index
:
glsl-view
hap
main
msys2-build
noyaml
renderdoc
shader renderer with OSC uniform control
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
configure outputs from CLI, move stdout into 'pipe' output
HEAD
main
s-ol
2026-04-14
4
-56
/
+128
*
fix some memory leaks
s-ol
2026-04-13
4
-10
/
+10
*
add some tests
s-ol
2026-04-10
3
-10
/
+156
*
support arrays of uniforms, remove finished sources
s-ol
2026-04-10
5
-405
/
+415
*
more TSV logging
s-ol
2026-04-10
1
-12
/
+28
*
pipe raw video to stdout
s-ol
2026-01-10
3
-2
/
+40
*
n outputs
s-ol
2026-01-10
1
-7
/
+7
*
StreamSource: synchronize playback with frame presentation data
s-ol
2025-10-24
2
-46
/
+81
*
ffmpeg: refactor/turn inside avcodec loops inside-out
s-ol
2025-10-24
3
-299
/
+231
*
Stream*Source: rewind on EOF
s-ol
2025-10-22
1
-12
/
+32
*
update for ffmpeg 8
s-ol
2025-10-22
1
-2
/
+0
*
add BufferedStreamSource
s-ol
2025-10-19
4
-13
/
+201
*
add toggleable crop mode
s-ol
2025-09-27
1
-19
/
+45
*
log fps every 64 frames
s-ol
2025-09-22
1
-5
/
+18
*
log errors in threads
s-ol
2025-09-22
2
-5
/
+6
*
update for Zig 0.15.1
s-ol
2025-09-22
13
-24
/
+26
*
TSVSource: fix initialization in thread
s-ol
2025-09-16
1
-15
/
+29
*
build.zig: remove 'lib' prefix from ffmpeg libs
s-ol
2025-08-05
1
-5
/
+5
*
rename /texture → /source
s-ol
2025-08-05
2
-13
/
+14
*
fix boolean uniforms
s-ol
2025-08-05
1
-7
/
+14
*
dynamic OSC method registration for sources
s-ol
2025-08-05
6
-158
/
+225
*
add freeze and step controls to Source
s-ol
2025-07-30
4
-5
/
+48
*
accept format and format_options for ffmpeg sources
s-ol
2025-07-29
3
-16
/
+39
*
add libav StreamSource, run Sources in threads
s-ol
2025-07-28
7
-53
/
+237
*
fix texture binding bug
s-ol
2025-07-27
4
-5
/
+11
*
update gitignore
s-ol
2025-03-24
1
-1
/
+2
*
add texture-share-vk Source
s-ol
2025-03-21
4
-19
/
+123
*
wrap Texture in Source
s-ol
2025-03-20
12
-426
/
+478
*
print effective OSC address on listen, reload messages
s-ol
2025-03-19
1
-1
/
+3
*
separate texture loading from binding via /texture/<name>
s-ol
2025-03-19
2
-171
/
+204
*
switch to /uniform/* paths
s-ol
2025-03-18
1
-101
/
+56
*
enable transparent framebuffer
s-ol
2025-03-16
2
-1
/
+8
*
default output size to render size
s-ol
2025-03-16
1
-1
/
+9
*
cache textures by filename
s-ol
2025-03-16
2
-29
/
+27
*
formatting
s-ol
2025-03-16
3
-11
/
+55
*
drop libyaml, configure via args
s-ol
2025-03-15
7
-602
/
+283
*
texture-share-vk output support
s-ol
2025-03-15
7
-241
/
+431
*
fix conditional compilation
s-ol
2025-03-10
5
-337
/
+357
*
update for Zig 0.14.0
s-ol
2025-03-10
3
-5
/
+5
*
implement HAP decoding straight to compressed GPU texture
s-ol
2025-03-10
8
-125
/
+1762
*
Update README.md
s-ol
2025-03-05
1
-1
/
+53
*
allow disabling texture/ffmpeg support at build time
s-ol
2025-03-05
3
-8
/
+25
*
fix shader reloading wrt Textures
s-ol
2025-03-05
2
-151
/
+242
*
load videoes/textures relative to project_root
s-ol
2025-03-04
2
-8
/
+22
*
automatically add GLSL 3.30 header
s-ol
2025-02-24
1
-1
/
+7
*
configurable filter for output scaling
s-ol
2025-02-24
2
-1
/
+11
*
load videos and textures using libav
s-ol
2025-02-24
6
-54
/
+482
*
update for zig 0.13.0
s-ol
2024-11-13
4
-9
/
+8
*
inject #line directives for better error reporting
s-ol
2023-11-03
1
-3
/
+20
*
only restore uniform values if type unchanged
s-ol
2023-11-03
1
-50
/
+51
[next]