diff options
| author | Nicolas Dufour <nicoduf@yahoo.fr> | 2011-08-15 08:41:50 +0000 |
|---|---|---|
| committer | JazzyNico <nicoduf@yahoo.fr> | 2011-08-15 08:41:50 +0000 |
| commit | 4fb1ad44a9b51a119dc0c3b73145106e4f5d0ec5 (patch) | |
| tree | e329fef78e989ed04db53fbcdaf0fa834b491697 /share/filters | |
| parent | Prevent creation of preview images if 'Enable preview' is not enabled. Fixes ... (diff) | |
| download | inkscape-4fb1ad44a9b51a119dc0c3b73145106e4f5d0ec5.tar.gz inkscape-4fb1ad44a9b51a119dc0c3b73145106e4f5d0ec5.zip | |
Filters. New global filters file, and some SVG fixes.
(bzr r10542)
Diffstat (limited to 'share/filters')
| -rw-r--r-- | share/filters/filters.svg | 1695 |
1 files changed, 1074 insertions, 621 deletions
diff --git a/share/filters/filters.svg b/share/filters/filters.svg index 5df7e9195..e5b594b4c 100644 --- a/share/filters/filters.svg +++ b/share/filters/filters.svg @@ -1,6 +1,21 @@ <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Created with Inkscape (http://www.inkscape.org/) --> -<svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" width="744.09003" height="2100" id="svg2" sodipodi:version="0.32" inkscape:version="0.46+devel r20644 custom" inkscape:output_extension="org.inkscape.output.svg.inkscape" version="1.0" sodipodi:docname="filters.svg"> +<svg +xmlns:dc="http://purl.org/dc/elements/1.1/" +xmlns:cc="http://creativecommons.org/ns#" +xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" +xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" +xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" +xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" +xmlns:xlink="http://www.w3.org/1999/xlink" +width="744.09003" +height="2100" +id="svg2" +sodipodi:version="0.32" +inkscape:version="0.46+devel r20644 custom" +inkscape:output_extension="org.inkscape.output.svg.inkscape" +version="1.0" +sodipodi:docname="filters.svg"> <metadata id="metadata1266"> <rdf:RDF> <cc:Work rdf:about=""> @@ -12,16 +27,8 @@ <sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="640" inkscape:window-height="480" id="namedview1264" showgrid="false" inkscape:zoom="0.16" inkscape:cx="372.045" inkscape:cy="1050" inkscape:window-x="253" inkscape:window-y="520" inkscape:current-layer="svg2" /> <defs id="defs4"> <inkscape:perspective sodipodi:type="inkscape:persp3d" inkscape:vp_x="0 : 1050 : 1" inkscape:vp_y="0 : 1000 : 0" inkscape:vp_z="744.09 : 1050 : 1" inkscape:persp3d-origin="372.045 : 700 : 1" id="perspective1268" /> -<filter id="f001" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="ABCs" inkscape:menu-tooltip="Bulging, matte jelly covering" color-interpolation-filters="sRGB"> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" /> -<feGaussianBlur in="SourceAlpha" stdDeviation="7" /> -<feSpecularLighting surfaceScale="5" specularConstant="0.9" specularExponent="25"> -<feDistantLight elevation="60" azimuth="225" /> -</feSpecularLighting> -<feComposite operator="atop" in2="result0" /> -</filter> -<filter id="f002" inkscape:label="Smart jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Same as Matte jelly but with more controls" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feBlend result="result3" mode="normal" in2="result91" /> +<filter id="f001" inkscape:label="Smart Jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Same as Matte jelly but with more controls" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feBlend in2="SourceGraphic" mode="normal" result="result3" /> <feComposite result="result4" operator="arithmetic" k2="1" in2="result3" /> <feColorMatrix id="feColorMatrix3006" in="result4" result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0 " /> <feGaussianBlur stdDeviation="7" in="SourceAlpha" /> @@ -32,7 +39,7 @@ <feComposite result="result2" in2="result0" operator="atop" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f003" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish" color-interpolation-filters="sRGB"> +<filter id="f002" inkscape:label="Metal Casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish" color-interpolation-filters="sRGB"> <feColorMatrix values="0.37" type="saturate" in="SourceGraphic" result="result1" /> <feGaussianBlur stdDeviation="7" id="feGaussianBlur2470" in="SourceAlpha" /> <feSpecularLighting specularExponent="8" specularConstant="3.88" surfaceScale="10"> @@ -40,23 +47,32 @@ </feSpecularLighting> <feComposite in2="result1" operator="atop" /> </filter> -<filter id="f004" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force" color-interpolation-filters="sRGB"> -<feGaussianBlur in="SourceGraphic" stdDeviation="5 0.01" /> -</filter> -<filter id="f005" inkscape:label="Motion blur, vertical" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force" color-interpolation-filters="sRGB"> -<feGaussianBlur in="SourceGraphic" stdDeviation="0.01 5" /> -</filter> -<filter id="f006" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out" color-interpolation-filters="sRGB"> +<filter id="f003" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out" color-interpolation-filters="sRGB"> <feMorphology radius="4" in="SourceGraphic" result="result0" /> <feGaussianBlur in="result0" stdDeviation="8" result="result91" /> <feComposite operator="in" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f007" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape" color-interpolation-filters="sRGB"> -<feGaussianBlur in="SourceAlpha" stdDeviation="4.2" /> -<feOffset dy="5" dx="5" result="result91" /> -<feComposite operator="out" in="SourceGraphic" in2="result91" /> +<filter id="f004" inkscape:label="Deep Chrome" inkscape:menu-tooltip="Chrome effect with deep shades" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" in="result8" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="3" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result2" operator="in" /> +<feComposite operator="in" in2="SourceGraphic" result="result14" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> </filter> -<filter id="f008" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel" color-interpolation-filters="sRGB"> +<filter id="f005" inkscape:label="Jigsaw Piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel" color-interpolation-filters="sRGB"> <feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5"> <feDistantLight elevation="30" azimuth="225" /> </feSpecularLighting> @@ -64,11 +80,7 @@ <feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" /> <feComposite in="result0" in2="result1" /> </filter> -<filter id="f009" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content" color-interpolation-filters="sRGB"> -<feTurbulence numOctaves="3" seed="0" type="turbulence" baseFrequency="0.04" result="result91" /> -<feDisplacementMap scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" in2="result91" /> -</filter> -<filter id="f010" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside" color-interpolation-filters="sRGB"> +<filter id="f006" inkscape:label="Rubber Stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside" color-interpolation-filters="sRGB"> <feTurbulence result="result1" baseFrequency="0.064" numOctaves="4" type="fractalNoise" /> <feGaussianBlur in="SourceAlpha" stdDeviation="4.9" result="result91" /> <feComposite operator="out" in="SourceAlpha" in2="result91" /> @@ -78,7 +90,7 @@ <feTurbulence baseFrequency="0.032" numOctaves="1" result="result92" /> <feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result92" /> </filter> -<filter id="f011" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object" color-interpolation-filters="sRGB"> +<filter id="f007" inkscape:label="Ink Bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="1.3" /> <feTurbulence result="result0" numOctaves="4" baseFrequency="0.034" /> <feDisplacementMap result="result2" scale="19.6" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> @@ -86,7 +98,7 @@ <feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="1.1" /> <feComposite in="result4" in2="result3" /> </filter> -<filter id="f012" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire" color-interpolation-filters="sRGB"> +<filter id="f008" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire" color-interpolation-filters="sRGB"> <feMorphology result="result1" radius="2.4" operator="dilate" /> <feTurbulence baseFrequency="0.09 0.028" numOctaves="1" /> <feColorMatrix result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" /> @@ -101,7 +113,7 @@ <feComposite in="SourceGraphic" in2="result6" /> <feComposite in2="result7" /> </filter> -<filter id="f013" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights" color-interpolation-filters="sRGB"> +<filter id="f009" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="2.2" /> <feSpecularLighting result="result0" specularExponent="18.1" specularConstant="2" surfaceScale="5"> <feDistantLight azimuth="225" elevation="24" /> @@ -117,7 +129,7 @@ <feBlend result="result9" mode="lighten" in="result6" in2="result91" /> <feComposite in="result11" in2="result9" /> </filter> -<filter id="f014" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel" color-interpolation-filters="sRGB"> +<filter id="f010" inkscape:label="Ridged Border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel" color-interpolation-filters="sRGB"> <feMorphology radius="4.3" in="SourceAlpha" result="result91" /> <feComposite operator="out" in="SourceGraphic" in2="result91" /> <feGaussianBlur result="result0" stdDeviation="1.2" /> @@ -127,12 +139,12 @@ <feBlend mode="multiply" in2="SourceGraphic" /> <feComposite operator="in" in2="SourceAlpha" /> </filter> -<filter id="f015" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges" color-interpolation-filters="sRGB"> +<filter id="f011" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="1" baseFrequency="0.002 0.107" /> <feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" result="result91" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f016" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks" color-interpolation-filters="sRGB"> +<filter id="f012" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks" color-interpolation-filters="sRGB"> <feTurbulence result="result1" numOctaves="1" baseFrequency="0.21" type="fractalNoise" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" /> @@ -140,7 +152,7 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" result="result91" /> <feComposite operator="out" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f017" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches" color-interpolation-filters="sRGB"> +<filter id="f013" inkscape:label="Oil Slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.143" numOctaves="5" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" /> <feMorphology result="result3" radius="2.7" operator="dilate" /> @@ -148,7 +160,7 @@ <feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" in2="result91" /> <feComposite in2="SourceGraphic" operator="atop" in="result4" /> </filter> -<filter id="f018" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches" color-interpolation-filters="sRGB"> +<filter id="f014" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" /> <feComposite operator="in" in2="SourceAlpha" /> @@ -159,7 +171,7 @@ <feComposite result="result2" operator="in" in2="result4" /> <feComposite in="result2" operator="over" in2="SourceGraphic" /> </filter> -<filter id="f019" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)" color-interpolation-filters="sRGB"> +<filter id="f015" inkscape:label="Leopard Fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -3.45" /> <feComposite operator="in" in2="SourceAlpha" result="result3" /> @@ -181,64 +193,40 @@ <feTurbulence numOctaves="3" baseFrequency="0.106" result="result92" /> <feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="4.5" in2="result92" /> </filter> -<filter id="f020" inkscape:label="Zebra" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)" color-interpolation-filters="sRGB"> +<filter id="f016" inkscape:label="Zebra" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)" color-interpolation-filters="sRGB"> <feColorMatrix result="result0" values="0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0 0 0 1 0" /> <feTurbulence baseFrequency="0.078 0.012" numOctaves="1" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -0.8" /> <feComposite operator="atop" in2="result0" /> </filter> -<filter id="f021" inkscape:label="Clouds" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Airy, fluffy, sparse white clouds" color-interpolation-filters="sRGB"> +<filter id="f017" inkscape:label="Clouds" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Airy, fluffy, sparse white clouds" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="3" baseFrequency="0.040 0.107" type="fractalNoise" /> <feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -2.7" /> <feFlood flood-opacity="1" flood-color="rgb(255,255,255)" /> <feComposite operator="in" in2="result0" /> <feComposite operator="atop" in2="SourceGraphic" /> </filter> -<filter id="f022" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15" color-interpolation-filters="sRGB"> +<filter id="f018" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="0 -0.15 0 -0.15 1.6 -0.15 0 -0.15 0" divisor="1" in="SourceGraphic" targetX="1" targetY="1" /> </filter> -<filter id="f023" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3" color-interpolation-filters="sRGB"> +<filter id="f019" inkscape:label="Sharpen More" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3" color-interpolation-filters="sRGB"> <feConvolveMatrix targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.3 0 -0.3 2.2 -0.3 0 -0.3 0" order="3 3" result="result1" /> <feBlend in2="SourceGraphic" mode="normal" result="result2" /> </filter> -<filter id="f024" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style" color-interpolation-filters="sRGB"> +<filter id="f020" inkscape:label="Oil painting" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Simulate oil painting style" color-interpolation-filters="sRGB"> <feMorphology radius="2" in="SourceGraphic" result="result0" /> <feTurbulence numOctaves="1" baseFrequency="0.078" result="result91" /> <feDisplacementMap in="result0" scale="6.3" xChannelSelector="R" yChannelSelector="G" in2="result91" /> </filter> -<filter id="f025" inkscape:label="Edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges in object" color-interpolation-filters="sRGB"> -<feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" in="SourceGraphic" divisor="3" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> -</filter> -<filter id="f026" inkscape:label="Horizontal edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect horizontal color edges in object" color-interpolation-filters="sRGB"> -<feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" kernelMatrix="0 1 0 0 -2 0 0 1 0" order="3 3" /> -</filter> -<filter id="f027" inkscape:label="Vertical edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect vertical color edges in object" color-interpolation-filters="sRGB"> -<feConvolveMatrix order="3 3" kernelMatrix="0 0 0 1 -2 1 0 0 0" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> -</filter> -<filter id="f028" inkscape:label="Pencil" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in grayscale" color-interpolation-filters="sRGB"> +<filter id="f021" inkscape:label="Pencil" x="0" y="0" width="1" height="1" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Detect color edges and retrace them in grayscale" color-interpolation-filters="sRGB"> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" kernelMatrix="1 1 1 1 -8 1 1 1 1" order="3 3" /> <feColorMatrix values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 1 0" result="result3" /> </filter> -<filter id="f029" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in blue" color-interpolation-filters="sRGB"> +<filter id="f022" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Detect color edges and retrace them in blue" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix result="result3" values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 0 1 0 0 0 1 0" /> </filter> -<filter id="f030" inkscape:label="Desaturate" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in shades of gray by reducing saturation to zero" color-interpolation-filters="sRGB"> -<feColorMatrix type="saturate" values="0" /> -</filter> -<filter id="f031" inkscape:label="Invert" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Invert colors" color-interpolation-filters="sRGB"> -<feColorMatrix type="saturate" values="1" result="fbSourceGraphic" /> -<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> -</filter> -<filter id="f032" inkscape:label="Sepia" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in warm sepia tones" color-interpolation-filters="sRGB"> -<feColorMatrix values="0" in="SourceGraphic" type="saturate" result="result2" /> -<feFlood flood-color="rgb(160,67,0)" flood-opacity="1" result="result1" /> -<feBlend in2="result1" mode="multiply" in="result2" result="result5" /> -<feBlend in2="result2" mode="screen" result="result3" /> -<feComposite result="result4" operator="arithmetic" k2="1" in2="result2" /> -<feComposite in2="SourceAlpha" operator="in" in="result4" /> -</filter> -<filter id="f033" inkscape:label="Age" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Imitate aged photograph" color-interpolation-filters="sRGB"> +<filter id="f025" inkscape:label="Age" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Imitate aged photograph" color-interpolation-filters="sRGB"> <feColorMatrix type="saturate" in="SourceGraphic" values="0" /> <feColorMatrix values="3 0 0 0 -0.3 0 3 0 0 -0.3 0 0 3 0 -0.3 0 0 0 1 0" result="result0" /> <feTurbulence baseFrequency="0.111" numOctaves="2" type="fractalNoise" /> @@ -246,7 +234,7 @@ <feGaussianBlur stdDeviation="1" /> <feComposite in2="result0" operator="atop" /> </filter> -<filter id="f034" inkscape:label="Organic" x="0" y="0" width="1" height="1" inkscape:menu="Textures" inkscape:menu-tooltip="Bulging, knotty, slick 3D surface" color-interpolation-filters="sRGB"> +<filter id="f026" inkscape:label="Organic" x="0" y="0" width="1" height="1" inkscape:menu="Textures" inkscape:menu-tooltip="Bulging, knotty, slick 3D surface" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="3" baseFrequency="0.037" result="result0" /> <feSpecularLighting specularExponent="24.3" surfaceScale="2" specularConstant="1" result="result1"> <feDistantLight elevation="45" azimuth="225" /> @@ -258,7 +246,7 @@ <feComposite operator="arithmetic" in="result1" k2="1" k3="1" in2="result91" /> <feComposite in2="SourceAlpha" operator="in" result="result2" /> </filter> -<filter id="f035" inkscape:label="Barbed wire" inkscape:menu="Overlays" inkscape:menu-tooltip="Gray bevelled wires with drop shadows" color-interpolation-filters="sRGB"> +<filter id="f027" inkscape:label="Barbed Wire" inkscape:menu="Overlays" inkscape:menu-tooltip="Gray bevelled wires with drop shadows" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.033 0.128" numOctaves="1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 -15 1" /> <feMorphology radius="1" operator="dilate" result="result0" /> @@ -279,7 +267,7 @@ <feComposite in="result5" in2="SourceGraphic" operator="atop" result="result7" /> <feComposite in2="result7" in="result6" /> </filter> -<filter id="f036" inkscape:label="Swiss cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random inner-bevel holes" color-interpolation-filters="sRGB"> +<filter id="f028" inkscape:label="Swiss Cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random inner-bevel holes" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.097" numOctaves="1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" /> <feGaussianBlur stdDeviation="3.7" /> @@ -297,7 +285,7 @@ <feComposite in2="result0" operator="in" /> <feComposite in2="result2" operator="atop" /> </filter> -<filter id="f037" inkscape:label="Blue cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Marble-like bluish speckles" color-interpolation-filters="sRGB"> +<filter id="f029" inkscape:label="Blue Cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Marble-like bluish speckles" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="2" baseFrequency="0.063" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0.5 0 0 0 0 0.5 0 0 0 -10 1" /> <feGaussianBlur stdDeviation="1" result="result1" /> @@ -306,24 +294,24 @@ <feComposite operator="in" in2="result2" in="result1" /> <feComposite in2="SourceGraphic" operator="atop" /> </filter> -<filter id="f038" inkscape:label="Button" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft bevel, slightly depressed middle" color-interpolation-filters="sRGB"> +<filter id="f030" inkscape:label="Button" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft bevel, slightly depressed middle" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2.3" in="SourceAlpha" result="result0" /> <feMorphology in="SourceAlpha" radius="6.6" result="result1" /> <feGaussianBlur stdDeviation="8.9" in="result1" /> -<feColorMatrix id="feColorMatrix2861" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.3 0" result="result91" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.3 0" result="result91" /> <feComposite in="result0" operator="out" result="result2" in2="result91" /> <feGaussianBlur stdDeviation="1.7" result="result4" /> <feDiffuseLighting surfaceScale="10"> <feDistantLight azimuth="225" elevation="45" /> </feDiffuseLighting> -<feBlend id="feBlend2863" in2="SourceGraphic" mode="multiply" /> +<feBlend in2="SourceGraphic" mode="multiply" /> <feComposite in2="SourceAlpha" operator="in" result="result3" /> <feSpecularLighting in="result4" surfaceScale="5" specularExponent="17.9"> <feDistantLight azimuth="225" elevation="45" /> </feSpecularLighting> <feComposite in2="result3" operator="atop" /> </filter> -<filter id="f039" inkscape:label="Inset" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Shadowy outer bevel" color-interpolation-filters="sRGB"> +<filter id="f031" inkscape:label="Inset" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Shadowy outer bevel" color-interpolation-filters="sRGB"> <feMorphology result="result1" in="SourceAlpha" operator="dilate" radius="3.6" /> <feGaussianBlur stdDeviation="3.6" in="result1" result="result0" /> <feDiffuseLighting surfaceScale="-5"> @@ -332,7 +320,7 @@ <feComposite in2="result0" operator="in" result="result91" /> <feComposite in="SourceGraphic" in2="result91" /> </filter> -<filter id="f040" inkscape:label="Dripping" height="2" width="1.3" y="-0.5" x="-0.15" inkscape:menu="Protrusions" inkscape:menu-tooltip="Random paint streaks downwards" color-interpolation-filters="sRGB"> +<filter id="f032" inkscape:label="Dripping" height="2" width="1.3" y="-0.5" x="-0.15" inkscape:menu="Protrusions" inkscape:menu-tooltip="Random paint streaks downwards" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="0 -1 0 0 -1 0 0 2 0" result="result1" divisor="6.03" /> <feTurbulence numOctaves="1" baseFrequency="0.078 0.010" result="result0" /> <feColorMatrix result="result2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -3.5" /> @@ -345,7 +333,7 @@ <feDisplacementMap in="result4" xChannelSelector="R" yChannelSelector="G" scale="100" result="result9" in2="result91" /> <feComposite in="SourceGraphic" in2="result9" /> </filter> -<filter