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authorMenTaLguY <mental@rydia.net>2006-04-29 17:30:08 +0000
committermental <mental@users.sourceforge.net>2006-04-29 17:30:08 +0000
commitf689290c206611404fa1d8c8085d59c8b4ccfe3e (patch)
treed686b09372e08b07ef7e37ce09a7546122a22dc9
parentsimplify wording (diff)
downloadinkscape-f689290c206611404fa1d8c8085d59c8b4ccfe3e.tar.gz
inkscape-f689290c206611404fa1d8c8085d59c8b4ccfe3e.zip
emphasis
(bzr r621)
-rw-r--r--doc/refcounting.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/refcounting.txt b/doc/refcounting.txt
index bb8cc5d51..5dab790a0 100644
--- a/doc/refcounting.txt
+++ b/doc/refcounting.txt
@@ -108,7 +108,7 @@ free it now". For GC::Anchored objects, refcounting is merely an override
to the normal operation of the garbage collector, so the rules are relaxed
somewhat: a nonzero refcount merely means "the object is in use in places that
the garbage collector can't see", and a zero refcount asserts that "the garbage
-collector can see every use that matters".
+collector can now see every use that matters".
While GC::Anchored objects start with an initial refcount of one like
any other refcounted type, in most cases it's safe (and convenient) to