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authors-ol <s+removethis@s-ol.nu>2025-03-10 14:52:42 +0000
committers-ol <s+removethis@s-ol.nu>2025-03-10 14:52:42 +0000
commit3df8ced3f0895289506565fbd42c530ba3871e82 (patch)
tree97cf711e3182a574fc5518a660e663055fbb94da
parentupdate for Zig 0.14.0 (diff)
downloadglsl-view-3df8ced3f0895289506565fbd42c530ba3871e82.tar.gz
glsl-view-3df8ced3f0895289506565fbd42c530ba3871e82.zip
fix conditional compilation
-rw-r--r--src/control.zig2
-rw-r--r--src/video.zig348
-rw-r--r--src/video/decoder.zig93
-rw-r--r--src/video/ffmpeg.zig126
-rw-r--r--src/video/hap.zig125
5 files changed, 357 insertions, 337 deletions
diff --git a/src/control.zig b/src/control.zig
index dfdd55d..0ea6712 100644
--- a/src/control.zig
+++ b/src/control.zig
@@ -3,7 +3,6 @@ const gl = @import("gl.zig");
const video = @import("video.zig");
const std = @import("std");
const cfg = @import("config.zig");
-const build_config = @import("build_config");
fn verify_args(expected: u8, got: []const u8) !void {
for (got) |typ| {
@@ -96,7 +95,6 @@ fn set_texture(
argv: [*c][*c]c.lo_arg,
types: []const u8,
) !void {
- if (!build_config.have_ffmpeg) return error.texturesDisabled;
if (argc != 1 or types[0] != 's') return error.invalidType;
if (dest.*) |old| {
diff --git a/src/video.zig b/src/video.zig
index 98772b6..9cf50eb 100644
--- a/src/video.zig
+++ b/src/video.zig
@@ -1,338 +1,16 @@
const std = @import("std");
const c = @import("c.zig");
const gl = @import("gl.zig");
+const build_config = @import("build_config");
+const dec = @import("video/decoder.zig");
+const ffmpeg = if (build_config.have_ffmpeg) @import("video/ffmpeg.zig") else unreachable;
+const hap = if (build_config.have_hap) @import("video/hap.zig") else unreachable;
-pub const Errors = error{
- AVGenericError,
- AVAllocationError,
- HAPBadArguments,
- HAPBufferTooSmall,
- HAPBadFrame,
- HAPInternalError,
- UnsupportedCodec,
- OutOfMemory,
- NoFrames,
-};
-
-fn check(err: c_int) Errors!void {
- if (err >= 0) return;
- var buf: [c.AV_ERROR_MAX_STRING_SIZE]u8 = undefined;
- _ = c.av_make_error_string(&buf, buf.len, err);
- std.debug.print("libav error: {s}\n", .{buf});
- return error.AVGenericError;
-}
-
-fn hapCheck(err: c_uint) Errors!void {
- return switch (err) {
- c.HapResult_No_Error => return,
- c.HapResult_Bad_Arguments => return error.HAPBadArguments,
- c.HapResult_Buffer_Too_Small => return error.HAPBufferTooSmall,
- c.HapResult_Bad_Frame => return error.HAPBadFrame,
- c.HapResult_Internal_Error => return error.HAPInternalError,
- else => unreachable,
- };
-}
-
-const Decoder = struct {
- num_frames: i32,
-
- process_packet_fn: *const fn (self: *Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) Errors!bool,
- init_texture_fn: *const fn (self: *Decoder, texture: *const gl.Texture) void,
- reset_fn: ?*const fn (self: *Decoder) void,
- deinit_fn: *const fn (self: *Decoder, allocator: std.mem.Allocator) void,
-
- fn processStream(
- self: *Decoder,
- progress: std.Progress.Node,
- format: *c.AVFormatContext,
- stream: *c.AVStream,
- texture: ?*const gl.Texture,
- ) Errors!void {
- defer progress.end();
