diff options
| author | Ivan Louette <ivan_louette@yahoo.fr> | 2009-08-05 19:16:26 +0000 |
|---|---|---|
| committer | ivanlouette57 <ivanlouette57@users.sourceforge.net> | 2009-08-05 19:16:26 +0000 |
| commit | 29e8cedcb106ba0264151a66bd3bc31d0835ba20 (patch) | |
| tree | cbc2a24879f57242e5fc6be30d848186b17a58a1 | |
| parent | xml/Document -> DocumentTree (diff) | |
| download | inkscape-29e8cedcb106ba0264151a66bd3bc31d0835ba20.tar.gz inkscape-29e8cedcb106ba0264151a66bd3bc31d0835ba20.zip | |
Replacing Glossy jelly and Glossy jelly backlit by only one Smart jelly, updating filters id's
(bzr r8418)
| -rw-r--r-- | share/filters/filters.svg | 443 |
1 files changed, 216 insertions, 227 deletions
diff --git a/share/filters/filters.svg b/share/filters/filters.svg index e841cbbef..8b9d745f6 100644 --- a/share/filters/filters.svg +++ b/share/filters/filters.svg @@ -12,7 +12,7 @@ <sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="640" inkscape:window-height="480" id="namedview1264" showgrid="false" inkscape:zoom="0.16" inkscape:cx="372.045" inkscape:cy="1050" inkscape:window-x="253" inkscape:window-y="520" inkscape:current-layer="svg2" /> <defs id="defs4"> <inkscape:perspective sodipodi:type="inkscape:persp3d" inkscape:vp_x="0 : 1050 : 1" inkscape:vp_y="0 : 1000 : 0" inkscape:vp_z="744.09 : 1050 : 1" inkscape:persp3d-origin="372.045 : 700 : 1" id="perspective1268" /> -<filter id="f001" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, matte jelly covering"> +<filter id="f001" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="ABCs" inkscape:menu-tooltip="Bulging, matte jelly covering"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" /> <feGaussianBlur in="SourceAlpha" stdDeviation="7" /> <feSpecularLighting surfaceScale="5" specularConstant="0.9" specularExponent="25"> @@ -20,29 +20,18 @@ </feSpecularLighting> <feComposite operator="atop" in2="result0" /> </filter> -<filter id="f002" inkscape:label="Glossy jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering"> -<feColorMatrix in="SourceAlpha" values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" /> -<feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="3" /> -<feOffset stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" /> -<feSpecularLighting specularExponent="35" specularConstant="1.05" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0"> -<feDistantLight azimuth="225" elevation="45" /> -</feSpecularLighting> -<feComposite operator="in" result="result2" in="result1" in2="SourceAlpha" /> -<feComposite k3="2" k2="0.5" operator="arithmetic" result="result4" in="SourceGraphic" k1="-0.5" /> -<feBlend blend="normal" id="feBlend3461" mode="darken" /> -</filter> -<filter id="f003" inkscape:label="Glossy jelly, backlit" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering; two light sources"> -<feColorMatrix values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" in="SourceAlpha" /> -<feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result0" /> -<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.4" /> -<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1.05" specularExponent="35"> -<fePointLight x="-5000" y="-10000" z="20000" /> +<filter id="f002" inkscape:menu-tooltip="Same as Matte jelly but with more controls" inkscape:menu="Bevels" height="1" width="1" y="0" x="0" inkscape:label="Smart jelly"> +<feBlend result="result3" blend="normal" mode="normal" /> +<feColorMatrix in="result3" result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0 " /> +<feGaussianBlur stdDeviation="7" in="SourceAlpha" /> +<feSpecularLighting result="result1" specularExponent="25" specularConstant="1" surfaceScale="5"> +<feDistantLight azimuth="225" elevation="60" /> </feSpecularLighting> -<feComposite in2="SourceAlpha" in="result1" result="result2" operator="in" /> -<feComposite k1="-0.5" in="SourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" /> -<feBlend mode="darken" blend="normal" /> +<feComposite in2="result0" k1="0.5" k2="1" operator="arithmetic" k3="0.5" /> +<feComposite result="result2" in2="result0" operator="atop" /> +<feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f004" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish"> +<filter id="f003" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish"> <feColorMatrix values="0.37" type="saturate" in="SourceGraphic" result="result1" /> <feGaussianBlur stdDeviation="7" id="feGaussianBlur2470" in="SourceAlpha" /> <feSpecularLighting specularExponent="8" specularConstant="3.88" surfaceScale="10"> @@ -50,23 +39,23 @@ </feSpecularLighting> <feComposite in2="result1" operator="atop" /> </filter> -<filter id="f005" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force"> +<filter id="f004" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force"> <feGaussianBlur in="SourceGraphic" stdDeviation="5 0.01" /> </filter> -<filter id="f006" inkscape:label="Motion blur, vertical" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force"> +<filter id="f005" inkscape:label="Motion blur, vertical" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force"> <feGaussianBlur in="SourceGraphic" stdDeviation="0.01 5" /> </filter> -<filter id="f007" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out"> +<filter id="f006" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out"> <feMorphology radius="4" in="SourceGraphic" result="result0" /> <feGaussianBlur in="result0" stdDeviation="8" /> <feComposite operator="in" in="SourceGraphic" /> </filter> -<filter id="f008" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape"> +<filter id="f007" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape"> <feGaussianBlur in="SourceAlpha" stdDeviation="4.2" /> <feOffset dy="5" dx="5" /> <feComposite operator="out" in="SourceGraphic" /> </filter> -<filter id="f009" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel"> +<filter id="f008" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel"> <feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5"> <feDistantLight elevation="30" azimuth="225" /> </feSpecularLighting> @@ -74,11 +63,11 @@ <feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" /> <feComposite in="result0" in2="result1" /> </filter> -<filter id="f010" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content"> +<filter id="f009" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content"> <feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.04" /> <feDisplacementMap numOctaves="2" scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" /> </filter> -<filter id="f011" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside"> +<filter id="f010" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside"> <feTurbulence result="result1" in="SourceGraphic" baseFrequency="0.064" numOctaves="4" type="fractalNoise" /> <feGaussianBlur in="SourceAlpha" stdDeviation="4.9" /> <feComposite operator="out" in="SourceAlpha" /> @@ -88,7 +77,7 @@ <feTurbulence baseFrequency="0.032" numOctaves="1" /> <feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" /> </filter> -<filter id="f012" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object"> +<filter id="f011" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="1.3" /> <feTurbulence result="result0" numOctaves="4" baseFrequency="0.034" /> <feDisplacementMap result="result2" scale="19.6" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> @@ -96,7 +85,7 @@ <feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="1.1" /> <feComposite in="result4" in2="result3" /> </filter> -<filter id="f013" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire"> +<filter id="f012" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire"> <feMorphology result="result1" radius="2.4" operator="dilate" /> <feTurbulence baseFrequency="0.09 0.028" numOctaves="1" /> <feColorMatrix result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" /> @@ -111,7 +100,7 @@ <feComposite in="SourceGraphic" in2="result6" /> <feComposite in2="result7" /> </filter> -<filter id="f014" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights"> +<filter id="f013" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights"> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="2.2" /> <feSpecularLighting result="result0" specularExponent="18.1" specularConstant="2" surfaceScale="5"> <feDistantLight azimuth="225" elevation="24" /> @@ -127,7 +116,7 @@ <feBlend result="result9" mode="lighten" in="result6" blend="normal" /> <feComposite in="result11" /> </filter> -<filter id="f015" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel"> +<filter id="f014" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel"> <feMorphology radius="4.3" in="SourceAlpha" /> <feComposite operator="out" in="SourceGraphic" /> <feGaussianBlur result="result0" stdDeviation="1.2" /> @@ -137,12 +126,12 @@ <feBlend mode="multiply" in2="SourceGraphic" blend="normal" /> <feComposite operator="in" in2="SourceAlpha" /> </filter> -<filter id="f016" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges"> +<filter id="f015" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges"> <feTurbulence numOctaves="1" baseFrequency="0.002 0.107" /> <feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" /> </filter> -<filter id="f017" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks"> +<filter id="f016" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks"> <feTurbulence result="result1" numOctaves="1" baseFrequency="0.21" type="fractalNoise" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" /> @@ -150,7 +139,7 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" /> <feComposite operator="out" in="SourceGraphic" /> </filter> -<filter id="f018" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches"> +<filter id="f017" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches"> <feTurbulence baseFrequency="0.143" numOctaves="5" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" /> <feMorphology result="result3" radius="2.7" operator="dilate" /> @@ -158,7 +147,7 @@ <feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" /> <feComposite in2="SourceGraphic" operator="atop" in="result4" /> </filter> -<filter id="f019" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches"> +<filter id="f018" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" /> <feComposite operator="in" in2="SourceAlpha" /> @@ -169,7 +158,7 @@ <feComposite result="result2" operator="in" in2="result4" /> <feComposite in="result2" operator="over" in2="SourceGraphic" /> </filter> -<filter id="f020" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)"> +<filter id="f019" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -3.45" /> <feComposite operator="in" in2="SourceAlpha" result="result3" /> @@ -191,57 +180,57 @@ <feTurbulence numOctaves="3" baseFrequency="0.106" /> <feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="4.5" /> </filter> -<filter id="f021" inkscape:label="Zebra" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)"> +<filter id="f020" inkscape:label="Zebra" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)"> <feColorMatrix result="result0" values="0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0 0 0 1 0" /> <feTurbulence baseFrequency="0.078 0.012" numOctaves="1" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -0.8" /> <feComposite operator="atop" in2="result0" /> </filter> -<filter id="f022" inkscape:label="Clouds" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Airy, fluffy, sparse white clouds"> +<filter id="f021" inkscape:label="Clouds" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Airy, fluffy, sparse white clouds"> <feTurbulence numOctaves="3" baseFrequency="0.040 0.107" type="fractalNoise" /> <feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -2.7" /> <feFlood flood-opacity="1" flood-color="rgb(255,255,255)" /> <feComposite operator="in" in2="result0" /> <feComposite operator="atop" in2="SourceGraphic" /> </filter> -<filter id="f023" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15"> +<filter id="f022" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15"> <feConvolveMatrix order="3 3" kernelMatrix="0 -0.15 0 -0.15 1.6 -0.15 0 -0.15 0" divisor="1" in="SourceGraphic" targetX="1" targetY="1" /> </filter> -<filter id="f024" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3"> +<filter id="f023" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3"> <feConvolveMatrix targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.3 0 -0.3 2.2 -0.3 0 -0.3 0" order="3 3" result="result1" /> <feBlend blend="normal" in2="SourceGraphic" mode="normal" result="result2" /> </filter> -<filter id="f025" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style"> +<filter id="f024" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style"> <feMorphology radius="2" in="SourceGraphic" result="result0" /> <feTurbulence numOctaves="1" baseFrequency="0.078" /> <feDisplacementMap in="result0" scale="6.3" xChannelSelector="R" yChannelSelector="G" /> </filter> -<filter id="f026" inkscape:label="Edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges in object"> +<filter id="f025" inkscape:label="Edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges in object"> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" in="SourceGraphic" divisor="3" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> </filter> -<filter id="f027" inkscape:label="Horizontal edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect horizontal color edges in object"> +<filter id="f026" inkscape:label="Horizontal edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect horizontal color edges in object"> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" kernelMatrix="0 1 0 0 -2 0 0 1 0" order="3 3" /> </filter> -<filter id="f028" inkscape:label="Vertical edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect vertical color edges in object"> +<filter id="f027" inkscape:label="Vertical edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect vertical color edges in object"> <feConvolveMatrix order="3 3" kernelMatrix="0 0 0 1 -2 1 0 0 0" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> </filter> -<filter id="f029" inkscape:label="Pencil" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in grayscale"> +<filter id="f028" inkscape:label="Pencil" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in grayscale"> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" kernelMatrix="1 1 1 1 -8 1 1 1 1" order="3 3" /> <feColorMatrix values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 1 0" result="result3" /> </filter> -<filter id="f030" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in