diff options
| author | bulia byak <buliabyak@gmail.com> | 2009-08-30 21:58:36 +0000 |
|---|---|---|
| committer | buliabyak <buliabyak@users.sourceforge.net> | 2009-08-30 21:58:36 +0000 |
| commit | 97a9ee0a1e2dbd711d11ca9f76550c8aa8c15c37 (patch) | |
| tree | 868dfcbc14c8b5ccd9b444022552e0e329c3aace /share/filters | |
| parent | remove debug warning (diff) | |
| download | inkscape-97a9ee0a1e2dbd711d11ca9f76550c8aa8c15c37.tar.gz inkscape-97a9ee0a1e2dbd711d11ca9f76550c8aa8c15c37.zip | |
last filters file from Ivan and Tavmjong
(bzr r8550)
Diffstat (limited to 'share/filters')
| -rw-r--r-- | share/filters/filters.svg | 1353 |
1 files changed, 693 insertions, 660 deletions
diff --git a/share/filters/filters.svg b/share/filters/filters.svg index bc44a7a6f..5d1f44cf6 100644 --- a/share/filters/filters.svg +++ b/share/filters/filters.svg @@ -12,7 +12,7 @@ <sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="640" inkscape:window-height="480" id="namedview1264" showgrid="false" inkscape:zoom="0.16" inkscape:cx="372.045" inkscape:cy="1050" inkscape:window-x="253" inkscape:window-y="520" inkscape:current-layer="svg2" /> <defs id="defs4"> <inkscape:perspective sodipodi:type="inkscape:persp3d" inkscape:vp_x="0 : 1050 : 1" inkscape:vp_y="0 : 1000 : 0" inkscape:vp_z="744.09 : 1050 : 1" inkscape:persp3d-origin="372.045 : 700 : 1" id="perspective1268" /> -<filter id="f001" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="ABCs" inkscape:menu-tooltip="Bulging, matte jelly covering"> +<filter id="f001" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="ABCs" inkscape:menu-tooltip="Bulging, matte jelly covering" color-interpolation-filters="sRGB"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" /> <feGaussianBlur in="SourceAlpha" stdDeviation="7" /> <feSpecularLighting surfaceScale="5" specularConstant="0.9" specularExponent="25"> @@ -20,9 +20,9 @@ </feSpecularLighting> <feComposite operator="atop" in2="result0" /> </filter> -<filter id="f002" inkscape:label="Smart jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Same as Matte jelly but with more controls" height="1" width="1" y="0" x="0"> -<feBlend result="result3" blend="normal" mode="normal" /> -<feComposite result="result4" operator="arithmetic" k2="1" /> +<filter id="f002" inkscape:label="Smart jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Same as Matte jelly but with more controls" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feBlend result="result3" mode="normal" in2="result91" /> +<feComposite result="result4" operator="arithmetic" k2="1" in2="result3" /> <feColorMatrix id="feColorMatrix3006" in="result4" result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0 " /> <feGaussianBlur stdDeviation="7" in="SourceAlpha" /> <feSpecularLighting result="result1" specularExponent="25" specularConstant="1" surfaceScale="5"> @@ -32,7 +32,7 @@ <feComposite result="result2" in2="result0" operator="atop" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f003" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish"> +<filter id="f003" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish" color-interpolation-filters="sRGB"> <feColorMatrix values="0.37" type="saturate" in="SourceGraphic" result="result1" /> <feGaussianBlur stdDeviation="7" id="feGaussianBlur2470" in="SourceAlpha" /> <feSpecularLighting specularExponent="8" specularConstant="3.88" surfaceScale="10"> @@ -40,23 +40,23 @@ </feSpecularLighting> <feComposite in2="result1" operator="atop" /> </filter> -<filter id="f004" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force"> +<filter id="f004" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceGraphic" stdDeviation="5 0.01" /> </filter> -<filter id="f005" inkscape:label="Motion blur, vertical" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force"> +<filter id="f005" inkscape:label="Motion blur, vertical" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceGraphic" stdDeviation="0.01 5" /> </filter> -<filter id="f006" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out"> +<filter id="f006" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out" color-interpolation-filters="sRGB"> <feMorphology radius="4" in="SourceGraphic" result="result0" /> -<feGaussianBlur