-
- try check(c.avformat_seek_file(format, stream.index, 0, 0, 0, 0));
- if (self.reset_fn) |reset_fn| reset_fn(self);
-
- var packet = c.av_packet_alloc();
- defer c.av_packet_free(&packet);
-
- self.num_frames = 0;
- var res = c.av_read_frame(format, packet);
- while (res >= 0) : (res = c.av_read_frame(format, packet)) {
- if (packet.*.stream_index == stream.index) {
- const more = try self.process_packet_fn(self, packet, texture);
- progress.setCompletedItems(@intCast(self.num_frames));
- if (!more) break;
- }
- c.av_packet_unref(packet);
- } else {
- if (res != c.AVERROR_EOF) try check(res);
- }
- }
-
- pub fn createTexture(
- self: *Decoder,
- outer_progress: std.Progress.Node,
- format: *c.AVFormatContext,
- stream: *c.AVStream,
- texture_type: gl.Texture.Type,
- ) Errors!gl.Texture {
- try self.processStream(
- outer_progress.start("scanning video frames", @intCast(stream.nb_frames)),
- format,
- stream,
- null,
- );
- if (self.num_frames <= 0) return error.NoFrames;
-
- const texture = gl.Texture.create(texture_type);
- errdefer texture.destroy();
-
- self.init_texture_fn(self, &texture);
- try self.processStream(
- outer_progress.start("loading video frames", @intCast(self.num_frames)),
- format,
- stream,
- &texture,
- );
- return texture;
- }
-
- pub fn deinit(self: *Decoder, allocator: std.mem.Allocator) void {
- self.deinit_fn(self, allocator);
- }
-};
-
-const AVDecoder = struct {
- decoder: Decoder,
-
- sws_ctx: *c.SwsContext,
- codec_par: c.AVCodecParameters,
- codec_ctx: [*c]c.AVCodecContext,
-
- raw_frame: [*c]c.AVFrame,
- rgba_frame: [*c]c.AVFrame,
-
- pub fn init(allocator: std.mem.Allocator, codec_par: c.AVCodecParameters) Errors!*Decoder {
- const self = try allocator.create(AVDecoder);
- errdefer allocator.destroy(self);
-
- const codec = c.avcodec_find_decoder(codec_par.codec_id) orelse return error.UnsupportedCodec;
-
- var codec_ctx = c.avcodec_alloc_context3(codec) orelse return error.AVAllocationError;
- errdefer c.avcodec_free_context(&codec_ctx);
- var raw_frame = c.av_frame_alloc() orelse return error.AVAllocationError;
- errdefer c.av_frame_free(&raw_frame);
- var rgba_frame = c.av_frame_alloc() orelse return error.AVAllocationError;
- errdefer c.av_frame_free(&rgba_frame);
-
- try check(c.avcodec_parameters_to_context(codec_ctx, &codec_par));
- try check(c.avcodec_open2(codec_ctx, codec, null));
- errdefer check(c.avcodec_close(codec_ctx)) catch unreachable;
-
- const sws_ctx = c.sws_getContext(
- codec_par.width,
- codec_par.height,
- codec_par.format,
- codec_par.width,
- codec_par.height,
- c.AV_PIX_FMT_RGBA,
- c.SWS_POINT,
- null,
- null,
- 0,
- ) orelse return error.AVGenericError;
- errdefer c.sws_freeContext(sws_ctx);
-
- self.* = .{
- .decoder = .{
- .process_packet_fn = processPacket,
- .init_texture_fn = initTexture,
- .reset_fn = reset,
- .deinit_fn = deinit,
- .num_frames = 0,
- },
- .sws_ctx = sws_ctx,
- .codec_par = codec_par,
- .codec_ctx = codec_ctx,
- .raw_frame = raw_frame,
- .rgba_frame = rgba_frame,
- };
- return &self.decoder;
- }
-
- pub fn deinit(decoder: *Decoder, allocator: std.mem.Allocator) void {