blue"> +<filter id="f029" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in blue"> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix result="result3" values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 0 1 0 0 0 1 0" /> </filter> -<filter id="f031" inkscape:label="Desaturate" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in shades of gray by reducing saturation to zero"> +<filter id="f030" inkscape:label="Desaturate" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in shades of gray by reducing saturation to zero"> <feColorMatrix type="saturate" values="0" /> <feComposite operator="arithmetic" k2="1" /> </filter> -<filter id="f032" inkscape:label="Invert" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Invert colors"> +<filter id="f031" inkscape:label="Invert" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Invert colors"> <feColorMatrix type="saturate" values="1" result="fbSourceGraphic" /> <feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> </filter> -<filter id="f033" inkscape:label="Sepia" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in warm sepia tones"> +<filter id="f032" inkscape:label="Sepia" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in warm sepia tones"> <feColorMatrix values="0" in="SourceGraphic" type="saturate" result="result2" /> <feFlood flood-color="rgb(160,67,0)" flood-opacity="1" result="result1" /> <feBlend blend="normal" in2="result1" mode="multiply" in="result2" result="result5" /> @@ -249,7 +238,7 @@ <feComposite result="result4" operator="arithmetic" k2="1" in2="result2" /> <feComposite in2="SourceAlpha" operator="in" in="result4" /> </filter> -<filter id="f034" inkscape:label="Age" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Imitate aged photograph"> +<filter id="f033" inkscape:label="Age" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Imitate aged photograph"> <feColorMatrix type="saturate" in="SourceGraphic" values="0" /> <feColorMatrix values="3 0 0 0 -0.3 0 3 0 0 -0.3 0 0 3 0 -0.3 0 0 0 1 0" result="result0" /> <feTurbulence baseFrequency="0.111" numOctaves="2" type="fractalNoise" /> @@ -257,7 +246,7 @@ <feGaussianBlur stdDeviation="1" /> <feComposite in2="result0" operator="atop" /> </filter> -<filter id="f035" inkscape:label="Organic" x="0" y="0" width="1" height="1" inkscape:menu="Textures" inkscape:menu-tooltip="Bulging, knotty, slick 3D surface"> +<filter id="f034" inkscape:label="Organic" x="0" y="0" width="1" height="1" inkscape:menu="Textures" inkscape:menu-tooltip="Bulging, knotty, slick 3D surface"> <feTurbulence numOctaves="3" baseFrequency="0.037" result="result0" /> <feSpecularLighting specularExponent="24.3" surfaceScale="2" specularConstant="1" result="result1"> <feDistantLight elevation="45" azimuth="225" /> @@ -269,7 +258,7 @@ <feComposite in2="SourceAlpha" operator="in" result="result2" /> <feComposite in2="result2" operator="atop" in="result1" /> </filter> -<filter id="f036" inkscape:label="Barbed wire" inkscape:menu="Overlays" inkscape:menu-tooltip="Gray bevelled wires with drop shadows"> +<filter id="f035" inkscape:label="Barbed wire" inkscape:menu="Overlays" inkscape:menu-tooltip="Gray bevelled wires with drop shadows"> <feTurbulence baseFrequency="0.033 0.128" numOctaves="1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 -15 1" /> <feMorphology radius="1" operator="dilate" result="result0" /> @@ -290,7 +279,7 @@ <feComposite in="result5" in2="SourceGraphic" operator="atop" result="result7" /> <feComposite in2="result7" in="result6" /> </filter> -<filter id="f037" inkscape:label="Swiss cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random inner-bevel holes"> +<filter id="f036" inkscape:label="Swiss cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random inner-bevel holes"> <feTurbulence type="fractalNoise" baseFrequency="0.097" numOctaves="1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" /> <feGaussianBlur stdDeviation="3.7" /> @@ -308,7 +297,7 @@ <feComposite in2="result0" operator="in" /> <feComposite in2="result2" operator="atop" /> </filter> -<filter id="f038" inkscape:label="Blue cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Marble-like bluish speckles"> +<filter id="f037" inkscape:label="Blue cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Marble-like bluish speckles"> <feTurbulence numOctaves="2" baseFrequency="0.063" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0.5 0 0 0 0 0.5 0 0 0 -10 1" /> <feGaussianBlur stdDeviation="1" result="result1" /> @@ -317,7 +306,7 @@ <feComposite operator="in" in2="result2" in="result1" /> <feComposite in2="SourceGraphic" operator="atop" /> </filter> -<filter id="f039" inkscape:label="Button" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft bevel, slightly depressed middle"> +<filter id="f038" inkscape:label="Button" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft bevel, slightly depressed middle"> <feGaussianBlur stdDeviation="2.3" in="SourceAlpha" result="result0" /> <feMorphology in="SourceAlpha" radius="6.6" result="result1" /> <feGaussianBlur stdDeviation="8.9" in="result1" /> @@ -334,7 +323,7 @@ </feSpecularLighting> <feComposite in2="result3" operator="atop" /> </filter> -<filter id="f040" inkscape:label="Inset" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Shadowy outer bevel"> +<filter id="f039" inkscape:label="Inset" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Shadowy outer bevel"> <feMorphology result="result1" in="SourceAlpha" operator="dilate" radius="3.6" /> <feGaussianBlur stdDeviation="3.6" in="result1" result="result0" /> <feDiffuseLighting surfaceScale="-5"> @@ -343,7 +332,7 @@ <feComposite in2="result0" operator="in" /> <feComposite in="SourceGraphic" /> </filter> -<filter id="f041" inkscape:label="Dripping" height="2" width="1.3" y="-0.5" x="-0.15" inkscape:menu="Protrusions" inkscape:menu-tooltip="Random paint streaks downwards"> +<filter id="f040" inkscape:label="Dripping" height="2" width="1.3" y="-0.5" x="-0.15" inkscape:menu="Protrusions" inkscape:menu-tooltip="Random paint streaks downwards"> <feConvolveMatrix order="3 3" kernelMatrix="0 -1 0 0 -1 0 0 2 0" result="result1" divisor="6.03" /> <feTurbulence numOctaves="1" baseFrequency="0.078 0.010" result="result0" /> <feColorMatrix result="result2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -3.5" /> @@ -356,7 +345,7 @@ <feDisplacementMap in="result4" xChannelSelector="R" yChannelSelector="G" scale="100" result="result9" /> <feComposite in="SourceGraphic" /> </filter> -<filter id="f042" inkscape:label="Jam spread" inkscape:menu="Textures" inkscape:menu-tooltip="Glossy clumpy jam spread"> +<filter id="f041" inkscape:label="Jam spread" inkscape:menu="Textures" inkscape:menu-tooltip="Glossy clumpy jam spread"> <feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result0" /> <feTurbulence result="result1" numOctaves="7" seed="488" baseFrequency="0.017" type="turbulence" /> <feComposite in="result0" in2="result1" operator="out" result="result2" /> @@ -367,7 +356,7 @@ <feComposite operator="atop" in="result4" in2="result2" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f043" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" inkscape:menu="Distort" inkscape:label="Pixel smear"> +<filter id="f042" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" inkscape:menu="Distort" inkscape:label="Pixel smear"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="0.25 0.4" seed="5" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> <feComposite in="SourceGraphic" operator="in" in2="result5" /> @@ -378,7 +367,7 @@ <feComposite in="result4" k3="0.8" k1="1.3" result="result2" operator="arithmetic" in2="result4" /> <feBlend in2="result2" mode="screen" blend="normal" in="result2" /> </filter> -<filter id="f044" inkscape:menu-tooltip="Highly flexible specular bump" inkscape:menu="Bumps" inkscape:label="HSL Bumps"> +<filter id="f043" inkscape:menu-tooltip="Highly flexible specular bump" inkscape:menu="Bumps" inkscape:label="HSL Bumps"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feComposite in2="result0" in="result0" result="result2" operator="arithmetic" k1="0.5" k2="0.3" k3="0.3" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result2" result="fbSourceGraphicAlpha" /> @@ -389,7 +378,7 @@ <feBlend in="result2" in2="result1" result="result5" mode="screen" blend="normal" /> <feComposite in2="SourceGraphic" result="result4" operator="in" in="result5" /> </filter> -<filter id="f045" inkscape:label="Cracked glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under a cracked glass"> +<filter id="f044" inkscape:label="Cracked glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under a cracked glass"> <feTurbulence baseFrequency="0.1" seed="50" numOctaves="5" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="4" result="result7" /> <feDisplacementMap result="result5" in="SourceGraphic" scale="20" xChannelSelector="G" in2="result7" /> @@ -404,7 +393,7 @@ <feComposite in="result2" result="result4" operator="arithmetic" k2="2" k3="2" in2="fbSourceGraphic" /> <feBlend mode="screen" blend="normal" in="result4" in2="result4" /> </filter> -<filter id="f046" inkscape:label="Bubbly Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Flexible bubbles effect with some displacement"> +<filter id="f045" inkscape:label="Bubbly Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Flexible bubbles effect with some displacement"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="4" result="result8" /> @@ -420,7 +409,7 @@ <feComposite in2="fbSourceGraphicAlpha" in="result6" result="result2" operator="in" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.9" k3="0.7" /> </filter> -<filter id="f047" inkscape:label="Glowing bubble" inkscape:menu="Ridges" inkscape:menu-tooltip="Bubble effect with refraction and glow" x="-0.25" y="-0.25" width="1.5" height="1.5"> +<filter id="f046" inkscape:label="Glowing bubble" inkscape:menu="Ridges" inkscape:menu-tooltip="Bubble effect with refraction and glow" x="-0.25" y="-0.25" width="1.5" height="1.5"> <feGaussianBlur stdDeviation="1" result="result1" /> <feGaussianBlur stdDeviation="10" result="result6" in="result1" /> <feComposite operator="atop" in="result6" in2="result1" result="result8" /> @@ -435,7 +424,7 @@ <feComposite operator="atop" in="result9" in2="result4" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f048" inkscape:label="Neon" inkscape:menu="Bevels" inkscape:menu-tooltip="Neon light effect" x="-0.25" y="-0.25" width="1.5" height="1.5"> +<filter id="f047" inkscape:label="Neon" inkscape:menu="Bevels" inkscape:menu-tooltip="Neon light effect" x="-0.25" y="-0.25" width="1.5" height="1.5"> <feGaussianBlur stdDeviation="1" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feGaussianBlur stdDeviation="7" result="result6" in="result4" /> @@ -449,7 +438,7 @@ <feComposite operator="over" in="result9" in2="result4" result="result9" /> <feBlend blend="normal" mode="screen" in2="result9" /> </filter> -<filter id="f049" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow"> +<filter id="f048" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow"> <feGaussianBlur stdDeviation="5" result="result1" /> <feColorMatrix result="result10" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -4 " /> <feComposite operator="atop" in="result10" in2="result10" result="result8" /> @@ -463,7 +452,7 @@ <feComposite operator="in" in="result9" in2="result4" result="result9" /> <feBlend blend="normal" mode="multiply" in="result9" in2="result9" /> </filter> -<filter id="f050" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel"> +<filter id="f049" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel"> <feGaussianBlur result="result1" stdDeviation="3" /> <feBlend in2="result1" result="result5" mode="multiply" in="result1" blend="normal" /> <feGaussianBlur in="result5" result="result6" stdDeviation="1" /> @@ -477,7 +466,7 @@ <feComposite in2="result4" in="result9" operator="in" /> <feBlend mode="darken" blend="normal" /> </filter> -<filter id="f051" inkscape:label="Matte bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5"> +<filter id="f050" inkscape:label="Matte bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5"> <feGaussianBlur stdDeviation="1" result="result6" /> <feComposite operator="in" in="result6" in2="result6" result="result7" /> <feGaussianBlur stdDeviation="8" result="result3" in="result7" /> @@ -492,7 +481,7 @@ <feComposite result="result9" /> <feBlend blend="normal" mode="normal" in2="result9" /> </filter> -<filter id="f052" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1"> +<filter id="f051" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1"> <feGaussianBlur stdDeviation="5" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="xor" /> <feGaussianBlur stdDeviation="8" result="result6" /> @@ -508,7 +497,7 @@ <feComposite operator="in" in="result9" result="result9" /> <feBlend blend="normal" mode="multiply" in="result9" in2="result4" /> </filter> -<filter id="f053" inkscape:label="Matte ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge"> +<filter id="f052" inkscape:label="Matte ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge"> <feGaussianBlur stdDeviation="0.5" result="result1" /> <feBlend blend="normal" in="SourceGraphic" mode="normal" result="result5" in2="result1" /> <feGaussianBlur stdDeviation="3" result="result6" in="result5" /> @@ -524,7 +513,7 @@ <feComposite operator="over" in="result9" in2="result4" /> <feBlend blend="normal" mode="screen" /> </filter> -<filter id="f054" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing metal"> +<filter id="f053" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing metal"> <feGaussianBlur stdDeviation="3" result="result10" /> <feBlend in2="SourceGraphic" result="result5" mode="multiply" in="result10" blend="normal" /> <feComposite in2="SourceGraphic" in="result5" result="fbSourceGraphic" operator="over" /> @@ -536,7 +525,7 @@ <feComposite in="result2" result="result4" operator="arithmetic" k2="2" k3="0.8" in2="fbSourceGraphic" /> <feBlend in="result4" in2="result4" mode="multiply" blend="normal" /> </filter> -<filter id="f055" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage"> +<filter id="f054" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage"> <feTurbulence baseFrequency="0.09" numOctaves="5" type="fractalNoise" result="result6" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.9 -2.9 " result="result5" in="result6" /> <feComposite in2="result5" operator="in" in="SourceGraphic" /> @@ -546,7 +535,7 @@ <feComposite