in="result0" stdDeviation="8" /> -<feComposite operator="in" in="SourceGraphic" /> +<feGaussianBlur in="result0" stdDeviation="8" result="result91" /> +<feComposite operator="in" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f007" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape"> +<filter id="f007" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceAlpha" stdDeviation="4.2" /> -<feOffset dy="5" dx="5" /> -<feComposite operator="out" in="SourceGraphic" /> +<feOffset dy="5" dx="5" result="result91" /> +<feComposite operator="out" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f008" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel"> +<filter id="f008" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel" color-interpolation-filters="sRGB"> <feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5"> <feDistantLight elevation="30" azimuth="225" /> </feSpecularLighting> @@ -64,21 +64,21 @@ <feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" /> <feComposite in="result0" in2="result1" /> </filter> -<filter id="f009" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content"> -<feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.04" /> -<feDisplacementMap numOctaves="2" scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" /> +<filter id="f009" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="3" seed="0" type="turbulence" baseFrequency="0.04" result="result91" /> +<feDisplacementMap scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f010" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside"> -<feTurbulence result="result1" in="SourceGraphic" baseFrequency="0.064" numOctaves="4" type="fractalNoise" /> -<feGaussianBlur in="SourceAlpha" stdDeviation="4.9" /> -<feComposite operator="out" in="SourceAlpha" /> +<filter id="f010" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside" color-interpolation-filters="sRGB"> +<feTurbulence result="result1" baseFrequency="0.064" numOctaves="4" type="fractalNoise" /> +<feGaussianBlur in="SourceAlpha" stdDeviation="4.9" result="result91" /> +<feComposite operator="out" in="SourceAlpha" in2="result91" /> <feComposite in2="result1" /> -<feColorMatrix result="result1" numOctaves="3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" /> -<feComposite result="result1" operator="in" in="SourceGraphic" /> -<feTurbulence baseFrequency="0.032" numOctaves="1" /> -<feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" /> +<feColorMatrix result="result1" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" /> +<feComposite result="result1" operator="in" in="SourceGraphic" in2="result1" /> +<feTurbulence baseFrequency="0.032" numOctaves="1" result="result92" /> +<feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result92" /> </filter> -<filter id="f011" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object"> +<filter id="f011" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="1.3" /> <feTurbulence result="result0" numOctaves="4" baseFrequency="0.034" /> <feDisplacementMap result="result2" scale="19.6" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> @@ -86,11 +86,11 @@ <feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="1.1" /> <feComposite in="result4" in2="result3" /> </filter> -<filter id="f012" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire"> +<filter id="f012" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire" color-interpolation-filters="sRGB"> <feMorphology result="result1" radius="2.4" operator="dilate" /> <feTurbulence baseFrequency="0.09 0.028" numOctaves="1" /> <feColorMatrix result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" /> -<feDisplacementMap result="result4" scale="10.319410319410318" yChannelSelector="G" xChannelSelector="R" in="result1" /> +<feDisplacementMap result="result4" scale="10.319410319410318" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result2" /> <feFlood result="result3" flood-opacity="1" flood-color="rgb(255,159,54)" /> <feMorphology radius="3.8" result="result7" in="result4" /> <feGaussianBlur result="result7" in="result7" stdDeviation="2.4" /> @@ -101,7 +101,7 @@ <feComposite in="SourceGraphic" in2="result6" /> <feComposite in2="result7" /> </filter> -<filter id="f013" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights"> +<filter