- const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
-
- const raw_ptr: [*c][*c]c.AVFrame = &self.raw_frame;
- const rgba_ptr: [*c][*c]c.AVFrame = &self.rgba_frame;
- c.av_frame_free(raw_ptr);
- c.av_frame_free(rgba_ptr);
-
- c.sws_freeContext(self.sws_ctx);
- check(c.avcodec_close(self.codec_ctx)) catch unreachable;
- c.avcodec_free_context(&self.codec_ctx);
-
- allocator.destroy(self);
- }
-
- pub fn reset(decoder: *Decoder) void {
- const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
- c.avcodec_flush_buffers(self.codec_ctx);
- }
-
- pub fn initTexture(decoder: *Decoder, texture: *const gl.Texture) void {
- const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
-
- texture.allocate(
- self.codec_par.width,
- self.codec_par.height,
- self.decoder.num_frames,
- c.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
- );
- }
-
- pub fn processPacket(decoder: *Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) Errors!bool {
- const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
-
- try check(c.avcodec_send_packet(self.codec_ctx, packet));
- while (true) {
- const ires = c.avcodec_receive_frame(self.codec_ctx, self.raw_frame);
- if (ires == c.AVERROR_EOF) return false;
- if (ires == c.AVERROR(c.EAGAIN)) return true;
- try check(ires);
- try check(c.sws_scale_frame(self.sws_ctx, self.rgba_frame, self.raw_frame));
-
- c.glPixelStorei(c.GL_UNPACK_ROW_LENGTH, @divFloor(self.rgba_frame.*.linesize[0], @sizeOf(u8) * 4));
-
- if (texture) |tex| {
- tex.setLayer(
- self.rgba_frame.*.width,
- self.rgba_frame.*.height,
- self.decoder.num_frames,
- c.GL_RGBA,
- self.rgba_frame.*.data[0],
- );
-
- if (tex.type == .TEXTURE_2D) return false;
- }
-
- self.decoder.num_frames += 1;
- }
- }
-};
-
-const HAPDecoder = struct {
- decoder: Decoder,
-
- codec_par: c.AVCodecParameters,
- format: ?c.HapTextureFormat,
- gl_format: c.GLenum,
-
- pub fn init(allocator: std.mem.Allocator, codec_par: c.AVCodecParameters) Errors!*Decoder {
- const self = try allocator.create(HAPDecoder);
-
- self.* = .{
- .decoder = .{
- .process_packet_fn = processPacket,
- .init_texture_fn = initTexture,
- .reset_fn = null,
- .deinit_fn = deinit,
- .num_frames = 0,
- },
- .codec_par = codec_par,
- .format = null,
- .gl_format = undefined,
- };
- return &self.decoder;
- }
-
- pub fn deinit(decoder: *Decoder, allocator: std.mem.Allocator) void {
- const self: *HAPDecoder = @fieldParentPtr("decoder", decoder);
- allocator.destroy(self);
- }
-
- pub fn initTexture(decoder: *Decoder, texture: *const gl.Texture) void {
- const self: *HAPDecoder = @fieldParentPtr("decoder", decoder);
-
- texture.allocate(
- self.codec_par.width,
- self.codec_par.height,
- self.decoder.num_frames,
- self.gl_format,
- );
- }
-
- fn launchThread(workfn: c.HapDecodeWorkFunction, p: ?*anyopaque, count: c_uint, info: ?*anyopaque) callconv(.C) void {
- _ = info;
-
- var i: c_uint = 0;
- while (i < count) : (i += 1) {
- workfn.?(p, i);
- }
- }
-
- pub fn processPacket(decoder: *Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) Errors!bool {
- const self: *HAPDecoder = @fieldParentPtr("decoder", decoder);
-
- var textureCount: u32 = undefined;