id="f041" inkscape:label="Jam spread" inkscape:menu="Textures" inkscape:menu-tooltip="Glossy clumpy jam spread" color-interpolation-filters="sRGB"> +<filter id="f033" inkscape:label="Jam Spread" inkscape:menu="Textures" inkscape:menu-tooltip="Glossy clumpy jam spread" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result0" /> <feTurbulence result="result1" numOctaves="7" seed="488" baseFrequency="0.017" type="turbulence" /> <feComposite in="result0" in2="result1" operator="out" result="result2" /> @@ -356,7 +344,7 @@ <feComposite operator="atop" in="result4" in2="result2" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f042" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" inkscape:menu="Distort" inkscape:label="Pixel smear" color-interpolation-filters="sRGB"> +<filter id="f034" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" inkscape:menu="Distort" inkscape:label="Pixel Smear" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="0.25 0.4" seed="5" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> <feComposite in="SourceGraphic" operator="in" in2="result5" /> @@ -367,20 +355,7 @@ <feComposite in="result4" k3="0.8" k1="1.3" result="result2" operator="arithmetic" in2="result4" /> <feBlend in2="result2" mode="screen" in="result2" /> </filter> -<filter id="f043" inkscape:label="HSL Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Highly flexible bump combining diffuse and specular lightings" color-interpolation-filters="sRGB"> -<feColorMatrix result="fbSourceGraphicAlpha" in="SourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 3.7 -2.4 " /> -<feGaussianBlur stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" /> -<feSpecularLighting result="result8" specularConstant="0.75" specularExponent="6" in="result0" surfaceScale="7"> -<feDistantLight azimuth="235" elevation="15" /> -</feSpecularLighting> -<feDiffuseLighting surfaceScale="20" diffuseConstant="0.2" result="result6" lighting-color="rgb(255,255,255)" in="result0"> -<feDistantLight azimuth="235" elevation="25" /> -</feDiffuseLighting> -<feBlend in2="SourceGraphic" result="result7" mode="screen" /> -<feComposite in2="result7" operator="arithmetic" k2="1" k3="1" in="result8" result="result9" /> -<feComposite operator="in" result="result2" in="result9" in2="SourceGraphic" /> -</filter> -<filter id="f044" inkscape:label="Cracked glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under a cracked glass" color-interpolation-filters="sRGB"> +<filter id="f035" inkscape:label="Cracked Glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under a cracked glass" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.1" seed="50" numOctaves="5" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="4" result="result7" /> <feDisplacementMap result="result5" in="SourceGraphic" scale="20" xChannelSelector="G" in2="result7" /> @@ -395,7 +370,7 @@ <feComposite in="result2" result="result4" operator="arithmetic" k2="2" k3="2" in2="fbSourceGraphic" /> <feBlend mode="screen" in="result4" in2="result4" /> </filter> -<filter id="f045" inkscape:label="Bubbly Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Flexible bubbles effect with some displacement" color-interpolation-filters="sRGB"> +<filter id="f036" inkscape:label="Bubbly Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Flexible bubbles effect with some displacement" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="0.5" result="result8" /> @@ -411,7 +386,7 @@ <feComposite in2="fbSourceGraphicAlpha" in="result6" result="result2" operator="in" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="0.7" in2="result2" /> </filter> -<filter id="f046" inkscape:label="Glowing bubble" inkscape:menu="Ridges" inkscape:menu-tooltip="Bubble effect with refraction and glow" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> +<filter id="f037" inkscape:label="Glowing Bubble" inkscape:menu="Ridges" inkscape:menu-tooltip="Bubble effect with refraction and glow" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feGaussianBlur stdDeviation="10" result="result6" in="result1" /> <feComposite operator="atop" in="result6" in2="result1" result="result8" /> @@ -426,7 +401,7 @@ <feComposite operator="atop" in="result9" in2="result4" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f047" inkscape:label="Neon" inkscape:menu="Bevels" inkscape:menu-tooltip="Neon light effect" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> +<filter id="f038" inkscape:label="Neon" inkscape:menu="Bevels" inkscape:menu-tooltip="Neon light effect" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feGaussianBlur stdDeviation="7" result="result6" in="result4" /> @@ -440,7 +415,7 @@ <feComposite operator="over" in="result9" in2="result4" result="result9" /> <feBlend mode="screen" in2="result9" /> </filter> -<filter id="f048" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow" color-interpolation-filters="sRGB"> +<filter id="f039" inkscape:label="Molten Metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result1" /> <feColorMatrix result="result10" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -4 " /> <feComposite operator="atop" in="result10" in2="result10" result="result8" /> @@ -454,7 +429,7 @@ <feComposite operator="in" in="result9" in2="result4" result="result9" /> <feBlend mode="multiply" in="result9" in2="result9" /> </filter> -<filter id="f049" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel" color-interpolation-filters="sRGB"> +<filter id="f040" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed Steel" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" stdDeviation="3" /> <feBlend in2="result1" result="result5" mode="multiply" in="result1" /> <feGaussianBlur in="result5" result="result6" stdDeviation="1" /> @@ -468,7 +443,7 @@ <feComposite in2="result4" in="result9" operator="in" result="result91" /> <feBlend mode="darken" in2="result91" /> </filter> -<filter id="f050" inkscape:label="Matte bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> +<filter id="f041" inkscape:label="Matte Bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result6" /> <feComposite operator="in" in="result6" in2="result6" result="result7" /> <feGaussianBlur stdDeviation="8" result="result3" in="result7" /> @@ -483,7 +458,7 @@ <feComposite result="result9" in2="result8" /> <feBlend mode="normal" in2="result9" /> </filter> -<filter id="f051" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1" color-interpolation-filters="sRGB"> +<filter id="f042" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="xor" /> <feGaussianBlur stdDeviation="8" result="result6" /> @@ -499,7 +474,7 @@ <feComposite operator="in" in="result9" result="result9" in2="result4" /> <feBlend mode="multiply" in="result9" in2="result4" /> </filter> -<filter id="f052" inkscape:label="Matte ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge" color-interpolation-filters="sRGB"> +<filter id="f043" inkscape:label="Matte Ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" result="result1" /> <feBlend in="SourceGraphic" mode="normal" result="result5" in2="result1" /> <feGaussianBlur stdDeviation="3" result="result6" in="result5" /> @@ -515,7 +490,7 @@ <feComposite operator="over" in="result9" in2="result4" result="result91" /> <feBlend mode="screen" in2="result91" /> </filter> -<filter id="f053" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing metal" color-interpolation-filters="sRGB"> +<filter id="f044" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing Metal" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" result="result10" /> <feBlend in2="SourceGraphic" result="result5" mode="multiply" in="result10" /> <feComposite in2="SourceGraphic" in="result5" result="fbSourceGraphic" operator="over" /> @@ -527,7 +502,7 @@ <feComposite in="result2" result="result4" operator="arithmetic" k2="2" k3="0.8" in2="fbSourceGraphic" /> <feBlend in="result4" in2="result4" mode="multiply" /> </filter> -<filter id="f054" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage" color-interpolation-filters="sRGB"> +<filter id="f045" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.09" numOctaves="5" type="fractalNoise" result="result6" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.9 -2.9 " result="result5" in="result6" /> <feComposite in2="result5" operator="in" in="SourceGraphic" /> @@ -537,8 +512,8 @@ <feComposite in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" /> <feConvolveMatrix order="3 3" kernelMatrix="1 0 0 0 2 0 0 0 -1 " targetX="0" targetY="0" divisor="1.5" edgeMode="duplicate" in="result2" /> </filter> -<filter id="f055" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> -<feBlend mode="screen" result="result1" /> +<filter id="f046" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> +<feBlend in2="SourceGraphic" mode="screen" result="result1" /> <feGaussianBlur stdDeviation="8" result="result6" /> <feComposite operator="xor" in="result6" in2="SourceGraphic" /> <feGaussianBlur stdDeviation="5" result="result2" /> @@ -553,11 +528,7 @@ <feComposite operator="atop" in="result5" in2="result94" result="result95" /> <feBlend mode="screen" in2="result95" /> </filter> -<filter id="f056" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="3" /> -<feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.5 " /> -</filter> -<filter id="f057" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change" color-interpolation-filters="sRGB"> +<filter id="f047" inkscape:label="Iridescent Beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="3" /> <feTurbulence type="turbulence" baseFrequency="0.05" seed="200" numOctaves="5" result="result1" /> <feComposite result="result2" operator="in" in2="result1" in="result0" /> @@ -576,7 +547,7 @@ <feComposite in2="result2" in="result4" operator="atop" result="result92" /> <feBlend mode="screen" in2="result92" /> </filter> -<filter id="f058" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps" color-interpolation-filters="sRGB"> +<filter id="f048" inkscape:label="Eroded Metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="1" /> <feTurbulence id="feTurbulence3768" type="turbulence" baseFrequency="0.057" seed="4" numOctaves="4" result="result1" /> <feDisplacementMap xChannelSelector="R" in2="result1" result="result91" /> @@ -591,7 +562,7 @@ <feComposite k1="-1" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2.5" k3="3.5" in2="result2" /> <feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f059" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather" color-interpolation-filters="sRGB"> +<filter id="f049" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.042" seed="488" numOctaves="7" result="result1" /> <feDisplacementMap result="result5" xChannelSelector="R" scale="0" in2="result1" in="result1" yChannelSelector="G" /> @@ -611,7 +582,7 @@ <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" in2="result2" /> <feBlend mode="darken" in2="result4" /> </filter> -<filter id="f060" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors" color-interpolation-filters="sRGB"> +<filter id="f050" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors" color-interpolation-filters="sRGB"> <feTurbulence seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" /> <feComposite in2="result5" operator="out" in="SourceGraphic" /> @@ -625,7 +596,7 @@ <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result4" in2="result2" /> <feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f061" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture" color-interpolation-filters="sRGB"> +<filter id="f051" inkscape:label="Lizard Skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" /> <feTurbulence result="result1" numOctaves="1" seed="488" baseFrequency="0.095" type="turbulence" /> <feComposite in="result0" in2="result1" operator="in" result="result2" /> @@ -641,7 +612,7 @@ <feComposite k3="1" k2="3" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> <feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f062" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone wall" color-interpolation-filters="sRGB"> +<filter id="f052" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone Wall" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" numOctaves="5" baseFrequency="0.08 0.175" seed="25" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 0 " /> <feComposite in="SourceGraphic" operator="in" in2="result5" /> @@ -654,7 +625,7 @@ <feComposite k2="1" in="result2" operator="arithmetic" in2="SourceAlpha" k1="1" result="result6" /> <feBlend mode="multiply" in2="result6" in="result6" /> </filter> -<filter id="f063" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk carpet" color-interpolation-filters="sRGB"> +<filter id="f053" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk Carpet" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" numOctaves="2" baseFrequency="0.01 0.11" seed="10" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.3 0 " /> <feComposite in="SourceGraphic" operator="out" in2="result5" /> @@ -665,7 +636,7 @@ <feComposite in="result4" k1="1" result="result2" operator="arithmetic" in2="result4" k2="1" /> <feBlend in2="result4" mode="normal" in="result2" /> </filter> -<filter id="f064" inkscape:label="Refractive gel A" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with light refraction" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> +<filter id="f054" inkscape:label="Refractive Gel A" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with light refraction" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> <feOffset dx="7" dy="7" in="SourceAlpha" result="result3" /> <feGaussianBlur stdDeviation="8" in="result3" result="result1" /> <feComposite operator="in" in2="result1" in="SourceGraphic" result="result2" /> @@ -679,7 +650,7 @@ <feComposite in="fbSourceGraphic" operator="arithmetic" k2="2" k3="2" in2="result2" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f065" inkscape:label="Refractive gel B" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with strong refraction" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> +<filter id="f055" inkscape:label="Refractive Gel B" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with strong refraction" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> <feOffset dx="3" dy="3" in="SourceAlpha" result="result3" /> <feGaussianBlur stdDeviation="8" in="result3" result="result1" /> <feComposite operator="in" in2="result1" in="SourceGraphic" result="result2" /> @@ -694,7 +665,7 @@ <feBlend mode="screen" in2="result91" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 1 0 1 0 0 0 0 " targetX="1" targetY="1" divisor="3" /> </filter> -<filter id="f066" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.05" x="-0.05" color-interpolation-filters="sRGB"> +<filter id="f056" inkscape:label="Metallized Paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.05" x="-0.05" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feBlend in="result1" mode="screen" result="result5" in2="result4" /> @@ -710,7 +681,7 @@ <feComposite operator="in" in="result9" in2="result4" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f067" inkscape:label="Dragee" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge with a pearlescent look" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f057" inkscape:label="Dragee" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge with a pearlescent look" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.01" result="result1" /> <feBlend in="result1" mode="screen" result="result5" in2="result1" /> <feGaussianBlur stdDeviation="6" result="result6" /> @@ -725,7 +696,7 @@ <feComposite operator="out" in="result9" in2="result4" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f068" inkscape:label="Raised border" inkscape:menu="Bevels" inkscape:menu-tooltip="Strongly raised border around a flat surface" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f058" inkscape:label="Raised Border" inkscape:menu="Bevels" inkscape:menu-tooltip="Strongly raised border around a flat surface" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="4" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feGaussianBlur stdDeviation="2" result="result6" in="result4" /> @@ -739,7 +710,7 @@ <feComposite operator="over" in="result4" in2="SourceGraphic" /> <feBlend mode="multiply" in2="result2" /> </filter> -<filter id="f069" inkscape:label="Metallized ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge metallized at its top" height="2" y="-0.5" width="2" x="-0.5" color-interpolation-filters="sRGB"> +<filter id="f059" inkscape:label="Metallized Ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge metallized at its top" height="2" y="-0.5" width="2" x="-0.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feGaussianBlur stdDeviation="8" result="result6" in="result1" /> <feComposite operator="atop" in="result6" in2="result1" result="result8" /> @@ -754,7 +725,7 @@ <feComposite operator="atop" in="result9" in2="result4" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f070" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> +<filter id="f060" inkscape:label="Fat Oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="3" seed="55" type="fractalNoise" baseFrequency="0.02" /> <feGaussianBlur stdDeviation="1" result="result91" /> <feDisplacementMap scale="15" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" in2="result91" /> @@ -768,13 +739,7 @@ <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.4" k3="1.7" in2="result2" /> <feBlend result="fbSourceGraphic" mode="normal" in2="result2" /> </filter> -<filter id="f071" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Blend image or object with a flood color and set lightness and contrast" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> -<feColorMatrix values="1" in="SourceGraphic" type="saturate" result="result2" /> -<feFlood flood-color="rgb(254,102,0)" flood-opacity="1" result="result1" /> -<feBlend in2="result2" mode="multiply" in="result1" result="result3" /> -<feComposite operator="in" k2="1" result="result4" in2="SourceGraphic" /> -</filter> -<filter id="f072" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside" color-interpolation-filters="sRGB"> +<filter id="f061" inkscape:label="Parallel Hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="7.5" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" in2="result1" /> <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0 " result="result91" /> @@ -784,13 +749,13 @@ <feBlend mode="multiply" in2="result93" result="result94" /> <feBlend mode="darken" in2="result94" /> </filter> -<filter id="f073" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape" color-interpolation-filters="sRGB"> +<filter id="f062" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="12" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.5" k4="-2" result="result2" in2="result1" /> <feComposite in="SourceGraphic" operator="out" in2="result2" result="result91" /> <feBlend mode="darken" in2="result91" /> </filter> -<filter id="f074" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f063" inkscape:label="Black Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" in2="result1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" /> @@ -798,15 +763,15 @@ <feBlend mode="multiply" in="result1" in2="fbSourceGraphic" result="result91" /> <feBlend mode="screen" in="fbSourceGraphic" in2="result91" /> </filter> -<filter id="f075" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings" color-interpolation-filters="sRGB"> +<filter id="f064" inkscape:label="Smooth Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="4" /> <feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 7 -4 " /> <feGaussianBlur stdDeviation="0.7" result="result91" /> <feComposite operator="xor" in2="result91" result="result92" /> <feBlend mode="darken" in2="result92" /> </filter> -<filter id="f076" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size" color-interpolation-filters="sRGB"> -<feTurbulence baseFrequency="0.14299516908212559" numOctaves="1" type="fractalNoise" /> +<filter id="f065" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size" color-interpolation-filters="sRGB"> +<feTurbulence baseFrequency="0.14" numOctaves="1" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -3.5 " result="result5" /> <feComposite in2="result5" operator="in" in="SourceGraphic" result="result6" /> <feMorphology result="result3" radius="5" operator="dilate" in="result6" /> @@ -815,7 +780,7 @@ <feBlend mode="darken" in="result2" in2="result2" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 0 1 0 0 0 -1 " targetX="1" targetY="1" divisor="2" edgeMode="duplicate" /> </filter> -<filter id="f077" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f066" inkscape:label="Peel Off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="0.07" result="result1" /> <feGaussianBlur stdDeviation="3" in="SourceAlpha" /> <feComposite in2="result1" operator="in" /> @@ -832,7 +797,7 @@ <feBlend in2="fbSourceGraphic" in="result3" mode="darken" result="result7" /> <feComposite in2="fbSourceGraphic" operator="in" in="result7" /> </filter> -<filter id="f078" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights" color-interpolation-filters="sRGB"> +<filter id="f067" inkscape:label="Gold Splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceAlpha" stdDeviation="1" result="result91" /> <feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" in2="result91" /> <feColorMatrix values="0" in="fbSourceGraphic" result="fbSourceGraphicAlpha" type="saturate" /> @@ -852,7 +817,7 @@ <feComposite in2="result2" in="result4" operator="atop" result="result92" /> <feBlend mode="multiply" in2="result92" /> </filter> -<filter id="f079" inkscape:label="Gold paste" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Fat pasted cast metal, with golden highlights" color-interpolation-filters="sRGB"> +<filter id="f068" inkscape:label="Gold Paste" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Fat pasted cast metal, with golden highlights" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceAlpha" stdDeviation="0.01" result="result91" /> <feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" in2="result91" /> <feColorMatrix values="1" in="fbSourceGraphic" result="fbSourceGraphicAlpha" type="saturate" /> @@ -872,7 +837,7 @@ <feComposite in2="result2" in="result4" operator="atop" result="result92" /> <feBlend mode="multiply" in2="result92" /> </filter> -<filter id="f080" inkscape:label="Crumpled plastic" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge" color-interpolation-filters="sRGB"> +<filter id="f069" inkscape:label="Crumpled Plastic" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="2" seed="0" type="turbulence" baseFrequency="0.08" result="result91" /> <feDisplacementMap result="fbSourceGraphic" scale="10" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" in2="result91" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="0.5" /> @@ -885,7 +850,7 @@ <feBlend mode="multiply" result="result6" in2="result5" /> <feBlend mode="screen" in="result6" in2="result6" /> </filter> -<filter id="f081" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture" color-interpolation-filters="sRGB"> +<filter id="f070" inkscape:label="Enamel Jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="2" /> <feTurbulence baseFrequency="0.052" seed="488" numOctaves="8" result="result1" type="fractalNoise" /> <feDisplacementMap result="result5" xChannelSelector="R" scale="0" in2="result1" /> @@ -903,7 +868,7 @@ <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" in2="result2" /> <feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f082" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper" color-interpolation-filters="sRGB"> +<filter id="f071" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough Paper" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" seed="0" result="result4" /> <feDisplacementMap in="SourceGraphic" in2="result4" yChannelSelector="G" xChannelSelector="R" scale="10" result="result3" /> <feDiffuseLighting lighting-color="rgb(233,230,215)" diffuseConstant="1" surfaceScale="2" result="result1" in="result4"> @@ -913,7 +878,7 @@ <feComposite in2="result1" result="result5" operator="arithmetic" k1="1.7" /> <feBlend in="result5" in2="result3" mode="normal" /> </filter> -<filter id="f083" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects" color-interpolation-filters="sRGB"> +<filter id="f072" inkscape:label="Rough and Glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="7" baseFrequency="0.02" seed="55" result="result0" /> <feDiffuseLighting surfaceScale="4" diffuseConstant="1" kernelUnitLength="1" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="60" /> @@ -926,12 +891,12 @@ <feComposite in2="SourceAlpha" operator="in" in="result4" result="fbSourceGraphic" /> <feDisplacementMap scale="7" yChannelSelector="G" xChannelSelector="R" in2="result0" /> </filter> -<filter id="f084" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow" color-interpolation-filters="sRGB"> +<filter id="f073" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="4" /> <feOffset dx="5" dy="5" result="result4" /> <feComposite in="SourceGraphic" in2="result4" operator="xor" result="result3" /> </filter> -<filter id="f085" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Convert to small scattered particles with some thickness" width="2" height="2" y="-0.5" x="-0.5" color-interpolation-filters="sRGB"> +<filter id="f074" inkscape:label="Air Spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Convert to small scattered particles with some thickness" width="2" height="2" y="-0.5" x="-0.