id="f013" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="2.2" /> <feSpecularLighting result="result0" specularExponent="18.1" specularConstant="2" surfaceScale="5"> <feDistantLight azimuth="225" elevation="24" /> @@ -112,54 +112,54 @@ <feDiffuseLighting surfaceScale="5" result="result3" diffuseConstant="2" in="result1"> <feDistantLight elevation="25" azimuth="225" /> </feDiffuseLighting> -<feBlend result="result7" mode="multiply" in="result3" in2="SourceGraphic" blend="normal" /> -<feComposite in="result7" operator="in" in2="SourceAlpha" /> -<feBlend result="result9" mode="lighten" in="result6" blend="normal" /> -<feComposite in="result11" /> -</filter> -<filter id="f014" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel"> -<feMorphology radius="4.3" in="SourceAlpha" /> -<feComposite operator="out" in="SourceGraphic" /> +<feBlend result="result7" mode="multiply" in="result3" in2="SourceGraphic" /> +<feComposite in="result7" operator="in" in2="SourceAlpha" result="result91" /> +<feBlend result="result9" mode="lighten" in="result6" in2="result91" /> +<feComposite in="result11" in2="result9" /> +</filter> +<filter id="f014" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel" color-interpolation-filters="sRGB"> +<feMorphology radius="4.3" in="SourceAlpha" result="result91" /> +<feComposite operator="out" in="SourceGraphic" in2="result91" /> <feGaussianBlur result="result0" stdDeviation="1.2" /> <feDiffuseLighting diffuseConstant="1"> <feDistantLight elevation="66" azimuth="225" /> </feDiffuseLighting> -<feBlend mode="multiply" in2="SourceGraphic" blend="normal" /> +<feBlend mode="multiply" in2="SourceGraphic" /> <feComposite operator="in" in2="SourceAlpha" /> </filter> -<filter id="f015" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges"> +<filter id="f015" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="1" baseFrequency="0.002 0.107" /> -<feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" /> -<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" /> +<feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" result="result91" /> +<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f016" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks"> +<filter id="f016" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks" color-interpolation-filters="sRGB"> <feTurbulence result="result1" numOctaves="1" baseFrequency="0.21" type="fractalNoise" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" /> <feComposite in="result1" operator="over" in2="result2" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" /> -<feComposite operator="out" in="SourceGraphic" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" result="result91" /> +<feComposite operator="out" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f017" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches"> +<filter id="f017" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.143" numOctaves="5" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" /> <feMorphology result="result3" radius="2.7" operator="dilate" /> -<feTurbulence baseFrequency="0.121" numOctaves="2" /> -<feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" /> +<feTurbulence baseFrequency="0.121" numOctaves="2" result="result91" /> +<feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" in2="result91" /> <feComposite in2="SourceGraphic" operator="atop" in="result4" /> </filter> -<filter id="f018" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches"> +<filter id="f018" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" /> <feComposite operator="in" in2="SourceAlpha" /> <feMorphology operator="dilate" radius="2.7" result="result3" /> -<feTurbulence numOctaves="2" baseFrequency="0.121" /> -<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="A" scale="10" result="result4" /> +<feTurbulence numOctaves="2" baseFrequency="0.121" result="result91" /> +<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="A" scale="10" result="result4" in2="result91" /> <feFlood flood-opacity="1" flood-color="rgb(255,255,255)" /> <feComposite result="result2" operator="in" in2="result4" /> <feComposite in="result2" operator="over" in2="SourceGraphic" /> </filter> -<filter id="f019" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)"> +<filter