- try hapCheck(c.HapGetFrameTextureCount(packet.data, @intCast(packet.size), &textureCount));
- if (textureCount != 1) {
- return error.UnsupportedCodec;
- }
-
- var format: c.HapTextureFormat = undefined;
-
- if (texture) |tex| {
- var buffer: [16 * 1024 * 1024]u8 = undefined;
- var length: c_ulong = undefined;
- try hapCheck(c.HapDecode(
- packet.data,
- @intCast(packet.size),
- 0,
- launchThread,
- self,
- &buffer,
- buffer.len,
- &length,
- &format,
- ));
-
- tex.setLayerCompressed(
- self.codec_par.width,
- self.codec_par.height,
- self.decoder.num_frames,
- self.gl_format,
- buffer[0..length],
- );
-
- if (tex.type == .TEXTURE_2D) return false;
- } else {
- try hapCheck(c.HapGetFrameTextureFormat(packet.data, @intCast(packet.size), 0, &format));
- if (self.format) |fmt| {
- if (fmt != format) return error.UnsupportedCodec;
- } else {
- self.format = format;
- self.gl_format = switch (format) {
- c.HapTextureFormat_RGB_DXT1 => c.GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
- c.HapTextureFormat_RGBA_DXT5 => c.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
- c.HapTextureFormat_YCoCg_DXT5,
- c.HapTextureFormat_A_RGTC1,
- c.HapTextureFormat_RGBA_BPTC_UNORM,
- c.HapTextureFormat_RGB_BPTC_UNSIGNED_FLOAT,
- c.HapTextureFormat_RGB_BPTC_SIGNED_FLOAT,
- => return error.UnsupportedCodec,
- else => unreachable,
- };
- }
- }
-
- self.decoder.num_frames += 1;
- return true;
- }
-};
+const check = dec.check;
pub fn loadVideo(progress_root: std.Progress.Node, filename: [*:0]const u8, texture_type: gl.Texture.Type) !gl.Texture {
+ if (!build_config.have_ffmpeg) return error.texturesDisabled;
+
const progress = progress_root.start("loading texture", 2);
defer progress.end();
@@ -356,12 +34,12 @@ pub fn loadVideo(progress_root: std.Progress.Node, filename: [*:0]const u8, text
const allocator = std.heap.c_allocator;
- const decoder = switch (codec_par.codec_tag) {
- c.MKTAG('H', 'a', 'p', '1'),
- c.MKTAG('H', 'a', 'p', '5'),
- => try HAPDecoder.init(allocator, codec_par),
- else => try AVDecoder.init(allocator, codec_par),
- };
+ const is_hap = codec_par.codec_tag == c.MKTAG('H', 'a', 'p', '1') or codec_par.codec_tag == c.MKTAG('H', 'a', 'p', '5');
+ const decoder = if (is_hap and build_config.have_hap)
+ try hap.HAPDecoder.init(allocator, codec_par)
+ else
+ try ffmpeg.AVDecoder.init(allocator, codec_par);
+
defer decoder.deinit(allocator);
return try decoder.createTexture(progress, format, video_stream, texture_type);
diff --git a/src/video/decoder.zig b/src/video/decoder.zig
new file mode 100644
index 0000000..4c78374
--- /dev/null
+++ b/src/video/decoder.zig
@@ -0,0 +1,93 @@
+const std = @import("std");
+const c = @import("../c.zig");
+const gl = @import("../gl.zig");
+
+pub const Errors = error{
+ AVGenericError,
+ AVAllocationError,
+ HAPBadArguments,
+ HAPBufferTooSmall,
+ HAPBadFrame,
+ HAPInternalError,
+ UnsupportedCodec,
+ OutOfMemory,
+ NoFrames,
+};
+
+pub fn check(err: c_int) Errors!void {
+ if (err >= 0) return;
+ var buf: [c.AV_ERROR_MAX_STRING_SIZE]u8 = undefined;
+ _ = c.av_make_error_string(&buf, buf.len, err);
+ std.debug.print("libav error: {s}\n", .{buf});
