess -> PostProcessEgor2019-11-271-0/+2780