| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Epipolar light scattering: removed F*ONE and F*ZERO macros | Egor Yusov | 2019-07-02 | 1 | -2/+2 |
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| * | Light scattering posteffect: removed NUM_EPIPOLAR_SLICES and ↵ | Egor Yusov | 2019-06-02 | 1 | -2/+2 |
| | | | | | MAX_SAMPLES_IN_SLICE shader defines | ||||
| * | Fixed one warning in light scattering fx | Egor Yusov | 2019-03-24 | 1 | -3/+3 |
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| * | Some final improvements to epipolar light scattering effect | Egor Yusov | 2019-02-16 | 1 | -1/+4 |
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| * | Moved ToneMapping functions to its own folder | Egor Yusov | 2019-02-15 | 1 | -1/+1 |
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| * | Improved EpipolarLightScatteringStructures.fxh | Egor Yusov | 2019-02-13 | 1 | -1/+1 |
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| * | Renamed ScreenSizeQuad into FullScreenTriangle | Egor Yusov | 2019-02-11 | 1 | -1/+1 |
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| * | Reworked screen-size quad rendering to use one triangle instead of 2 | Egor Yusov | 2019-02-11 | 1 | -5/+4 |
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| * | Moved all shaders to Shaders folder | Egor Yusov | 2019-02-11 | 1 | -0/+62 |
