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folk
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s-ol/workaround
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Author
Age
Files
Lines
*
Cleanup: Move c-utils into lib and auto-source it; remove play/
Omar Rizwan
2024-05-09
44
-3775
/
+0
*
Remove extraneous comments & puts
Andrés Cuervo
2024-02-02
1
-109
/
+1
*
Gpu: Convert 1 & 3-channel images at callee. Start fixing cam slice.
Omar Rizwan
2023-09-28
1
-1300
/
+0
*
Vulkan works on folk0
Omar Rizwan
2023-09-16
1
-6
/
+14
*
Display_vk: Fix Linux compile/validation issues up to runtime
Omar Rizwan
2023-09-16
1
-5
/
+17
*
WIP: Start adapting Display_vk to Linux
Omar Rizwan
2023-09-16
1
-25
/
+21
*
Display_vk: Animate images
Omar Rizwan
2023-09-12
1
-15
/
+21
*
Display_vk: Add push constants padding. Image drawing in quad works!
Omar Rizwan
2023-09-12
1
-8
/
+32
*
WIP: GLSL functions seem to compile OK
Omar Rizwan
2023-09-12
1
-10
/
+11
*
WIP: Start implementing shader functions; outColor -> return
Omar Rizwan
2023-09-12
1
-10
/
+91
*
Merge remote-tracking branch 'origin/osnr/vulkan-display' into osnr/vulkan-di...
Omar Rizwan
2023-09-12
1
-9
/
+10
|
\
|
*
Always cast swapChainBuffers and pushConstants, fix MacOS lib linking
Andrés Cuervo
2023-09-12
1
-25
/
+26
*
|
Display_vk: Display -> Gpu
Omar Rizwan
2023-09-12
1
-44
/
+49
|
/
*
Fix image (int) passing
Omar Rizwan
2023-09-11
1
-8
/
+9
*
WIP: Images starting to work
Omar Rizwan
2023-09-11
1
-6
/
+8
*
WIP: Images starting to work! Need to fix RGBA and coords
Omar Rizwan
2023-09-11
1
-155
/
+383
*
Switch to using push constants for args
Omar Rizwan
2023-09-09
1
-412
/
+86
*
WIP: Working on images. Can't set up during draw, need to refactor
Omar Rizwan
2023-09-08
1
-27
/
+34
*
Display_vk: Use volk to autoload Vulkan functions (no more vkfn).
Omar Rizwan
2023-09-08
1
-109
/
+256
*
Display_vk: The D in sampler2D is capitalized
Omar Rizwan
2023-09-07
1
-10
/
+11
*
Display_vk: Destructure args so you can use the arg names directly
Omar Rizwan
2023-09-07
1
-4
/
+8
*
Drawing primitives work
Omar Rizwan
2023-09-07
1
-7
/
+7
*
WIP: Finally implement setFromAnyProc, start on UBO memcpy again
Omar Rizwan
2023-09-07
1
-18
/
+30
*
WIP: Start working on updating UBO using the new design
Omar Rizwan
2023-09-06
1
-31
/
+33
*
WIP: It runs all the way through now
Omar Rizwan
2023-09-06
1
-11
/
+17
*
WIP: 'input set' concept
Omar Rizwan
2023-09-05
1
-33
/
+18
*
WIP: Start on multi-binding + image support for pipelines
Omar Rizwan
2023-09-05
1
-45
/
+163
*
Implement Vulkan line
Omar Rizwan
2023-08-31
1
-3
/
+21
*
WIP: Use new descriptor set for each invocation so we can draw
Omar Rizwan
2023-08-24
1
-87
/
+119
*
Use blending so can draw multiple stuff. Fix red alpha
Omar Rizwan
2023-08-24
1
-2
/
+8
*
Add support for argument-free shader
Omar Rizwan
2023-08-24
1
-13
/
+18
*
I can draw a circle
Omar Rizwan
2023-08-24
1
-7
/
+39
*
WIP: UBO, descriptor pool, descriptor set work
Omar Rizwan
2023-08-24
1
-30
/
+157
*
WIP: Continue work on pipeline DSL; make UBO args struct
Omar Rizwan
2023-08-23
1
-42
/
+18
*
WIP: Working on pipeline DSL
Omar Rizwan
2023-08-10
1
-40
/
+57
*
Draw a circle
Omar Rizwan
2023-08-05
1
-11
/
+12
*
Fullscreen quad
Omar Rizwan
2023-08-05
1
-35
/
+18
*
Can draw multiple pipelines in a row
Omar Rizwan
2023-08-04
1
-9
/
+10
*
WIP: csubst by default, cut up drawing pipeline
Omar Rizwan
2023-08-03
1
-43
/
+34
*
Finish pipeline/shader refactor
Omar Rizwan
2023-08-03
1
-5
/
+20
*
WIP: Start on refactor so shaders can be created separately
Omar Rizwan
2023-08-03
1
-55
/
+84
*
Make pipeline configurable
Omar Rizwan
2023-08-01
1
-126
/
+147
*
Make it work on macOS again(?)
Omar Rizwan
2023-07-31
1
-3
/
+2
*
rotate-play: Bigger + continuous rotation test
Omar Rizwan
2023-07-13
1
-5
/
+60
*
rotate-play: Full range works! Refactor rotate interface
Omar Rizwan
2023-07-13
1
-23
/
+4
*
Use rotate.tcl in rotate-play; document; start on rotate180
Omar Rizwan
2023-07-13
1
-62
/
+9
*
Do most of the integration of rotate -> Display::text and labelling
Omar Rizwan
2023-07-12
1
-14
/
+35
*
rotate-play: Rotate works between -90 and 90
Omar Rizwan
2023-07-12
1
-6
/
+2
*
rotate-play: Progress on negative angles
Omar Rizwan
2023-07-11
1
-12
/
+21
*
rotate-play: More fixes to positive angles
Omar Rizwan
2023-07-11
1
-13
/
+22
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