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| author | Ivan Louette <ivan_louette@yahoo.fr> | 2009-02-22 21:03:49 +0000 |
|---|---|---|
| committer | ivanlouette57 <ivanlouette57@users.sourceforge.net> | 2009-02-22 21:03:49 +0000 |
| commit | af4385e4e6757af19af9909b4f1e524fec23214b (patch) | |
| tree | bc35ba72aedd02b6edb15bc606001dee902e9408 | |
| parent | False trunk directory removal (diff) | |
| download | inkscape-af4385e4e6757af19af9909b4f1e524fec23214b.tar.gz inkscape-af4385e4e6757af19af9909b4f1e524fec23214b.zip | |
Changes the submenu name Basics into ABCs, changes Poster glow into Glow and draw without changing the filter, improves HSL bumps, adds an HSL bubbles diffuse based on diffuse light and adds a Darken outline filter in the Shadows and Glows submenu
(bzr r7350)
| -rw-r--r-- | share/filters/filters.svg | 70 |
1 files changed, 46 insertions, 24 deletions
diff --git a/share/filters/filters.svg b/share/filters/filters.svg index 9d31c0d3e..ec52fb812 100644 --- a/share/filters/filters.svg +++ b/share/filters/filters.svg @@ -74,7 +74,7 @@ <feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" id="feMorphology2540" /> <feComposite in="result0" in2="result1" id="feComposite2542" /> </filter> -<filter inkscape:label="Basic Roughen" id="filter2550" inkscape:menu="Basics" inkscape:menu-tooltip="Small-scale roughened edges"> +<filter inkscape:label="Roughen" id="filter2550" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughened edges"> <feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.040000000000000001" id="feTurbulence2552" /> <feDisplacementMap numOctaves="2" scale="6.6339066339066335" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" id="feDisplacementMap2554" /> </filter> @@ -422,24 +422,24 @@ <feComposite id="feComposite2900" k3="1" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" /> <feBlend id="feBlend2902" blend="normal" mode="darken" /> </filter> -<filter id="filter3680" inkscape:label="HSL bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Specular bump"> -<feGaussianBlur id="feGaussianBlur3682" stdDeviation="0.5" in="SourceGraphic" result="result0" /> -<feTurbulence type="fractalNoise" id="feTurbulence3684" result="result1" numOctaves="7" seed="300" baseFrequency="0.40000000000000002" /> -<feDisplacementMap yChannelSelector="G" xChannelSelector="R" id="feDisplacementMap3686" scale="0" result="result5" in="result0" /> -<feComposite id="feComposite3688" operator="in" result="result2" in="result5" /> -<feSpecularLighting id="feSpecularLighting3690" in="result2" specularExponent="65" specularConstant="1" result="result4" surfaceScale="4" lighting-color="rgb(255,255,255)"> -<feDistantLight id="feDistantLight3692" azimuth="225" elevation="62" /> +<filter id="filter3042" inkscape:label="HSL bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Specular bump"> +<feGaussianBlur id="feGaussianBlur3044" stdDeviation="0.5" in="SourceGraphic" result="result0" /> +<feTurbulence id="feTurbulence3046" type="fractalNoise" result="result1" numOctaves="7" seed="300" baseFrequency="0.40000000000000002" /> +<feDisplacementMap id="feDisplacementMap3048" yChannelSelector="G" xChannelSelector="R" scale="0" result="result5" in="result0" /> +<feComposite id="feComposite3050" operator="in" result="result2" in="result5" /> +<feSpecularLighting id="feSpecularLighting3052" in="result2" specularExponent="65" specularConstant="1" result="result4" surfaceScale="1" lighting-color="rgb(255,255,255)"> +<feDistantLight id="feDistantLight3054" azimuth="235" elevation="55" /> </feSpecularLighting> -<feComposite id="feComposite3694" operator="in" in2="result2" k2="0" k3="3" k4="0" k1="0" /> -<feBlend in2="result2" blend="normal" id="feBlend3696" mode="multiply" result="fbSourceGraphic" /> -<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5" id="feColorMatrix3698" type="matrix" /> -<feGaussianBlur id="feGaussianBlur3700" result="result0" in="fbSourceGraphicAlpha" stdDeviation="1" /> -<feSpecularLighting id="feSpecularLighting3702" specularExponent="25" specularConstant="1.3" surfaceScale="-10" lighting-color="rgb(255,255,255)" result="result1" in="result0"> -<fePointLight id="fePointLight3704" z="20000" y="-10000" x="-5000" /> +<feComposite