in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" /> <feConvolveMatrix order="3 3" kernelMatrix="1 0 0 0 2 0 0 0 -1 " targetX="0" targetY="0" divisor="1.5" edgeMode="duplicate" in="result2" /> </filter> -<filter id="f056" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5"> +<filter id="f055" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5"> <feBlend blend="normal" mode="screen" result="result1" /> <feGaussianBlur stdDeviation="8" result="result6" /> <feComposite operator="xor" in="result6" in2="SourceGraphic" /> @@ -562,11 +551,11 @@ <feComposite operator="atop" in="result5" /> <feBlend blend="normal" mode="screen" /> </filter> -<filter id="f057" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections"> +<filter id="f056" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections"> <feGaussianBlur stdDeviation="3" /> <feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.5 " /> </filter> -<filter id="f058" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change"> +<filter id="f057" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="3" /> <feTurbulence type="turbulence" baseFrequency="0.05" seed="200" numOctaves="5" result="result1" /> <feComposite result="result2" operator="in" in2="result1" in="result0" /> @@ -585,7 +574,7 @@ <feComposite in2="result2" in="result4" operator="atop" /> <feBlend mode="screen" blend="normal" /> </filter> -<filter id="f059" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps"> +<filter id="f058" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="1" /> <feTurbulence type="turbulence" baseFrequency="0.057" seed="4" numOctaves="4" result="result1" /> <feComposite result="result2" operator="out" in="result0" /> @@ -599,7 +588,7 @@ <feComposite k1="-1" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2.5" k3="3.5" /> <feBlend mode="multiply" blend="normal" /> </filter> -<filter id="f060" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather"> +<filter id="f059" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.042" seed="488" numOctaves="7" result="result1" /> <feComposite result="result2" operator="in" in2="result1" in="result0" /> @@ -618,7 +607,7 @@ <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" /> <feBlend mode="darken" blend="normal" /> </filter> -<filter id="f061" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors"> +<filter id="f060" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors"> <feTurbulence seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" /> <feComposite in2="result5" operator="out" in="SourceGraphic" /> @@ -632,7 +621,7 @@ <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result4" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f062" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture"> +<filter id="f061" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" /> <feTurbulence result="result1" numOctaves="1" seed="488" baseFrequency="0.095" type="turbulence" /> <feComposite in="result0" in2="result1" operator="in" result="result2" /> @@ -648,7 +637,7 @@ <feComposite k3="1" k2="3" operator="arithmetic" result="result4" in="fbSourceGraphic" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f063" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone wall"> +<filter id="f062" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone wall"> <feTurbulence radius="0.7" type="turbulence" numOctaves="5" baseFrequency="0.08 0.175" seed="25" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 0 " /> <feComposite in="SourceGraphic" operator="in" in2="result5" /> @@ -661,7 +650,7 @@ <feComposite k2="1" in="result2" operator="arithmetic" in2="SourceAlpha" k1="1" result="result6" /> <feBlend mode="multiply" blend="normal" in2="result6" in="result6" /> </filter> -<filter id="f064" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk carpet"> +<filter id="f063" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk carpet"> <feTurbulence type="turbulence" numOctaves="2" baseFrequency="0.01 0.11" seed="10" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.3 0 " /> <feComposite in="SourceGraphic" operator="out" in2="result5" /> @@ -672,7 +661,7 @@ <feComposite in="result4" k1="1" result="result2" operator="arithmetic" in2="result4" k2="1" /> <feBlend in2="result4" mode="normal" blend="normal" in="result2" /> </filter> -<filter id="f065" inkscape:label="Refractive gel A" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with light refraction" height="1.4" width="1.4" y="-0.2" x="-0.2"> +<filter id="f064" inkscape:label="Refractive gel A" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with light refraction" height="1.4" width="1.4" y="-0.2" x="-0.2"> <feOffset dx="7" dy="7" in="SourceAlpha" result="result3" /> <feGaussianBlur stdDeviation="8" in="result3" result="result1" /> <feComposite operator="in" in2="result1" in="SourceGraphic" result="result2" /> @@ -686,7 +675,7 @@ <feComposite in="fbSourceGraphic" operator="arithmetic" k2="2" k3="2" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f066" inkscape:label="Refractive gel B" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with strong refraction" height="1.4" width="1.4" y="-0.2" x="-0.2"> +<filter id="f065" inkscape:label="Refractive gel B" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with strong refraction" height="1.4" width="1.4" y="-0.2" x="-0.2"> <feOffset dx="3" dy="3" in="SourceAlpha" result="result3" /> <feGaussianBlur stdDeviation="8" in="result3" result="result1" /> <feComposite operator="in" in2="result1" in="SourceGraphic" result="result2" /> @@ -701,7 +690,7 @@ <feBlend blend="normal" mode="screen" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 1 0 1 0 0 0 0 " targetX="1" targetY="1" divisor="3" /> </filter> -<filter id="f067" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.05" x="-0.05"> +<filter id="f066" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.05" x="-0.05"> <feGaussianBlur stdDeviation="1" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feBlend blend="normal" in="result1" mode="screen" result="result5" /> @@ -717,7 +706,7 @@ <feComposite operator="in" in="result9" in2="result4" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f068" inkscape:label="Dragee" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge with a pearlescent look" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f067" inkscape:label="Dragee" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge with a pearlescent look" height="1.5" width="1.5" y="-0.25" x="-0.25"> <feGaussianBlur stdDeviation="0.01" result="result1" /> <feBlend blend="normal" in="result1" mode="screen" result="result5" in2="result1" /> <feGaussianBlur stdDeviation="6" result="result6" /> @@ -732,7 +721,7 @@ <feComposite operator="out" in="result9" in2="result4" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f069" inkscape:label="Raised border" inkscape:menu="Bevels" inkscape:menu-tooltip="Strongly raised border around a flat surface" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f068" inkscape:label="Raised border" inkscape:menu="Bevels" inkscape:menu-tooltip="Strongly raised border around a flat surface" height="1.5" width="1.5" y="-0.25" x="-0.25"> <feGaussianBlur stdDeviation="4" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feGaussianBlur stdDeviation="2" result="result6" in="result4" /> @@ -746,7 +735,7 @@ <feComposite operator="over" in="result4" in2="SourceGraphic" /> <feBlend blend="normal" mode="multiply" in2="result2" /> </filter> -<filter id="f070" inkscape:label="Metallized ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge metallized at its top" height="2" y="-0.5" width="2" x="-0.5"> +<filter id="f069" inkscape:label="Metallized ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge metallized at its top" height="2" y="-0.5" width="2" x="-0.5"> <feGaussianBlur stdDeviation="1" result="result1" /> <feGaussianBlur stdDeviation="8" result="result6" in="result1" /> <feComposite operator="atop" in="result6" in2="result1" result="result8" /> @@ -761,7 +750,7 @@ <feComposite operator="atop" in="result9" in2="result4" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f071" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2"> +<filter id="f070" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2"> <feTurbulence numOctaves="3" seed="55" type="fractalNoise" in="SourceAlpha" baseFrequency="0.02" /> <feGaussianBlur stdDeviation="1" /> <feDisplacementMap numOctaves="2" scale="15" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" /> @@ -775,7 +764,7 @@ <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.4" k3="1.7" /> <feBlend blend="normal" result="fbSourceGraphic" mode="normal" in2="result2" /> </filter> -<filter id="f072" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Blend image or object with a flood color and set lightness and contrast" x="0" y="0" width="1" height="1"> +<filter id="f071" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Blend image or object with a flood color and set lightness and contrast" x="0" y="0" width="1" height="1"> <feColorMatrix values="1" in="SourceGraphic" type="saturate" result="result2" /> <feFlood flood-color="rgb(254,102,0)" flood-opacity="1" result="result1" /> <feBlend blend="normal" in2="result2" mode="multiply" in="result1" result="result3" /> @@ -783,7 +772,7 @@ <feBlend blend="normal" mode="normal" in2="result4" /> <feComposite in2="SourceAlpha" operator="in" /> </filter> -<filter id="f073" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside"> +<filter id="f072" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside"> <feGaussianBlur stdDeviation="7.5" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" /> <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0 " /> @@ -793,13 +782,13 @@ <feBlend blend="normal" mode="multiply" /> <feBlend blend="normal" mode="darken" /> </filter> -<filter id="f074" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape"> +<filter id="f073" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape"> <feGaussianBlur stdDeviation="12" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.5" k4="-2" result="result2" /> <feComposite in="SourceGraphic" operator="out" in2="result2" /> <feBlend blend="normal" mode="darken" /> </filter> -<filter id="f075" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f074" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25"> <feGaussianBlur stdDeviation="5" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" /> @@ -807,14 +796,14 @@ <feBlend blend="normal" mode="multiply" in="result1" in2="fbSourceGraphic" /> <feBlend blend="normal" mode="screen" in="fbSourceGraphic" /> </filter> -<filter id="f076" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings"> +<filter id="f075" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings"> <feGaussianBlur stdDeviation="4" /> <feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 7 -4 " /> <feGaussianBlur stdDeviation="0.7" /> <feComposite operator="xor" /> <feBlend blend="normal" mode="darken" /> </filter> -<filter id="f077" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size"> +<filter id="f076" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size"> <feTurbulence baseFrequency="0.14299516908212559" numOctaves="1" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -3.5 " result="result5" /> <feComposite in2="result5" operator="in" in="SourceGraphic" result="result6" /> @@ -824,7 +813,7 @@ <feBlend blend="normal" mode="darken" in="result2" in2="result2" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 0 1 0 0 0 -1 " targetX="1" targetY="1" divisor="2" edgeMode="duplicate" /> </filter> -<filter id="f078" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f077" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="0.07" in="SourceGraphic" result="result1" /> <feGaussianBlur stdDeviation="3" in="SourceAlpha" /> <feComposite in2="result1" operator="in" /> @@ -841,7 +830,7 @@ <feBlend blend="normal" in2="fbSourceGraphic" in="result3" mode="darken" result="result7" /> <feComposite in2="fbSourceGraphic" operator="in" in="result7" /> </filter> -<filter id="f079" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights"> +<filter id="f078" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights"> <feGaussianBlur in="SourceAlpha" stdDeviation="1" /> <feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" /> <feColorMatrix values="0" in="fbSourceGraphic" result="fbSourceGraphicAlpha" type="saturate" /> @@ -861,7 +850,7 @@ <feComposite in2="result2" in="result4" operator="atop" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f080" inkscape:label="Gold paste" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Fat pasted cast metal, with golden highlights"> +<filter id="f079" inkscape:label="Gold paste" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Fat pasted cast metal, with golden highlights"> <feGaussianBlur in="SourceAlpha" stdDeviation="0.01" /> <feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" /> <feColorMatrix values="1" in="fbSourceGraphic" result="fbSourceGraphicAlpha" type="saturate" /> @@ -881,7 +870,7 @@ <feComposite in2="result2" in="result4" operator="atop" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f081" inkscape:label="Crumpled plastic" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge"> +<filter id="f080" inkscape:label="Crumpled plastic" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge"> <feTurbulence numOctaves="2" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.08" /> <feDisplacementMap result="fbSourceGraphic" numOctaves="2" scale="10" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="0.5" /> @@ -894,7 +883,7 @@ <feBlend mode="multiply" blend="normal" result="result6" /> <feBlend blend="normal" mode="screen" in="result6" /> </filter> -<filter id="f082" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture"> +<filter id="f081" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="2" /> <feTurbulence baseFrequency="0.052" seed="488" numOctaves="8" result="result1" type="fractalNoise" /> <feComposite result="result2" operator="in" in2="result1" in="result0" /> @@ -911,7 +900,7 @@ <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" /> <feBlend mode="multiply" blend="normal" /> </filter> -<filter id="f083" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper"> +<filter id="f082" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper"> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" seed="0" result="result4" /> <feDisplacementMap in="SourceGraphic" in2="result4" yChannelSelector="G" xChannelSelector="R" scale="10" result="result3" /> <feDiffuseLighting