index
:
DiligentTools
gltf-c-api
[no description]
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
AssetLoader
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
GLTFLoader: updated node transforms handling
assiduous
2020-12-10
2
-16
/
+12
*
GLTF Loader: added
assiduous
2020-12-10
2
-8
/
+26
*
GLTFLoader: updated model initialization API; few minor improvements to loading
assiduous
2020-12-10
2
-75
/
+70
*
Fixed clang build errors
assiduous
2020-12-10
1
-5
/
+7
*
GLTFLoader: fixed variable type/name conflicts
assiduous
2020-12-10
2
-35
/
+36
*
GLTFLoader: made sure that texture files are not loaded when found in the cache
assiduous
2020-12-10
2
-38
/
+79
*
Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlas
assiduous
2020-12-09
4
-570
/
+180
*
GLTF Loader: enabled caching compressed textures
assiduous
2020-12-05
2
-19
/
+51
*
GLTF Resource manager: implemented texture array resizing
assiduous
2020-12-05
4
-75
/
+244
*
GLTF Loader: fixed names of Material::ALPHA_MODE enum members
assiduous
2020-12-03
2
-6
/
+6
*
GLTF loader: updated mesh BB handling
assiduous
2020-12-03
2
-39
/
+35
*
GLTF Loader: updated primitives handling
assiduous
2020-12-03
2
-36
/
+33
*
GLTF Loader: using dynamic array of joint transform matrices instead of the f...
assiduous
2020-12-03
2
-12
/
+8
*
GLTF Loader: switched to using texture arrays
assiduous
2020-12-03
2
-11
/
+16
*
GLTFLoader: reworked material to load material attribs in a shader-friendly f...
assiduous
2020-12-02
2
-75
/
+89
*
GLTF Loader: fixed few issues with texture cache
assiduous
2020-12-02
2
-88
/
+91
*
GLTFResourceManager: added texture allocation cache
assiduous
2020-12-02
4
-125
/
+226
*
Refcactored GLTFResourceManager: made allocations ref-counted objects
assiduous
2020-12-02
4
-159
/
+279
*
GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methods
assiduous
2020-12-01
4
-21
/
+46
*
GLTF Loader: implemented buffer suballocation in cache
assiduous
2020-12-01
3
-80
/
+170
*
GLTF Loader: updated GPU resource initialization
assiduous
2020-12-01
2
-94
/
+106
*
GLTF Loader: refactored material textures loading
assiduous
2020-12-01
2
-125
/
+103
*
GLTF loader: initial implementation of GLTF resource cache
assiduous
2020-11-30
5
-103
/
+579
*
GLTF Loader: added texture coordinate scale and bias for use in texture atlas
assiduous
2020-11-30
1
-0
/
+7
*
GLTF loader: fixed crash when texture is missing
assiduous
2020-11-25
1
-1
/
+20
*
GLTFLoader: enabled creating the GLTF models without device context
assiduous
2020-11-05
2
-8
/
+29
*
GLTFLoader: made texture cache thread-safe
assiduous
2020-11-05
2
-8
/
+21
*
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
2020-10-19
2
-5
/
+5
*
GLTF loader: fixed issue with state transition for DDS/KTX textures
assiduous
2020-10-02
1
-11
/
+19
*
GLTF Loader: enabled loading of DDS/KTX textures
assiduous
2020-10-02
1
-68
/
+104
*
Few more minor updates to GLTF loader
assiduous
2020-09-24
1
-27
/
+28
*
GLTF loader: enabled 8-bit joint indices (fixed https://github.com/DiligentGr...
assiduous
2020-09-24
1
-6
/
+22
*
Updated GLTF loader to handle non-default strides
assiduous
2020-09-24
1
-10
/
+42
*
GLTFLoader: updated bound box calculations
assiduous
2020-06-28
2
-46
/
+12
*
GLTF Loader: split GLTF vertex data into two streams: pos, normal, uv0, uv1, ...
assiduous
2020-05-17
2
-41
/
+59
*
Improved mipmap generation for alpha-cutoff materials
assiduous
2020-05-16
1
-8
/
+121
*
Reworked PNG and JPEG image decoding to fix incompatibility of setjmp with c+...
assiduous
2020-04-08
1
-2
/
+2
*
GLTF Loader: enabled two-sided materials
assiduous
2020-03-28
2
-0
/
+10
*
GLTF loader: fixed few issues with handling texture loading errors
assiduous
2020-03-25
1
-2
/
+23
*
GLTF loader: using full texture path as key in texture cache
assiduous
2020-03-23
2
-4
/
+11
*
GLTF Loader: added optional texture cache
assiduous
2020-03-23
2
-19
/
+107
*
Minor update to CMake asset loader
assiduous
2020-02-24
1
-1
/
+1
*
Asset loader: added option to enable draco using DRACO_PATH
assiduous
2020-02-24
1
-0
/
+9
*
Updated cmake file to enable draco compression in tiny gltf
assiduous
2020-02-24
1
-0
/
+7
*
DXSDKMeshLoader: added line strip topology
assiduous
2020-02-05
1
-1
/
+1
*
Renamed .h -> .hpp where appropriate
assiduous
2020-01-31
5
-6
/
+6
*
Fixed a bunch of minor Linux/iOS/MacOS build issues
assiduous
2020-01-29
2
-0
/
+2
*
Updates to comply with the new API
assiduous
2020-01-29
4
-13
/
+13
*
Updated copyright notice
assiduous
2020-01-01
4
-28
/
+44
*
Fixed c++17 build issue
Egor Yusov
2019-12-05
1
-0
/
+2
[next]