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.01" result="result1" /> <feBlend in2="result1" result="fbSourceGraphic" mode="multiply" /> <feTurbulence baseFrequency="0.8" type="fractalNoise" seed="0" numOctaves="3" result="result3" /> @@ -939,7 +904,7 @@ <feMorphology radius="1" operator="dilate" result="result4" /> <feBlend mode="screen" in2="result2" /> </filter> -<filter id="f086" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside" color-interpolation-filters="sRGB"> +<filter id="f075" inkscape:label="Warm Inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside" color-interpolation-filters="sRGB"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="fbSourceGraphic" /> <feGaussianBlur stdDeviation="3" result="result1" /> <feOffset dx="2" dy="2" result="result6" /> @@ -949,7 +914,7 @@ <feConvolveMatrix order="3 3" kernelMatrix="-2 0 2 0 4 0 2 0 2" divisor="2" bias="0" targetX="0" in="result4" result="result5" /> <feComposite operator="atop" in="result2" in2="result5" /> </filter> -<filter id="f087" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside" color-interpolation-filters="sRGB"> +<filter id="f076" inkscape:label="Cool Outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2" result="result1" /> <feOffset dx="2" dy="2" /> <feConvolveMatrix result="result3" order="3 3" kernelMatrix="2 0 0 0 8 0 4 0 -4 " divisor="2" bias="0" targetX="0" /> @@ -958,7 +923,7 @@ <feBlend mode="multiply" result="result4" in="fbSourceGraphic" in2="result3" /> <feComposite operator="in" result="result6" in="fbSourceGraphic" in2="result4" /> </filter> -<filter id="f088" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3" color-interpolation-filters="sRGB"> +<filter id="f077" inkscape:label="Electronic Microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" result="result6" /> <feComposite operator="in" in="result6" in2="result6" result="result91" /> <feBlend mode="multiply" in="result6" result="result2" in2="result91" /> @@ -973,7 +938,7 @@ <feComposite operator="arithmetic" k2="0.1" k3="1" in="result5" in2="result93" result="result94" /> <feBlend mode="multiply" in2="result94" /> </filter> -<!-- by ChrisDesign: --><filter id="f089" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern" color-interpolation-filters="sRGB"> +<!-- by ChrisDesign: --><filter id="f078" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.184" /> <feTurbulence result="result3" type="turbulence" seed="57" numOctaves="1" baseFrequency="0.285 0" /> <feComposite result="result1" operator="over" in2="result0" /> @@ -983,17 +948,14 @@ </feMerge> <feComposite result="result4" in="SourceGraphic" operator="in" in2="result2" id="feComposite2438" /> </filter> -<filter id="f090" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB"> -<feColorMatrix type="hueRotate" values="180" result="result1" /> -</filter> -<filter id="f091" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around" color-interpolation-filters="sRGB"> +<filter id="f080" inkscape:label="Inner Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="3" /> <feComposite result="result3" k4="-2" k1="-1" k2="3.2" operator="arithmetic" in2="result1" /> <feColorMatrix result="result2" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " /> <feComposite operator="out" in="SourceGraphic" result="fbSourceGraphic" in2="result2" /> <feBlend mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" /> </filter> -<filter id="f092" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays" color-interpolation-filters="sRGB"> +<filter id="f081" inkscape:label="Outline Double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result1" /> <feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" in2="result1" /> <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" /> @@ -1003,53 +965,37 @@ <feBlend result="result6" mode="darken" in="result5" in2="result5" /> <feBlend in="result6" in2="result6" mode="darken" /> </filter> -<filter id="f093" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="5" result="result1" /> -<feComposite operator="arithmetic" k2="2" in="result1" in2="result1" /> -</filter> -<filter id="f094" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="5" result="result91" /> -<feComposite in="SourceGraphic" operator="over" in2="result91" /> +<filter id="f083" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Shaken Liquid" color-interpolation-filters="sRGB"> +<feFlood flood-color="rgb(158,236,254)" result="result9" /> +<feGaussianBlur result="result8" stdDeviation="7" in="SourceGraphic" /> +<feTurbulence baseFrequency="0.05" numOctaves="2" type="fractalNoise" result="result7" seed="0" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 -0.75 " result="result5" /> +<feComposite in2="result7" in="result8" operator="out" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result5" /> +<feComposite in2="result4" in="result8" operator="arithmetic" result="result2" k1="1" k3="0.5" /> +<feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> +<feMerge result="result10"> +<feMergeNode in="result9" /> +<feMergeNode in="fbSourceGraphic" /> +</feMerge> +<feComposite in2="SourceAlpha" operator="in" result="result11" /> </filter> -<filter id="f095" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape" color-interpolation-filters="sRGB"> +<filter id="f084" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result2" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" /> <feComposite operator="arithmetic" in="SourceGraphic" k2="-1" k3="1" in2="result1" /> </filter> -<filter id="f096" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief" color-interpolation-filters="sRGB"> -<feColorMatrix type="luminanceToAlpha" result="result2" /> -<feDiffuseLighting surfaceScale="-10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)"> -<feDistantLight azimuth="225" elevation="35" /> -</feDiffuseLighting> -<feFlood flood-opacity="0.5" result="result3" flood-color="rgb(86,172,140)" in="SourceGraphic" /> -<feComposite result="result4" in2="result3" operator="arithmetic" in="result1" k1="0.5" k2="0.5" k3="1" /> -<feBlend mode="normal" in2="SourceGraphic" in="result4" result="result91" /> -<feComposite operator="arithmetic" k2="1" in2="result91" /> -<feComposite in2="SourceGraphic" operator="in" /> -</filter> -<filter id="f097" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB"> -<feColorMatrix type="hueRotate" values="0" result="fbSourceGraphic" /> -<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="result91" /> -<feBlend mode="darken" in="fbSourceGraphic" in2="result91" result="result92" /> -<feBlend mode="screen" in2="result92" /> -<feComposite operator="in" in2="SourceGraphic" /> -</filter> -<filter id="f098" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB"> -<feColorMatrix type="hueRotate" values="180" result="fbSourceGraphic" /> -<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="result3" /> -<feBlend mode="lighten" in="fbSourceGraphic" result="result2" in2="result3" /> -<feBlend mode="multiply" result="result1" in2="result2" in="result2" /> -<feComposite operator="in" in2="SourceGraphic" /> -</filter> -<filter id="f099" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0" color-interpolation-filters="sRGB"> +<filter id="f085" inkscape:label="Soft Focus Lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result3" /> -<feComposite in2="result3" operator="arithmetic" in="result3" k1="0.5" k3="0.5" result="result1" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 50 0 " result="result7" /> +<feComposite operator="in" in2="SourceGraphic" result="result9" /> +<feComposite in2="result7" operator="arithmetic" in="result9" k1="0.5" k3="0.5" result="result1" /> <feBlend in2="result1" result="result5" mode="screen" in="SourceGraphic" /> -<feBlend mode="darken" in="result5" result="result6" in2="result5" /> -<feComposite operator="in" in2="SourceGraphic" /> +<feBlend in2="result5" mode="darken" in="result5" result="result6" /> +<feComposite in2="SourceGraphic" operator="in" result="result8" /> </filter> -<filter id="f100" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> -<feBlend result="result1" mode="screen" in2="result91" /> +<filter id="f086" inkscape:label="Stained Glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<feBlend in2="SourceGraphic" result="result1" mode="screen" /> <feGaussianBlur stdDeviation="7" result="result6" /> <feComposite operator="xor" in="result6" in2="result6" result="result7" /> <feComposite in2="result1" operator="atop" in="result6" result="result92" /> @@ -1062,8 +1008,8 @@ <feComposite in="result5" operator="atop" in2="result93" result="result94" /> <feBlend mode="multiply" in2="result94" /> </filter> -<filter id="f101" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> -<feBlend result="result1" mode="screen" in2="result91" /> +<filter id="f087" inkscape:label="Dark Glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<feBlend in2="SourceGraphic" result="result1" mode="screen" /> <feGaussianBlur stdDeviation="2" result="result6" /> <feComposite operator="xor" in="result6" in2="result1" result="result7" /> <feComposite result="result4" in="result7" operator="xor" in2="result7" /> @@ -1075,7 +1021,7 @@ <feComposite in="result5" operator="atop" in2="result92" result="result93" /> <feBlend mode="multiply" in2="result93" /> </filter> -<filter id="f102" inkscape:menu-tooltip="Same as HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha" color-interpolation-filters="sRGB"> +<filter id="f088" inkscape:menu-tooltip="Same as HSL Bumps but with transparent highlights" inkscape:menu="Bumps" inkscape:label="HSL Bumps Alpha" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result0" result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" /> @@ -1085,7 +1031,7 @@ <feComposite result="result4" operator="in" in="SourceGraphic" in2="result1" /> <feComposite operator="arithmetic" k2="1" k3="1" in2="result4" /> </filter> -<filter id="f103" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same as Bubbly Bumps but with transparent highlights" color-interpolation-filters="sRGB"> +<filter id="f089" inkscape:label="Bubbly Bumps Alpha" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Bubbly Bumps but with transparent highlights" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="4" result="result8" /> @@ -1101,54 +1047,33 @@ <feComposite in2="result6" in="SourceGraphic" result="result2" operator="in" /> <feComposite in="result2" result="result4" operator="arithmetic" k2="1" k3="1" in2="result2" /> </filter> -<filter id="f104" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="3" result="result1" /> -<feComposite operator="arithmetic" k2="2" k4="-1" in="result1" result="result2" in2="SourceGraphic" /> -<feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -6 " result="result3" /> -<feComposite in="SourceGraphic" operator="in" in2="result3" /> -</filter> -<filter id="f105" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> +<filter id="f090" inkscape:label="Torn Edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.05" numOctaves="5" type="fractalNoise" result="result91" /> <feDisplacementMap scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" in2="result91" /> <feComposite in="SourceGraphic" operator="atop" in2="result5" /> </filter> -<filter id="f106" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result6" stdDeviation="5" /> -<feComposite in2="result6" operator="atop" in="SourceGraphic" result="result91" /> -<feComposite operator="in" in2="result91" result="result92" /> -<feComposite operator="in" in2="result92" /> -</filter> -<filter id="f107" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline" color-interpolation-filters="sRGB"> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" /> -<feGaussianBlur result="result6" stdDeviation="5" /> -<feComposite in2="result7" operator="atop" in="result6" result="result91" /> -<feComposite operator="in" in2="result91" /> -</filter> -<filter id="f108" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="6" /> -<feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="10" lighting-color="rgb(255,255,255)" result="result1" in="result0"> -<feDistantLight azimuth="235" elevation="45" /> -</feSpecularLighting> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="SourceGraphic" in2="result91" /> -<feComposite operator="in" result="result2" in="result4" in2="SourceAlpha" /> +<filter id="f091" inkscape:label="Blur Content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result6" stdDeviation="4" /> +<feColorMatrix result="result92" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 50 0 " /> +<feComposite in2="SourceGraphic" operator="in" in="result92" /> </filter> -<filter id="f109" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes" color-interpolation-filters="sRGB"> +<filter id="f092" inkscape:label="Roughen Inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="5" seed="0" type="fractalNoise" baseFrequency="0.08" /> <feGaussianBlur stdDeviation="0.5" result="result91" /> <feDisplacementMap scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" in2="result91" /> <feComposite in="result1" in2="SourceGraphic" operator="atop" /> </filter> -<filter id="f110" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges" color-interpolation-filters="sRGB"> +<filter id="f093" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="3" in="SourceGraphic" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" in="SourceGraphic" /> <feComposite operator="in" in="result6" in2="result7" /> </filter> -<filter id="f111" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3" color-interpolation-filters="sRGB"> +<filter id="f094" inkscape:label="Chalk and Sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.4" type="fractalNoise" seed="0" numOctaves="5" result="result1" /> <feOffset dx="-5" dy="-5" result="result2" /> <feDisplacementMap xChannelSelector="R" yChannelSelector="G" scale="30" in="SourceGraphic" in2="result1" /> </filter> -<filter id="f112" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people" color-interpolation-filters="sRGB"> +<filter id="f095" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people" color-interpolation-filters="sRGB"> <feTurbulence result="result7" type="fractalNoise" numOctaves="3" baseFrequency="0.2 0.09" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5.5 -2 " /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result7" /> @@ -1157,7 +1082,7 @@ <feComposite in="result2" operator="in" in2="SourceGraphic" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f113" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland" color-interpolation-filters="sRGB"> +<filter id="f096" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" result="result91" /> <feDisplacementMap scale="5" in2="result91" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " result="result5" /> @@ -1168,20 +1093,7 @@ <feComposite in2="result2" operator="over" in="result2" result="result93" /> <feBlend mode="multiply" in2="result93" /> </filter> -<filter id="f114" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture" color-interpolation-filters="sRGB"> -<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" /> -<feComposite operator="in" in2="result1" result="result2" in="SourceGraphic" /> -<feColorMatrix result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " in="result2" /> -</filter> -<filter id="f115" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood" color-interpolation-filters="sRGB"> -<feTurbulence numOctaves="5" baseFrequency="0.02" type="fractalNoise" /> -<feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " /> -<feFlood flood-opacity="1" flood-color="rgb(145,199,195)" result="result1" /> -<feBlend in2="SourceGraphic" mode="normal" in="result1" /> -<feComposite operator="out" in2="result0" /> -<feComposite operator="atop" in2="SourceGraphic" /> -</filter> -<filter id="f116" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3" color-interpolation-filters="sRGB"> +<filter id="f097" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3" color-interpolation-filters="sRGB"> <feTurbulence result="result1" baseFrequency="0.005 0.01" numOctaves="8" type="fractalNoise" seed="20" /> <feColorMatrix result="result3" values="0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1.2 -0.4 " /> <feConvolveMatrix order="3 3" kernelMatrix="3 0 0 0 2 0 0 0 -1 " targetX="1" targetY="1" divisor="2" result="result8" /> @@ -1195,31 +1107,14 @@ <feComposite in2="fbSourceGraphic" operator="atop" in="result2" result="result91" /> <feBlend mode="darken" in2="result91" /> </filter> -<filter id="f117" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="6" in="SourceGraphic" result="result0" /> -<feDiffuseLighting diffuseConstant="1" surfaceScale="10" result="result5"> -<feDistantLight elevation="25" azimuth="235" /> -</feDiffuseLighting> -<feComposite k1="1" in2="SourceGraphic" in="result5" result="result4" operator="arithmetic" k2="0" k3="0.6" /> -</filter> -<filter id="f118" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow" color-interpolation-filters="sRGB"> +<filter id="f098" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow" color-interpolation-filters="sRGB"> <feOffset dy="3" dx="3" /> -<feGaussianBlur result="result8" stdDeviation="3" /> -<feFlood flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" /> -<feComposite in2="SourceGraphic" operator="in" in="result10" result="result9" /> -<feBlend mode="normal" in2="result9" in="result8" /> -</filter> -<filter id="f119" inkscape:label="HSL Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as HSL bumps but with a diffuse reflection instead of a specular one" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="0.01" in="SourceGraphic" result="result0" /> -<feColorMatrix result="fbSourceGraphicAlpha" in="result0" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> -<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" /> -<feDiffuseLighting surfaceScale="15" diffuseConstant="0.4" result="result6" lighting-color="rgb(255,255,255)"> -<feDistantLight azimuth="235" elevation="25" /> -</feDiffuseLighting> -<feComposite operator="in" result="result2" in="result6" in2="SourceGraphic" /> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="0.8" k3="0.8" /> +<feGaussianBlur stdDeviation="3" result="blur" /> +<feFlood flood-color="rgb(0,0,0)" flood-opacity="1" result="flood" /> +<feComposite in="flood" in2="SourceGraphic" operator="in" result="composite" /> +<feBlend in="blur" in2="composite" mode="normal" /> </filter> -<filter id="f120" inkscape:label="Dark Emboss" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<filter id="f099" inkscape:label="Dark Emboss" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feColorMatrix result="result2" type="luminanceToAlpha" /> <feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="-10"> <feDistantLight elevation="20" azimuth="225" /> @@ -1229,10 +1124,7 @@ <feComposite result="result5" operator="arithmetic" k2="1.2" in2="result4" /> <feComposite operator="in" in="result5" in2="SourceGraphic" /> </filter> -<filter id="f121" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="3" /> -</filter> -<filter id="f122" inkscape:label="Bubbly Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Bubbly Bumps but with a diffuse light instead of a specular one" color-interpolation-filters="sRGB"> +<filter id="f100" inkscape:label="Bubbly Bumps Matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Bubbly Bumps but with a diffuse light instead of a specular one" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="0.5" result="result91" /> @@ -1248,18 +1140,7 @@ <feComposite in2="fbSourceGraphicAlpha" in="result5" result="result2" operator="in" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="0.7" in2="result2" /> </filter> -<filter id="f123" inkscape:label="Emboss" inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feColorMatrix result="result2" type="luminanceToAlpha" /> -<feDiffuseLighting diffuseConstant="0.6" result="result1" surfaceScale="-10"> -<feDistantLight azimuth="225" elevation="35" /> -</feDiffuseLighting> -<feComposite result="result3" k3="0.5" k1="1.5" in="result1" operator="arithmetic" in2="SourceGraphic" /> -<feComposite result="result5" operator="in" in="result3" in2="result3" /> -<feBlend result="result6" in2="result1" mode="normal" in="result5" /> -<feComposite result="result7" operator="arithmetic" k2="1" in2="result6" /> -<feComposite in2="SourceGraphic" in="result7" operator="in" /> -</filter> -<filter id="f124" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> +<filter id="f101" inkscape:label="Blotting Paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" in="SourceGraphic" result="result1" /> <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="5" result="result0" /> <feDisplacementMap in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="3" result="result2" /> @@ -1268,7 +1149,7 @@ <feComposite operator="arithmetic" in2="result5" in="result4" k2="0.25" k3="1" k1="1" /> <feComposite operator="in" in2="result2" /> </filter> -<filter