id="f019" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -3.45" /> <feComposite operator="in" in2="SourceAlpha" result="result3" /> @@ -170,76 +170,75 @@ <feComposite operator="out" result="result1" in2="result3" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 0" result="result3" /> <feFlood flood-color="rgb(209,151,45)" flood-opacity="1" result="result2" /> -<feComposite in2="SourceGraphic" in="result2" operator="in" /> -<feComposite operator="atop" result="result3" in="result3" /> +<feComposite in2="SourceGraphic" in="result2" operator="in" result="result91" /> +<feComposite operator="atop" result="result3" in="result3" in2="result91" /> <feGaussianBlur in="SourceAlpha" stdDeviation="7.2" /> <feDiffuseLighting surfaceScale="10.6" diffuseConstant="1.92"> <feDistantLight elevation="48" azimuth="225" /> </feDiffuseLighting> -<feBlend result="result3" mode="multiply" in2="result3" blend="normal" /> +<feBlend result="result3" mode="multiply" in2="result3" /> <feComposite result="result3" operator="in" in2="SourceAlpha" /> -<feTurbulence numOctaves="3" baseFrequency="0.106" /> -<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="4.5" /> +<feTurbulence numOctaves="3" baseFrequency="0.106" result="result92" /> +<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="4.5" in2="result92" /> </filter> -<filter id="f020" inkscape:label="Zebra" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)"> +<filter id="f020" inkscape:label="Zebra" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)" color-interpolation-filters="sRGB"> <feColorMatrix result="result0" values="0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0 0 0 1 0" /> <feTurbulence baseFrequency="0.078 0.012" numOctaves="1" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -0.8" /> <feComposite operator="atop" in2="result0" /> </filter> -<filter id="f021" inkscape:label="Clouds" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Airy, fluffy, sparse white clouds"> +<filter id="f021" inkscape:label="Clouds" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Airy, fluffy, sparse white clouds" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="3" baseFrequency="0.040 0.107" type="fractalNoise" /> <feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -2.7" /> <feFlood flood-opacity="1" flood-color="rgb(255,255,255)" /> <feComposite operator="in" in2="result0" /> <feComposite operator="atop" in2="SourceGraphic" /> </filter> -<filter id="f022" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15"> +<filter id="f022" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="0 -0.15 0 -0.15 1.6 -0.15 0 -0.15 0" divisor="1" in="SourceGraphic" targetX="1" targetY="1" /> </filter> -<filter id="f023" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3"> +<filter id="f023" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3" color-interpolation-filters="sRGB"> <feConvolveMatrix targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.3 0 -0.3 2.2 -0.3 0 -0.3 0" order="3 3" result="result1" /> -<feBlend blend="normal" in2="SourceGraphic" mode="normal" result="result2" /> +<feBlend in2="SourceGraphic" mode="normal" result="result2" /> </filter> -<filter id="f024" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style"> +<filter id="f024" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style" color-interpolation-filters="sRGB"> <feMorphology radius="2" in="SourceGraphic" result="result0" /> -<feTurbulence numOctaves="1" baseFrequency="0.078" /> -<feDisplacementMap in="result0" scale="6.3" xChannelSelector="R" yChannelSelector="G" /> +<feTurbulence numOctaves="1" baseFrequency="0.078" result="result91" /> +<feDisplacementMap in="result0" scale="6.3" xChannelSelector="R" yChannelSelector="G" in2="result91" /> </filter> -<filter id="f025" inkscape:label="Edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges in object"> +<filter id="f025" inkscape:label="Edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges in object" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" in="SourceGraphic" divisor="3" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> </filter> -<filter id="f026" inkscape:label="Horizontal edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect horizontal color edges in object"> +<filter id="f026" inkscape:label="Horizontal edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect horizontal color edges in object" color-interpolation-filters="sRGB"> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" kernelMatrix="0 1 0 0 -2 0 0 1 0" order="3 3" /> </filter> -<filter id="f027" inkscape:label="Vertical edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect vertical color edges in object"> +<filter id="f027" inkscape:label="Vertical edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect vertical color edges in object" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="0 0 0 1 -2 1 0 0 0" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> </filter> -<filter id="f028" inkscape:label="Pencil" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in grayscale"> +<filter id="f028" inkscape:label="Pencil" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in grayscale" color-interpolation-filters="sRGB"> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" kernelMatrix="1 1 1 1 -8 1 1 1 1" order="3 3" /> <feColorMatrix values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 1 0" result="result3" /> </filter> -<filter id="f029" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in blue"> +<filter id="f029" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in blue" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix result="result3" values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 0 1 0 0 0 1 0" /> </filter> -<filter id="f030" inkscape:label="Desaturate" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in shades of gray by reducing saturation to zero"> +<filter id="f030" inkscape:label="Desaturate" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in shades of gray by reducing saturation to zero" color-interpolation-filters="sRGB"> <feColorMatrix type="saturate" values="0" /> -<feComposite operator="arithmetic" k2="1" /> </filter> -<filter id="f031" inkscape:label="Invert" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Invert colors"> +<filter id="f031" inkscape:label="Invert" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Invert colors" color-interpolation-filters="sRGB"> <feColorMatrix type="saturate" values="1" result="fbSourceGraphic" /> <feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> </filter> -<filter id="f032" inkscape:label="Sepia" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in warm sepia tones"> +<filter id="f032" inkscape:label="Sepia" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in warm sepia tones" color-interpolation-filters="sRGB"> <feColorMatrix values="0" in="SourceGraphic" type="saturate" result="result2" /> <feFlood flood-color="rgb(160,67,0)" flood-opacity="1" result="result1" /> -<feBlend blend="normal" in2="result1" mode="multiply" in="result2" result="result5" /> -<feBlend blend="normal" in2="result2" mode="screen" result="result3" /> +<feBlend in2="result1" mode="multiply" in="result2" result="result5" /> +<feBlend in2="result2" mode="screen" result="result3" /> <feComposite result="result4" operator="arithmetic" k2="1" in2="result2" /> <feComposite in2="SourceAlpha" operator="in" in="result4" /> </filter> -<filter id="f033" inkscape:label="Age" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Imitate aged photograph"> +<filter id="f033" inkscape:label="Age" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Imitate aged photograph" color-interpolation-filters="sRGB"> <feColorMatrix type="saturate" in="SourceGraphic" values="0" /> <feColorMatrix values="3 0 0 0 -0.3 0 3 0 0 -0.3 0 0 3 0 -0.3 0 0 0 1 0" result="result0" /> <feTurbulence baseFrequency="0.111" numOctaves="2" type="fractalNoise" /> @@ -247,7 +246,7 @@ <feGaussianBlur stdDeviation="1" /> <feComposite in2="result0" operator="atop" /> </filter> -<filter id="f034" inkscape:label="Organic" x="0" y="0" width="1" height="1" inkscape:menu="Textures" inkscape:menu-tooltip="Bulging, knotty, slick 3D surface"> +<filter id="f034" inkscape:label="Organic" x="0" y="0" width="1" height="1" inkscape:menu="Textures" inkscape:menu-tooltip="Bulging, knotty, slick 3D surface" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="3" baseFrequency="0.037" result="result0" /> <feSpecularLighting