+ return error.AVGenericError;
+}
+
+pub const Decoder = struct {
+ num_frames: i32,
+
+ process_packet_fn: *const fn (self: *Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) Errors!bool,
+ init_texture_fn: *const fn (self: *Decoder, texture: *const gl.Texture) void,
+ reset_fn: ?*const fn (self: *Decoder) void,
+ deinit_fn: *const fn (self: *Decoder, allocator: std.mem.Allocator) void,
+
+ fn processStream(
+ self: *Decoder,
+ progress: std.Progress.Node,
+ format: *c.AVFormatContext,
+ stream: *c.AVStream,
+ texture: ?*const gl.Texture,
+ ) Errors!void {
+ defer progress.end();
+
+ try check(c.avformat_seek_file(format, stream.index, 0, 0, 0, 0));
+ if (self.reset_fn) |reset_fn| reset_fn(self);
+
+ var packet = c.av_packet_alloc();
+ defer c.av_packet_free(&packet);
+
+ self.num_frames = 0;
+ var res = c.av_read_frame(format, packet);
+ while (res >= 0) : (res = c.av_read_frame(format, packet)) {
+ if (packet.*.stream_index == stream.index) {
+ const more = try self.process_packet_fn(self, packet, texture);
+ progress.setCompletedItems(@intCast(self.num_frames));
+ if (!more) break;
+ }
+ c.av_packet_unref(packet);
+ } else {
+ if (res != c.AVERROR_EOF) try check(res);
+ }
+ }
+
+ pub fn createTexture(
+ self: *Decoder,
+ outer_progress: std.Progress.Node,
+ format: *c.AVFormatContext,
+ stream: *c.AVStream,
+ texture_type: gl.Texture.Type,
+ ) Errors!gl.Texture {
+ try self.processStream(
+ outer_progress.start("scanning video frames", @intCast(stream.nb_frames)),
+ format,
+ stream,
+ null,
+ );
+ if (self.num_frames <= 0) return error.NoFrames;
+
+ const texture = gl.Texture.create(texture_type);
+ errdefer texture.destroy();
+
+ self.init_texture_fn(self, &texture);
+ try self.processStream(
+ outer_progress.start("loading video frames", @intCast(self.num_frames)),
+ format,
+ stream,
+ &texture,
+ );
+ return texture;
+ }
+
+ pub fn deinit(self: *Decoder, allocator: std.mem.Allocator) void {
+ self.deinit_fn(self, allocator);
+ }
+};
diff --git a/src/video/ffmpeg.zig b/src/video/ffmpeg.zig
new file mode 100644
index 0000000..03456d5
--- /dev/null
+++ b/src/video/ffmpeg.zig
@@ -0,0 +1,126 @@
+const std = @import("std");
+const c = @import("../c.zig");
+const gl = @import("../gl.zig");
+const build_config = @import("build_config");
+const dec = @import("decoder.zig");
+
+const check = dec.check;
+
+pub const AVDecoder = struct {
+ decoder: dec.Decoder,
+
+ sws_ctx: *c.SwsContext,
+ codec_par: c.AVCodecParameters,
+ codec_ctx: [*c]c.AVCodecContext,
+
+ raw_frame: [*c]c.AVFrame,
+ rgba_frame: [*c]c.AVFrame,
+
+ pub fn init(allocator: std.mem.Allocator, codec_par: c.AVCodecParameters) dec.Errors!*dec.Decoder {
+ const self = try allocator.create(AVDecoder);
+ errdefer allocator.destroy(self);
+
+ const codec = c.avcodec_find_decoder(codec_par.codec_id) orelse return error.UnsupportedCodec;
+
+ var codec_ctx = c.avcodec_alloc_context3(codec) orelse return error.AVAllocationError;
+ errdefer c.avcodec_free_context(&codec_ctx);
+ var raw_frame = c.av_frame_alloc() orelse return error.AVAllocationError;
+ errdefer c.av_frame_free(&raw_frame);
