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* Removed RenderScript and luaassiduous2019-12-1226-4621/+0
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* Few updates to comply with API version 240033Egor Yusov2019-10-192-28/+101
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* Updated copyright noticeEgor Yusov2019-09-1725-25/+25
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* Updates to match API 240022Egor Yusov2019-04-071-0/+4
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* Upgraded API Version to 240021Egor Yusov2019-04-061-3/+3
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* Changes to comply with the updated APIEgor Yusov2019-04-052-11/+36
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* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-181-1/+1
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* Updates to comply with addition of ShaderFlags to ↵Egor Yusov2019-03-051-10/+20
| | | | IPipelineState::BindStaticResources
* Fixed few issues with pipeline resource layout parsingEgor Yusov2019-03-021-8/+15
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* Updated renderscript to work with the new APIEgor Yusov2019-03-025-357/+396
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* Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ↵Egor Yusov2019-02-092-2/+2
| | | | pointers to initial data rather than references
* Improved handling unordered_mapsEgor Yusov2019-01-314-24/+0
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* Updated copyright noticeEgor Yusov2019-01-0225-25/+25
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* Fixed clang warningEgor Yusov2018-12-241-1/+1
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* Updated bindings for ClearDepthStencil and ClearRenderTargetEgor Yusov2018-12-041-15/+15
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* Updated lua bindings for SetVertexBuffers and SetIndexBuffer plus other ↵Egor Yusov2018-12-032-18/+34
| | | | updates to match API changes
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-15/+7
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* Updating file missed in last comitEgor Yusov2018-12-021-6/+2
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* Replaced CLEAR_RENDER_TARGET_STATE_TRANSITION_MODE with ↵Egor Yusov2018-12-021-0/+7
| | | | RESOURCE_STATE_TRANSITION_MODE
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-2/+17
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* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-1/+17
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* Added parsing SET_RENDER_TARGETS_FLAGSEgor Yusov2018-12-011-17/+32
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* Improved type safety of flag enumsEgor Yusov2018-11-304-7/+12
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* Added DRAW_FLAG_VERIFY_STATES and DISPATCH_FLAG_VERIFY_STATES flagsEgor Yusov2018-11-271-0/+2
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* Added InitializeStaticResources lua functionEgor Yusov2018-11-241-2/+19
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* Added GetShaderResourceBindingByName() functionEgor Yusov2018-11-242-1/+13
| | | | Added InitStaticResources parameter to CreateShaderResourceBinding lua function
* Fixing linux/mac build - another attemptEgor Yusov2018-11-221-6/+0
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* Fixing linux buildEgor Yusov2018-11-221-0/+6
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* Added draw flags and dispatch flags parsingEgor Yusov2018-11-211-1/+15
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* Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov2018-10-191-3/+6
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* Added support for combined texture samplersEgor Yusov2018-10-181-5/+8
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* Updated buffer, buffer view and draw attrib parsersEgor Yusov2018-08-263-54/+52
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* Moved buffer stried definition to vertex layout descEgor Yusov2018-05-292-7/+2
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* Added vulkan device type to script parserEgor Yusov2018-04-141-0/+4
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* Moved primitive topology from draw attribs to pipeline desc; fixed multiple ↵Egor Yusov2018-04-1414-183/+236
| | | | issue with mismatching types used by Lua parsers
* Minor update to comply with updated graphics typesEgor Yusov2018-04-041-1/+1
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* Added PSO:IsCompatibleWith method to Lua bindingsEgor Yusov2018-03-111-1/+20
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* Fixed MacOS build warningsEgor Yusov2018-01-211-1/+1
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* Updated copyright noticeEgor Yusov2018-01-0426-26/+26
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* Some fixes related to updated project dependenciesEgor Yusov2017-12-283-3/+3
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* Updated debug and error macrosEgor Yusov2017-12-281-1/+1
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* Fixed compiler warningsEgor Yusov2017-12-114-5/+5
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* Updated cmake files; fixed build warningsEgor Yusov2017-12-062-3/+4
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* Updated to version 2.1Egor Yusov2017-11-136-9/+42
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* Merge from dev branchEgor Yusov2017-05-2026-26/+26
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* Merge from dev branchEgor Yusov2017-05-2026-26/+26
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* Updated copyright noticeEgor Yusov2017-04-0626-26/+26
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* Updated to Diligent Engine 2.0Egor Yusov2016-08-2028-505/+1155
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* Release v1.0.0Egor Yusov2015-10-2124-0/+3621