specularExponent="24.3" surfaceScale="2" specularConstant="1" result="result1"> <feDistantLight elevation="45" azimuth="225" /> @@ -255,16 +254,16 @@ <feDiffuseLighting in="result0" surfaceScale="3" diffuseConstant="1.21"> <feDistantLight azimuth="225" elevation="42" /> </feDiffuseLighting> -<feBlend blend="normal" in2="SourceGraphic" mode="multiply" /> -<feComposite operator="arithmetic" in="result1" k2="1" k3="1" /> +<feBlend in2="SourceGraphic" mode="multiply" result="result91" /> +<feComposite operator="arithmetic" in="result1" k2="1" k3="1" in2="result91" /> <feComposite in2="SourceAlpha" operator="in" result="result2" /> </filter> -<filter id="f035" inkscape:label="Barbed wire" inkscape:menu="Overlays" inkscape:menu-tooltip="Gray bevelled wires with drop shadows"> +<filter id="f035" inkscape:label="Barbed wire" inkscape:menu="Overlays" inkscape:menu-tooltip="Gray bevelled wires with drop shadows" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.033 0.128" numOctaves="1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 -15 1" /> <feMorphology radius="1" operator="dilate" result="result0" /> <feMorphology in="SourceAlpha" operator="dilate" radius="3.1" result="result1" /> -<feGaussianBlur stdDeviation="8.1" surfaceScale="12.6" /> +<feGaussianBlur stdDeviation="8.1" /> <feDiffuseLighting surfaceScale="12.6" diffuseConstant="1"> <feDistantLight azimuth="225" elevation="45" /> </feDiffuseLighting> @@ -280,7 +279,7 @@ <feComposite in="result5" in2="SourceGraphic" operator="atop" result="result7" /> <feComposite in2="result7" in="result6" /> </filter> -<filter id="f036" inkscape:label="Swiss cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random inner-bevel holes"> +<filter id="f036" inkscape:label="Swiss cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random inner-bevel holes" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.097" numOctaves="1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" /> <feGaussianBlur stdDeviation="3.7" /> @@ -290,7 +289,7 @@ <feDistantLight azimuth="225" elevation="45" /> </feDiffuseLighting> <feComposite in2="result0" operator="in" /> -<feBlend blend="normal" in2="SourceGraphic" mode="multiply" /> +<feBlend in2="SourceGraphic" mode="multiply" /> <feComposite in2="SourceGraphic" operator="in" result="result2" /> <feSpecularLighting in="result1" surfaceScale="-5" specularExponent="4.5" specularConstant="0.7"> <feDistantLight elevation="33" azimuth="225" /> @@ -298,7 +297,7 @@ <feComposite in2="result0" operator="in" /> <feComposite in2="result2" operator="atop" /> </filter> -<filter id="f037" inkscape:label="Blue cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Marble-like bluish speckles"> +<filter id="f037" inkscape:label="Blue cheese" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Marble-like bluish speckles" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="2" baseFrequency="0.063" /> <feColorMatrix values="0 0 0 0 0 0 0 0 0 0.5 0 0 0 0 0.5 0 0 0 -10 1" /> <feGaussianBlur stdDeviation="1" result="result1" /> @@ -307,33 +306,33 @@ <feComposite operator="in" in2="result2" in="result1" /> <feComposite in2="SourceGraphic" operator="atop" /> </filter> -<filter id="f038" inkscape:label="Button" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft bevel, slightly depressed middle"> +<filter id="f038" inkscape:label="Button" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft bevel, slightly depressed middle" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2.3" in="SourceAlpha" result="result0" /> <feMorphology in="SourceAlpha" radius="6.6" result="result1" /> <feGaussianBlur stdDeviation="8.9" in="result1" /> -<feColorMatrix id="feColorMatrix2861" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.3 0" /> -<feComposite in="result0" operator="out" result="result2" /> +<feColorMatrix id="feColorMatrix2861" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.3 0" result="result91" /> +<feComposite in="result0" operator="out" result="result2" in2="result91" /> <feGaussianBlur stdDeviation="1.7" result="result4" /> <feDiffuseLighting surfaceScale="10"> <feDistantLight azimuth="225" elevation="45" /> </feDiffuseLighting> -<feBlend blend="normal" id="feBlend2863" in2="SourceGraphic" mode="multiply" /> +<feBlend