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| author | Ivan Louette <ivan_louette@yahoo.fr> | 2009-07-05 22:09:22 +0000 |
|---|---|---|
| committer | ivanlouette57 <ivanlouette57@users.sourceforge.net> | 2009-07-05 22:09:22 +0000 |
| commit | e184b9572c4429c4c51ebd371b7b67362ea0ab23 (patch) | |
| tree | 0f269de2c88ebf5f47bba6cb3628e88be16f5510 | |
| parent | update (diff) | |
| download | inkscape-e184b9572c4429c4c51ebd371b7b67362ea0ab23.tar.gz inkscape-e184b9572c4429c4c51ebd371b7b67362ea0ab23.zip | |
Compacting and adding a flood control to Plastify
(bzr r8211)
| -rw-r--r-- | share/filters/filters.svg | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/share/filters/filters.svg b/share/filters/filters.svg index 96cd99b89..e63a969d5 100644 --- a/share/filters/filters.svg +++ b/share/filters/filters.svg @@ -1826,18 +1826,16 @@ <feBlend id="feBlend2858" mode="normal" blend="normal" in2="result8" result="result11" /> <feBlend id="feBlend2860" blend="normal" mode="multiply" in2="result11" /> </filter> -<filter y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:label="Plastify" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a wavy reflective surface effect" id="Plastif0"> -<feGaussianBlur stdDeviation="2" result="result14" id="feGaussianBlur3330" /> -<feTurbulence result="result5" numOctaves="10" baseFrequency="0.0040000000000000001 0.0080000000000000002" seed="25" type="fractalNoise" id="feTurbulence3332" in="result14" /> -<feDisplacementMap yChannelSelector="G" in2="result14" result="result8" in="result5" xChannelSelector="R" scale="100" id="feDisplacementMap3334" /> -<feComposite k2="0.5" k1="0.5" in2="result8" operator="over" result="result10" in="result8" id="feComposite3336" /> -<feGaussianBlur stdDeviation="1" result="result13" id="feGaussianBlur3342" /> -<feSpecularLighting lighting-color="rgb(255,255,255)" result="result2" surfaceScale="-10" specularConstant="1" specularExponent="100" id="feSpecularLighting3338"> -<feDistantLight azimuth="225" elevation="85" id="feDistantLight3340" /> +<filter id="Plast0" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:label="Plastify" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a wavy reflective surface effect"> +<feGaussianBlur id="feGaussianBlur3091" stdDeviation="1" result="result14" /> +<feFlood flood-opacity="1" result="result15" flood-color="rgb(55,200,113)" id="feFlood3093" in="result14" /> +<feTurbulence id="feTurbulence3095" result="result5" numOctaves="1" baseFrequency="0.0040000000000000001 0.0080000000000000002" seed="25" type="fractalNoise" in="result15" /> +<feDisplacementMap in2="result14" id="feDisplacementMap3097" yChannelSelector="B" result="result8" in="result5" xChannelSelector="R" scale="100" /> +<feSpecularLighting in="result8" id="feSpecularLighting3099" lighting-color="rgb(255,255,255)" result="result2" surfaceScale="-10" specularConstant="1" specularExponent="50"> +<feDistantLight id="feDistantLight3101" azimuth="225" elevation="80" /> </feSpecularLighting> -<feComposite k3="0.59999999999999998" k2="1" operator="in" in="result2" result="result4" k1="0" id="feComposite3344" in2="SourceGraphic" /> -<feComposite operator="arithmetic" in2="SourceGraphic" result="result11" id="feComposite3346" in="result4" k1="1" k2="0.5" k3="0" /> -<feBlend blend="normal" mode="screen" result="result9" in2="result14" id="feBlend3348" in="result11" /> +<feBlend id="feBlend3103" blend="normal" mode="screen" result="result9" in2="SourceGraphic" /> +<feComposite id="feComposite3105" operator="atop" in2="result14" result="result11" in="result9" k1="1" k2="1" k3="0" /> </filter> </defs> </svg> |