id="feComposite3056" operator="in" in2="result2" k2="0" k3="3" k4="0" k1="0" /> +<feBlend id="feBlend3058" in2="result2" blend="normal" mode="multiply" result="fbSourceGraphic" /> +<feColorMatrix id="feColorMatrix3060" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " type="matrix" /> +<feGaussianBlur id="feGaussianBlur3062" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" /> +<feSpecularLighting id="feSpecularLighting3064" specularExponent="20" specularConstant="1.3999999999999999" surfaceScale="-5" lighting-color="rgb(255,255,255)" result="result1" in="result0"> +<feDistantLight id="feDistantLight3074" azimuth="235" elevation="50" /> </feSpecularLighting> -<feComposite id="feComposite3706" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite id="feComposite3708" k3="0.59999999999999998" k2="1.2" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feBlend blend="normal" id="feBlend3710" mode="darken" /> +<feComposite id="feComposite3068" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> +<feComposite id="feComposite3070" k3="0.59999999999999998" k2="1.2" operator="arithmetic" result="result4" in="fbSourceGraphic" /> +<feBlend id="feBlend3072" blend="normal" mode="darken" /> </filter> <filter id="filter2970" inkscape:label="Cracked glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under glass effect for bitmaps" x="-0.25" y="-0.25" width="1.5" height="1.5"> <feTurbulence baseFrequency="0.029999999999999999" seed="488" numOctaves="10" result="result1" id="feTurbulence2974" /> @@ -1190,7 +1190,7 @@ <feBlend id="feBlend3510" blend="normal" mode="multiply" /> <feBlend id="feBlend3512" blend="normal" mode="multiply" /> </filter> -<filter id="filter3282" inkscape:label="Poster glow" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing content, posterized edges" height="1" y="0" width="1" x="0"> +<filter id="filter3282" inkscape:label="Glow and draw" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing content, posterized edges" height="1" y="0" width="1" x="0"> <feGaussianBlur id="feGaussianBlur3284" stdDeviation="2" result="result3" /> <feComposite id="feComposite3286" in2="result3" operator="in" in="result3" k2="-1" k1="0" k3="1" k4="0" result="result1" /> <feBlend id="feBlend3288" in2="result1" result="result5" blend="normal" mode="darken" in="SourceGraphic" /> @@ -1282,7 +1282,7 @@ <feDisplacementMap id="feDisplacementMap2857" scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" /> <feComposite id="feComposite1243" in="SourceGraphic" operator="atop" /> </filter> -<filter id="filter2983" inkscape:label="Feather" inkscape:menu="Blurs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents"> +<filter id="filter2983" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents"> <feGaussianBlur result="result6" id="feGaussianBlur2985" stdDeviation="5" /> <feComposite in2="result6" operator="atop" in="SourceGraphic" id="feComposite2991" /> <feComposite id="feComposite2993" operator="in" /> @@ -1294,7 +1294,7 @@ <feComposite id="feComposite2893" in2="result7" operator="atop" in="result6" /> <feComposite id="feComposite2895" operator="in" /> </filter> -<filter id="filter2902v" inkscape:label="Basic specular" inkscape:menu="Basics" inkscape:menu-tooltip="Basic specular bevel to use for building textures"> +<filter id="filter2902v" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures"> <feGaussianBlur id="feGaussianBlur2904" result="result0" in="SourceAlpha" stdDeviation="2.5" /> <feSpecularLighting id="feSpecularLighting1257" specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight id="feDistantLight3498" azimuth="235" elevation="55" /> @@ -1357,11 +1357,11 @@ <feComposite in2="result2" operator="over" in="result2" id="feComposite2924" /> <feBlend blend="normal" id="feBlend3357" mode="multiply" /> </filter> -<filter id="filter2848" inkscape:label="Basic noise transparency" inkscape:menu="Basics" inkscape:menu-tooltip="Basic noise transparency texture"> +<filter id="filter2848" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.02" id="feTurbulence2850" result="result1" /> <feComposite in="SourceGraphic" operator="in" id="feComposite2852" in2="result1" result="result2" /> </filter> -<filter id="filter2856" inkscape:label="Basic noise fill" inkscape:menu="Basics" inkscape:menu-tooltip="Basic noise fill