lighting-color="rgb(233,230,215)" diffuseConstant="1" surfaceScale="2" result="result1" in="result4"> @@ -921,7 +910,7 @@ <feComposite in2="result1" result="result5" operator="arithmetic" k1="1.7" /> <feBlend in="result5" in2="result3" blend="normal" mode="normal" /> </filter> -<filter id="f084" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects"> +<filter id="f083" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects"> <feTurbulence type="fractalNoise" numOctaves="7" baseFrequency="0.02" seed="55" result="result0" /> <feDiffuseLighting surfaceScale="4" diffuseConstant="1" kernelUnitLength="1" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="60" /> @@ -934,12 +923,12 @@ <feComposite in2="SourceAlpha" operator="in" in="result4" result="fbSourceGraphic" /> <feDisplacementMap numOctaves="2" scale="7" yChannelSelector="G" xChannelSelector="R" in2="result0" /> </filter> -<filter id="f085" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow"> +<filter id="f084" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow"> <feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="4" /> <feOffset dx="5" dy="5" result="result4" /> <feComposite in="SourceGraphic" in2="result4" operator="xor" result="result3" /> </filter> -<filter id="f086" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Convert to small scattered particles with some thickness" width="2" height="2" y="-0.5" x="-0.5"> +<filter id="f085" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Convert to small scattered particles with some thickness" width="2" height="2" y="-0.5" x="-0.5"> <feGaussianBlur stdDeviation="0.01" result="result1" /> <feBlend blend="normal" in2="result1" result="fbSourceGraphic" mode="multiply" /> <feTurbulence baseFrequency="0.8" in="fbSourceGraphic" type="fractalNoise" seed="0" numOctaves="3" result="result3" /> @@ -947,7 +936,7 @@ <feMorphology radius="1" operator="dilate" result="result4" /> <feBlend blend="normal" mode="screen" in2="result2" /> </filter> -<filter id="f087" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside"> +<filter id="f086" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="fbSourceGraphic" /> <feGaussianBlur stdDeviation="3" result="result1" /> <feOffset dx="2" dy="2" result="result6" /> @@ -957,7 +946,7 @@ <feConvolveMatrix order="3 3" kernelMatrix="-2 0 2 0 4 0 2 0 2" divisor="2" bias="0" targetX="0" in="result4" result="result5" /> <feComposite operator="atop" in="result2" /> </filter> -<filter id="f088" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside"> +<filter id="f087" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside"> <feGaussianBlur stdDeviation="2" result="result1" /> <feOffset dx="2" dy="2" /> <feConvolveMatrix result="result3" order="3 3" kernelMatrix="2 0 0 0 8 0 4 0 -4 " divisor="2" bias="0" targetX="0" /> @@ -966,7 +955,7 @@ <feBlend mode="multiply" blend="normal" result="result4" in="fbSourceGraphic" in2="result3" /> <feComposite operator="in" result="result6" in="fbSourceGraphic" /> </filter> -<filter id="f089" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3"> +<filter id="f088" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3"> <feGaussianBlur stdDeviation="0.5" result="result6" /> <feComposite operator="in" in="result6" in2="result6" /> <feBlend blend="normal" mode="multiply" in="result6" result="result2" /> @@ -981,7 +970,7 @@ <feComposite operator="arithmetic" k2="0.1" k3="1" in="result5" /> <feBlend blend="normal" mode="multiply" /> </filter> -<!-- by ChrisDesign: --><filter id="f090" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern"> +<!-- by ChrisDesign: --><filter id="f089" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern"> <feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.184" /> <feTurbulence result="result3" type="turbulence" seed="57" numOctaves="1" baseFrequency="0.285 0" in="SourceAlpha" /> <feComposite result="result1" operator="over" in2="result0" /> @@ -991,20 +980,20 @@ </feMerge> <feComposite result="result4" in="SourceGraphic" operator="in" in2="result2" id="feComposite2438" /> </filter> -<filter id="f091" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1"> +<filter id="f090" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1"> <feColorMatrix type="hueRotate" values="180" result="result1" /> <feBlend blend="normal" mode="normal" in2="SourceGraphic" /> <feComposite operator="arithmetic" in2="result1" k2="1" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f092" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around"> +<filter id="f091" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around"> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="3" /> <feComposite result="result3" k4="-2" k1="-1" k2="3.2" operator="arithmetic" /> <feColorMatrix result="result2" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " /> <feComposite operator="out" in="SourceGraphic" result="fbSourceGraphic" /> <feBlend blend="normal" mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" /> </filter> -<filter id="f093" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays"> +<filter id="f092" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays"> <feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" /> <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" /> @@ -1014,20 +1003,20 @@ <feBlend result="result6" blend="normal" mode="darken" in="result5" /> <feBlend in="result6" in2="result6" mode="darken" blend="normal" /> </filter> -<filter id="f094" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation"> +<filter id="f093" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation"> <feGaussianBlur stdDeviation="5" result="result1" /> <feComposite operator="arithmetic" k2="2" in="result1" /> </filter> -<filter id="f095" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges"> +<filter id="f094" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges"> <feGaussianBlur stdDeviation="5" /> <feComposite in="SourceGraphic" operator="over" /> </filter> -<filter id="f096" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape"> +<filter id="f095" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape"> <feGaussianBlur stdDeviation="5" result="result2" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" /> <feComposite operator="arithmetic" in="SourceGraphic" k2="-1" k3="1" in2="result1" /> </filter> -<filter id="f097" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief"> +<filter id="f096" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief"> <feColorMatrix type="luminanceToAlpha" result="result2" /> <feDiffuseLighting surfaceScale="10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)"> <feDistantLight azimuth="225" elevation="25" /> @@ -1038,7 +1027,7 @@ <feComposite in2="SourceGraphic" operator="in" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f098" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1"> +<filter id="f097" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1"> <feColorMatrix type="hueRotate" values="0" result="fbSourceGraphic" /> <feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> <feBlend blend="normal" mode="darken" in="fbSourceGraphic" /> @@ -1046,7 +1035,7 @@ <feComposite operator="arithmetic" k2="1" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f099" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1"> +<filter id="f098" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1"> <feColorMatrix type="hueRotate" values="180" result="fbSourceGraphic" /> <feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> <feBlend blend="normal" mode="screen" in="fbSourceGraphic" result="result2" /> @@ -1055,13 +1044,13 @@ <feComposite operator="arithmetic" k2="1" in2="fbSourceGraphic" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f100" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0"> +<filter id="f99" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0"> <feGaussianBlur stdDeviation="5" result="result3" /> <feComposite in2="result3" operator="arithmetic" in="result3" k1="0.5" k3="0.5" result="result1" /> <feBlend in2="result1" result="result5" blend="normal" mode="screen" in="SourceGraphic" /> <feBlend blend="normal" mode="darken" in="result5" result="result6" /> </filter> -<filter id="f101" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f100" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25"> <feBlend result="result1" mode="screen" blend="normal" /> <feGaussianBlur stdDeviation="7" result="result6" /> <feComposite operator="xor" in="result6" in2="result6" result="result7" /> @@ -1075,7 +1064,7 @@ <feComposite in="result5" operator="atop" /> <feBlend mode="multiply" blend="normal" /> </filter> -<filter id="f102" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f101" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25"> <feBlend result="result1" mode="screen" blend="normal" /> <feGaussianBlur stdDeviation="2" result="result6" /> <feComposite operator="xor" in="result6" in2="result1" result="result7" /> @@ -1088,7 +1077,7 @@ <feComposite in="result5" operator="atop" /> <feBlend mode="multiply" blend="normal" /> </filter> -<filter id="f103" inkscape:menu-tooltip="Same as HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha"> +<filter id="f102" inkscape:menu-tooltip="Same as HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result0" result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" /> @@ -1098,7 +1087,7 @@ <feComposite result="result4" operator="in" in="SourceGraphic" in2="result1" /> <feComposite operator="arithmetic" k2="1" k3="1" /> </filter> -<filter id="f104" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same as Bubbly Bumps but with transparent highlights"> +<filter id="f103" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same as Bubbly Bumps but with transparent highlights"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="4" result="result8" /> @@ -1114,30 +1103,30 @@ <feComposite in2="result6" in="SourceGraphic" result="result2" operator="in" /> <feComposite in="result2" result="result4" operator="arithmetic" k2="1" k3="1" /> </filter> -<filter id="f105" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents"> +<filter id="f104" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents"> <feGaussianBlur stdDeviation="3" result="result1" /> <feComposite operator="arithmetic" k2="2" k4="-1" in="result1" result="result2" in2="SourceGraphic" /> <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -6 " result="result3" /> <feComposite in="SourceGraphic" operator="in" in2="result3" /> </filter> -<filter id="f106" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2"> +<filter id="f105" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2"> <feTurbulence baseFrequency="0.05" numOctaves="5" type="fractalNoise" /> <feDisplacementMap scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" /> <feComposite in="SourceGraphic" operator="atop" /> </filter> -<filter id="f107" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents"> +<filter id="f106" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents"> <feGaussianBlur result="result6" stdDeviation="5" /> <feComposite in2="result6" operator="atop" in="SourceGraphic" /> <feComposite operator="in" /> <feComposite operator="in" /> </filter> -<filter id="f108" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline"> +<filter id="f107" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" /> <feGaussianBlur result="result6" stdDeviation="5" /> <feComposite in2="result7" operator="atop" in="result6" /> <feComposite operator="in" /> </filter> -<filter id="f109" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures"> +<filter id="f108" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures"> <feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="2.5" /> <feSpecularLighting specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="55" /> @@ -1145,24 +1134,24 @@ <feComposite operator="in" result="result2" in="result1" in2="SourceAlpha" /> <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="SourceGraphic" /> </filter> -<filter id="f110" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes"> +<filter id="f109" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes"> <feTurbulence numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.08" /> <feGaussianBlur stdDeviation="0.01" /> <feDisplacementMap numOctaves="2" scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" /> <feComposite in="result1" in2="SourceGraphic" operator="atop" /> </filter> -<filter id="f111" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges"> +<filter id="f110" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges"> <feGaussianBlur result="result6" stdDeviation="3" in="SourceGraphic" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" in="SourceGraphic" /> <feComposite operator="in" in="result6" in2="result7" /> </filter> -<filter id="f112" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3"> +<filter id="f111" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3"> <feBlend blend="normal" result="fbSourceGraphic" mode="normal" /> <feColorMatrix result="fbSourceGraphicAlpha" values="1" type="saturate" in="fbSourceGraphic" /> <feTurbulence baseFrequency="0.4" type="fractalNoise" seed="0" numOctaves="5" in="fbSourceGraphicAlpha" /> <feDisplacementMap xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" in="fbSourceGraphic" /> </filter> -<filter id="f113" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people"> +<filter id="f112" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people"> <feTurbulence result="result7" type="fractalNoise" numOctaves="3" baseFrequency="0.2 0.09" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5.5 -2 " /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result7" /> @@ -1171,7 +1160,7 @@ <feComposite in="result2" operator="in" in2="SourceGraphic" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f114" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland"> +<filter id="f113" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland"> <feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" /> <feDisplacementMap scale="5" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " result="result5" /> @@ -1182,12 +1171,12 @@ <feComposite in2="result2" operator="over" in="result2" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f115" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture"> +<filter id="f114" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" /> <feComposite operator="in" in2="result1" result="result2" in="SourceGraphic" /> <feColorMatrix result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " in="result2" /> </filter> -<filter