id="f125" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> +<filter id="f102" inkscape:label="Wax Print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="2" /> <feTurbulence result="result0" numOctaves="5" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="10" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> @@ -1278,20 +1159,13 @@ <feComposite k1="0.5" k3="1.5" k2="0.15" in="result4" in2="result5" operator="arithmetic" result="result6" /> <feComposite operator="in" in="result6" in2="result4" /> </filter> -<filter id="f126" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="4" /> -<feTurbulence result="result0" numOctaves="4" baseFrequency="0.05" type="fractalNoise" /> -<feDisplacementMap result="result2" scale="20" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> -<feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="3" /> -<feComposite in="result4" in2="result2" operator="arithmetic" k2="-0.25" k3="0.5" k1="1.5" result="result5" /> -</filter> -<filter id="f127" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> +<filter id="f104" inkscape:label="Torn Edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> <feTurbulence id="feTurbulence2917" baseFrequency="0.05" numOctaves="5" type="fractalNoise" result="result6" /> <feGaussianBlur stdDeviation="0.5" result="result7" /> <feDisplacementMap scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" in2="result7" /> <feComposite in="SourceGraphic" operator="atop" in2="result5" /> </filter> -<filter id="f128" inkscape:label="Color outline, in" inkscape:menu="Morphology" inkscape:menu-tooltip="A colorizable inner outline with adjustable width and blur" color-interpolation-filters="sRGB"> +<filter id="f105" inkscape:label="Color Outline, in" inkscape:menu="Morphology" inkscape:menu-tooltip="A colorizable inner outline with adjustable width and blur" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2" result="result8" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -9 " /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result5" /> @@ -1299,7 +1173,7 @@ <feComposite result="result2" operator="in" in2="SourceGraphic" /> <feBlend mode="normal" in="result6" in2="result2" /> </filter> -<filter id="f129" inkscape:label="Liquid" inkscape:menu="Textures" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f106" inkscape:label="Liquid" inkscape:menu="Textures" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result8" /> <feTurbulence seed="0" result="result7" type="turbulence" numOctaves="1" baseFrequency="0.02" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 0 " /> @@ -1308,7 +1182,7 @@ <feComposite in2="result4" result="result2" operator="in" in="result8" /> <feComposite result="fbSourceGraphic" in="SourceGraphic" operator="in" in2="result2" /> </filter> -<filter id="f130" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.6" x="-0.3" color-interpolation-filters="sRGB"> +<filter id="f107" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.6" x="-0.3" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="15" result="result8" /> <feTurbulence seed="27" result="result7" type="fractalNoise" numOctaves="5" baseFrequency="0.025" /> <feComposite in2="result8" result="result6" operator="over" in="result7" /> @@ -1319,7 +1193,7 @@ <feComposite operator="arithmetic" k2="1" k1="0.5" in="fbSourceGraphic" in2="fbSourceGraphic" result="result91" /> <feBlend in="fbSourceGraphic" mode="multiply" in2="result91" /> </filter> -<filter id="f131" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt" color-interpolation-filters="sRGB"> +<filter id="f108" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="2" /> <feTurbulence result="result0" numOctaves="5" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="20" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> @@ -1328,7 +1202,7 @@ <feComposite in="result6" in2="result0" operator="in" result="result91" /> <feComposite operator="arithmetic" k1="1.5" in="result2" in2="result91" /> </filter> -<filter id="f132" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> +<filter id="f109" inkscape:label="Ink Paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.07" numOctaves="4" result="result0" /> <feDisplacementMap in2="result0" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="10" result="result2" /> <feBlend result="result5" in="result2" mode="multiply" in2="result2" /> @@ -1336,7 +1210,7 @@ <feComposite operator="arithmetic" in2="result4" in="result0" k3="0.5" k1="2" result="result6" /> <feComposite operator="in" in2="result5" in="result6" result="result7" /> </filter> -<filter id="f133" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors melted along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Tinted rainbow" color-interpolation-filters="sRGB"> +<filter id="f110" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors melted along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Tinted Rainbow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feComposite in="SourceGraphic" operator="in" result="result6" in2="result8" /> @@ -1344,7 +1218,7 @@ <feComposite in2="result6" operator="in" in="result2" result="fbSourceGraphic" /> <feComposite in2="SourceGraphic" in="fbSourceGraphic" k3="0.3" k2="1.5" operator="arithmetic" result="result9" /> </filter> -<filter id="f134" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors slightly melted along the edges" inkscape:menu="Textures" inkscape:label="Melted rainbow" color-interpolation-filters="sRGB"> +<filter id="f111" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors slightly melted along the edges" inkscape:menu="Textures" inkscape:label="Melted Rainbow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feComposite in="SourceGraphic" operator="in" result="result6" in2="result8" /> @@ -1352,7 +1226,7 @@ <feComposite in2="result6" operator="in" in="result2" result="fbSourceGraphic" /> <feComposite in2="fbSourceGraphic" in="fbSourceGraphic" k2="2.5" operator="arithmetic" /> </filter> -<filter id="f135" inkscape:label="Flex metal" inkscape:menu="Materials" inkscape:menu-tooltip="Bright, polished uneven metal casting, colorizable" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f112" inkscape:label="Flex Metal" inkscape:menu="Materials" inkscape:menu-tooltip="Bright, polished uneven metal casting, colorizable" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result8" /> <feTurbulence seed="25" result="result7" type="turbulence" numOctaves="2" baseFrequency="0.03" /> <feComposite in2="result8" result="result6" operator="in" in="result8" /> @@ -1362,96 +1236,7 @@ <feBlend mode="screen" in2="fbSourceGraphic" result="result91" /> <feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f136" inkscape:label="Comics draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="7" result="result8" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in="SourceGraphic" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite result="fbSourceGraphic" in="result6" operator="in" in2="result2" /> -</filter> -<filter id="f137" inkscape:label="Comics fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="7" result="result8" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in="SourceGraphic" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite result="fbSourceGraphic" in="result8" operator="in" in2="result2" /> -</filter> -<filter id="f138" inkscape:label="Smooth shader" inkscape:menu-tooltip="Smooth shading with a graphite pencil grey" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="7" result="result8" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite result="fbSourceGraphic" in="result8" operator="in" in2="result2" /> -</filter> -<filter id="f139" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Combination of smooth shading and embossing" inkscape:label="Emboss shader" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="5" /> -<feComposite in="result8" operator="xor" result="result6" in2="result8" /> -<feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result8" /> -<feComposite k1="1" in="result4" operator="arithmetic" result="result2" in2="result4" /> -<feComposite in2="result8" operator="in" in="result2" result="fbSourceGraphic" /> -</filter> -<filter id="f140" inkscape:label="Smooth shader dark" inkscape:menu-tooltip="Dark version of non realistic smooth shading" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="7" result="result8" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="2" /> -</filter> -<filter id="f141" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Imitation of black and white cartoon shading" inkscape:label="Comics" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="7" /> -<feComposite in="result8" operator="xor" result="result6" in2="result8" /> -<feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="SourceGraphic" /> -<feComposite k1="1" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> -<feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> -</filter> -<filter id="f142" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Silky close to mother of pearl shading" inkscape:label="Satin" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="7" /> -<feComposite in="result8" operator="xor" result="result6" in2="result8" /> -<feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> -<feComposite k1="1" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> -<feComposite in2="result2" operator="in" in="result8" result="fbSourceGraphic" /> -</filter> -<filter id="f143" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic frosted glass imitation" inkscape:label="Frosted glass" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="7" /> -<feComposite in="result8" operator="xor" result="result6" in2="result8" /> -<feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> -<feComposite k1="2" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> -<feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> -</filter> -<filter id="f144" inkscape:label="Smooth shader contour" inkscape:menu-tooltip="Contouring version of smooth shader" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="7" result="result8" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" in="result8" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite result="fbSourceGraphic" in="result6" operator="in" in2="result2" /> -</filter> -<filter id="f145" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Brushed aluminium shader" inkscape:label="Aluminium" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="7" /> -<feComposite in="result8" operator="xor" result="result6" in2="SourceGraphic" /> -<feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> -<feComposite k1="1" in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" /> -</filter> -<filter id="f146" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Fluid brushed cartoon drawing" inkscape:label="Comics fluid" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="4" /> -<feComposite in="result8" operator="xor" result="result6" in2="result8" /> -<feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> -<feComposite k1="5" in="result8" operator="arithmetic" result="result2" in2="result4" /> -<feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> -</filter> -<filter id="f147" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic chrome shader with strong speculars" inkscape:label="Chrome" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="4" /> -<feComposite in="result8" operator="xor" result="result6" in2="result8" /> -<feDisplacementMap result="result4" scale="80" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> -<feComposite k1="3" in="result8" operator="arithmetic" result="result2" in2="result4" /> -<feComposite in2="result2" operator="in" in="result2" result="fbSourceGraphic" /> -</filter> -<filter id="f148" inkscape:label="Chrome dark" inkscape:menu-tooltip="Dark version of chrome shading with a ground reflection simulation" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="3.5" result="result8" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="3" /> -<feComposite result="fbSourceGraphic" in="result2" operator="in" in2="result2" /> -</filter> -<filter id="f149" inkscape:label="Wavy tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Tartan pattern with a wavy displacement and bevel around the edges" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> +<filter id="f113" inkscape:label="Wavy Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Tartan pattern with a wavy displacement and bevel around the edges" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result0" seed="20" numOctaves="1" baseFrequency="0 0.19" /> <feTurbulence result="result3" type="turbulence" seed="20" numOctaves="1" baseFrequency="0.19 0" /> <feComposite result="result1" operator="arithmetic" in2="result3" in="result0" k2="1" k3="1" k1="3" /> @@ -1461,7 +1246,7 @@ <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result1" /> <feComposite k1="1" in="SourceGraphic" operator="in" result="result2" in2="result4" /> </filter> -<filter id="f150" inkscape:label="3D marble" inkscape:menu="Materials" inkscape:menu-tooltip="3D warped marble texture" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f114" inkscape:label="3D Marble" inkscape:menu="Materials" inkscape:menu-tooltip="3D warped marble texture" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="4" result="result8" /> <feTurbulence seed="50" result="result7" type="turbulence" numOctaves="7" baseFrequency="0.01 0.01" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.4 0 " /> @@ -1478,7 +1263,7 @@ <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" in2="result2" /> </filter> -<filter id="f151" inkscape:menu-tooltip="3D warped, fibered wood texture" inkscape:menu="Materials" inkscape:label="3D wood" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f115" inkscape:menu-tooltip="3D warped, fibered wood texture" inkscape:menu="Materials" inkscape:label="3D Wood" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="4" /> <feTurbulence baseFrequency="0.025 0.2" numOctaves="3" type="fractalNoise" result="result7" seed="22" /> <feComposite in2="result8" operator="in" in="SourceGraphic" result="result6" /> @@ -1495,7 +1280,7 @@ <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 0 2 0 0 0 -2 " targetX="2" targetY="2" result="result10" /> <feBlend mode="multiply" in="result10" in2="result10" /> </filter> -<filter id="f152" inkscape:menu-tooltip="3D warped, iridescent pearly shell texture" inkscape:menu="Materials" inkscape:label="3D mother of pearl" width="1.5" x="-0.25" height="1.5" y="-0.25" color-interpolation-filters="sRGB"> +<filter id="f116" inkscape:menu-tooltip="3D warped, iridescent pearly shell texture" inkscape:menu="Materials" inkscape:label="3D Mother of Pearl" width="1.5" x="-0.25" height="1.5" y="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="3" /> <feTurbulence baseFrequency="0.03 0.03" numOctaves="8" type="fractalNoise" result="result7" seed="77" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.6 -0.6 " result="result5" /> @@ -1511,7 +1296,7 @@ <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" /> <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> </filter> -<filter id="f153" inkscape:label="Tiger fur" inkscape:menu="Overlays" inkscape:menu-tooltip="Tiger fur pattern with folds and bevel around the edges" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f117" inkscape:label="Tiger Fur" inkscape:menu="Overlays" inkscape:menu-tooltip="Tiger fur pattern with folds and bevel around the edges" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result0" seed="57" numOctaves="2" baseFrequency="0.1 0.015" /> <feComposite result="result1" operator="over" in2="result0" in="result0" /> <feComposite result="fbSourceGraphic" in="SourceGraphic" operator="arithmetic" in2="result1" k1="1" /> @@ -1521,7 +1306,7 @@ <feComposite in2="result4" result="result2" operator="arithmetic" k1="1" in="SourceGraphic" /> <feComposite operator="out" in="SourceGraphic" in2="result2" /> </filter> -<filter id="f154" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Textures" inkscape:label="Shaken liquid" color-interpolation-filters="sRGB"> +<filter id="f118" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Textures" inkscape:label="Shaken Liquid" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="4" /> <feTurbulence baseFrequency="0.05" numOctaves="2" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 -0.75 " result="result5" /> @@ -1530,87 +1315,90 @@ <feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="1" k3="0.5" /> <feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> </filter> -<filter id="f155" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics cream" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="5" /> -<feTurbulence baseFrequency="0.02 0.02" numOctaves="1" type="turbulence" result="result7" seed="77" /> -<feComposite in="result8" operator="xor" result="result6" in2="result7" /> -<feDisplacementMap result="result4" scale="170" yChannelSelector="A" xChannelSelector="A" in2="result6" in="SourceGraphic" /> -<feComposite in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" k1="1" /> -<feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" /> -</filter> -<filter id="f156" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black" x="0" width="1" y="0" height="1" color-interpolation-filters="sRGB"> +<filter id="f119" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black" x="0" width="1" y="0" height="1" color-interpolation-filters="sRGB"> <feColorMatrix type="luminanceToAlpha" result="result2" /> <feComposite in2="SourceGraphic" operator="arithmetic" in="result2" k3="2" result="result4" /> <feBlend in="result4" mode="multiply" result="result3" in2="result2" /> <feComposite in2="SourceGraphic" operator="in" in="result3" /> </filter> -<filter id="f157" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Transparency utilities" inkscape:label="Light eraser" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feColorMatrix result="result14" type="luminanceToAlpha" in="SourceGraphic" /> -<feComposite in="SourceGraphic" in2="result14" result="fbSourceGraphic" operator="out" /> -<feBlend mode="normal" in2="fbSourceGraphic" result="result15" /> +<filter id="f120" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Fill and Transparency" inkscape:label="Light Eraser" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feColorMatrix result="color2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 -0.2125 -0.7154 -0.0721 1 0 " /> +<feComposite in2="color2" operator="arithmetic" k2="1" /> </filter> -<filter id="f158" inkscape:label="Noisy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Small-scale roughening and blurring to edges and content" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="5" result="result1" /> -<feTurbulence numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.1" result="result2" /> -<feDisplacementMap scale="5" yChannelSelector="G" xChannelSelector="R" result="result3" in="result1" in2="result2" /> -<feComposite operator="atop" in2="result3" /> -</filter> -<filter id="f159" height="1" width="1" y="0" x="0" inkscape:label="Film grain" inkscape:menu="Image effects" inkscape:menu-tooltip="Adds a small scale graininess" color-interpolation-filters="sRGB"> +<filter id="f122" height="1" width="1" y="0" x="0" inkscape:label="Film Grain" inkscape:menu="Image effects" inkscape:menu-tooltip="Adds a small scale graininess" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="1" seed="0" result="result0" /> <feColorMatrix result="result4" values="0" type="saturate" /> <feComposite in="SourceGraphic" in2="result4" operator="arithmetic" k1="1.25" k2="0.5" k3="0.5" result="result2" /> <feBlend result="result5" mode="normal" in="result2" in2="SourceGraphic" /> <feComposite in="result5" in2="SourceGraphic" operator="in" result="result3" /> </filter> -<filter id="f160" inkscape:menu-tooltip="Highly flexible specular bump with transparency" inkscape:menu="Bumps" inkscape:label="HSL Bumps, transparent" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> -<feComposite k3="0.5" k1="0.5" in2="result0" in="result0" result="result2" operator="arithmetic" /> -<feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result2" result="fbSourceGraphicAlpha" /> -<feGaussianBlur stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" /> -<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="8" specularConstant="1.4" specularExponent="25"> -<feDistantLight elevation="50" azimuth="235" /> +<filter id="f123" inkscape:label="Plaster Color" inkscape:menu="Bumps" inkscape:menu-tooltip="Colored plaster emboss effect" height="1.1" width="1.1" y="-0.05" x="-0.05" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result10" stdDeviation="5" /> +<feGaussianBlur in="SourceGraphic" result="result4" stdDeviation="1.5" /> +<feBlend mode="darken" in2="result10" /> +<feComposite operator="atop" in2="SourceGraphic" result="result5" /> +<feColorMatrix type="saturate" values="0" result="result1" in="result5" /> +<feComponentTransfer result="component1" in="result1"> +<feFuncR type="table" tableValues="0 0.2 0.133333 0.3 0.4 0.333333 0.5 0.6 0.533333 0.7 0.8 0.733333 0.9 1 0.933333 1.1 1" /> +<feFuncG type="table" tableValues="0 0.2 0.133333 0.3 0.4 0.333333 0.5 0.6 0.533333 0.7 0.8 0.733333 0.9 1 0.933333 1.1 1" /> +<feFuncB type="table" tableValues="0 0.2 0.133333 0.3 0.4 0.333333 0.5 0.6 0.533333 0.7 0.8 0.733333 0.9 1 0.933333 1.1 1" /> +</feComponentTransfer> +<feFlood flood-color="rgb(255,0,0)" result="result2" /> +<feBlend in2="component1" mode="screen" result="result2" in="result2" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="component1" /> +<feColorMatrix result="result2" type="luminanceToAlpha" in="fbSourceGraphic" /> +<feDiffuseLighting lighting-color="#ffffff" in="result2" diffuseConstant="1" result="result1" surfaceScale="15" > +<feDistantLight azimuth="31" elevation="10" /> +</feDiffuseLighting> +<feSpecularLighting specularExponent="10" in="result2" result="result11" surfaceScale="-15"> +<feDistantLight azimuth="225" elevation="45" /> </feSpecularLighting> -<feBlend in="result1" in2="SourceGraphic" result="result5" mode="screen" /> -<feComposite in2="fbSourceGraphicAlpha" result="result4" operator="atop" in="result5" /> -</filter> -<filter id="f161" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Give lead pencil or chromolithography or engraving or other effects to images and material filled objects" inkscape:menu="Image effects" inkscape:label="Drawing" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="0.5" result="result8" /> -<feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="result8" kernelMatrix="1 1 1 1 -8 1 1 1 1 " order="3 3" /> -<feColorMatrix values="0 -6 0 0 1 0 -6 0 0 1 0 -6 0 0 1 0 0 0 1 0 " result="result3" /> -<feComposite k3="0.3" k1="1" operator="arithmetic" in2="result3" in="SourceGraphic" result="fbSourceGraphic" /> -<feGaussianBlur stdDeviation="0.01" in="fbSourceGraphic" result="result7" /> -<feBlend in2="result7" in="result7" mode="multiply" /> -<feComposite operator="in" in2="SourceGraphic" /> +<feComposite operator="arithmetic" k2="0.5" k3="0.5" in2="result1" result="result12" /> +<feComposite in="result12" in2="fbSourceGraphic" result="result9" operator="arithmetic" k2="1" k3="1" /> +<feComposite