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* Removed RenderScript and luaassiduous2019-12-1226-4621/+0
* Few updates to comply with API version 240033Egor Yusov2019-10-192-28/+101
* Updated copyright noticeEgor Yusov2019-09-1725-25/+25
* Updates to match API 240022Egor Yusov2019-04-071-0/+4
* Upgraded API Version to 240021Egor Yusov2019-04-061-3/+3
* Changes to comply with the updated APIEgor Yusov2019-04-052-11/+36
* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-181-1/+1
* Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticR...Egor Yusov2019-03-051-10/+20
* Fixed few issues with pipeline resource layout parsingEgor Yusov2019-03-021-8/+15
* Updated renderscript to work with the new APIEgor Yusov2019-03-025-357/+396
* Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...Egor Yusov2019-02-092-2/+2
* Improved handling unordered_mapsEgor Yusov2019-01-314-24/+0
* Updated copyright noticeEgor Yusov2019-01-0225-25/+25
* Fixed clang warningEgor Yusov2018-12-241-1/+1
* Updated bindings for ClearDepthStencil and ClearRenderTargetEgor Yusov2018-12-041-15/+15
* Updated lua bindings for SetVertexBuffers and SetIndexBuffer plus other updat...Egor Yusov2018-12-032-18/+34
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-15/+7
* Updating file missed in last comitEgor Yusov2018-12-021-6/+2
* Replaced CLEAR_RENDER_TARGET_STATE_TRANSITION_MODE with RESOURCE_STATE_TRANSI...Egor Yusov2018-12-021-0/+7
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-2/+17
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-1/+17
* Added parsing SET_RENDER_TARGETS_FLAGSEgor Yusov2018-12-011-17/+32
* Improved type safety of flag enumsEgor Yusov2018-11-304-7/+12
* Added DRAW_FLAG_VERIFY_STATES and DISPATCH_FLAG_VERIFY_STATES flagsEgor Yusov2018-11-271-0/+2
* Added InitializeStaticResources lua functionEgor Yusov2018-11-241-2/+19
* Added GetShaderResourceBindingByName() functionEgor Yusov2018-11-242-1/+13
* Fixing linux/mac build - another attemptEgor Yusov2018-11-221-6/+0
* Fixing linux buildEgor Yusov2018-11-221-0/+6
* Added draw flags and dispatch flags parsingEgor Yusov2018-11-211-1/+15
* Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov2018-10-191-3/+6
* Added support for combined texture samplersEgor Yusov2018-10-181-5/+8
* Updated buffer, buffer view and draw attrib parsersEgor Yusov2018-08-263-54/+52
* Moved buffer stried definition to vertex layout descEgor Yusov2018-05-292-7/+2
* Added vulkan device type to script parserEgor Yusov2018-04-141-0/+4
* Moved primitive topology from draw attribs to pipeline desc; fixed multiple i...Egor Yusov2018-04-1414-183/+236
* Minor update to comply with updated graphics typesEgor Yusov2018-04-041-1/+1
* Added PSO:IsCompatibleWith method to Lua bindingsEgor Yusov2018-03-111-1/+20
* Fixed MacOS build warningsEgor Yusov2018-01-211-1/+1
* Updated copyright noticeEgor Yusov2018-01-0426-26/+26
* Some fixes related to updated project dependenciesEgor Yusov2017-12-283-3/+3
* Updated debug and error macrosEgor Yusov2017-12-281-1/+1
* Fixed compiler warningsEgor Yusov2017-12-114-5/+5
* Updated cmake files; fixed build warningsEgor Yusov2017-12-062-3/+4
* Updated to version 2.1Egor Yusov2017-11-136-9/+42
* Merge from dev branchEgor Yusov2017-05-2026-26/+26
* Merge from dev branchEgor Yusov2017-05-2026-26/+26
* Updated copyright noticeEgor Yusov2017-04-0626-26/+26
* Updated to Diligent Engine 2.0Egor Yusov2016-08-2028-505/+1155
* Release v1.0.0Egor Yusov2015-10-2124-0/+3621