id="f116" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood"> +<filter id="f115" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood"> <feTurbulence numOctaves="5" baseFrequency="0.02" type="fractalNoise" /> <feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " /> <feFlood flood-opacity="1" flood-color="rgb(145,199,195)" result="result1" /> @@ -1195,7 +1184,7 @@ <feComposite operator="out" in2="result0" /> <feComposite operator="atop" in2="SourceGraphic" /> </filter> -<filter id="f117" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3"> +<filter id="f116" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3"> <feTurbulence result="result1" baseFrequency="0.005 0.01" numOctaves="8" type="fractalNoise" in="SourceAlpha" seed="20" /> <feColorMatrix result="result3" values="0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1.2 -0.4 " /> <feConvolveMatrix order="3 3" kernelMatrix="3 0 0 0 2 0 0 0 -1 " targetX="1" targetY="1" divisor="2" result="result8" /> @@ -1209,7 +1198,7 @@ <feComposite in2="fbSourceGraphic" operator="atop" in="result2" /> <feBlend blend="normal" mode="darken" /> </filter> -<filter id="f118" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures"> +<filter id="f117" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="3" /> <feDiffuseLighting result="result5" surfaceScale="10" diffuseConstant="0.3"> <feDistantLight azimuth="235" elevation="35" /> @@ -1217,14 +1206,14 @@ <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result5" in2="SourceGraphic" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f119" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow"> +<filter id="f118" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow"> <feOffset dy="3" dx="3" /> <feGaussianBlur result="result8" stdDeviation="3" /> <feFlood flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" /> <feComposite in2="SourceGraphic" operator="in" in="result10" result="result9" /> <feBlend mode="normal" blend="normal" in2="result9" in="result8" /> </filter> -<filter id="f120" inkscape:label="HSL Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as HSL bumps but with a diffuse reflection instead of a specular one"> +<filter id="f119" inkscape:label="HSL Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as HSL bumps but with a diffuse reflection instead of a specular one"> <feGaussianBlur stdDeviation="0.01" in="SourceGraphic" result="result0" /> <feColorMatrix result="fbSourceGraphicAlpha" in="result0" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" /> @@ -1234,7 +1223,7 @@ <feComposite operator="in" result="result2" in="result6" in2="SourceGraphic" /> <feComposite in2="SourceGraphic" operator="arithmetic" k2="0.8" k3="0.8" /> </filter> -<filter id="f121" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Dark Emboss"> +<filter id="f120" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Dark Emboss"> <feColorMatrix result="result2" type="luminanceToAlpha" /> <feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10"> <feDistantLight elevation="25" azimuth="225" /> @@ -1244,10 +1233,10 @@ <feComposite operator="in" in="result4" in2="SourceGraphic" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f122" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog"> +<filter id="f121" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog"> <feGaussianBlur stdDeviation="3" /> </filter> -<filter id="f123" inkscape:menu-tooltip="Same as Bubbly Bumps but with a diffuse light instead of a specular one" inkscape:menu="Bumps" inkscape:label="Bubbly Bumps, matte"> +<filter id="f122" inkscape:menu-tooltip="Same as Bubbly Bumps but with a diffuse light instead of a specular one" inkscape:menu="Bumps" inkscape:label="Bubbly Bumps, matte"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" /> <feTurbulence type="fractalNoise" result="result1" numOctaves="10" seed="300" baseFrequency="0.15" /> <feGaussianBlur stdDeviation="4" /> @@ -1263,7 +1252,7 @@ <feComposite operator="in" result="result2" in="result5" in2="fbSourceGraphicAlpha" /> <feComposite k3="0.7" k2="0.9" operator="arithmetic" result="result4" in="fbSourceGraphic" /> </filter> -<filter id="f124" inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Emboss"> +<filter id="f123" inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Emboss"> <feColorMatrix result="result2" type="luminanceToAlpha" /> <feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10"> <fePointLight z="20000" y="-10000" x="-5000" /> @@ -1274,7 +1263,7 @@ <feComposite in2="SourceGraphic" in="result6" operator="in" /> <feComposite in2="SourceGraphic" /> </filter> -<filter id="f125" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f124" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15"> <feGaussianBlur stdDeviation="3" in="SourceGraphic" result="result1" /> <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="5" result="result0" /> <feDisplacementMap in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="3" result="result2" /> @@ -1283,7 +1272,7 @@ <feComposite operator="arithmetic" in2="result5" in="result4" k2="0.25" k3="1" k1="1" /> <feComposite operator="in" in2="result2" /> </filter> -<filter id="f126" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2"> +<filter id="f125" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="2" /> <feTurbulence result="result0" numOctaves="5" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="10" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> @@ -1293,14 +1282,14 @@ <feComposite k1="0.5" k3="1.5" k2="0.15" in="result4" in2="result5" operator="arithmetic" result="result6" /> <feComposite operator="in" in="result6" in2="result4" /> </filter> -<filter id="f127" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f126" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15" width="1.3" x="-0.15"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="4" /> <feTurbulence result="result0" numOctaves="4" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="20" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> <feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="3" /> <feComposite in="result4" in2="result2" operator="arithmetic" k2="-0.25" k3="0.5" k1="1.5" result="result5" /> </filter> -<filter id="f128" inkscape:label="Burnt edges" inkscape:menu="Textures" inkscape:menu-tooltip="Torn edges with a dark inner blur" height="1.4" y="-0.2" width="1.4" x="-0.2"> +<filter id="f127" inkscape:label="Burnt edges" inkscape:menu="Textures" inkscape:menu-tooltip="Torn edges with a dark inner blur" height="1.4" y="-0.2" width="1.4" x="-0.2"> <feTurbulence baseFrequency="0.05" numOctaves="3" type="fractalNoise" /> <feDisplacementMap scale="35" result="result5" xChannelSelector="R" in="SourceGraphic" yChannelSelector="G" /> <feComposite in="SourceGraphic" operator="in" result="fbSourceGraphic" /> @@ -1309,7 +1298,7 @@ <feComposite in2="result6" operator="atop" in="fbSourceGraphic" result="result8" /> <feComposite in="result8" in2="fbSourceGraphicAlpha" operator="atop" result="result9" /> </filter> -<filter id="f129" inkscape:label="Color outline, in" inkscape:menu="Morphology" inkscape:menu-tooltip="A colorizable inner outline with adjustable width and blur"> +<filter id="f128" inkscape:label="Color outline, in" inkscape:menu="Morphology" inkscape:menu-tooltip="A colorizable inner outline with adjustable width and blur"> <feGaussianBlur stdDeviation="2" result="result8" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -9 " /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result5" /> @@ -1317,7 +1306,7 @@ <feComposite result="result2" operator="in" in2="SourceGraphic" /> <feBlend blend="normal" mode="normal" in="result6" in2="result2" /> </filter> -<filter id="f130" inkscape:label="Liquid" inkscape:menu="Textures" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25"> +<filter id="f129" inkscape:label="Liquid" inkscape:menu="Textures" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="5" result="result8" /> <feTurbulence seed="0" result="result7" type="turbulence" numOctaves="1" baseFrequency="0.02" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 0 " /> @@ -1326,7 +1315,7 @@ <feComposite in2="result4" result="result2" operator="in" in="result8" /> <feComposite result="fbSourceGraphic" in="SourceGraphic" operator="in" in2="result2" /> </filter> -<filter id="f131" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.6" x="-0.3"> +<filter id="f130" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.6" x="-0.3"> <feGaussianBlur stdDeviation="15" result="result8" /> <feTurbulence seed="27" result="result7" type="fractalNoise" numOctaves="5" baseFrequency="0.025" /> <feComposite in2="result8" result="result6" operator="over" in="result7" /> @@ -1337,7 +1326,7 @@ <feComposite operator="arithmetic" k2="1" k1="0.5" in="fbSourceGraphic" /> <feBlend in="fbSourceGraphic" mode="multiply" blend="normal" /> </filter> -<filter id="f132" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt"> +<filter id="f131" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="2" /> <feTurbulence result="result0" numOctaves="5" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="20" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> @@ -1346,7 +1335,7 @@ <feComposite in="result6" in2="result0" operator="in" /> <feComposite operator="arithmetic" k1="1.5" in="result2" /> </filter> -<filter id="f133" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f132" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15" width="1.3" x="-0.15"> <feTurbulence type="fractalNoise" baseFrequency="0.07" numOctaves="4" result="result0" /> <feDisplacementMap in2="result0" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="10" result="result2" /> <feBlend result="result5" in="result2" mode="multiply" blend="normal" /> @@ -1354,7 +1343,7 @@ <feComposite operator="arithmetic" in2="result4" in="result0" k3="0.5" k1="2" result="result6" /> <feComposite operator="in" in2="result5" in="result6" result="result7" /> </filter> -<filter id="f134" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors melted along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Tinted rainbow"> +<filter id="f133" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors melted along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Tinted rainbow"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feComposite in="SourceGraphic" operator="in" result="result6" in2="result8" /> @@ -1362,7 +1351,7 @@ <feComposite in2="result6" operator="in" in="result2" result="fbSourceGraphic" /> <feComposite in2="SourceGraphic" in="fbSourceGraphic" k3="0.3" k2="1.5" operator="arithmetic" result="result9" /> </filter> -<filter id="f135" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors slightly melted along the edges" inkscape:menu="Textures" inkscape:label="Melted rainbow"> +<filter id="f134" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors slightly melted along the edges" inkscape:menu="Textures" inkscape:label="Melted rainbow"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feComposite in="SourceGraphic" operator="in" result="result6" in2="result8" /> @@ -1370,7 +1359,7 @@ <feComposite in2="result6" operator="in" in="result2" result="fbSourceGraphic" /> <feComposite in2="fbSourceGraphic" in="fbSourceGraphic" k2="2.5" operator="arithmetic" /> </filter> -<filter id="f136" inkscape:label="Flex metal" inkscape:menu="Materials" inkscape:menu-tooltip="Bright, polished uneven metal casting, colorizable" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f135" inkscape:label="Flex metal" inkscape:menu="Materials" inkscape:menu-tooltip="Bright, polished uneven metal casting, colorizable" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="5" result="result8" /> <feTurbulence seed="25" result="result7" type="turbulence" numOctaves="2" baseFrequency="0.03" /> <feComposite in2="result8" result="result6" operator="in" in="result8" /> @@ -1380,96 +1369,96 @@ <feBlend blend="normal" mode="screen" /> <feBlend blend="normal" mode="multiply" /> </filter> -<filter id="f137" inkscape:label="Comics draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f136" inkscape:label="Comics draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="SourceGraphic" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result6" operator="in" in2="result2" /> </filter> -<filter id="f138" inkscape:label="Comics fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f137" inkscape:label="Comics fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="SourceGraphic" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result8" operator="in" in2="result2" /> </filter> -<filter id="f139" inkscape:label="Smooth shader NR" inkscape:menu-tooltip="Smooth shading with a graphite pencil grey" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f138" inkscape:label="Smooth shader NR" inkscape:menu-tooltip="Smooth shading with a graphite pencil grey" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result8" operator="in" in2="result2" /> </filter> -<filter id="f140" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Combination of smooth shading and embossing" inkscape:label="Emboss shader NR"> +<filter id="f139" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Combination of smooth shading and embossing" inkscape:label="Emboss shader NR"> <feGaussianBlur result="result8" stdDeviation="5" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result8" /> <feComposite k1="1" in="result4" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result8" operator="in" in="result2" result="fbSourceGraphic" /> </filter> -<filter id="f141" inkscape:label="Smooth shader dark NR" inkscape:menu-tooltip="Dark version of non realistic smooth shading" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f140" inkscape:label="Smooth shader dark NR" inkscape:menu-tooltip="Dark version of non realistic smooth shading" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="2" /> </filter> -<filter id="f142" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Imitation of black and white cartoon shading" inkscape:label="Comics"> +<filter id="f141" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Imitation of black and white cartoon shading" inkscape:label="Comics"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="SourceGraphic" /> <feComposite k1="1" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> </filter> -<filter id="f143" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Silky close to mother of pearl shading" inkscape:label="Satin NR"> +<filter id="f142" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Silky