in2="SourceGraphic" result="result7" operator="in" /> </filter> -<filter id="f162" inkscape:label="Velvet Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives Smooth Bumps velvet like" color-interpolation-filters="sRGB"> +<filter id="f124" inkscape:label="Velvet Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives Smooth Bumps velvet like" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result3" /> <feBlend in2="result3" result="result5" mode="screen" in="SourceGraphic" /> <feGaussianBlur stdDeviation="1" result="result7" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 1 1 -1 0 0 -2 " targetX="1" targetY="1" result="result8" /> <feBlend mode="darken" in="result7" result="result6" in2="result8" /> </filter> -<filter id="f163" inkscape:label="Alpha draw" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent drawing effect to bitmaps and materials" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="0.6" /> -<feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> -<feColorMatrix values="1" in="result0" result="result1" type="luminanceToAlpha" /> -<feComposite k2="10" in="result1" result="result2" operator="arithmetic" in2="result1" /> -<feGaussianBlur result="result7" in="result2" stdDeviation="0.01" /> -<feColorMatrix result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -1.7 " /> -<feFlood flood-opacity="1" result="result10" flood-color="rgb(0,0,0)" /> -<feComposite in2="result9" in="result10" operator="in" result="result11" /> -<feComposite in2="result11" operator="in" /> +<filter id="f125" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics Cream" color-interpolation-filters="sRGB"> +<feFlood flood-color="rgb(158,236,254)" result="result9" flood-opacity="1" /> +<feGaussianBlur result="result8" stdDeviation="7" in="SourceGraphic" /> +<feTurbulence baseFrequency="0.04" numOctaves="1" type="turbulence" result="result7" seed="0" /> +<feComposite in2="result7" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" in="result4" operator="arithmetic" result="result2" k1="1" /> +<feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" /> +<feMerge result="result10"> +<feMergeNode in="result9" /> +<feMergeNode in="fbSourceGraphic" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> </filter> -<filter id="f164" inkscape:label="Alpha draw, color" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent color fill effect to bitmaps and materials" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result8" stdDeviation="0.6" /> -<feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> -<feColorMatrix in="result0" result="result3" values="0 -20 0 0 1 0 -20 0 0 1 0 -20 0 0 1 0 0 0 1 0 " /> -<feColorMatrix values="1" in="result3" result="result1" type="luminanceToAlpha" /> -<feComposite in2="result1" in="SourceGraphic" result="result2" operator="out" /> -<feGaussianBlur result="result7" in="result2" stdDeviation="0.01" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -1.7 " result="result9" /> -<feComposite operator="arithmetic" k2="1.25" in2="result9" /> -</filter> -<filter id="f165" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing gum" color-interpolation-filters="sRGB"> +<filter id="f126" color-interpolation-filters="sRGB" inkscape:label="Dark Metal" inkscape:menu-tooltip="Non realistic dark metal shader with strong speculars" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" in="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="out" in="result8" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result2" operator="in" /> +<feComposite operator="in" in2="SourceGraphic" result="result14" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f127" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing Gum" color-interpolation-filters="sRGB"> <feFlood result="result4" flood-color="rgb(253,112,174)" flood-opacity="1" /> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="15" /> <feComposite in2="result4" in="result1" result="result3" k4="-2" k2="4" operator="arithmetic" /> @@ -1618,72 +1406,79 @@ <feComposite operator="in" in="result4" result="fbSourceGraphic" in2="result2" /> <feBlend in2="SourceGraphic" in="fbSourceGraphic" mode="normal" result="result5" /> </filter> -<filter id="f166" inkscape:menu-tooltip="Draws a black outline around" inkscape:menu="ABCs" inkscape:label="Black outline" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="2" in="SourceAlpha" result="result0" /> -<feComposite result="result3" operator="arithmetic" in2="result0" in="SourceGraphic" k2="1" k3="10" /> -<feComposite k2="1" operator="in" in="result3" result="result4" in2="result3" /> -</filter> -<filter id="f167" inkscape:label="Color outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a colored outline around" width="1.5" height="1.5" x="-0.25" y="-0.25" color-interpolation-filters="sRGB"> -<feGaussianBlur in="SourceAlpha" stdDeviation="3" result="blur" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -1 " result="result4" /> -<feFlood result="result1" flood-color="rgb(154,27,74)" in="blur" /> -<feComposite result="result2" in2="result4" in="result1" operator="atop" /> -<feComposite in="SourceGraphic" in2="result2" result="result3" operator="atop" /> -</filter> -<filter id="f168" inkscape:label="Inner Shadow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable drop shadow inside" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="4" result="result8" /> -<feOffset dx="4" dy="4" result="result11" /> -<feComposite result="result6" in="SourceGraphic" operator="in" in2="result11" /> -<feFlood result="result10" in="result6" flood-opacity="1" flood-color="rgb(0,0,0)" /> -<feBlend mode="normal" in="result6" in2="result10" /> -<feComposite result="result2" operator="in" in2="SourceGraphic" /> -</filter> -<filter id="f169" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and Glow" color-interpolation-filters="sRGB"> +<filter id="f128" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark And Glow" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result6" id="feGaussianBlur2933" /> <feComposite result="result8" in="SourceGraphic" operator="atop" in2="result6" /> <feComposite result="result9" operator="over" in2="SourceAlpha" in="result8" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result10" /> <feBlend in="result10" mode="normal" in2="result6" /> </filter> -<filter id="f170" inkscape:label="Darken edges" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Darken the edges with an inner blur" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result6" stdDeviation="1.5" /> -<feComposite in2="result6" operator="atop" in="SourceGraphic" result="result8" /> -<feComposite in="result8" in2="SourceAlpha" operator="atop" result="result9" /> +<filter id="f129" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Chrome effect with bright reflexions" inkscape:label="Chrome" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite in2="result8" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result6" /> +<feComposite in2="result4" k1="2" in="result8" operator="arithmetic" result="result2" k3="2" /> +<feComposite in2="SourceGraphic" operator="in" in="result2" result="fbSourceGraphic" /> +<feComposite operator="in" in2="SourceGraphic" result="result15" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" result="result14" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" in="result9" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset result="result16" /> +<feMerge result="result10"> +<feMergeNode in="result16" /> +<feMergeNode in="result15" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> </filter> -<filter id="f171" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped rainbow" color-interpolation-filters="sRGB"> +<filter id="f130" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped Rainbow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="A" scale="100" result="result10" in="result7" in2="result8" /> <feComposite in="result10" operator="atop" result="result2" in2="result8" /> <feComposite in2="result2" operator="arithmetic" in="result10" result="fbSourceGraphic" k1="2.5" k3="0.5" /> </filter> -<filter id="f172" y="-0.2" height="1.4" inkscape:label="Rough and dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around" color-interpolation-filters="sRGB"> +<filter id="f131" y="-0.2" height="1.4" inkscape:label="Rough and Dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around" color-interpolation-filters="sRGB"> <feMorphology radius="7" operator="dilate" result="result8" in="SourceGraphic" /> <feComposite in2="result8" result="result10" in="SourceGraphic" operator="arithmetic" k1="0.5" k3="0.5" /> <feTurbulence result="result11" type="fractalNoise" numOctaves="3" baseFrequency="0.07" /> <feDisplacementMap result="result12" in2="result11" in="result10" xChannelSelector="R" scale="10" /> <feComposite operator="arithmetic" result="result13" in="SourceGraphic" in2="result12" k1="0.25" k2="0.25" k3="0.75" /> </filter> -<filter id="f173" inkscape:label="Quadritone fantasy" inkscape:menu="Color" inkscape:menu-tooltip="Replace hue by two colors" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feColorMatrix type="saturate" values="1" result="result2" /> -<feColorMatrix result="result1" values="50" type="hueRotate" in="result2" /> -<feColorMatrix values="1 -1 1 0 0 0 1 0 0 0 1 -1 1 0 0 0 0 0 1 0 " type="matrix" /> -<feColorMatrix values="300" type="hueRotate" /> -</filter> -<filter id="f174" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards" color-interpolation-filters="sRGB"> -<feConvolveMatrix targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.4 0 -0.4 2.6 -0.4 0 -0.4 0 " order="3 3" result="result1" /> -<feGaussianBlur stdDeviation="3" result="result2" /> -<feMorphology operator="dilate" radius="10" result="result4" /> -<feBlend in="result4" in2="result1" mode="darken" result="result3" /> -<feComposite operator="in" in2="SourceGraphic" /> +<filter id="f132" inkscape:label="Old Postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards" color-interpolation-filters="sRGB"> +<feFlood flood-color="rgb(255,204,0)" flood-opacity="0.1" result="result1" /> +<feBlend in2="SourceGraphic" mode="darken" result="result6" /> +<feComposite result="result8" operator="arithmetic" k2="1" /> +<feColorMatrix result="result5" values="0" type="hueRotate" in="result8" /> +<feConvolveMatrix result="result1" order="3 3" kernelMatrix="0 -1 0 -1 5.05 -1 0 -1 0 " divisor="1" in="result5" targetX="1" targetY="1" /> +<feGaussianBlur result="result2" stdDeviation="2" in="result1" /> +<feComponentTransfer result="result4" in="result2"> +<feFuncR type="table" tableValues="0 0 0.2 0.2 0.4 0.4 0.6 0.6 0.8 0.8 1 1 1" /> +<feFuncG type="table" tableValues="0 0 0.2 0.2 0.4 0.4 0.6 0.6 0.8 0.8 1 1 1" /> +<feFuncB type="table" tableValues="0 0 0.2 0.2 0.4 0.4 0.6 0.6 0.8 0.8 1 1 1" /> +</feComponentTransfer> +<feBlend in2="result1" result="result3" mode="darken" in="result4" /> +<feColorMatrix type="saturate" values="1" result="result7" /> +<feComposite in2="SourceGraphic" operator="in" result="fbSourceGraphic" /> </filter> -<filter id="f175" inkscape:label="Fuzzy Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Overlays a semi-transparent shifted copy to a blurred one" color-interpolation-filters="sRGB"> -<feOffset dx="4" dy="4" result="result11" in="SourceGraphic" /> -<feGaussianBlur stdDeviation="4" result="result8" /> -<feComposite result="result9" in="SourceGraphic" operator="in" in2="result8" /> -<feBlend in="result9" in2="result8" mode="darken" /> +<filter id="f133" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Shaken Liquid" color-interpolation-filters="sRGB"> +<feFlood flood-color="rgb(158,236,254)" result="result9" /> +<feGaussianBlur result="result8" stdDeviation="7" in="SourceGraphic" /> +<feTurbulence baseFrequency="0.05" numOctaves="2" type="fractalNoise" result="result7" seed="0" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 -0.75 " result="result5" /> +<feComposite in2="result7" in="result8" operator="out" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result5" /> +<feComposite in2="result4" in="result8" operator="arithmetic" result="result2" k1="1" k3="0.5" /> +<feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> +<feMerge result="result10"> +<feMergeNode in="result9" /> +<feMergeNode in="fbSourceGraphic" /> +</feMerge> +<feComposite in2="SourceAlpha" operator="in" result="result11" /> </filter> -<filter id="f176" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency" color-interpolation-filters="sRGB"> +<filter id="f134" inkscape:label="Dots Transparency" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency" color-interpolation-filters="sRGB"> <feTurbulence result="result1" numOctaves="3" baseFrequency="1" type="fractalNoise" seed="50" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result2" /> @@ -1691,7 +1486,7 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3.2 " result="result91" /> <feComposite operator="out" in="SourceGraphic" result="result4" in2="result91" /> </filter> -<filter id="f177" inkscape:label="Canvas transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency" color-interpolation-filters="sRGB"> +<filter id="f135" inkscape:label="Canvas Transparency" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency." color-interpolation-filters="sRGB"> <feTurbulence result="result1" numOctaves="10" baseFrequency="0.3" type="turbulence" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0 " result="result2" /> @@ -1701,7 +1496,7 @@ <feGaussianBlur stdDeviation="0.7" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> </filter> -<filter id="f178" inkscape:label="Smear transparency" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turns around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> +<filter id="f136" inkscape:label="Smear Transparency" inkscape:menu="Overlays" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turns around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> <feColorMatrix in="SourceGraphic" result="result1" type="luminanceToAlpha" /> <feComposite in2="result1" k3="1" in="SourceGraphic" result="result2" operator="out" /> <feGaussianBlur stdDeviation="0.7" result="result10" /> @@ -1714,7 +1509,7 @@ <feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="2" /> <feComposite result="fbSourceGraphic" in="fbSourceGraphic" operator="in" in2="result2" /> </filter> -<filter id="f179" inkscape:label="Thick paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence" color-interpolation-filters="sRGB"> +<filter id="f137" inkscape:label="Thick Paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="0.9" id="feGaussianBlur3181" /> <feTurbulence type="fractalNoise" baseFrequency="0.12" numOctaves="3" result="result2" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="10" in2="result2" result="result5" in="result6" /> @@ -1726,7 +1521,7 @@ <feComposite result="result3" k3="0.5" k1="1.37" in="result1" operator="arithmetic" in2="fbSourceGraphic" /> <feComposite result="result5" operator="in" in="result3" in2="result3" /> </filter> -<filter id="f180" inkscape:label="Burst" inkscape:menu="Textures" inkscape:menu-tooltip="Burst balloon texture crumpled and with holes" x="-0.2" y="-0.2" width="1.4" height="1.4" color-interpolation-filters="sRGB"> +<filter id="f138" inkscape:label="Burst" inkscape:menu="Textures" inkscape:menu-tooltip="Burst balloon texture crumpled and with holes" x="-0.2" y="-0.2" width="1.4" height="1.4" color-interpolation-filters="sRGB"> <feTurbulence seed="8" type="fractalNoise" baseFrequency="0.03" numOctaves="5" result="result8" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 -0.7 " result="result5" /> <feComposite result="result11" in2="result5" operator="in" in="SourceGraphic" /> @@ -1741,7 +1536,7 @@ <feComposite in2="result7" operator="arithmetic" k2="0.8" k3="0.8" result="result12" /> <feBlend in2="result12" mode="lighten" /> </filter> -<filter id="f181" inkscape:menu-tooltip="Combine a HSL edges detection bump with a leathery or woody and colorizable texture" inkscape:menu="Bumps" inkscape:label="Embossed leather" height="1.4" width="1.4" x="-0.2" y="-0.2" color-interpolation-filters="sRGB"> +<filter id="f139" inkscape:menu-tooltip="Combine a HSL edges detection bump with a leathery or woody and colorizable texture" inkscape:menu="Bumps" inkscape:label="Embossed Leather" height="1.4" width="1.4" x="-0.2" y="-0.2" color-interpolation-filters="sRGB"> <feGaussianBlur result="result14" stdDeviation="1.5" /> <feFlood result="result12" flood-color="rgb(146,94,26)" in="SourceGraphic" /> <feTurbulence type="turbulence" seed="25" baseFrequency="0.001 0.002" numOctaves="5" result="result5" /> @@ -1754,11 +1549,11 @@ <feDiffuseLighting surfaceScale="-20" result="result1" diffuseConstant="0.6" in="result13"> <feDistantLight elevation="10" azimuth="225" /> </feDiffuseLighting> -<feComposite result="result4" in="SourceGraphic" operator="arithmetic" k2="1" k3="0.6" in2="result91" /> +<feComposite result="result4" in="SourceGraphic" operator="arithmetic" k2="1" k3="0.6" /> <feComposite result="result11" in2="SourceGraphic" operator="in" /> <feBlend in2="result11" in="result11" result="result9" mode="normal" /> </filter> -<filter id="f182" inkscape:label="Carnaval" inkscape:menu="Overlays" inkscape:menu-tooltip="White splotches evocating carnaval masks" color-interpolation-filters="sRGB"> +<filter id="f140" inkscape:label="Carnaval" inkscape:menu="Overlays" inkscape:menu-tooltip="White splotches evocating carnaval masks" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.01" result="result8" /> <feTurbulence baseFrequency="0.025 0.028" numOctaves="5" type="turbulence" result="result7" seed="3" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.4 " result="result5" /> @@ -1770,7 +1565,7 @@ <feBlend mode="normal" in2="result8" result="result11" /> <feBlend mode="multiply" in2="result11" /> </filter> -<filter id="f183" inkscape:label="Plastify" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:menu="Bumps" inkscape:menu-tooltip="HSL edges detection bump with a wavy reflective surface effect and variable crumple" color-interpolation-filters="sRGB"> +<filter id="f141" inkscape:label="Plastify" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:menu="Bumps" inkscape:menu-tooltip="HSL edges detection bump with a wavy reflective surface effect and variable crumple" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result14" /> <feFlood flood-opacity="1" result="result15" flood-color="rgb(55,200,113)" in="result14" /> <feTurbulence result="result5" numOctaves="1" baseFrequency="0.004 0.008" seed="25" type="fractalNoise" /> @@ -1783,18 +1578,28 @@ <feComposite operator="atop" in2="SourceGraphic" result="result11" /> <feDisplacementMap result="result16" in="result11" scale="0" xChannelSelector="R" in2="result5" /> </filter> -<filter id="f184" y="-0.5" x="-0.5" width="2" height="2" inkscape:label="Plaster" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a matte and crumpled surface effect" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="2" result="result14" /> -<feFlood flood-opacity="0.75" result="result15" flood-color="rgb(255,255,255)" in="result14" /> -<feTurbulence result="result5" numOctaves="5" baseFrequency="0.004 0.004" seed="25" type="fractalNoise" /> -<feDisplacementMap in2="result14" yChannelSelector="G" result="result8" in="result5" xChannelSelector="R" scale="200" /> -<feDiffuseLighting in="result8" surfaceScale="50" lighting-color="rgb(255,255,255)" diffuseConstant="1"> +<filter id="f142" y="-0.5" x="-0.5" width="2" height="2" inkscape:label="Plaster" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a matte and crumpled surface effect" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="result3" /> +<feGaussianBlur stdDeviation="1.5" in="SourceGraphic" result="result4" /> +<feBlend in2="result3" mode="darken" result="result11" /> +<feComponentTransfer result="result1"> +<feFuncR type="table" tableValues="0 0.2 0.133333 0.3 0.4 0.333333 0.5 0.6 0.533333 0.7 0.8 0.733333 0.9 1 0.933333 1.1 1" /> +<feFuncG type="table" tableValues="0 0.2 0.133333 0.3 0.4 0.333333 0.5 0.6 0.533333 0.7 0.8 0.733333 0.9 1 0.933333 1.1 1" /> +<feFuncB type="table" tableValues="0 0.2 0.133333 0.3 0.4 0.333333 0.5 0.6 0.533333 0.7 0.8 0.733333 0.9 1 0.933333 1.1 1" /> +</feComponentTransfer> +<feColorMatrix result="result2" type="luminanceToAlpha" in="result1" /> +<feDiffuseLighting lighting-color="#ffffff" in="result2" diffuseConstant="1" result="result1" surfaceScale="-15"> <feDistantLight azimuth="225" elevation="10" /> </feDiffuseLighting> -<feBlend mode="screen" result="result9" in2="SourceGraphic" /> -<feComposite operator="in" in2="SourceGraphic" result="result11" in="result9" /> +<feSpecularLighting result="result14" specularExponent="10" specularConstant="1" surfaceScale="-15" in="result2"> +<feDistantLight elevation="45" azimuth="225" /> +</feSpecularLighting> +<feComposite result="result13" k3="0.5" k2="0.5" in2="result1" operator="arithmetic" /> +<feFlood in="SourceGraphic" flood-color="rgb(217,144,144)" result="result12" /> +<feComposite in2="result13" result="result9" operator="arithmetic" k2="1" k3="0.8" in="result11" /> +<feComposite in2="SourceGraphic" result="result7" operator="in" in="result9" /> </filter> -<filter id="f185" inkscape:menu-tooltip="Adds a turbulent transparency which displaces pixels at the same time" inkscape:menu="Image effects, transparent" inkscape:label="Rough transparency" color-interpolation-filters="sRGB"> +<filter id="f143" inkscape:menu-tooltip="Adds a turbulent transparency which displaces pixels at the same time" inkscape:menu="Overlays" inkscape:label="Rough Transparency" color-interpolation-filters="sRGB"> <feTurbulence result="result3" baseFrequency="0.3" type="fractalNoise" seed="0" numOctaves="3" /> <feGaussianBlur stdDeviation="1.5" result="result91" /> <feDisplacementMap result="fbSourceGraphic" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" in2="result91" /> @@ -1806,7 +1611,7 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6.5 -4.5 " result="result92" /> <feComposite in="fbSourceGraphic" operator="out" in2="result92" /> </filter> -<filter id="f186" inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache" color-interpolation-filters="sRGB"> +<filter id="f144" inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" result="result5" in="SourceGraphic" /> <feTurbulence result="result1" baseFrequency="0.02" type="fractalNoise" seed="0" numOctaves="3" /> <feDisplacementMap result="result3" in2="result1" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" /> @@ -1814,7 +1619,7 @@ <feComposite result="result6" operator="arithmetic" k2="1" k1="0.3" k3="0.3" in2="result4" /> <feComposite in2="result5" in="result6" operator="over" /> </filter> -<filter id="f187" inkscape:menu-tooltip="Gives a transparent engraving effect with rough line and filling" inkscape:menu="Image effects, transparent" inkscape:label="Alpha engraving" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<filter id="f145" inkscape:menu-tooltip="Gives a transparent engraving effect with rough line and filling" inkscape:menu="Image Paint and Draw" inkscape:label="Alpha Engraving" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feTurbulence result="result1" baseFrequency="0.03" type="fractalNoise" seed="0" numOctaves="5" /> <feDisplacementMap