texture"> +<filter id="filter2856" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture"> <feTurbulence result="result1" id="feTurbulence2858" baseFrequency="0.02" numOctaves="5" type="fractalNoise" in="SourceAlpha" /> <feColorMatrix id="feColorMatrix3468" result="result3" values="0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1 0 " /> <feComposite result="result2" in2="SourceGraphic" id="feComposite2860" operator="atop" in="result3" /> @@ -1382,7 +1382,7 @@ <feComposite id="feComposite2864" in2="result7" operator="over" in="result2" /> <feBlend id="feBlend2866" blend="normal" mode="darken" /> </filter> -<filter id="filter2886b" inkscape:label="Basic diffuse" inkscape:menu="Basics" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures"> +<filter id="filter2886b" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures"> <feGaussianBlur id="feGaussianBlur2888" result="result0" in="SourceGraphic" stdDeviation="3" /> <feDiffuseLighting id="feDiffuseLighting2898" result="result5" surfaceScale="10" diffuseConstant="0.29999999999999999"> <feDistantLight id="feDistantLight2984" azimuth="235" elevation="35" /> @@ -1418,7 +1418,7 @@ <feComposite in2="fbSourceGraphicAlpha" in="result1" result="result2" operator="in" id="feComposite2924" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.99999999999999989" k3="0.99999999999999989" id="feComposite2926" /> </filter> -<filter id="filter3655" inkscape:label="HSL diffuse bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Diffuse light bump"> +<filter id="filter3655" inkscape:label="HSL bumps diffuse" inkscape:menu="Bumps" inkscape:menu-tooltip="Diffuse light bump"> <feGaussianBlur id="feGaussianBlur3657" stdDeviation="0.5" in="SourceGraphic" result="result0" /> <feTurbulence id="feTurbulence3659" type="fractalNoise" result="result1" numOctaves="5" seed="300" baseFrequency="0.10000000000000001" /> <feDisplacementMap id="feDisplacementMap3661" yChannelSelector="G" xChannelSelector="R" scale="0" result="result5" in="result0" /> @@ -1464,5 +1464,27 @@ <feBlend id="feBlend2852" blend="normal" in="result2" mode="multiply" result="result4" /> <feComposite id="feComposite2942" in2="SourceGraphic" in="result4" operator="in" /> </filter> +<filter id="filter2838a" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple blur alternative of using Fill and outline panel blur slider"> +<feGaussianBlur stdDeviation="1" id="feGaussianBlur2840" /> +</filter> +<filter id="filter2938b" inkscape:label="Darken outline" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Enhance outline and glows inside and outside"> +<feGaussianBlur id="feGaussianBlur2940-5" stdDeviation="1" result="result1" /> +<feComposite id="feComposite2942-7" in="SourceGraphic" operator="arithmetic" result="result2" k1="1" k3="1" k2="0" /> +</filter> +<filter id="filter3123b" inkscape:label="HSL bubbles diffuse" inkscape:menu="Bumps" inkscape:menu-tooltip="HSL-sensitive Bubbles effect for bitmaps"> +<feGaussianBlur id="feGaussianBlur3125" result="result0" in="SourceGraphic" stdDeviation="0.5" /> +<feTurbulence id="feTurbulence3127" baseFrequency="0.40000000000000002" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> +<feComposite id="feComposite3129" result="result2" operator="in" in2="result1" in="result0" /> +<feComposite id="feComposite3131" k1="0" k4="0" k3="3" k2="0" in2="result2" in="result0" operator="arithmetic" /> +<feBlend id="feBlend3133" result="fbSourceGraphic" mode="multiply" blend="normal" in2="result2" /> +<feColorMatrix id="feColorMatrix3135" type="matrix" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.5 -0.5 0 3.4 -2.4 " in="fbSourceGraphic" result="fbSourceGraphicAlpha" /> +<feGaussianBlur id="feGaussianBlur3137" stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" /> +<feDiffuseLighting id="feDiffuseLighting3149" result="result5" surfaceScale="-10" diffuseConstant="0.59999999999999998"> +<feDistantLight id="feDistantLight3151" azimuth="235" elevation="25" /> +</feDiffuseLighting> +<feComposite id="feComposite3143" in2="fbSourceGraphicAlpha" in="result5" result="result2" operator="in" /> +<feComposite id="feComposite3145" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1.5" /> +<feBlend id="feBlend3147" mode="multiply" blend="normal" /> +</filter> </defs> </svg> |