close to mother of pearl shading" inkscape:label="Satin NR"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="1" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result8" result="fbSourceGraphic" /> </filter> -<filter id="f144" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic frosted glass imitation" inkscape:label="Frosted glass NR"> +<filter id="f143" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic frosted glass imitation" inkscape:label="Frosted glass NR"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="2" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> </filter> -<filter id="f145" inkscape:label="Smooth shader contour NR" inkscape:menu-tooltip="Contouring version of smooth shader" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f144" inkscape:label="Smooth shader contour NR" inkscape:menu-tooltip="Contouring version of smooth shader" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" in="result8" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result6" operator="in" in2="result2" /> </filter> -<filter id="f146" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Brushed aluminium shader" inkscape:label="Aluminium NR"> +<filter id="f145" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Brushed aluminium shader" inkscape:label="Aluminium NR"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="SourceGraphic" /> <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="1" in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" /> </filter> -<filter id="f147" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Fluid brushed cartoon drawing" inkscape:label="Comics fluid"> +<filter id="f146" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Fluid brushed cartoon drawing" inkscape:label="Comics fluid"> <feGaussianBlur result="result8" stdDeviation="4" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="5" in="result8" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> </filter> -<filter id="f148" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic chrome shader with strong speculars" inkscape:label="Chrome NR"> +<filter id="f147" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic chrome shader with strong speculars" inkscape:label="Chrome NR"> <feGaussianBlur result="result8" stdDeviation="4" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="80" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="3" in="result8" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result2" result="fbSourceGraphic" /> </filter> -<filter id="f149" inkscape:label="Chrome dark NR" inkscape:menu-tooltip="Dark version of chrome shading with a ground reflection simulation" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f148" inkscape:label="Chrome dark NR" inkscape:menu-tooltip="Dark version of chrome shading with a ground reflection simulation" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="3.5" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="3" /> <feComposite result="fbSourceGraphic" in="result2" operator="in" in2="result2" /> </filter> -<filter id="f150" inkscape:label="Wavy tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Tartan pattern with a wavy displacement and bevel around the edges" x="-0.25" width="1.5" y="-0.25" height="1.5"> +<filter id="f149" inkscape:label="Wavy tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Tartan pattern with a wavy displacement and bevel around the edges" x="-0.25" width="1.5" y="-0.25" height="1.5"> <feTurbulence type="turbulence" result="result0" seed="20" numOctaves="1" baseFrequency="0 0.19" /> <feTurbulence result="result3" type="turbulence" seed="20" numOctaves="1" baseFrequency="0.19 0" in="SourceAlpha" /> <feComposite result="result1" operator="arithmetic" in2="result3" in="result0" k2="1" k3="1" k1="3" /> @@ -1479,7 +1468,7 @@ <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result1" /> <feComposite k1="1" in="SourceGraphic" operator="in" result="result2" in2="result4" /> </filter> -<filter id="f151" inkscape:label="3D marble" inkscape:menu="Materials" inkscape:menu-tooltip="3D warped marble texture" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f150" inkscape:label="3D marble" inkscape:menu="Materials" inkscape:menu-tooltip="3D warped marble texture" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur stdDeviation="4" result="result8" /> <feTurbulence seed="50" result="result7" type="turbulence" numOctaves="7" baseFrequency="0.01 0.01" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.4 0 " /> @@ -1496,7 +1485,7 @@ <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" /> </filter> -<filter id="f152" inkscape:menu-tooltip="3D warped, fibered wood texture" inkscape:menu="Materials" inkscape:label="3D wood" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f151" inkscape:menu-tooltip="3D warped, fibered wood texture" inkscape:menu="Materials" inkscape:label="3D wood" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feGaussianBlur result="result8" stdDeviation="4" /> <feTurbulence baseFrequency="0.025 0.2" numOctaves="3" type="fractalNoise" result="result7" seed="22" /> <feComposite in2="result8" operator="in" in="SourceGraphic" result="result6" /> @@ -1513,7 +1502,7 @@ <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 0 2 0 0 0 -2 " targetX="2" targetY="2" result="result10" /> <feBlend blend="normal" mode="multiply" in="result10" /> </filter> -<filter id="f153" inkscape:menu-tooltip="3D warped, iridescent pearly shell texture" inkscape:menu="Materials" inkscape:label="3D mother of pearl" width="1.5" x="-0.25" height="1.5" y="-0.25"> +<filter id="f152" inkscape:menu-tooltip="3D warped, iridescent pearly shell texture" inkscape:menu="Materials" inkscape:label="3D mother of pearl" width="1.5" x="-0.25" height="1.5" y="-0.25"> <feGaussianBlur result="result8" stdDeviation="3" /> <feTurbulence baseFrequency="0.03 0.03" numOctaves="8" type="fractalNoise" result="result7" seed="77" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.6 -0.6 " result="result5" /> @@ -1529,7 +1518,7 @@ <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" /> <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> </filter> -<filter id="f154" inkscape:label="Tiger fur" inkscape:menu="Overlays" inkscape:menu-tooltip="Tiger fur pattern with folds and bevel around the edges" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f153" inkscape:label="Tiger fur" inkscape:menu="Overlays" inkscape:menu-tooltip="Tiger fur pattern with folds and bevel around the edges" height="1.5" y="-0.25" width="1.5" x="-0.25"> <feTurbulence type="turbulence" result="result0" seed="57" numOctaves="2" baseFrequency="0.1 0.015" /> <feComposite result="result1" operator="over" in2="result0" in="result0" /> <feComposite result="fbSourceGraphic" in="SourceGraphic" operator="arithmetic" in2="result1" k1="1" /> @@ -1539,7 +1528,7 @@ <feComposite in2="result4" result="result2" operator="arithmetic" k1="1" in="SourceGraphic" /> <feComposite operator="out" in="SourceGraphic" /> </filter> -<filter id="f155" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Textures" inkscape:label="Shaken liquid"> +<filter id="f154" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Textures" inkscape:label="Shaken liquid"> <feGaussianBlur result="result8" stdDeviation="4" /> <feTurbulence baseFrequency="0.05" numOctaves="2" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 -0.75 " result="result5" /> @@ -1548,7 +1537,7 @@ <feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="1" k3="0.5" /> <feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> </filter> -<filter id="f156" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics cream"> +<filter id="f155" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics cream"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.02 0.02" numOctaves="1" type="turbulence" result="result7" seed="77" /> <feComposite in="result8" operator="xor" result="result6" in2="result7" /> @@ -1556,33 +1545,33 @@ <feComposite in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" k1="1" /> <feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" /> </filter> -<filter id="f157" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black" x="0" width="1" y="0" height="1"> +<filter id="f156" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black" x="0" width="1" y="0" height="1"> <feColorMatrix type="luminanceToAlpha" result="result2" /> <feComposite in2="SourceGraphic" operator="arithmetic" in="result2" k3="2" result="result4" /> <feBlend blend="normal" in="result4" mode="multiply" result="result3" in2="result2" /> <feComposite operator="arithmetic" k2="1" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f158" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Transparency utilities" inkscape:label="Light eraser"> +<filter id="f157" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Transparency utilities" inkscape:label="Light eraser"> <feColorMatrix in="SourceGraphic" result="result3" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> <feColorMatrix result="result14" type="luminanceToAlpha" in="result3" /> <feComposite in="SourceGraphic" in2="result14" result="fbSourceGraphic" operator="in" /> <feBlend mode="normal" in2="fbSourceGraphic" result="result15" blend="normal" /> </filter> -<filter id="f159" inkscape:label="Noisy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Small-scale roughening and blurring to edges and content" x="-0.25" width="1.5" y="-0.25" height="1.5"> +<filter id="f158" inkscape:label="Noisy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Small-scale roughening and blurring to edges and content" x="-0.25" width="1.5" y="-0.25" height="1.5"> <feGaussianBlur stdDeviation="5" result="result1" /> <feTurbulence numOctaves="1" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.1" result="result2" /> <feDisplacementMap numOctaves="2" scale="5" yChannelSelector="G" xChannelSelector="R" result="result3" in="result1" /> <feComposite operator="atop" /> </filter> -<filter id="f160" height="1" width="1" y="0" x="0" inkscape:label="Film grain" inkscape:menu="Image effects" inkscape:menu-tooltip="Adds a small scale graininess"> +<filter id="f159" height="1" width="1" y="0" x="0" inkscape:label="Film grain" inkscape:menu="Image effects" inkscape:menu-tooltip="Adds a small scale graininess"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="1" seed="0" result="result0" /> <feColorMatrix result="result4" values="0" type="saturate" /> <feComposite in="SourceGraphic" in2="result4" operator="arithmetic" k1="1.25" k2="0.5" k3="0.5" result="result2" /> <feBlend result="result5" mode="normal" in="result2" in2="SourceGraphic" blend="normal" /> <feComposite in="result5" in2="SourceGraphic" operator="in" result="result3" /> </filter> -<filter id="f161" inkscape:menu-tooltip="Highly flexible specular bump with transparency" inkscape:menu="Bumps" inkscape:label="HSL Bumps, transparent"> +<filter id="f160" inkscape:menu-tooltip="Highly flexible specular bump with transparency" inkscape:menu="Bumps" inkscape:label="HSL Bumps, transparent"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feComposite k3="0.5" k1="0.5" in2="result0" in="result0" result="result2" operator="arithmetic" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result2" result="fbSourceGraphicAlpha" /> @@ -1593,7 +1582,7 @@ <feBlend in="result1" in2="SourceGraphic" result="result5" mode="screen" blend="normal" /> <feComposite in2="fbSourceGraphicAlpha" result="result4" operator="atop" in="result5" /> </filter> -<filter id="f162" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Give lead pencil or chromolithography or engraving or other effects to images and material filled objects" inkscape:menu="Image effects" inkscape:label="Drawing"> +<filter id="f161" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Give lead pencil or chromolithography or engraving or other effects to images and material filled objects" inkscape:menu="Image effects" inkscape:label="Drawing"> <feGaussianBlur stdDeviation="0.5" result="result8" /> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="result8" kernelMatrix="1 1 1 1 -8 1 1 1 1 " order="3 3" /> <feColorMatrix values="0 -6 0 0 1 0 -6 0 0 1 0 -6 0 0 1 0 0 0 1 0 " result="result3" /> @@ -1601,14 +1590,14 @@ <feGaussianBlur stdDeviation="0.01" in="fbSourceGraphic" result="result7" /> <feBlend in2="result7" in="result7" mode="multiply" blend="normal" /> </filter> -<filter id="f163" inkscape:label="Velvet bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives a smooth bump velvet like"> +<filter id="f162" inkscape:label="Velvet bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives a smooth bump velvet like"> <feGaussianBlur stdDeviation="1" result="result3" /> <feBlend in2="result3" result="result5" blend="normal" mode="screen" in="SourceGraphic" /> <feGaussianBlur stdDeviation="1" result="result7" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 1 1 -1 0 0 -2 " targetX="1" targetY="1" result="result8" /> <feBlend blend="normal" mode="darken" in="result7" result="result6" /> </filter> -<filter id="f164" inkscape:label="Alpha draw" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent drawing effect to bitmaps and materials" height="1" width="1" y="0" x="0"> +<filter id="f163" inkscape:label="Alpha draw" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent drawing effect to bitmaps and materials" height="1" width="1" y="0" x="0"> <feGaussianBlur result="result8" stdDeviation="0.6" /> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix values="1" in="result0" result="result1" type="luminanceToAlpha" /> @@ -1619,7 +1608,7 @@ <feComposite in2="result9" in="result10" operator="in" result="result11" /> <feComposite in2="result11" operator="in" /> </filter> -<filter id="f165" inkscape:label="Alpha draw, color" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent color fill effect to bitmaps and materials" height="1" width="1" y="0" x="0"> +<filter id="f164" inkscape:label="Alpha draw, color" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent color fill effect to bitmaps and materials" height="1" width="1" y="0" x="0"> <feGaussianBlur result="result8" stdDeviation="0.6" /> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix in="result0" result="result3" values="0 -20 0 0 1 0 -20 0 0 1 0 -20 0 0 1 0 0 0 1 0 " /> @@ -1629,7 +1618,7 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -1.7 " result="result9" /> <feComposite operator="arithmetic" k2="1.25" /> </filter> -<filter id="f166" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing gum"> +<filter