result="result3" in2="result1" xChannelSelector="R" yChannelSelector="G" scale="7" in="SourceGraphic" /> <feComposite result="result4" in="result3" in2="result1" operator="in" /> @@ -1828,7 +1633,7 @@ <feComposite in2="result9" in="result10" operator="in" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f188" x="-0.5" y="-0.5" width="2" height="2" inkscape:label="Alpha draw, liquid" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent fluid drawing effect with rough line and filling" color-interpolation-filters="sRGB"> +<filter id="f146" x="-0.5" y="-0.5" width="2" height="2" inkscape:label="Alpha Draw Liquid" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Gives a transparent fluid drawing effect with rough line and filling" color-interpolation-filters="sRGB"> <feGaussianBlur result="result12" stdDeviation="2" /> <feTurbulence numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.03" result="result1" /> <feDisplacementMap in="result1" scale="200" yChannelSelector="B" xChannelSelector="R" in2="result12" result="result3" /> @@ -1844,7 +1649,7 @@ <feComposite operator="in" in="result10" in2="result13" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f189" inkscape:label="Liquid drawing" inkscape:menu-tooltip="Gives a fluid and wavy expressionist drawing effect to images" inkscape:menu="Image effects" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> +<filter id="f147" inkscape:label="Liquid Drawing" inkscape:menu-tooltip="Gives a fluid and wavy expressionist drawing effect to images" inkscape:menu="Image Paint and Draw" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur result="result11" stdDeviation="2" /> <feGaussianBlur in="SourceGraphic" stdDeviation="0.5" result="result8" /> <feTurbulence result="result9" baseFrequency="0.08" numOctaves="1" type="fractalNoise" /> @@ -1857,7 +1662,7 @@ <feBlend mode="screen" in2="result12" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f190" x="-0.2" width="1.4" y="-0.2" height="1.4" inkscape:menu-tooltip="Marbled transparency effect which conforms to image detected edges" inkscape:menu="Image effects, transparent" inkscape:label="Marbled ink" color-interpolation-filters="sRGB"> +<filter id="f148" x="-0.2" width="1.4" y="-0.2" height="1.4" inkscape:menu-tooltip="Marbled transparency effect which conforms to image detected edges" inkscape:menu="Image Paint and Draw" inkscape:label="Marbled Ink" color-interpolation-filters="sRGB"> <feGaussianBlur result="result9" in="SourceGraphic" stdDeviation="2" /> <feTurbulence baseFrequency="0.06" numOctaves="10" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.5 -0.3 " result="result5" /> @@ -1868,7 +1673,7 @@ <feComposite in2="SourceGraphic" operator="in" in="result2" result="fbSourceGraphic" /> <feBlend in2="result2" mode="multiply" /> </filter> -<filter id="f191" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Thick acrylic paint texture with high texture depth" inkscape:menu="Bumps" inkscape:label="Thick acrylic" color-interpolation-filters="sRGB"> +<filter id="f149" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Thick acrylic paint texture with high texture depth" inkscape:menu="Bumps" inkscape:label="Thick Acrylic" color-interpolation-filters="sRGB"> <feGaussianBlur result="result9" in="SourceGraphic" stdDeviation="1" /> <feTurbulence baseFrequency="0.02" numOctaves="5" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result5" /> @@ -1884,7 +1689,7 @@ <feComposite operator="in" result="result2" in="result10" in2="fbSourceGraphic" /> <feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> </filter> -<filter id="f192" inkscape:label="Alpha engraving B" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a controllable roughness engraving effect to bitmaps and materials" height="1" y="0" width="1" x="0" color-interpolation-filters="sRGB"> +<filter id="f150" inkscape:label="Alpha Engraving B" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Gives a controllable roughness engraving effect to bitmaps and materials" height="1" y="0" width="1" x="0" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.1" result="result1" /> <feGaussianBlur stdDeviation="4" result="result2" /> <feDisplacementMap scale="10" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" result="fbSourceGraphic" /> @@ -1898,34 +1703,18 @@ <feComposite in2="result9" in="result10" operator="in" result="result11" /> <feComposite in2="result11" operator="in" /> </filter> -<filter id="f193" inkscape:label="Lapping" inkscape:menu="Distort" inkscape:menu-tooltip="Something like a water noise" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> +<filter id="f151" inkscape:label="Lapping" inkscape:menu="Distort" inkscape:menu-tooltip="Something like a water noise" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="5" seed="0" type="fractalNoise" baseFrequency="0.1" result="result1" /> <feGaussianBlur stdDeviation="2" result="result2" /> <feDisplacementMap scale="50" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" /> </filter> -<filter id="f194" inkscape:label="Monochrome transparency" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Convert to a colorizable transparent positive or negative" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<filter id="f152" inkscape:label="Monochrome Transparency" inkscape:menu="Fill and Transparency" inkscape:menu-tooltip="Convert to a colorizable transparent positive or negative" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feColorMatrix type="luminanceToAlpha" result="fbSourceGraphic" /> <feFlood flood-color="rgb(134,39,24)" result="result1" in="fbSourceGraphic" flood-opacity="1" /> <feComposite operator="out" in2="fbSourceGraphic" result="result2" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f195" inkscape:label="Duotone" inkscape:menu="Color" inkscape:menu-tooltip="Change colors to a duotone palette" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feColorMatrix type="saturate" values="0" result="result1" /> -<feFlood flood-color="rgb(9,111,152)" /> -<feBlend in2="result1" mode="screen" result="result2" /> -<feComposite operator="in" in2="SourceGraphic" in="result2" /> -</filter> -<filter id="f196" inkscape:label="Light eraser, negative" x="0" y="0" width="1" height="1" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Like Light eraser but converts to negative" color-interpolation-filters="sRGB"> -<feColorMatrix in="SourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="fbSourceGraphic" /> -<feColorMatrix result="result14" type="luminanceToAlpha" in="fbSourceGraphic" /> -<feComposite in="fbSourceGraphic" in2="result14" result="fbSourceGraphic" operator="out" /> -<feBlend mode="normal" in2="fbSourceGraphic" result="result15" /> -</filter> -<filter id="f197" inkscape:menu="Transparency utilities" inkscape:label="Alpha repaint" inkscape:menu-tooltip="Repaint anything monochrome"> -<feFlood flood-color="rgb(255,0,105)" result="result1" /> -<feComposite operator="in" in2="SourceGraphic" result="result2" /> -</filter> -<filter id="f198" inkscape:label="Saturation map" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Creates an approximative semi-transparent and colorizable image of the saturation levels" width="1" height="1" y="0" x="0" color-interpolation-filters="sRGB"> +<filter id="f154" inkscape:label="Saturation Map" inkscape:menu="Fill and Transparency" inkscape:menu-tooltip="Creates an approximative semi-transparent and colorizable image of the saturation levels" width="1" height="1" y="0" x="0" color-interpolation-filters="sRGB"> <feColorMatrix values="1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 1 " type="matrix" result="r" in="SourceGraphic" /> <feColorMatrix values="0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 " type="matrix" result="g" in="SourceGraphic" /> <feColorMatrix values="0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 1 " type="matrix" result="b" in="SourceGraphic" /> @@ -1944,7 +1733,7 @@ <feFlood flood-color="rgb(255,204,0)" result="result1" in="result3" /> <feComposite operator="in" in2="fbSourceGraphic" result="result2" /> </filter> -<filter id="f199" inkscape:label="Riddled" inkscape:menu="Textures" inkscape:menu-tooltip="Riddle the surface and add bump to images" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> +<filter id="f155" inkscape:label="Riddled" inkscape:menu="Textures" inkscape:menu-tooltip="Riddle the surface and add bump to images" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result1" /> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="10" result="result0" /> <feGaussianBlur result="result8" stdDeviation="1" /> @@ -1963,7 +1752,7 @@ <feComposite in2="fbSourceGraphic" in="result10" result="result2" operator="in" /> <feComposite k3="0.9" k2="1" operator="arithmetic" in2="fbSourceGraphic" /> </filter> -<filter id="f200" inkscape:label="Wrinkled varnish" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick glossy and translucent paint texture with high depth" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<filter id="f156" inkscape:label="Wrinkled Varnish" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick glossy and translucent paint texture with high depth" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result9" /> <feTurbulence seed="0" result="result7" type="fractalNoise" numOctaves="5" baseFrequency="0.015" /> <feComposite in2="result7" result="result6" operator="out" in="result9" /> @@ -1979,7 +1768,7 @@ <feComposite in2="fbSourceGraphic" in="result12" result="result2" operator="in" /> <feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" in2="result2" /> </filter> -<filter id="f201" inkscape:label="Canvas Bumps" inkscape:menu-tooltip="Canvas texture with an HSL sensitive height map" inkscape:menu="Bumps" color-interpolation-filters="sRGB"> +<filter id="f157" inkscape:label="Canvas Bumps" inkscape:menu-tooltip="Canvas texture with an HSL sensitive height map" inkscape:menu="Bumps" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> <feDisplacementMap xChannelSelector="R" in2="result1" result="result7" /> <feBlend in="result7" in2="SourceGraphic" mode="screen" result="fbSourceGraphic" /> @@ -1991,7 +1780,7 @@ <feComposite in2="SourceGraphic" k3="1" k2="0.5" operator="arithmetic" result="result4" /> <feComposite operator="in" result="result2" in="result4" in2="SourceGraphic" /> </filter> -<filter id="f202" inkscape:label="Canvas Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Canvas Bumps but with a diffuse light instead of a specular one" color-interpolation-filters="sRGB"> +<filter id="f158" inkscape:label="Canvas Bumps Matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Canvas Bumps but with a diffuse light instead of a specular one" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="7" result="result1" type="turbulence" /> <feDisplacementMap in2="result1" xChannelSelector="R" result="result6" /> <feBlend result="fbSourceGraphic" mode="screen" in2="SourceGraphic" in="result6" /> @@ -2003,7 +1792,7 @@ <feComposite result="result4" operator="arithmetic" k2="0.9" k3="0.9" in2="SourceGraphic" /> <feComposite in2="SourceGraphic" in="result4" result="result2" operator="in" /> </filter> -<filter id="f203" inkscape:menu-tooltip="Same as Canvas Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="Canvas Bumps alpha" color-interpolation-filters="sRGB"> +<filter id="f159" inkscape:menu-tooltip="Same as Canvas Bumps but with transparent highlights" inkscape:menu="Bumps" inkscape:label="Canvas Bumps Alpha" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> <feBlend in="result1" in2="SourceGraphic" mode="screen" result="fbSourceGraphic" /> <feColorMatrix result="fbSourceGraphicAlpha" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> @@ -2014,18 +1803,7 @@ <feComposite operator="in" result="result2" in="SourceGraphic" in2="result6" /> <feComposite in2="result2" k3="1" k2="1" operator="arithmetic" result="result4" in="result2" /> </filter> -<filter id="f204" x="0" y="0" width="1" height="1" inkscape:label="Lightness-Contrast" inkscape:menu="Color" inkscape:menu-tooltip="Increase or decrease lightness and contrast" color-interpolation-filters="sRGB"> -<feFlood result="result1" flood-opacity="0" flood-color="rgb(128,128,128)" /> -<feBlend mode="normal" in2="SourceGraphic" result="result2" /> -<feComposite k2="1" operator="arithmetic" in2="SourceGraphic" /> -<feComposite operator="in" in2="SourceGraphic" /> -</filter> -<filter id="f205" inkscape:label="Clean edges" inkscape:menu="ABCs" inkscape:menu-tooltip="Removes or decreases glows and jaggeries around objects edges after applying some filters" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> -<feGaussianBlur result="result6" stdDeviation="0.4" /> -<feComposite in2="result6" operator="in" in="SourceGraphic" result="result7" /> -<feComposite operator="in" in2="result7" result="result8" in="result7" /> -</filter> -<filter id="f206" inkscape:menu-tooltip="Bright metallic effect for any color" inkscape:menu="Bevels" inkscape:label="Bright metal" color-interpolation-filters="sRGB"> +<filter id="f161" inkscape:menu-tooltip="Bright metallic effect for any color" inkscape:menu="Bevels" inkscape:label="Bright Metal" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="8" in="SourceGraphic" /> <feComposite in2="SourceGraphic" in="result6" operator="xor" result="result10" /> <feGaussianBlur result="result2" stdDeviation="8" /> @@ -2038,7 +1816,7 @@ <feComposite in="result3" k3="1.1" k2="0.5" operator="arithmetic" result="result7" in2="result5" k1="0.5" /> <feComposite in="result7" operator="atop" in2="SourceGraphic" result="result8" /> </filter> -<filter id="f207" inkscape:menu-tooltip="Transparent plastic with deep colors" inkscape:menu="Bevels" inkscape:label="Deep colors plastic" color-interpolation-filters="sRGB"> +<filter id="f162" inkscape:menu-tooltip="Transparent plastic with deep colors" inkscape:menu="Bevels" inkscape:label="Deep Colors Plastic" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceGraphic" result="result6" stdDeviation="10" /> <feComposite in2="SourceGraphic" in="result6" operator="xor" /> <feGaussianBlur result="result2" stdDeviation="10" /> @@ -2051,7 +1829,7 @@ <feComposite in2="result5" in="SourceGraphic" k3="0.7" k2="0.8" operator="arithmetic" result="result7" /> <feComposite in="result7" operator="in" in2="SourceGraphic" /> </filter> -<filter id="f208" inkscape:label="Melted jelly, matte" inkscape:menu="Bevels" inkscape:menu-tooltip="Matte bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> +<filter id="f163" inkscape:label="Melted Jelly Matte" inkscape:menu="Bevels" inkscape:menu-tooltip="Matte bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feComposite operator="arithmetic" in2="SourceGraphic" result="fbSourceGraphic" in="SourceGraphic" k2="0.9" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="6" /> <feSpecularLighting specularExponent="15" specularConstant="0.9" surfaceScale="6" lighting-color="rgb(255,255,255)" result="result1" in="result0"> @@ -2060,16 +1838,16 @@ <feComposite k3="0.1" k2="0.7" operator="arithmetic" result="result4" in="result1" in2="result0" k1="0.1" /> <feComposite operator="atop" result="result2" in="result4" in2="result0" /> </filter> -<filter id="f209" inkscape:label="Melted jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Glossy bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> +<filter id="f164" inkscape:label="Melted Jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Glossy bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feComposite operator="arithmetic" in2="SourceGraphic" result="fbSourceGraphic" in="SourceGraphic" k2="0.9" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="6" /> <feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="6" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="55" /> </feSpecularLighting> -<feComposite k3="1.5" k2="1" operator="arithmetic" result="result4" in="result0" in2="result91" /> +<feComposite k3="1.5" k2="1" operator="arithmetic" result="result4" in="result0" /> <feComposite operator="atop" result="result2" in="result4" in2="result0" /> </filter> -<filter id="f210" inkscape:label="Combined lighting" inkscape:menu="Bevels" inkscape:menu-tooltip="Basic specular bevel to use for building textures" color-interpolation-filters="sRGB"> +<filter id="f165" inkscape:label="Combined Lighting" inkscape:menu="Bevels" inkscape:menu-tooltip="Basic specular bevel to use for building textures" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="6" in="SourceGraphic" result="result0" /> <feDiffuseLighting lighting-color="rgb(255,255,255)" diffuseConstant="1" surfaceScale="4" result="result5"> <feDistantLight elevation="45" azimuth="235" /> @@ -2079,12 +1857,12 @@ <feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="4" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="45" /> </feSpecularLighting> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result91" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> <feComposite operator="in" result="result2" in2="SourceGraphic" in="result4" /> </filter> -<filter id="f211" inkscape:label="Tinfoil" inkscape:menu-tooltip="Metallic foil effect combining two lighting types and variable crumple" inkscape:menu="Bumps" height="1.4" width="1.4" x="-0.2" y="-0.2" color-interpolation-filters="sRGB"> +<filter id="f166" inkscape:label="Tinfoil" inkscape:menu-tooltip="Metallic foil effect combining two lighting types and variable crumple" inkscape:menu="Bumps" height="1.4" width="1.4" x="-0.2" y="-0.2" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceGraphic" result="result14" stdDeviation="0.5" /> -<feFlood in="result14" flood-color="rgb(127,126,123)" result="result15" flood-opacity="1" /> +<feFlood flood-color="rgb(127,126,123)" result="result15" flood-opacity="1" /> <feTurbulence type="fractalNoise" seed="25" baseFrequency="0.004 0.008" numOctaves="1" result="result5" /> <feDisplacementMap scale="100" xChannelSelector="R" in="result5" result="result8" yChannelSelector="B" in2="result14" /> <feGaussianBlur stdDeviation="0.5" result="result17" /> @@ -2100,47 +1878,26 @@ <feBlend mode="multiply" in2="result16" /> <feDisplacementMap in2="result5" xChannelSelector="R" scale="0" /> </filter> -<filter id="f212" inkscape:label="Copper and chocolate" inkscape:menu="Bumps" inkscape:menu-tooltip="Specular bump which can be easily converted from metallic to molded plastic effects" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" /> -<feFlood result="result6" flood-color="rgb(147,80,9)" /> -<feComposite k3="0.3" k2="0.3" k1="0.5" operator="arithmetic" result="result2" in="result0" in2="result6" /> -<feColorMatrix result="fbSourceGraphicAlpha" in="result2" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.2 -2.9 " /> -<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="1.5" /> -<feSpecularLighting specularExponent="30" specularConstant="1" surfaceScale="5" lighting-color="rgb(255,255,255)" result="result1" in="result0"> -<feDistantLight azimuth="225" elevation="69" /> -</feSpecularLighting> -<feBlend mode="screen" result="result5" in2="result6" in="result1" /> -<feComposite id="feComposite3011" result="result7" operator="arithmetic" k2="1.2" k1="0.2" k3="0.2" in="result5" in2="result5" /> -<feBlend mode="multiply" result="result8" in2="result7" /> -<feComposite operator="in" in2="SourceGraphic" result="result9" in="result8" /> -</filter> -<filter id="f213" inkscape:label="Inner Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable glow inside" color-interpolation-filters="sRGB"> -<feGaussianBlur stdDeviation="10" result="result8" /> -<feComposite result="result6" in="SourceGraphic" operator="in" in2="result8" /> -<feComposite operator="in" result="result11" in2="result6" /> -<feFlood result="result10" in="result11" flood-opacity="1" flood-color="rgb(255,222,85)" /> -<feBlend mode="normal" in="result11" in2="result10" result="result12" /> -<feComposite result="result2" operator="in" in2="SourceGraphic" in="result12" /> -</filter> -<filter id="f214" inkscape:label="Soft colors" inkscape:menu="Color" inkscape:menu-tooltip="Adds a colorizable edges glow inside objects and pictures" height="1" width="1" x="0" y="0" color-interpolation-filters="sRGB"> +<filter id="f167" inkscape:label="Soft Colors" inkscape:menu="Color" inkscape:menu-tooltip="Adds a colorizable edges glow inside objects and pictures" height="1" width="1" x="0" y="0" color-interpolation-filters="sRGB"> <feColorMatrix type="saturate" values="1" result="result91" /> -<feComposite result="result15" operator="arithmetic" k2="0.4" k1="0.3" k3="0.3" in2="result91" /> +<feComposite in2="result91" result="result15" operator="arithmetic" k2="0.4" k1="0.3" k3="0.3" /> <feGaussianBlur in="result15" result="result8" stdDeviation="5" /> -<feComposite operator="in" result="result13" in2="result8" /> -<feComposite k3="0.3" k1="0.3" k2="0.4" in2="result13" operator="arithmetic" in="result15" result="result6" /> -<feFlood flood-color="rgb(128,172,0)" flood-opacity="1" in="result6" result="result10" /> -<feBlend result="result12" in2="result10" in="result6" mode="darken" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 50 0 " /> +<feComposite in2="SourceGraphic" operator="in" result="result13" /> +<feComposite in2="result13" k3="0.3" k1="0.3" k2="0.4" operator="arithmetic" in="result15" result="result6" /> +<feFlood flood-color="rgb(128,172,0)" flood-opacity="1" result="result10" /> +<feBlend in2="result10" result="result12" in="result6" mode="darken" /> <feBlend in2="result6" result="result14" mode="screen" /> -<feComposite in="result14" in2="SourceGraphic" operator="in" result="result2" /> +<feComposite in2="SourceGraphic" in="result14" operator="in" /> </filter> -<filter id="f215" inkscape:label="Relief print" inkscape:menu="Bumps" inkscape:menu-tooltip="Bumps effect with a bevel, color flood and complex lighting" color-interpolation-filters="sRGB"> +<filter id="f168" inkscape:label="Relief Print" inkscape:menu="Bumps" inkscape:menu-tooltip="Bumps effect with a bevel, color flood and complex lighting" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result8" /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result8" /> <feComposite operator="in" result="result11" in2="result6" /> -<feFlood result="result10" in="result11" flood-opacity="1" flood-color="rgb(255,255,255)" /> +<feFlood result="result10" flood-opacity="1" flood-color="rgb(255,255,255)" /> <feBlend mode="multiply" in="result10" in2="result11" result="result12" /> <feComposite result="fbSourceGraphic" operator="in" in2="SourceGraphic" in="result12" /> -<feFlood result="result6" flood-color="rgb(75,101,154)" in="fbSourceGraphic" /> +<feFlood result="result6" flood-color="rgb(75,101,154)" /> <feComposite k3="0.3" k2="0.3" k1="0.5" operator="arithmetic" result="result2" in="fbSourceGraphic" in2="result6" /> <feColorMatrix result="fbSourceGraphicAlpha" in="result2" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 3.9 -2.7 " type="matrix" /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" /> @@ -2154,7 +1911,7 @@ <feComposite in="result1" k3="1" k2="1" operator="arithmetic" in2="result5" result="result9" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f216" inkscape:label="Growing cells" inkscape:menu="Overlays" inkscape:menu-tooltip="Random rounded living cells like fill" color-interpolation-filters="sRGB"> +<filter id="f169" inkscape:label="Growing Cells" inkscape:menu="Overlays" inkscape:menu-tooltip="Random rounded living cells like fill" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.1" numOctaves="3" result="result7" /> <feColorMatrix values="0" result="result8" type="saturate" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -12 " result="result6" type="matrix" /> @@ -2165,33 +1922,729 @@ <feBlend mode="normal" in2="SourceGraphic" result="result9" /> <feComposite in="result9" in2="SourceGraphic" operator="atop" result="result2" /> </filter> -<filter id="f217" inkscape:label="Fluorescence" inkscape:menu="Color" inkscape:menu-tooltip="Oversaturate colors which can be fluorescent in real world" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> +<filter id="f170" inkscape:label="Fluorescence" inkscape:menu="Color" inkscape:menu-tooltip="Oversaturate colors which can be fluorescent in real world" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> <feColorMatrix type="hueRotate" values="0" /> <feColorMatrix type="saturate" values="1" /> <feColorMatrix type="matrix" values="2 -1 0 0 0 0 2 -1 0 0 -1 0 2 0 0 0 0 0 1 0 " /> </filter> -<!