id="feBlend2863" in2="SourceGraphic" mode="multiply" /> <feComposite in2="SourceAlpha" operator="in" result="result3" /> <feSpecularLighting in="result4" surfaceScale="5" specularExponent="17.9"> <feDistantLight azimuth="225" elevation="45" /> </feSpecularLighting> <feComposite in2="result3" operator="atop" /> </filter> -<filter id="f039" inkscape:label="Inset" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Shadowy outer bevel"> +<filter id="f039" inkscape:label="Inset" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Shadowy outer bevel" color-interpolation-filters="sRGB"> <feMorphology result="result1" in="SourceAlpha" operator="dilate" radius="3.6" /> <feGaussianBlur stdDeviation="3.6" in="result1" result="result0" /> <feDiffuseLighting surfaceScale="-5"> <feDistantLight elevation="45" azimuth="225" /> </feDiffuseLighting> -<feComposite in2="result0" operator="in" /> -<feComposite in="SourceGraphic" /> +<feComposite in2="result0" operator="in" result="result91" /> +<feComposite in="SourceGraphic" in2="result91" /> </filter> -<filter id="f040" inkscape:label="Dripping" height="2" width="1.3" y="-0.5" x="-0.15" inkscape:menu="Protrusions" inkscape:menu-tooltip="Random paint streaks downwards"> +<filter id="f040" inkscape:label="Dripping" height="2" width="1.3" y="-0.5" x="-0.15" inkscape:menu="Protrusions" inkscape:menu-tooltip="Random paint streaks downwards" color-interpolation-filters="sRGB"> <feConvolveMatrix order="3 3" kernelMatrix="0 -1 0 0 -1 0 0 2 0" result="result1" divisor="6.03" /> <feTurbulence numOctaves="1" baseFrequency="0.078 0.010" result="result0" /> <feColorMatrix result="result2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -3.5" /> @@ -342,11 +341,11 @@ <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 50 0" result="result3" /> <feOffset dx="0" dy="1.4" result="result4" /> <feTurbulence numOctaves="2" baseFrequency="0.032 0.025" result="result8" /> -<feColorMatrix values="0 0 0 0 0.52 0 -0.4 0 0 0.45 0 0 1 0 0 0 0 0 1 0" /> -<feDisplacementMap in="result4" xChannelSelector="R" yChannelSelector="G" scale="100" result="result9" /> -<feComposite in="SourceGraphic" /> +<feColorMatrix values="0 0 0 0 0.52 0 -0.4 0 0 0.45 0 0 1 0 0 0 0 0 1 0" result="result91" /> +<feDisplacementMap in="result4" xChannelSelector="R" yChannelSelector="G" scale="100" result="result9" in2="result91" /> +<feComposite in="SourceGraphic" in2="result9" /> </filter> -<filter id="f041" inkscape:label="Jam spread" inkscape:menu="Textures" inkscape:menu-tooltip="Glossy clumpy jam spread"> +<filter id="f041" inkscape:label="Jam spread" inkscape:menu="Textures" inkscape:menu-tooltip="Glossy clumpy jam spread" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result0" /> <feTurbulence result="result1" numOctaves="7" seed="488" baseFrequency="0.017" type="turbulence" /> <feComposite in="result0" in2="result1" operator="out" result="result2" /> @@ -354,21 +353,21 @@ <feSpecularLighting in="result5" specularExponent="100" specularConstant="4" result="result4" surfaceScale="1.5"> <feDistantLight azimuth="225" elevation="62" /> </feSpecularLighting> -<feComposite operator="atop" in="result4" in2="result2" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite operator="atop" in="result4" in2="result2" result="result91" /> +<feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f042" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" inkscape:menu="Distort" inkscape:label="Pixel smear"> +<filter id="f042" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" inkscape:menu="Distort" inkscape:label="Pixel smear" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="0.25 0.4" seed="5" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> <feComposite in="SourceGraphic" operator="in" in2="result5" /> <feMorphology operator="dilate" radius="1.5" result="result3" /> <feTurbulence numOctaves="5" baseFrequency="0.03" type="fractalNoise" seed="7" /> -<feGaussianBlur stdDeviation="0.5" /> -<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="27" result="result4" /> +<feGaussianBlur stdDeviation="0.5" result="result91" /> +<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="27" result="result4" in2="result91" /> <feComposite