+ var rgba_frame = c.av_frame_alloc() orelse return error.AVAllocationError;
+ errdefer c.av_frame_free(&rgba_frame);
+
+ try check(c.avcodec_parameters_to_context(codec_ctx, &codec_par));
+ try check(c.avcodec_open2(codec_ctx, codec, null));
+ errdefer check(c.avcodec_close(codec_ctx)) catch unreachable;
+
+ const sws_ctx = c.sws_getContext(
+ codec_par.width,
+ codec_par.height,
+ codec_par.format,
+ codec_par.width,
+ codec_par.height,
+ c.AV_PIX_FMT_RGBA,
+ c.SWS_POINT,
+ null,
+ null,
+ 0,
+ ) orelse return error.AVGenericError;
+ errdefer c.sws_freeContext(sws_ctx);
+
+ self.* = .{
+ .decoder = .{
+ .process_packet_fn = processPacket,
+ .init_texture_fn = initTexture,
+ .reset_fn = reset,
+ .deinit_fn = deinit,
+ .num_frames = 0,
+ },
+ .sws_ctx = sws_ctx,
+ .codec_par = codec_par,
+ .codec_ctx = codec_ctx,
+ .raw_frame = raw_frame,
+ .rgba_frame = rgba_frame,
+ };
+ return &self.decoder;
+ }
+
+ pub fn deinit(decoder: *dec.Decoder, allocator: std.mem.Allocator) void {
+ const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
+
+ const raw_ptr: [*c][*c]c.AVFrame = &self.raw_frame;
+ const rgba_ptr: [*c][*c]c.AVFrame = &self.rgba_frame;
+ c.av_frame_free(raw_ptr);
+ c.av_frame_free(rgba_ptr);
+
+ c.sws_freeContext(self.sws_ctx);
+ check(c.avcodec_close(self.codec_ctx)) catch unreachable;
+ c.avcodec_free_context(&self.codec_ctx);
+
+ allocator.destroy(self);
+ }
+
+ pub fn reset(decoder: *dec.Decoder) void {
+ const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
+ c.avcodec_flush_buffers(self.codec_ctx);
+ }
+
+ pub fn initTexture(decoder: *dec.Decoder, texture: *const gl.Texture) void {
+ const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
+
+ texture.allocate(
+ self.codec_par.width,
+ self.codec_par.height,
+ self.decoder.num_frames,
+ c.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
+ );
+ }
+
+ pub fn processPacket(decoder: *dec.Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) dec.Errors!bool {
+ const self: *AVDecoder = @fieldParentPtr("decoder", decoder);
+
+ try check(c.avcodec_send_packet(self.codec_ctx, packet));
+ while (true) {
+ const ires = c.avcodec_receive_frame(self.codec_ctx, self.raw_frame);
+ if (ires == c.AVERROR_EOF) return false;
+ if (ires == c.AVERROR(c.EAGAIN)) return true;
+ try check(ires);
+ try check(c.sws_scale_frame(self.sws_ctx, self.rgba_frame, self.raw_frame));
+
+ c.glPixelStorei(c.GL_UNPACK_ROW_LENGTH, @divFloor(self.rgba_frame.*.linesize[0], @sizeOf(u8) * 4));
+
+ if (texture) |tex| {
+ tex.setLayer(
+ self.rgba_frame.*.width,
+ self.rgba_frame.*.height,
+ self.decoder.num_frames,
+ c.GL_RGBA,
+ self.rgba_frame.*.data[0],
+ );
+
+ if (tex.type == .TEXTURE_2D) return false;
+ }
+
+ self.decoder.num_frames += 1;
+ }
+ }
+};
diff --git a/src/video/hap.zig b/src/video/hap.zig
new file mode 100644
index 0000000..70b194a
--- /dev/null
+++ b/src/video/hap.zig
@@ -0,0 +1,125 @@
+const std = @import("std");
+const c = @import("../c.zig");
+const gl = @import("../gl.zig");
+const dec = @import("decoder.zig");
+
+fn check(err: c_uint) dec.Errors!void {
+ return switch (err) {
+ c.HapResult_No_Error => return,