-- by Jasper van de Gronde: --><filter id="f218" inkscape:label="Tritone" inkscape:menu="Color" inkscape:menu-tooltip="Create a tritone palette with hue selectable by flood" x="0" y="0" height="1" width="1" color-interpolation-filters="sRGB"> -<feColorMatrix in="SourceGraphic" result="r" type="matrix" values="1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 1 " /> -<feColorMatrix in="SourceGraphic" result="g" type="matrix" values="0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 " /> -<feColorMatrix in="SourceGraphic" result="b" type="matrix" values="0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 1 " /> -<feBlend mode="darken" in="r" in2="g" result="minrg" /> -<feBlend mode="darken" in="minrg" in2="b" result="p" /> -<feBlend mode="lighten" in="r" in2="g" result="maxrg" /> -<feBlend mode="lighten" in="maxrg" in2="b" result="q" /> -<feComponentTransfer in="q" result="q2"> -<feFuncR type="linear" slope="0" /> +<filter id="f171" inkscape:label="Pixellize" inkscape:menu="Pixel tools" inkscape:menu-tooltip="Reduce or remove antialiasing around shapes" color-interpolation-filters="sRGB"> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1000 -500 " /> +</filter> +<filter id="f172" inkscape:label="Set Resolution" inkscape:menu="Pixel tools" inkscape:menu-tooltip="Set filter resolution" filterRes="1000 1000" color-interpolation-filters="sRGB" width="1" height="1" x="0" y="0" /> +<filter id="f173" inkscape:label="Basic Diffuse Bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Matte emboss effect" color-interpolation-filters="sRGB" height="1.2" width="1.2" y="-0.1" x="-0.1"> +<feColorMatrix result="result2" type="luminanceToAlpha" in="SourceGraphic" /> +<feDiffuseLighting lighting-color="#ffffff" in="result2" diffuseConstant="0.5" result="result1" surfaceScale="15"> +<feDistantLight azimuth="225" elevation="10" /> +</feDiffuseLighting> +<feComposite result="result9" operator="arithmetic" k2="1" k3="0.8" in2="SourceGraphic" /> +<feComposite in2="SourceGraphic" result="result7" operator="in" in="result9" /> +</filter> +<filter id="f174" inkscape:label="Basic Specular Bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Specular emboss effect" x="-0.1" y="-0.1" width="1.2" height="1.2" color-interpolation-filters="sRGB"> +<feColorMatrix in="SourceGraphic" type="luminanceToAlpha" result="result2" /> +<feSpecularLighting result="result10" specularExponent="15" surfaceScale="-15" specularConstant="1"> +<feDistantLight azimuth="225" elevation="25" /> +</feSpecularLighting> +<feComposite in2="SourceGraphic" k3="1" k2="1" operator="arithmetic" result="result9" in="result10" /> +<feComposite in="result9" operator="in" result="result7" in2="SourceGraphic" /> +</filter> +<filter id="f175" inkscape:label="Basic Two Lights Bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Two types of lighting emboss effect" color-interpolation-filters="sRGB" height="1.2" width="1.2" y="-0.1" x="-0.1"> +<feColorMatrix result="result2" type="luminanceToAlpha" in="SourceGraphic" /> +<feSpecularLighting specularConstant="0.5" surfaceScale="-15" specularExponent="10" result="result10"> +<feDistantLight elevation="20" azimuth="225" /> +</feSpecularLighting> +<feDiffuseLighting diffuseConstant="0.5" surfaceScale="15"> +<feDistantLight azimuth="225" elevation="20" /> +</feDiffuseLighting> +<feComposite result="result11" in2="result10" operator="arithmetic" k2="0.5" k3="0.5" /> +<feComposite in="result11" result="result9" operator="arithmetic" k2="1" k3="1" in2="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" in="result9" /> +</filter> +<filter id="f176" inkscape:label="Linen Canvas" inkscape:menu="Bumps" inkscape:menu-tooltip="Painting canvas emboss effect" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="5" baseFrequency="0.4" /> +<feConvolveMatrix order="5 5" kernelMatrix="-4 0 0 0 -4 0 -2 0 -2 0 0 0 -10 0 0 0 -2 0 -2 0 -4 0 0 0 -4 " targetX="2" targetY="2" /> +<feConvolveMatrix order="3 3" kernelMatrix="2 0 2 0 -5 0 2 0 2 " targetX="1" targetY="1" /> +<feColorMatrix type="saturate" result="result1" /> +<feComposite in2="SourceGraphic" operator="arithmetic" k1="1.5" k2="0.5" k3="0.5" result="result2" /> +<feBlend mode="normal" in2="result1" result="result4" /> +<feColorMatrix type="luminanceToAlpha" /> +<feDiffuseLighting surfaceScale="10" diffuseConstant="1" result="result3"> +<feDistantLight azimuth="180" elevation="35" /> +</feDiffuseLighting> +<feComposite in2="result4" operator="arithmetic" k1="1.5" k3="0.5" result="result5" /> +<feBlend mode="normal" in2="result3" result="result6" /> +<feComposite in2="SourceGraphic" operator="in" /> +</filter> +<filter id="f177" inkscape:label="Plasticine" inkscape:menu="Bumps" inkscape:menu-tooltip="Matte modeling paste emboss effect" color-interpolation-filters="sRGB" height="1.2" width="1.2" y="-0.1" x="-0.1"> +<feGaussianBlur result="result3" stdDeviation="4" in="SourceGraphic" /> +<feComponentTransfer in="result3" result="result1"> +<feFuncR tableValues="0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1" type="discrete" /> +<feFuncG tableValues="0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1" type="discrete" /> +<feFuncB tableValues="0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1" type="discrete" /> +</feComponentTransfer> +<feGaussianBlur stdDeviation="2" result="result5" /> +<feBlend in2="result1" mode="lighten" result="result6" /> +<feColorMatrix result="result2" type="luminanceToAlpha" in="result6" /> +<feDiffuseLighting lighting-color="#ffffff" in="result2" diffuseConstant="0.7" result="result1" surfaceScale="-15"> +<feDistantLight azimuth="225" elevation="20" /> +</feDiffuseLighting> +<feComposite in2="result6" k2="0.5" result="result3" k3="0.8" k1="0.2" in="result1" operator="arithmetic" /> +<feComposite in2="SourceGraphic" result="result7" operator="in" k2="1" in="result3" /> +</filter> +<filter id="f178" inkscape:label="Rough Canvas Painting" inkscape:menu="Bumps" inkscape:menu-tooltip="Painting canvas emboss effect" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="5" baseFrequency="0.4" /> +<feConvolveMatrix order="5 5" kernelMatrix="-4 0 0 0 -4 0 -2 0 -2 0 0 0 -10 0 0 0 -2 0 -2 0 -4 0 0 0 -4 " targetX="2" targetY="2" /> +<feConvolveMatrix order="3 3" kernelMatrix="2 0 2 0 -5 0 2 0 2 " targetX="1" targetY="1" /> +<feColorMatrix type="saturate" result="result1" /> +<feComposite in2="SourceGraphic" operator="arithmetic" k1="1.5" k2="0.5" k3="0.5" result="result2" /> +<feTurbulence baseFrequency="0.1" numOctaves="5" type="fractalNoise" result="result8" /> +<feDisplacementMap scale="4" in2="result8" in="result2" /> +<feBlend in2="result1" mode="normal" result="result4" /> +<feColorMatrix type="luminanceToAlpha" /> +<feDiffuseLighting surfaceScale="7" diffuseConstant="1" result="result3"> +<feDistantLight azimuth="180" elevation="37" /> +</feDiffuseLighting> +<feComposite in2="result4" operator="arithmetic" k1="1.5" k3="0.5" result="result5" /> +<feBlend in2="result3" mode="normal" result="result6" /> +<feComposite in2="SourceGraphic" operator="in" result="result7" /> +</filter> +<filter id="f179" color-interpolation-filters="sRGB" inkscape:menu-tooltip="Paper like emboss effect" inkscape:menu="Bumps" inkscape:label="Paper Bump" x="0" y="0" width="1" height="1"> +<feTurbulence result="result0" seed="0" baseFrequency="1" numOctaves="5" type="fractalNoise" /> +<feConvolveMatrix result="result5" order="5 5" kernelMatrix="-2 0 0 0 -2 0 -2 0 -2 0 0 0 -10 0 0 0 -2 0 -2 0 -2 0 0 0 -2 " targetX="2" targetY="2" /> +<feComposite result="result2" k3="0.5" k2="0.5" k1="1.5" operator="arithmetic" in="result5" in2="SourceGraphic" /> +<feColorMatrix in="result2" type="luminanceToAlpha" result="result2" /> +<feDiffuseLighting surfaceScale="5" result="result1" diffuseConstant="0.6"> +<feDistantLight elevation="35" azimuth="225" /> +</feDiffuseLighting> +<feComposite operator="arithmetic" in="result1" k1="1.5" k3="0.5" result="result3" in2="SourceGraphic" /> +<feBlend in="result3" mode="normal" result="result6" in2="result1" /> +<feComposite operator="in" in2="SourceGraphic" /> +</filter> +<filter id="f180" color-interpolation-filters="sRGB" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Convert pictures to thick jelly" inkscape:menu="Bumps" inkscape:label="Jelly Bump"> +<feFlood flood-color="rgb(193,255,255)" flood-opacity="0.5" result="result13" /> +<feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="0" /> +<feComposite k4="0" in="result7" operator="arithmetic" result="result6" in2="SourceGraphic" k2="0.5" k3="1" /> +<feGaussianBlur stdDeviation="1.5" result="result11" in="result6" /> +<feDisplacementMap result="result4" scale="62" yChannelSelector="G" xChannelSelector="A" in="result7" in2="result11" /> +<feComposite in="SourceGraphic" operator="in" result="result2" in2="result4" /> +<feSpecularLighting lighting-color="#f5e6c3" result="result12" surfaceScale="15" specularExponent="5"> +<feDistantLight azimuth="225" elevation="35" /> +</feSpecularLighting> +<feMerge result="result14"> +<feMergeNode in="result13" /> +<feMergeNode in="result12" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="in" in="result14" /> +</filter> +<filter id="f181" inkscape:label="Blend Opposites" inkscape:menu="Color" inkscape:menu-tooltip="Blend an image with its hue opposite" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB"> +<feColorMatrix type="hueRotate" values="180" result="fbSourceGraphic" in="SourceGraphic" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 -0.2125 -0.7154 -0.0721 1 0 " in="SourceGraphic" result="result1" /> +<feColorMatrix type="hueRotate" values="0" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result3" /> +<feComposite result="result6" operator="atop" /> +<feComposite in2="result6" operator="arithmetic" k2="0.5" k1="0.5" k3="0.5" in="result6" result="result4" /> +<feBlend in2="fbSourceGraphic" mode="normal" result="result2" in="result4" /> +<feComposite in2="result2" operator="arithmetic" k2="1" result="result5" /> +<feComposite in2="SourceGraphic" operator="in" result="result5" /> +</filter> +<filter id="f182" color-interpolation-filters="sRGB" width="1" height="1" y="0" x="0" inkscape:menu-tooltip="Fades hue progressively to white" inkscape:menu="Color" inkscape:label="Hue to White"> +<feColorMatrix values="1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 1 " type="matrix" result="r" in="SourceGraphic" /> +<feColorMatrix values="0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 " type="matrix" result="g" in="SourceGraphic" /> +<feColorMatrix values="0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 1 " type="matrix" result="b" in="SourceGraphic" /> +<feBlend result="minrg" in="r" mode="darken" in2="g" /> +<feBlend result="p" in="minrg" mode="darken" in2="b" /> +<feBlend result="maxrg" in="r" mode="lighten" in2="g" /> +<feBlend result="q" in="maxrg" mode="lighten" in2="b" /> +<feComponentTransfer result="q2" in="q"> +<feFuncR slope="0" type="linear" /> +</feComponentTransfer> +<feBlend result="pq" in="p" mode="lighten" in2="q2" /> +<feColorMatrix values="-1 1 0 0 0 -1 1 0 0 0 -1 1 0 0 0 0 0 0 0 1 " type="matrix" result="qminp" in="pq" /> +<feComposite k3="1" operator="arithmetic" result="qminpc" in="qminp" in2="qminp" /> +<feBlend result="result2" in2="SourceGraphic" mode="screen" /> +<feComposite operator="in" in="result2" in2="SourceGraphic" result="result1" /> +</filter> +<filter id="f185" inkscape:label="Swirl" inkscape:menu="Distort" inkscape:menu-tooltip="Paint objects with a transparent turbulence which wraps around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="3" result="result10" /> +<feBlend in2="result10" mode="normal" in="result10" result="fbSourceGraphic" /> +<feGaussianBlur stdDeviation="3" result="result8" in="fbSourceGraphic" /> +<feTurbulence seed="0" result="result7" type="fractalNoise" numOctaves="1" baseFrequency="0.2" /> +<feComposite in2="result8" result="result6" operator="in" in="result8" /> +<feDisplacementMap in2="result6" in="result7" xChannelSelector="R" yChannelSelector="G" scale="50" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="1" k3="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="fbSourceGraphic" operator="in" /> +<feDisplacementMap in2="result4" yChannelSelector="G" scale="50" xChannelSelector="R" /> +</filter> +<filter id="f188" inkscape:label="Pointillism" color-interpolation-filters="sRGB" inkscape:menu-tooltip="Gives a turbulent pointillist HSL sensitive transparency" inkscape:menu="Scatter" height="1.2" width="1.2" y="-0.1" x="-0.1"> +<feTurbulence seed="50" type="fractalNoise" baseFrequency="1" numOctaves="3" result="result1" /> +<feColorMatrix type="luminanceToAlpha" in="SourceGraphic" result="result0" /> +<feColorMatrix result="result2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.5 0 " /> +<feComposite result="result3" operator="over" in="result1" in2="result2" /> +<feColorMatrix result="result91" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3.2" /> +<feComposite operator="arithmetic" k1="1.5" result="result93" /> +<feComposite result="result4" in="SourceGraphic" operator="out" in2="result93" /> +<feComposite operator="arithmetic" k2="0.5" k1="1" /> +<feDisplacementMap scale="15" xChannelSelector="R" yChannelSelector="A" in2="result1" result="result92" /> +</filter> +<filter id="f189" inkscape:label="Silhouette Marbled" inkscape:menu="Overlays" inkscape:menu-tooltip="Basic noise transparency texture" color-interpolation-filters="sRGB"> +<feFlood flood-color="rgb(255,0,0)" result="fbSourceGraphic" flood-opacity="1" /> +<feFlood result="result4" flood-color="rgb(158,236,254)" flood-opacity="1" /> +<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" in="fbSourceGraphic" /> +<feComposite in2="result1" operator="in" result="result2" in="fbSourceGraphic" /> +<feColorMatrix result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " in="result2" /> +<feMerge result="result5"> +<feMergeNode in="result4" /> +<feMergeNode in="result3" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="in" result="result6" /> +</filter> +<filter id="f190" inkscape:label="Fill Background" inkscape:menu="Fill and Transparency" inkscape:menu-tooltip="Adds a colorizable opaque background" color-interpolation-filters="sRGB" height="1" width="1" y="0" x="0"> +<feFlood result="result1" flood-color="rgb(200,55,55)" flood-opacity="1" /> +<feImage xlink:href="" result="result2" /> +<feBlend result="result4" in2="result1" mode="multiply" /> +<feMerge result="result3"> +<feMergeNode in="result1" /> +<feMergeNode in="SourceGraphic" /> +</feMerge> +</filter> +<filter id="f191" inkscape:label="Flatten Transparency" inkscape:menu="Fill and Transparency" inkscape:menu-tooltip="Adds a white opaque background" color-interpolation-filters="sRGB" height="1" width="1" y="0" x="0"> +<feComposite in2="SourceGraphic" operator="arithmetic" k4="1" result="result1" /> +<feMerge> +<feMergeNode in="result1" /> +<feMergeNode in="SourceGraphic" /> +</feMerge> +</filter> +<filter id="f192" inkscape:label="Fill Area" inkscape:menu="Fill and Transparency" inkscape:menu-tooltip="Fills object bounding box with color" color-interpolation-filters="sRGB" height="1" y="0" width="1" x="0"> +<feImage xlink:href="" result="result2" /> +<feFlood flood-color="rgb(76,141,122)" flood-opacity="1" result="result1" /> +<feBlend in2="result2" mode="normal" /> +</filter> +<filter id="f193" inkscape:label="Blur Double" inkscape:menu="Blurs" inkscape:menu-tooltip="Overlays two copies with different blur amounts and modifiable blend and composite" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="fbSourceGraphic" /> +<feGaussianBlur stdDeviation="0.01" in="SourceGraphic" result="result1" /> +<feComposite in2="result1" operator="arithmetic" in="fbSourceGraphic" k2="0.5" k3="0.5" result="result2" /> +<feBlend in2="fbSourceGraphic" mode="normal" result="result3" /> +</filter> +<filter id="f194" inkscape:label="Image Drawing Basic" color-interpolation-filters="sRGB" inkscape:menu-tooltip="Enhance and redraw color edges in 1 bit black and white" inkscape:menu="Image Paint and Draw" height="1" width="1" y="0" x="0"> +<feColorMatrix type="saturate" values="0" result="result4" /> +<feConvolveMatrix order="3 3" kernelMatrix="0 50 0 50 -205 50 0 50 0 " in="result4" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> +<feColorMatrix result="result3" values="0 -100 0 0 1 0 -100 0 0 1 0 -100 0 0 1 0 0 0 1 0 " /> +</filter> +<filter id="f195" inkscape:label="Poster Draw" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Enhance and redraw edges around posterized areas" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feGaussianBlur in="SourceGraphic" result="blur1" stdDeviation="4" /> +<feGaussianBlur in="SourceGraphic" result="result18" stdDeviation="1.5" /> +<feBlend in2="blur1" result="result19" mode="lighten" /> +<feColorMatrix values="0" result="result17" in="result19" type="hueRotate" /> +<feComponentTransfer in="result17" result="component1"> +<feFuncR type="discrete" tableValues="0 0.125 0.25 0.275 0.5 0.625 0.750 0.875 1 1" /> +<feFuncG type="discrete" tableValues="0 0.125 0.25 0.275 0.5 0.625 0.750 0.875 1 1" /> +<feFuncB type="discrete" tableValues="0 0.125 0.25 0.275 0.5 0.625 0.750 0.875 1 1" /> +</feComponentTransfer> +<feColorMatrix type="saturate" values="0" result="result4" in="component1" /> +<feConvolveMatrix order="3 3" kernelMatrix="250 0 250 0 -1005 0 250 0 250 " in="result4" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> +<feColorMatrix type="luminanceToAlpha" /> +<feGaussianBlur stdDeviation="0.7" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -4 " result="result5" /> +<feGaussianBlur stdDeviation="0.5" result="result10" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 15 -1.5 " result="result14" /> +<feFlood flood-color="rgb(124,0,60)" result="result8" flood-opacity="0.8" /> +<feBlend result="result16" mode="screen" in2="component1" /> +<feComposite in2="result14" operator="out" result="result6" in="result16" /> +<feFlood flood-color="rgb(0,0,0)" in="result14" result="result9" /> +<feComposite in2="result14" operator="in" in="result9" result="result7" /> +<feComposite in2="result6" result="result11" operator="arithmetic" k2="1" k3="1" in="result7" /> +<feComposite in2="SourceGraphic" in="result11" operator="in" result="result15" /> +</filter> +<filter id="f197" inkscape:label="Cross Noise Poster" color-interpolation-filters="sRGB" height="1" width="1" y="0" x="0" inkscape:menu-tooltip="Overlay with a small scale screen like noise" inkscape:menu="Image Paint and Draw"> +<feGaussianBlur in="SourceGraphic" stdDeviation="4" result="result3" /> +<feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="1" /> +<feBlend mode="darken" in2="result3" /> +<feComponentTransfer result="result1"> +<feFuncR type="discrete" tableValues="0 0.2 0.4 0.6 0.8 1 1" /> +<feFuncG type="discrete" tableValues="0 0.2 0.4 0.6 0.8 1 1" /> +<feFuncB type="discrete" tableValues="0 0.2 0.4 0.6 0.8 1 1" /> +</feComponentTransfer> +<feTurbulence result="result0" seed="0" baseFrequency="1" numOctaves="7" type="fractalNoise" /> +<feConvolveMatrix result="result5" order="3 3" kernelMatrix="-2 0 -2 0 -10 0 -2 0 -2 " /> +<feColorMatrix in="result5" type="saturate" values="0" result="result4" /> +<feComposite result="result2" k3="0.5" k2="0.5" k1="1.5" operator="arithmetic" in="result1" in2="result4" /> +<feComposite in2="SourceGraphic" operator="in" /> +</filter> +<filter id="f198" height="1" width="1" y="0" x="0" inkscape:label="Cross Noise Poster B" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Adds a small scale screen like noise locally" color-interpolation-filters="sRGB"> +<feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="1" seed="0" result="result0" /> +<feConvolveMatrix kernelMatrix="-2 0 -2 0 -10 0 -2 0 -2 " order="3 3" result="result5" /> +<feColorMatrix result="result4" values="0" type="saturate" in="result5" /> +<feComposite in2="result4" in="SourceGraphic" operator="arithmetic" k1="1.5" k2="0.5" k3="0.5" result="result2" /> +<feBlend in2="result4" result="result6" mode="normal" /> +<feGaussianBlur result="result3" stdDeviation="4" in="result6" /> +<feBlend in2="result3" mode="darken" in="result6" /> +<feComponentTransfer result="result1"> +<feFuncR tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +<feFuncG tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +<feFuncB tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +</feComponentTransfer> +<feComposite in2="SourceGraphic" operator="in" /> +</filter> +<filter id="f199" color-interpolation-filters="sRGB" height="1" width="1" y="0" x="0" inkscape:menu="Image Paint and Draw" inkscape:label="Poster Color Fun"> +<feColorMatrix type="hueRotate" values="0" result="result4" /> +<feColorMatrix result="result7" type="saturate" values="1" /> +<feGaussianBlur stdDeviation="1.5" result="result3" /> +<feGaussianBlur result="result5" stdDeviation="1.5" in="result7" /> +<feBlend in2="result3" mode="normal" /> +<feComponentTransfer result="result1"> +<feFuncR tableValues="0 0.5 1 0.5 0 0.5 1 0.5" type="discrete" /> +<feFuncG tableValues="0 0.5 1 0.5 0 0.5 1 0.5" type="discrete" /> +<feFuncB tableValues="0 0.5 1 0.5 0 0.5 1 0.5" type="discrete" /> +</feComponentTransfer> +<feColorMatrix type="hueRotate" values="0" /> +<feColorMatrix type="saturate" values="1" result="result2" /> +<feGaussianBlur stdDeviation="0.01" /> +<feComposite in2="SourceGraphic" operator="in" result="result6" /> +</filter> +<filter id="f200" x="0" y="0" width="1" height="1" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Adds roughness to one of the two channels of the Poster paint filter" color-interpolation-filters="sRGB" inkscape:label="Poster Rough"> +<feGaussianBlur result="result3" stdDeviation="0.5" /> +<feColorMatrix values="0" result="result7" type="hueRotate" /> +<feColorMatrix result="result9" in="result7" type="saturate" values="1" /> +<feTurbulence numOctaves="5" type="fractalNoise" baseFrequency="0.05" in="SourceGraphic" result="result4" /> +<feDisplacementMap in2="result4" in="SourceGraphic" result="result6" scale="25" xChannelSelector="R" yChannelSelector="G" /> +<feGaussianBlur