id="f165" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing gum"> <feFlood result="result4" flood-color="rgb(253,112,174)" flood-opacity="1" /> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="15" /> <feComposite in2="result4" in="result1" result="result3" k4="-2" k2="4" operator="arithmetic" /> @@ -1637,19 +1626,19 @@ <feComposite operator="in" in="result4" result="fbSourceGraphic" /> <feBlend in2="SourceGraphic" in="fbSourceGraphic" mode="normal" blend="normal" result="result5" /> </filter> -<filter id="f167" inkscape:menu-tooltip="Draws a black outline around" inkscape:menu="ABCs" inkscape:label="Black outline"> +<filter id="f166" inkscape:menu-tooltip="Draws a black outline around" inkscape:menu="ABCs" inkscape:label="Black outline"> <feGaussianBlur stdDeviation="2" in="SourceAlpha" result="result0" /> <feComposite result="result3" operator="arithmetic" in2="result0" in="SourceGraphic" k2="1" k3="10" /> <feComposite k2="1" operator="in" in="result3" result="result4" /> </filter> -<filter id="f168" inkscape:label="Color outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a colored outline around" width="1.5" height="1.5" x="-0.25" y="-0.25"> +<filter id="f167" inkscape:label="Color outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a colored outline around" width="1.5" height="1.5" x="-0.25" y="-0.25"> <feGaussianBlur in="SourceAlpha" stdDeviation="3" result="blur" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -1 " result="result4" /> <feFlood result="result1" flood-color="rgb(154,27,74)" in="blur" /> <feComposite result="result2" in2="result4" in="result1" operator="atop" /> <feComposite in="SourceGraphic" in2="result2" result="result3" operator="atop" /> </filter> -<filter id="f169" inkscape:label="Inner shadow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable drop shadow inside"> +<filter id="f168" inkscape:label="Inner shadow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable drop shadow inside"> <feGaussianBlur stdDeviation="4" result="result8" /> <feOffset dx="4" dy="4" result="result11" /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result11" /> @@ -1657,33 +1646,33 @@ <feBlend blend="normal" mode="normal" in="result6" /> <feComposite result="result2" operator="in" in2="SourceGraphic" /> </filter> -<filter id="f170" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and glow"> +<filter id="f169" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and glow"> <feGaussianBlur stdDeviation="5" result="result6" id="feGaussianBlur2933" /> <feComposite result="result8" in="SourceGraphic" operator="atop" in2="result6" /> <feComposite result="result9" operator="over" in2="SourceAlpha" in="result8" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result10" /> <feBlend in="result10" mode="normal" blend="normal" in2="result6" /> </filter> -<filter id="f171" inkscape:label="Darken edges" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Darken the edges with an inner blur"> +<filter id="f170" inkscape:label="Darken edges" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Darken the edges with an inner blur"> <feGaussianBlur result="result6" stdDeviation="1.5" /> <feComposite in2="result6" operator="atop" in="SourceGraphic" result="result8" /> <feComposite in="result8" in2="SourceAlpha" operator="atop" result="result9" /> </filter> -<filter id="f172" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped rainbow"> +<filter id="f171" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped rainbow"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="A" scale="100" result="result10" in="result7" in2="result8" /> <feComposite in="result10" operator="atop" result="result2" in2="result8" /> <feComposite in2="result2" operator="arithmetic" in="result10" result="fbSourceGraphic" k1="2.5" k3="0.5" /> </filter> -<filter id="f173" y="-0.2" height="1.4" inkscape:label="Rough and dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around"> +<filter id="f172" y="-0.2" height="1.4" inkscape:label="Rough and dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around"> <feMorphology radius="7" operator="dilate" result="result8" in="SourceGraphic" /> <feComposite in2="result8" result="result10" in="SourceGraphic" operator="arithmetic" k1="0.5" k3="0.5" /> <feTurbulence result="result11" type="fractalNoise" numOctaves="3" baseFrequency="0.07" /> <feDisplacementMap result="result12" in2="result11" in="result10" xChannelSelector="R" scale="10" /> <feComposite operator="arithmetic" result="result13" in="SourceGraphic" in2="result12" k1="0.25" k2="0.25" k3="0.75" /> </filter> -<filter id="f174" x="-0.25" width="1.5" y="-0.35" height="1.7" inkscape:menu-tooltip="Colorizable filling with gelatine like turbulence and transparency" inkscape:menu="Textures" inkscape:label="Gelatine"> +<filter id="f173" x="-0.25" width="1.5" y="-0.35" height="1.7" inkscape:menu-tooltip="Colorizable filling with gelatine like turbulence and transparency" inkscape:menu="Textures" inkscape:label="Gelatine"> <feGaussianBlur result="result8" stdDeviation="7" /> <feTurbulence baseFrequency="0.05" numOctaves="3" type="fractalNoise" result="result7" seed="20" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0.5 0.5 0 0.5 0 " result="result5" /> @@ -1691,19 +1680,19 @@ <feDisplacementMap result="result4" scale="300" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="3.5" /> </filter> -<filter id="f175" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards"> +<filter id="f174" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards"> <feConvolveMatrix targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.4 0 -0.4 2.6 -0.4 0 -0.4 0 " order="3 3" result="result1" /> <feGaussianBlur stdDeviation="1" result="result2" /> <feMorphology operator="dilate" radius="10" result="result4" /> <feBlend blend="normal" in="result4" in2="result1" mode="darken" result="result3" /> </filter> -<filter id="f176" inkscape:label="Fuzzy glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Overlays a semi-transparent shifted copy to a blurred one"> +<filter id="f175" inkscape:label="Fuzzy glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Overlays a semi-transparent shifted copy to a blurred one"> <feOffset dx="4" dy="4" result="result11" in="SourceGraphic" /> <feGaussianBlur stdDeviation="4" result="result8" /> <feComposite result="result9" in="SourceGraphic" operator="in" in2="result8" /> <feBlend in="result9" in2="result8" blend="normal" mode="darken" /> </filter> -<filter id="f177" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency"> +<filter id="f176" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency"> <feTurbulence result="result1" numOctaves="3" baseFrequency="1" type="fractalNoise" seed="50" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result2" /> @@ -1711,7 +1700,7 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3.2 " /> <feComposite operator="out" in="SourceGraphic" result="result4" /> </filter> -<filter id="f178" inkscape:label="Canvas transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency."> +<filter id="f177" inkscape:label="Canvas transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency."> <feTurbulence result="result1" numOctaves="10" baseFrequency="0.3" type="turbulence" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0 " result="result2" /> @@ -1721,7 +1710,7 @@ <feGaussianBlur stdDeviation="0.7" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> </filter> -<filter id="f179" inkscape:label="Smear transparency" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turns around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2"> +<filter id="f178" inkscape:label="Smear transparency" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turns around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2"> <feColorMatrix in="SourceGraphic" result="result1" type="luminanceToAlpha" /> <feComposite in2="result1" k3="1" in="SourceGraphic" result="result2" operator="out" /> <feGaussianBlur stdDeviation="0.7" result="result10" /> @@ -1734,7 +1723,7 @@ <feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="2" /> <feComposite result="fbSourceGraphic" in="fbSourceGraphic" operator="in" in2="result2" /> </filter> -<filter id="f180" inkscape:label="Thick paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence"> +<filter id="f179" inkscape:label="Thick paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence"> <feGaussianBlur result="result6" stdDeviation="0.9" id="feGaussianBlur3181" /> <feTurbulence in="result6" type="fractalNoise" baseFrequency="0.12" numOctaves="3" result="result2" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="10" in2="result2" result="result5" in="result6" /> @@ -1746,7 +1735,7 @@ <feComposite result="result3" k3="0.5" k1="1.37" in="result1" operator="arithmetic" in2="fbSourceGraphic" /> <feComposite result="result5" operator="in" in="result3" in2="result3" /> </filter> -<filter id="f181" inkscape:label="Burst" inkscape:menu="Textures" inkscape:menu-tooltip="Burst balloon texture crumpled and with holes" x="-0.2" y="-0.2" width="1.4" height="1.4"> +<filter id="f180" inkscape:label="Burst" inkscape:menu="Textures" inkscape:menu-tooltip="Burst balloon texture crumpled and with holes" x="-0.2" y="-0.2" width="1.4" height="1.4"> <feTurbulence seed="8" type="fractalNoise" baseFrequency="0.03" numOctaves="5" result="result8" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 -0.7 " result="result5" /> <feComposite result="result11" in2="result5" operator="in" in="SourceGraphic" /> @@ -1761,7 +1750,7 @@ <feComposite in2="result7" operator="arithmetic" k2="0.8" k3="0.8" result="result12" /> <feBlend blend="normal" in2="result12" mode="lighten" /> </filter> -<filter id="f182" inkscape:menu-tooltip="Combine a HSL edges detection bump with a leathery or woody and colorizable texture" inkscape:menu="Bumps" inkscape:label="Embossed leather" height="1.4" width="1.4" x="-0.2" y="-0.2"> +<filter id="f181" inkscape:menu-tooltip="Combine a HSL edges detection bump with a leathery or woody and colorizable texture" inkscape:menu="Bumps" inkscape:label="Embossed leather" height="1.4" width="1.4" x="-0.2" y="-0.2"> <feGaussianBlur result="result14" stdDeviation="1.5" /> <feFlood result="result12" flood-color="rgb(146,94,26)" in="SourceGraphic" /> <feTurbulence type="turbulence" seed="25" baseFrequency="0.001 0.002" numOctaves="5" result="result5" /> @@ -1778,7 +1767,7 @@ <feComposite result="result11" in2="SourceGraphic" operator="in" /> <feBlend in2="result11" in="result11" result="result9" mode="normal" blend="normal" /> </filter> -<filter id="f183" inkscape:label="Carnaval" inkscape:menu="Overlays" inkscape:menu-tooltip="White splotches evocating carnaval masks"> +<filter id="f182" inkscape:label="Carnaval" inkscape:menu="Overlays" inkscape:menu-tooltip="White splotches evocating carnaval masks"> <feGaussianBlur stdDeviation="0.01" result="result8" /> <feTurbulence baseFrequency="0.025 0.028" numOctaves="5" type="turbulence" result="result7" seed="3" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.4 " result="result5" /> @@ -1790,7 +1779,7 @@ <feBlend mode="normal" blend="normal" in2="result8" result="result11" /> <feBlend blend="normal" mode="multiply" in2="result11" /> </filter> -<filter id="f184" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:label="Plastify" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a wavy reflective surface effect"> +<filter id="f183" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:label="Plastify" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a wavy reflective surface effect"> <feGaussianBlur stdDeviation="1" result="result14" /> <feFlood flood-opacity="1" result="result15" flood-color="rgb(55,200,113)" in="result14" /> <feTurbulence result="result5" numOctaves="1" baseFrequency="0.004 0.008" seed="25" type="fractalNoise" in="result15" /> @@ -1801,7 +1790,7 @@ <feBlend blend="normal" mode="screen" result="result9" in2="SourceGraphic" /> <feComposite operator="atop" in2="result14" result="result11" in="result9" /> </filter> -<filter id="f185" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:label="Plaster" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a matte and crumpled surface effect"> +<filter id="f184" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:label="Plaster" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a matte and crumpled surface effect"> <feGaussianBlur stdDeviation="2" result="result14" /> <feFlood flood-opacity="0.75" result="result15" flood-color="rgb(255,255,255)" in="result14" /> <feTurbulence result="result5" numOctaves="5" baseFrequency="0.004 0.004" seed="25" type="fractalNoise" in="result15" /> @@ -1812,7 +1801,7 @@ <feBlend blend="normal" mode="screen" result="result9" in2="SourceGraphic" /> <feComposite operator="in" in2="SourceGraphic" result="result11" in="result9" /> </filter> -<filter id="f186" inkscape:menu-tooltip="Adds a turbulent transparency which displaces pixels at the same time" inkscape:menu="Image effects, transparent" inkscape:label="Rough transparency"> +<filter id="f185" inkscape:menu-tooltip="Adds a turbulent transparency which displaces pixels at the same time" inkscape:menu="Image effects, transparent" inkscape:label="Rough transparency"> <feTurbulence result="result3" baseFrequency="0.3" in="SourceGraphic" type="fractalNoise" seed="0" numOctaves="3" /> <feGaussianBlur stdDeviation="1.5" /> <feDisplacementMap result="fbSourceGraphic" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" /> @@ -1824,7 +1813,7 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6.5 -4.5 " /> <feComposite in="fbSourceGraphic" operator="out" /> </filter> -<filter id="f187" inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache"> +<filter id="f186" inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache"> <feGaussianBlur stdDeviation="3" result="result5" in="SourceGraphic" /> <feTurbulence result="result1" baseFrequency="0.02" type="fractalNoise" seed="0" numOctaves="3" /> <feDisplacementMap result="result3" in2="result1" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" /> @@ -1832,7 +1821,7 @@ <feComposite result="result6" operator="arithmetic" k2="1" k1="0.3" k3="0.3" /> <feComposite in2="result5" in="result6" operator="over" /> </filter> -<filter id="f188" inkscape:menu-tooltip="Gives a transparent engraving effect with rough line and filling" inkscape:menu="Image effects, transparent" inkscape:label="Alpha engraving" height="1" width="1" y="0" x="0"> +<filter id="f187" inkscape:menu-tooltip="Gives a transparent engraving effect with rough