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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-05-06 17:06:09 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-05-06 17:06:09 +0000 |
| commit | cda71df444fba94301027f628bdd079801d51301 (patch) | |
| tree | 64470849744af390524e0a863c6e1054f6da8c97 /AssetLoader | |
| parent | Updated readme; added readme for GLTF Loader (diff) | |
| download | DiligentTools-cda71df444fba94301027f628bdd079801d51301.tar.gz DiligentTools-cda71df444fba94301027f628bdd079801d51301.zip | |
Updated readme
Diffstat (limited to 'AssetLoader')
| -rw-r--r-- | AssetLoader/README.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/AssetLoader/README.md b/AssetLoader/README.md index 3911f52..3dab1b6 100644 --- a/AssetLoader/README.md +++ b/AssetLoader/README.md @@ -1,6 +1,6 @@ # Asset Loader -Asset loading libary currently supports GLTF 2.0 format. +The asset loading libary currently supports GLTF 2.0 format. ## GLTF 2.0 @@ -22,7 +22,7 @@ that initializes all Diligent Engine objects required to render the model. ```cpp std::unique_ptr<GLTF::Model> Model; -Model.reset(new GLTF::Model(pDevice, pImmediateContext, Path)); +Model.reset(new GLTF::Model(pDevice, pImmediateContext, "models/DamagedHelmet/DamagedHelmet.gltf")); ``` The loader does not implement any rendering functionality. Please see |
