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pub usingnamespace @cImport({
@cInclude("epoxy/gl.h");
@cInclude("GLFW/glfw3.h");
@cInclude("yaml.h");
@cInclude("lo/lo.h");
@cInclude("lo/lo.h");
@cInclude("libavcodec/avcodec.h");
@cInclude("libavformat/avformat.h");
@cInclude("libswscale/swscale.h");
});
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