line and filling" inkscape:menu="Image effects, transparent" inkscape:label="Alpha engraving" height="1" width="1" y="0" x="0"> <feTurbulence result="result1" baseFrequency="0.03" type="fractalNoise" seed="0" numOctaves="5" in="SourceGraphic" /> <feDisplacementMap result="result3" in2="result1" xChannelSelector="R" yChannelSelector="G" scale="7" numOctaves="2" in="SourceGraphic" /> <feComposite result="result4" in="result3" in2="result1" operator="in" /> @@ -1846,7 +1835,7 @@ <feComposite in2="result9" in="result10" operator="in" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f189" x="-0.2" y="-0.2" width="1.4" height="1.4" inkscape:label="Alpha draw, liquid" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent fluid drawing effect with rough line and filling"> +<filter id="f188" x="-0.2" y="-0.2" width="1.4" height="1.4" inkscape:label="Alpha draw, liquid" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent fluid drawing effect with rough line and filling"> <feGaussianBlur result="result12" stdDeviation="2" /> <feTurbulence in="result12" numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.03" result="result1" /> <feDisplacementMap in="result1" numOctaves="2" scale="200" yChannelSelector="B" xChannelSelector="R" in2="result12" result="result3" /> @@ -1862,7 +1851,7 @@ <feComposite operator="in" in="result10" in2="result13" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f190" inkscape:menu-tooltip="Gives a fluid and wavy expressionist drawing effect to images" inkscape:menu="Image effects" inkscape:label="Liquid drawing"> +<filter id="f189" inkscape:menu-tooltip="Gives a fluid and wavy expressionist drawing effect to images" inkscape:menu="Image effects" inkscape:label="Liquid drawing"> <feGaussianBlur result="result11" stdDeviation="2" /> <feGaussianBlur in="SourceGraphic" stdDeviation="0.5" result="result8" /> <feTurbulence result="result9" baseFrequency="0.08" numOctaves="1" type="fractalNoise" /> @@ -1874,7 +1863,7 @@ <feGaussianBlur stdDeviation="0.01" in="result12" result="result7" /> <feBlend blend="normal" mode="screen" in2="result12" /> </filter> -<filter id="f191" x="-0.2" width="1.4" y="-0.2" height="1.4" inkscape:menu-tooltip="Marbled transparency effect which conforms to image detected edges" inkscape:menu="Image effects, transparent" inkscape:label="Marbled ink"> +<filter id="f190" x="-0.2" width="1.4" y="-0.2" height="1.4" inkscape:menu-tooltip="Marbled transparency effect which conforms to image detected edges" inkscape:menu="Image effects, transparent" inkscape:label="Marbled ink"> <feGaussianBlur result="result9" in="SourceGraphic" stdDeviation="2" /> <feTurbulence in="result9" baseFrequency="0.06" numOctaves="10" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.5 -0.3 " result="result5" /> @@ -1885,7 +1874,7 @@ <feComposite in2="SourceGraphic" operator="in" in="result2" result="fbSourceGraphic" /> <feBlend blend="normal" in2="result2" mode="multiply" /> </filter> -<filter id="f192" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Thick acrylic paint texture with high texture depth" inkscape:menu="Bumps" inkscape:label="Thick acrylic"> +<filter id="f191" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Thick acrylic paint texture with high texture depth" inkscape:menu="Bumps" inkscape:label="Thick acrylic"> <feGaussianBlur result="result9" in="SourceGraphic" stdDeviation="1" /> <feTurbulence in="result9" baseFrequency="0.02" numOctaves="5" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result5" /> @@ -1901,7 +1890,7 @@ <feComposite operator="in" result="result2" in="result10" in2="fbSourceGraphic" /> <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> </filter> -<filter id="f193" inkscape:label="Alpha engraving B" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a controllable roughness engraving effect to bitmaps and materials" height="1" y="0" width="1" x="0"> +<filter id="f192" inkscape:label="Alpha engraving B" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a controllable roughness engraving effect to bitmaps and materials" height="1" y="0" width="1" x="0"> <feTurbulence numOctaves="1" seed="0" type="fractalNoise" in="SourceGraphic" baseFrequency="0.1" result="result1" /> <feGaussianBlur stdDeviation="4" result="result2" /> <feDisplacementMap numOctaves="2" scale="10" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" result="fbSourceGraphic" /> @@ -1915,39 +1904,39 @@ <feComposite in2="result9" in="result10" operator="in" result="result11" /> <feComposite in2="result11" operator="in" /> </filter> -<filter id="f194" inkscape:label="Lapping" inkscape:menu="Distort" inkscape:menu-tooltip="Something like a water noise" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f193" inkscape:label="Lapping" inkscape:menu="Distort" inkscape:menu-tooltip="Something like a water noise" height="1.3" y="-0.15" width="1.3" x="-0.15"> <feTurbulence numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.1" result="result1" /> <feGaussianBlur stdDeviation="2" result="result2" /> <feDisplacementMap numOctaves="2" scale="50" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" /> </filter> -<filter id="f195" inkscape:menu-tooltip="Convert to a Colorizable transparent positive" inkscape:menu="Transparency utilities" inkscape:label="Monochrome positive"> +<filter id="f194" inkscape:menu-tooltip="Convert to a Colorizable transparent positive" inkscape:menu="Transparency utilities" inkscape:label="Monochrome positive"> <feColorMatrix values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " in="SourceGraphic" result="result1" /> <feColorMatrix type="luminanceToAlpha" /> <feComposite operator="in" in2="result1" result="fbSourceGraphic" /> <feFlood flood-color="rgb(124,17,0)" flood-opacity="1" result="result1" in="fbSourceGraphic" /> <feComposite in2="fbSourceGraphic" operator="in" in="result1" /> </filter> -<filter id="f196" inkscape:label="Monochrome negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Convert to a colorizable transparent negative"> +<filter id="f195" inkscape:label="Monochrome negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Convert to a colorizable transparent negative"> <feColorMatrix id="feColorMatrix3003" type="luminanceToAlpha" result="fbSourceGraphic" /> <feFlood id="feFlood3005" flood-color="rgb(2,82,116)" result="result1" in="fbSourceGraphic" flood-opacity="1" /> <feComposite id="feComposite3007" operator="in" in2="fbSourceGraphic" result="result2" /> </filter> -<filter id="f197" inkscape:label="Light eraser, negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Invert and make the lightest parts of the object progressively transparent"> +<filter id="f196" inkscape:label="Light eraser, negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Invert and make the lightest parts of the object progressively transparent"> <feColorMatrix in="SourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="fbSourceGraphic" /> <feColorMatrix in="fbSourceGraphic" result="result1" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result3" /> <feComposite in="fbSourceGraphic" result="result2" operator="out" /> <feBlend blend="normal" mode="multiply" in="result2" in2="result2" /> </filter> -<filter id="f198" inkscape:menu="ABCs" inkscape:label="Repaint" inkscape:menu-tooltip="Repaint anything monochrome"> +<filter id="f197" inkscape:menu="ABCs" inkscape:label="Repaint" inkscape:menu-tooltip="Repaint anything monochrome"> <feFlood flood-color="rgb(255,0,105)" result="result1" /> <feComposite operator="in" in2="SourceGraphic" result="result2" /> </filter> -<filter id="f199" inkscape:menu="Transparency utilities" inkscape:label="Punch hole" inkscape:menu-tooltip="Punch object out of a colorizable opaque area"> +<filter id="f198" inkscape:menu="Transparency utilities" inkscape:label="Punch hole" inkscape:menu-tooltip="Punch object out of a colorizable opaque area"> <feFlood flood-color="rgb(0,0,0)" result="result1" /> <feComposite operator="out" in2="SourceGraphic" result="result2" /> </filter> -<filter id="f200" inkscape:label="Riddled" inkscape:menu="Textures" inkscape:menu-tooltip="Riddle the surface and add bump to images" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f199" inkscape:label="Riddled" inkscape:menu="Textures" inkscape:menu-tooltip="Riddle the surface and add bump to images" height="1.3" y="-0.15" width="1.3" x="-0.15"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result1" /> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="10" result="result0" /> <feGaussianBlur result="result8" stdDeviation="1" /> @@ -1962,7 +1951,7 @@ <feComposite in2="fbSourceGraphic" in="result6" result="result2" operator="in" /> <feComposite k3="1.2" k2="1.2" operator="arithmetic" in2="fbSourceGraphic" /> </filter> -<filter id="f201" inkscape:label="Wrinkled varnish" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick glossy and translucent paint texture with high depth" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f200" inkscape:label="Wrinkled varnish" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick glossy and translucent paint texture with high depth" height="1.3" y="-0.15" width="1.3" x="-0.15"> <feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result9" /> <feTurbulence seed="0" result="result7" type="fractalNoise" numOctaves="5" baseFrequency="0.015" in="result9" /> <feComposite in2="result7" result="result6" operator="out" in="result9" /> @@ -1978,7 +1967,7 @@ <feComposite in2="fbSourceGraphic" in="result12" result="result2" operator="in" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" /> </filter> -<filter id="f202" inkscape:menu-tooltip="Canvas texture with an HSL sensitive height map" inkscape:menu="Bumps" inkscape:label="Canvas Bumps"> +<filter id="f201" inkscape:menu-tooltip="Canvas texture with an HSL sensitive height map" inkscape:menu="Bumps" inkscape:label="Canvas Bumps"> <feTurbulence in="SourceGraphic" type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> <feBlend in="result1" in2="SourceGraphic" blend="normal" mode="screen" result="fbSourceGraphic" /> <feColorMatrix result="fbSourceGraphicAlpha" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> @@ -1989,7 +1978,7 @@ <feComposite operator="in" result="result2" in="result6" in2="SourceGraphic" /> <feComposite in2="SourceGraphic" k3="1" k2="0.5" operator="arithmetic" result="result4" in="result2" /> </filter> -<filter id="f203" inkscape:label="Canvas Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Canvas Bumps but with a diffuse light instead of a specular one"> +<filter id="f202" inkscape:label="Canvas Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Canvas Bumps but with a diffuse light instead of a specular one"> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="7" result="result1" type="turbulence" in="SourceGraphic" /> <feBlend result="fbSourceGraphic" mode="screen" blend="normal" in2="SourceGraphic" in="result1" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " result="fbSourceGraphicAlpha" /> @@ -2000,7 +1989,7 @@ <feComposite in2="SourceGraphic" in="result5" result="result2" operator="in" /> <feComposite in="result2" result="result4" operator="arithmetic" k2="0.9" k3="0.9" in2="SourceGraphic" /> </filter> -<filter id="f204" inkscape:menu-tooltip="Same as Canvas Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="Canvas Bumps alpha"> +<filter id="f203" inkscape:menu-tooltip="Same as Canvas Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="Canvas Bumps alpha"> <feTurbulence in="SourceGraphic" type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> <feBlend in="result1" in2="SourceGraphic" blend="normal" mode="screen" result="fbSourceGraphic" /> <feColorMatrix result="fbSourceGraphicAlpha" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> @@ -2011,18 +2000,18 @@ <feComposite operator="in" result="result2" in="SourceGraphic" in2="result6" /> <feComposite in2="result2" k3="1" k2="1" operator="arithmetic" result="result4" in="result2" /> </filter> -<filter id="f205" x="0" y="0" width="1" height="1" inkscape:label="Lightness-Contrast" inkscape:menu="Color" inkscape:menu-tooltip="Increase or decrease lightness and contrast"> +<filter id="f204" x="0" y="0" width="1" height="1" inkscape:label="Lightness-Contrast" inkscape:menu="Color" inkscape:menu-tooltip="Increase or decrease lightness and contrast"> <feFlood result="result1" flood-opacity="0" flood-color="rgb(128,128,128)" /> <feBlend mode="normal" blend="normal" in2="SourceGraphic" result="result2" /> <feComposite k2="1" operator="arithmetic" in2="SourceGraphic" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f206" inkscape:label="Clean edges" inkscape:menu="ABCs" inkscape:menu-tooltip="Removes or decreases glows and jaggeries around objects edges after applying some filters" height="1" width="1" y="0" x="0"> +<filter id="f205" inkscape:label="Clean edges" inkscape:menu="ABCs" inkscape:menu-tooltip="Removes or decreases glows and jaggeries around objects edges after applying some filters" height="1" width="1" y="0" x="0"> <feGaussianBlur result="result6" stdDeviation="0.4" /> <feComposite in2="result6" operator="in" in="SourceGraphic" result="result7" /> <feComposite operator="in" in2="result7" result="result8" in="result7" /> </filter> -<filter id="f207" inkscape:menu-tooltip="Bright metallic effect for any color" inkscape:menu="Bevels" inkscape:label="Bright metal"> +<filter id="f206" inkscape:menu-tooltip="Bright metallic effect for any color" inkscape:menu="Bevels" inkscape:label="Bright metal"> <feGaussianBlur result="result6" stdDeviation="8" in="SourceGraphic" /> <feComposite in2="SourceGraphic" in="result6" operator="xor" result="result10" /> <feGaussianBlur result="result2" stdDeviation="8" /> @@ -2035,7 +2024,7 @@ <feComposite in="result3" k3="1.1" k2="0.5" operator="arithmetic" result="result7" in2="result5" k1="0.5" /> <feComposite in="result7" operator="atop" in2="SourceGraphic" result="result8" /> </filter> -<filter id="f208" inkscape:menu-tooltip="Transparent plastic with deep colors" inkscape:menu="Bevels" inkscape:label="Deep colors plastic"> +<filter id="f207" inkscape:menu-tooltip="Transparent plastic with deep colors" inkscape:menu="Bevels" inkscape:label="Deep colors plastic"> <feGaussianBlur in="SourceGraphic" result="result6" stdDeviation="10" /> <feComposite in2="SourceGraphic" in="result6" operator="xor" /> <feGaussianBlur result="result2" stdDeviation="10" /> @@ -2049,4 +2038,4 @@ <feComposite in="result7" operator="in" in2="SourceGraphic" /> </filter> </defs> -</svg> +</svg>
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