stdDeviation="2" in="result6" result="result4" /> +<feColorMatrix result="result10" in="result4" type="hueRotate" values="0" /> +<feColorMatrix in="result10" values="1" type="saturate" result="result11" /> +<feBlend result="result8" in2="result9" mode="darken" in="result11" /> +<feComponentTransfer in="result8" result="result1"> +<feFuncR tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +<feFuncG tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +<feFuncB tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +</feComponentTransfer> +<feGaussianBlur stdDeviation="0.01" result="result5" /> +<feComposite in2="SourceGraphic" result="result2" operator="atop" /> +</filter> +<filter id="f201" inkscape:label="Alpha Monochrome Cracked" color-interpolation-filters="sRGB" x="-0.1" y="-0.1" width="1.2" height="1.2" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood" inkscape:menu="Overlays"> +<feColorMatrix result="fbSourceGraphic" type="luminanceToAlpha" /> +<feColorMatrix result="result6" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> +<feFlood flood-opacity="1" result="result1" flood-color="rgb(9,96,77)" /> +<feComposite in2="result6" result="result2" operator="out" /> +<feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 -1.5 0 0 4.5 -1 " result="result0" /> +<feComposite in2="result0" in="result0" result="result4" operator="out" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -1 " result="result7" /> +<feComposite in2="result2" operator="arithmetic" result="result5" k1="1.5" k3="1" /> +<feComposite in2="SourceGraphic" operator="in" in="result5" /> +</filter> +<filter id="f202" color-interpolation-filters="sRGB" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood" inkscape:menu="Overlays" inkscape:label="Alpha Turbulent"> +<feColorMatrix result="fbSourceGraphic" type="luminanceToAlpha" /> +<feFlood flood-opacity="1" result="result1" flood-color="rgb(134,39,24)" /> +<feComposite result="result2" operator="out" in2="fbSourceGraphic" /> +<feColorMatrix in="result2" result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> +<feTurbulence type="fractalNoise" baseFrequency="0.035" numOctaves="5" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 -1.5 0 0 4.7 -1 " result="result0" /> +<feFlood result="result1" flood-color="rgb(145,199,195)" flood-opacity="1" /> +<feBlend result="result3" in="result1" mode="normal" in2="fbSourceGraphic" /> +<feComposite result="result4" operator="out" in2="result0" /> +<feComposite operator="atop" in2="fbSourceGraphic" result="result5" /> +<feComposite in2="SourceGraphic" operator="in" /> +</filter> +<filter id="f203" color-interpolation-filters="sRGB" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood" inkscape:label="Colorize Turbulent" inkscape:menu="Overlays"> +<feColorMatrix type="saturate" result="result5" values="1" /> +<feFlood result="result1" flood-color="rgb(255,0,0)" /> +<feComposite result="fbSourceGraphic" operator="in" in2="SourceGraphic" /> +<feTurbulence type="fractalNoise" baseFrequency="0.035" numOctaves="5" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " result="result0" /> +<feFlood result="result1" flood-color="rgb(0,177,71)" flood-opacity="1" /> +<feBlend result="result2" in="result1" mode="normal" in2="fbSourceGraphic" /> +<feComposite result="result3" operator="out" in2="result0" /> +<feComposite operator="atop" in2="fbSourceGraphic" /> +<feColorMatrix result="result4" type="hueRotate" values="0" /> +<feBlend mode="lighten" in2="result5" /> +<feColorMatrix type="hueRotate" values="0" /> +</filter> +<filter id="f204" color-interpolation-filters="sRGB" inkscape:menu-tooltip="Adds a small scale crossy graininess" inkscape:menu="Overlays" inkscape:label="Cross Noise B" x="0" y="0" width="1" height="1"> +<feColorMatrix result="result6" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 1 " /> +<feTurbulence result="result0" seed="0" baseFrequency="1" numOctaves="5" type="fractalNoise" /> +<feConvolveMatrix result="result5" order="5 5" kernelMatrix="-2 0 0 0 -2 0 -2 0 -2 0 0 0 -10 0 0 0 -2 0 -2 0 -2 0 0 0 -2 " targetX="2" targetY="2" /> +<feColorMatrix in="result5" type="saturate" values="0" result="result4" /> +<feComposite in2="result6" result="result2" k3="0.5" k2="0.5" k1="1.5" operator="arithmetic" in="result4" /> +<feBlend result="result7" mode="normal" in2="result4" /> +<feComposite in2="SourceGraphic" result="result3" operator="in" in="result8" /> +</filter> +<filter id="f205" height="1" width="1" y="0" x="0" inkscape:label="Cross Noise" inkscape:menu="Overlays" inkscape:menu-tooltip="Adds a small scale screen like graininess" color-interpolation-filters="sRGB"> +<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="1" seed="0" result="result0" /> +<feConvolveMatrix kernelMatrix="-2 0 -2 0 -10 0 -2 0 -2 " order="3 3" result="result5" /> +<feColorMatrix result="result4" values="0" type="saturate" in="result5" /> +<feComposite in2="result4" in="SourceGraphic" operator="arithmetic" k1="1.5" k2="0.5" k3="0.5" result="result2" /> +<feBlend result="result6" in2="result4" mode="normal" /> +<feComposite in2="SourceGraphic" in="result6" operator="in" result="result3" /> +</filter> +<filter id="f206" inkscape:label="Duotone Turbulent" inkscape:menu="Overlays" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 1 " /> +<feColorMatrix type="saturate" values="0" result="result1" /> +<feFlood flood-color="rgb(9,111,151)" result="result2" /> +<feColorMatrix type="hueRotate" values="0" result="result3" /> +<feBlend in2="result1" mode="screen" result="result2" /> +<feBlend in2="result2" result="result4" mode="multiply" /> +<feTurbulence numOctaves="5" baseFrequency="0.035" type="fractalNoise" result="result7" /> +<feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " /> +<feFlood flood-opacity="1" flood-color="rgb(200,57,93)" result="result1" /> +<feBlend in2="result4" mode="lighten" in="result1" result="result5" /> +<feComposite in2="result0" operator="out" result="result6" /> +<feComposite in2="result4" operator="atop" result="result8" /> +<feComposite in2="SourceGraphic" operator="in" /> +</filter> +<filter id="f207" inkscape:label="Light Eraser Cracked" color-interpolation-filters="sRGB" x="-0.1" y="-0.1" width="1.2" height="1.2" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood" inkscape:menu="Overlays"> +<feBlend in2="SourceGraphic" mode="normal" /> +<feColorMatrix result="fbSourceGraphic" type="luminanceToAlpha" in="SourceGraphic" /> +<feColorMatrix result="result6" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> +<feComposite in2="result6" result="result2" operator="out" in="SourceGraphic" k2="0" k1="1" k3="0" /> +<feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 -1.5 0 0 4.5 -1 " result="result0" /> +<feComposite in2="result0" in="result0" result="result4" operator="out" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -1 " result="result7" /> +<feComposite in2="result2" operator="arithmetic" result="result5" k1="1.5" k3="1" /> +<feComposite in2="SourceGraphic" operator="in" in="result5" result="result8" /> +</filter> +<filter id="f208" inkscape:menu="Overlays" inkscape:label="Poster Turbulent" height="1.2" width="1.2" y="-0.1" x="-0.1" color-interpolation-filters="sRGB" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood"> +<feColorMatrix result="result6" values="2 -1 0 0 0 0 2 -1 0 0 -1 0 2 0 0 0 0 0 1 0 " /> +<feTurbulence type="fractalNoise" baseFrequency="0.05" numOctaves="3" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " result="result0" /> +<feFlood result="result1" flood-color="rgb(146,144,165)" flood-opacity="1" /> +<feBlend result="result2" in="result1" mode="multiply" in2="result6" /> +<feComposite result="result3" operator="out" in2="result0" /> +<feComposite k3="0.5" k1="1.5" result="fbSourceGraphic" operator="atop" in2="result6" /> +<feGaussianBlur in="fbSourceGraphic" stdDeviation="2" result="result3" /> +<feGaussianBlur result="result4" in="fbSourceGraphic" stdDeviation="0.01" /> +<feBlend mode="darken" in2="result3" /> +<feColorMatrix type="hueRotate" values="0" /> +<feComponentTransfer result="result1"> +<feFuncR type="discrete" tableValues="0 0.2 0.4 0.6 0.8 1 1" /> +<feFuncG type="discrete" tableValues="0 0.2 0.4 0.6 0.8 1 1" /> +<feFuncB type="discrete" tableValues="0 0.2 0.4 0.6 0.8 1 1" /> +</feComponentTransfer> +<feColorMatrix values="1" type="saturate" /> +<feGaussianBlur result="result5" stdDeviation="0.01" /> +<feComposite operator="in" result="result2" in2="SourceGraphic" /> +</filter> +<!-- by ChrisDesign and ivan louette: --><filter id="f209" color-interpolation-filters="sRGB" inkscape:menu-tooltip="Highly configurable checkered tartan pattern" inkscape:menu="Overlays" inkscape:label="Tartan Smart" x="0" y="0" width="1" height="1"> +<feTurbulence result="result0" seed="10" baseFrequency="0.2 0" numOctaves="3" type="fractalNoise" /> +<feColorMatrix values="0" type="hueRotate" /> +<feColorMatrix type="saturate" values="1" result="result4" /> +<feColorMatrix result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 -2 " /> +<feTurbulence seed="10" type="fractalNoise" result="result8" baseFrequency="0 0.2" numOctaves="3" /> +<feColorMatrix values="0" type="hueRotate" /> +<feColorMatrix result="result4" values="1" type="saturate" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 -2 " result="result10" /> +<feComposite in="result10" in2="result9" result="result7" operator="arithmetic" k2="0.5" k3="0.5" /> +<feColorMatrix values="2 -1 0 0 0 0 2 -1 0 0 -1 0 2 0 0 0 0 0 5 0 " result="result11" /> +<feComposite k4="0" k3="0" k1="0" k2="1" operator="arithmetic" result="result12" in2="result7" /> +<feBlend mode="screen" in2="result7" result="result13" /> +<feBlend in="result13" mode="normal" result="result6" in2="SourceGraphic" /> +<feComposite result="result3" operator="in" in="result6" in2="SourceGraphic" /> +</filter> +<filter id="f210" inkscape:label="Light Contour" inkscape:menu="Image Paint and Draw" inkscape:menu-tooltip="Uses vertical specular light to draw lines" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> +<feGaussianBlur in="SourceGraphic" stdDeviation="1.5" result="result3" /> +<feComponentTransfer result="result1" in="result3" > +<feFuncR type="discrete" tableValues="0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1" /> +<feFuncG type="discrete" tableValues="0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1" /> +<feFuncB type="discrete" tableValues="0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1" /> +</feComponentTransfer> +<feGaussianBlur result="result5" stdDeviation="0.01" /> +<feBlend in2="result5" result="result6" mode="lighten" in="result5" /> +<feColorMatrix in="result6" type="luminanceToAlpha" result="result2" /> +<feSpecularLighting surfaceScale="5" result="result9" specularExponent="20" in="result2" specularConstant="1"> +<feDistantLight azimuth="180" elevation="90" /> +</feSpecularLighting> +<feComposite in2="result6" operator="arithmetic" in="result9" k1="0.4" k3="0.7" result="result3" /> +<feBlend in2="result1" in="result3" mode="normal" result="result8" /> +<feComposite in2="SourceGraphic" in="result8" operator="in" result="result7" /> +</filter> +<filter id="f211" inkscape:label="CT Gamma" inkscape:menu="Color" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> +<feComponentTransfer> +<feFuncR type="gamma" amplitude="3" exponent="3" offset="0,1" /> +<feFuncG type="gamma" amplitude="3" exponent="3" offset="0,1" /> +<feFuncB type="gamma" amplitude="3" exponent="3" offset="0,1" /> +</feComponentTransfer> +</filter> +<filter id="f212" inkscape:label="CT Linear" inkscape:menu="Color" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> +<feComponentTransfer id="feComponentTransfer3167"> +<feFuncR type="linear" slope=".5" intercept=".10" /> +<feFuncG type="linear" slope=".5" intercept=".10" /> +<feFuncB type="linear" slope=".5" intercept=".10" /> +</feComponentTransfer> +</filter> +<filter id="f213" inkscape:label="CT Identity" inkscape:menu="Color" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> +<feComponentTransfer> +<feFuncR type="identity" tableValues="1 0" /> +<feFuncG type="identity" tableValues="1 0" /> +<feFuncB type="identity" tableValues="1 0" /> +<feFuncA type="identity" tableValues="0 1" /> +</feComponentTransfer> +</filter> +<filter id="f214" inkscape:label="CT Discrete" inkscape:menu="Color" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> +<feComponentTransfer id="feComponentTransfer3132" result="result1" in="SourceGraphic" > +<feFuncR tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +<feFuncG tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> +<feFuncB tableValues="0 0.2 0.4 0.6 0.8 1 1" type="discrete" /> </feComponentTransfer> -<feBlend mode="lighten" in="p" in2="q2" result="pq" /> -<feColorMatrix in="pq" result="qminp" type="matrix" values="-1 1 0 0 0 -1 1 0 0 0 -1 1 0 0 0 0 0 0 0 1 " /> -<feComponentTransfer in="qminp" result="coefsq"> -<feFuncR type="table" tableValues="1 1 0 0 0 1 1" /> -<feFuncG type="table" tableValues="0 1 1 1 0 0 0" /> -<feFuncB type="table" tableValues="0 0 0 1 1 1 0" /> +</filter> +<filter id="f215" inkscape:label="CT Table" inkscape:menu="Color" color-interpolation-filters="sRGB" height="1" width="1" y="0" x="0"> +<feComponentTransfer in="SourceGraphic" result="result1"> +<feFuncR type="table" tableValues="0 1 0" /> +<feFuncG type="table" tableValues="0 1 0" /> +<feFuncB type="table" tableValues="0 1 0" /> </feComponentTransfer> -<feFlood flood-color="rgb(203,0,254)" result="result1" /> -<feComposite in="qminp" in2="result1" result="qminpc" operator="arithmetic" k1="1" /> -<feComposite in="p" in2="qminpc" result="color" operator="arithmetic" k2="1" k3="1" /> -<feComposite in="color" in2="SourceGraphic" operator="in" k1="1" /> +</filter> +<filter id="f216" inkscape:label="Liquid" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<feFlood flood-color="rgb(158,236,254)" result="result9" /> +<feGaussianBlur stdDeviation="7" result="result8" in="SourceGraphic" /> +<feTurbulence seed="0" result="result7" type="turbulence" numOctaves="1" baseFrequency="0.02" /> +<feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 0 " /> +<feComposite in2="result8" result="result6" operator="in" in="result8" /> +<feDisplacementMap in2="result6" in="result5" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="in" in="result8" /> +<feComposite in2="result2" result="fbSourceGraphic" in="SourceGraphic" operator="in" /> +<feMerge result="result10"> +<feMergeNode in="result9" /> +<feMergeNode in="fbSourceGraphic" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +</filter> +<filter id="f217" inkscape:label="Comics Draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" in="SourceGraphic" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result6" operator="in" /> +<feComposite operator="in" in2="SourceGraphic" result="result14" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset dx="0" dy="0" result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f218" inkscape:label="Comics Fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" in="SourceGraphic" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result8" operator="in" /> +<feComposite operator="in" in2="SourceGraphic" result="result14" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset dx="0" dy="0" id="feOffset3365" result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f219" inkscape:label="Smooth Shader" inkscape:menu-tooltip="Smooth shading with a graphite pencil grey" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" in="result8" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result8" operator="in" /> +<feComposite operator="in" result="result14" in2="SourceGraphic" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset dx="0" dy="0" result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f220" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Stylized embossed metal drawing effect" inkscape:label="Emboss Shader" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite in2="result8" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result8" /> +<feComposite in2="result4" k1="1" in="result4" operator="arithmetic" result="result2" /> +<feComposite in2="result8" operator="in" in="result2" result="fbSourceGraphic" /> +<feComposite result="result14" in2="fbSourceGraphic" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10.01" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite operator="in" result="result11" in2="SourceGraphic" /> +<feOffset result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="result10" operator="arithmetic" k2="1" /> +</filter> +<filter id="f221" inkscape:label="Smooth Shader Dark" inkscape:menu-tooltip="Dark version of non realistic smooth shading" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" in="result8" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result9" operator="atop" /> +<feComposite in2="result9" result="fbSourceGraphic" operator="arithmetic" in="SourceGraphic" k1="2" /> +<feComposite operator="in" in2="SourceGraphic" result="result15" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result14" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result10" /> +<feComposite result="result13" operator="in" in2="result14" /> +<feComposite in2="SourceGraphic" operator="in" result="result12" /> +<feOffset dx="0" dy="0" result="result16" /> +<feMerge result="result11"> +<feMergeNode in="result16" /> +<feMergeNode in="result15" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f222" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Comics cartoon drawing effect" inkscape:label="Comics" color-interpolation-filters="sRGB"> +<feGaussianBlur in="SourceGraphic" stdDeviation="5" result="result8" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" in="SourceGraphic" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="SourceGraphic" operator="in" /> +<feComposite operator="in" in2="SourceGraphic" result="result15" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result14" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result14" in="result9" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset result="result16" /> +<feMerge result="result10"> +<feMergeNode in="result16" /> +<feMergeNode in="result15" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f223" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Silky close to mother of pearl shading" inkscape:label="Satin" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite in2="result8" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result6" /> +<feComposite in2="result4" k1="1" in="SourceGraphic" operator="arithmetic" result="result2" /> +<feComposite in2="result2" operator="in" in="result8" result="fbSourceGraphic" /> +<feComposite operator="in" in2="SourceGraphic" result="result15" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" result="result13" /> +<feGaussianBlur stdDeviation="10" result="result14" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite in2="result14" result="result12" operator="in" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset dx="0" dy="0" result="result16" /> +<feMerge result="result10"> +<feMergeNode in="result16" /> +<feMergeNode in="result15" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f224" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic frosted glass imitation" inkscape:label="Frosted Glass" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite in2="result8" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result6" /> +<feComposite in2="result4" k1="2" in="SourceGraphic" operator="arithmetic" result="result2" /> +<feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> +<feComposite operator="in" in2="SourceGraphic" result="result14" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset dx="0" dy="0" result="result15" /> +<feMerge id="feMerge3992" result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f225" inkscape:label="Smooth Shader Contour" inkscape:menu-tooltip="Contouring version of smooth shader" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="4" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" result="result6" operator="xor" in="result8" /> +<feDisplacementMap in2="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" in="result8" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result6" operator="in" /> +<feComposite operator="in" in2="SourceGraphic" result="result14" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset dx="0" dy="0" id="feOffset3359" result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f226" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Aluminium effect with sharp brushed reflexions" inkscape:label="Aluminium" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result6" /> +<feComposite in2="result4" result="result12" operator="atop" /> +<feComposite in2="SourceGraphic" k1="1" in="result12" operator="arithmetic" result="fbSourceGraphic" /> +<feComposite operator="in" in2="SourceGraphic" result="result18" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result17" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result13" /> +<feComposite result="result16" operator="in" in2="result17" /> +<feComposite in2="SourceGraphic" operator="in" result="result15" /> +<feOffset result="result19" /> +<feMerge result="result14"> +<feMergeNode in="result19" /> +<feMergeNode in="result18" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f227" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Fluid brushed cartoon drawing" inkscape:label="Comics Fluid" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite in2="result8" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result6" /> +<feComposite in2="result4" k1="5" in="result8" operator="arithmetic" result="result2" /> +<feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> +<feComposite operator="in" in2="SourceGraphic" result="result14" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset dx="0" dy="0" result="result15" /> +<feMerge result="result10"> +<feMergeNode in="result15" /> +<feMergeNode in="result14" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +</filter> +<filter id="f228" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Chrome effect with bright reflexions" inkscape:label="Chrome" color-interpolation-filters="sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite in2="result8" in="result8" operator="xor" result="result6" /> +<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result6" /> +<feComposite in2="result4" k1="2" in="result8" operator="arithmetic" result="result2" k3="2" /> +<feComposite in2="SourceGraphic" operator="in" in="result2" result="fbSourceGraphic" /> +<feComposite operator="in" in2="SourceGraphic" result="result15" /> +<feFlood result="result1" flood-color="rgb(200,255,253)" in="SourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" result="result14" /> +<feGaussianBlur stdDeviation="10" result="result13" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> +<feComposite result="result12" operator="in" in2="result13" in="result9" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" /> +<feOffset result="result16" /> +<feMerge result="result10"> +<feMergeNode in="result16" /> +<feMergeNode in="result15" /> +</feMerge> +<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> </filter> </defs> </svg> |