+ c.HapResult_Bad_Arguments => return error.HAPBadArguments,
+ c.HapResult_Buffer_Too_Small => return error.HAPBufferTooSmall,
+ c.HapResult_Bad_Frame => return error.HAPBadFrame,
+ c.HapResult_Internal_Error => return error.HAPInternalError,
+ else => unreachable,
+ };
+}
+
+pub const HAPDecoder = struct {
+ decoder: dec.Decoder,
+
+ codec_par: c.AVCodecParameters,
+ format: ?c.HapTextureFormat,
+ gl_format: c.GLenum,
+
+ pub fn init(allocator: std.mem.Allocator, codec_par: c.AVCodecParameters) dec.Errors!*dec.Decoder {
+ const self = try allocator.create(HAPDecoder);
+
+ self.* = .{
+ .decoder = .{
+ .process_packet_fn = processPacket,
+ .init_texture_fn = initTexture,
+ .reset_fn = null,
+ .deinit_fn = deinit,
+ .num_frames = 0,
+ },
+ .codec_par = codec_par,
+ .format = null,
+ .gl_format = undefined,
+ };
+ return &self.decoder;
+ }
+
+ pub fn deinit(decoder: *dec.Decoder, allocator: std.mem.Allocator) void {
+ const self: *HAPDecoder = @fieldParentPtr("decoder", decoder);
+ allocator.destroy(self);
+ }
+
+ pub fn initTexture(decoder: *dec.Decoder, texture: *const gl.Texture) void {
+ const self: *HAPDecoder = @fieldParentPtr("decoder", decoder);
+
+ texture.allocate(
+ self.codec_par.width,
+ self.codec_par.height,
+ self.decoder.num_frames,
+ self.gl_format,
+ );
+ }
+
+ fn launchThread(workfn: c.HapDecodeWorkFunction, p: ?*anyopaque, count: c_uint, info: ?*anyopaque) callconv(.C) void {
+ _ = info;
+
+ var i: c_uint = 0;
+ while (i < count) : (i += 1) {
+ workfn.?(p, i);
+ }
+ }
+
+ pub fn processPacket(decoder: *dec.Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) dec.Errors!bool {
+ const self: *HAPDecoder = @fieldParentPtr("decoder", decoder);
+
+ var textureCount: u32 = undefined;
+ try check(c.HapGetFrameTextureCount(packet.data, @intCast(packet.size), &textureCount));
+ if (textureCount != 1) {
+ return error.UnsupportedCodec;
+ }
+
+ var format: c.HapTextureFormat = undefined;
+
+ if (texture) |tex| {
+ var buffer: [16 * 1024 * 1024]u8 = undefined;
+ var length: c_ulong = undefined;
+ try check(c.HapDecode(
+ packet.data,
+ @intCast(packet.size),
+ 0,
+ launchThread,
+ self,
+ &buffer,
+ buffer.len,
+ &length,
+ &format,
+ ));
+
+ tex.setLayerCompressed(
+ self.codec_par.width,
+ self.codec_par.height,
+ self.decoder.num_frames,
+ self.gl_format,
+ buffer[0..length],
+ );
+
+ if (tex.type == .TEXTURE_2D) return false;
+ } else {
+ try check(c.HapGetFrameTextureFormat(packet.data, @intCast(packet.size), 0, &format));
+ if (self.format) |fmt| {
+ if (fmt != format) return error.UnsupportedCodec;
+ } else {
+ self.format = format;
+ self.gl_format = switch (format) {
+ c.HapTextureFormat_RGB_DXT1 => c.GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ c.HapTextureFormat_RGBA_DXT5 => c.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
+ c.HapTextureFormat_YCoCg_DXT5,
+ c.HapTextureFormat_A_RGTC1,
+ c.HapTextureFormat_RGBA_BPTC_UNORM,
+ c.HapTextureFormat_RGB_BPTC_UNSIGNED_FLOAT,
+ c.HapTextureFormat_RGB_BPTC_SIGNED_FLOAT,
+ => return error.UnsupportedCodec,
+ else => unreachable,
+ };
+ }
+ }
+
+ self.decoder.num_frames += 1;
+ return true;
+ }
+};