in="result4" k3="0.8" k1="1.3" result="result2" operator="arithmetic" in2="result4" /> -<feBlend in2="result2" mode="screen" blend="normal" in="result2" /> +<feBlend in2="result2" mode="screen" in="result2" /> </filter> -<filter id="f043" inkscape:label="HSL Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Highly flexible bump combining diffuse and specular lightings"> +<filter id="f043" inkscape:label="HSL Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Highly flexible bump combining diffuse and specular lightings" color-interpolation-filters="sRGB"> <feColorMatrix result="fbSourceGraphicAlpha" in="SourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 3.7 -2.4 " /> <feGaussianBlur stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" /> <feSpecularLighting result="result8" specularConstant="0.75" specularExponent="6" in="result0" surfaceScale="7"> @@ -377,11 +376,11 @@ <feDiffuseLighting surfaceScale="20" diffuseConstant="0.2" result="result6" lighting-color="rgb(255,255,255)" in="result0"> <feDistantLight azimuth="235" elevation="25" /> </feDiffuseLighting> -<feBlend blend="normal" in2="SourceGraphic" result="result7" mode="screen" /> +<feBlend in2="SourceGraphic" result="result7" mode="screen" /> <feComposite in2="result7" operator="arithmetic" k2="1" k3="1" in="result8" result="result9" /> <feComposite operator="in" result="result2" in="result9" in2="SourceGraphic" /> </filter> -<filter id="f044" inkscape:label="Cracked glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under a cracked glass"> +<filter id="f044" inkscape:label="Cracked glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under a cracked glass" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.1" seed="50" numOctaves="5" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="4" result="result7" /> <feDisplacementMap result="result5" in="SourceGraphic" scale="20" xChannelSelector="G" in2="result7" /> @@ -390,135 +389,135 @@ <feSpecularLighting surfaceScale="-3" result="result4" specularConstant="3.5" specularExponent="35" in="result6"> <feDistantLight elevation="45" azimuth="225" /> </feSpecularLighting> -<feComposite k1="1.7" k3="0.7" in2="result2" in="result4" operator="arithmetic" /> -<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" /> +<feComposite k1="1.7" k3="0.7" in2="result2" in="result4" operator="arithmetic" result="result91" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="result91" /> <feComposite in2="fbSourceGraphic" in="fbSourceGraphic" result="result2" operator="arithmetic" /> <feComposite in="result2" result="result4" operator="arithmetic" k2="2" k3="2" in2="fbSourceGraphic" /> -<feBlend mode="screen" blend="normal" in="result4" in2="result4" /> +<feBlend mode="screen" in="result4" in2="result4" /> </filter> -<filter id="f045" inkscape:label="Bubbly Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Flexible bubbles effect with some displacement"> +<filter id="f045" inkscape:label="Bubbly Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Flexible bubbles effect with some displacement" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="0.5" result="result8" /> <feDisplacementMap result="result7" in2="result8" scale="5" in="result0" xChannelSelector="R" /> <feComposite result="result2" operator="in" in2="result1" in="result7" /> <feComposite k3="3" in2="result2" in="result0" operator="arithmetic" /> -<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" in2="result2" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="result2" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " in="fbSourceGraphic" result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" /> <feSpecularLighting result="result6" surfaceScale="5" specularExponent="3"> <feDistantLight azimuth="225" elevation="10" /> </feSpecularLighting> <feComposite in2="fbSourceGraphicAlpha" in="result6" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="0.7" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="0.7" in2="result2" /> </filter> -<filter id="f046" inkscape:label="Glowing bubble" inkscape:menu="Ridges" inkscape:menu-tooltip="Bubble effect with refraction and glow" x="-0.25" y="-0.25" width="1.5" height="1.5"> +<filter id="f046" inkscape:label="Glowing bubble" inkscape:menu="Ridges" inkscape:menu-tooltip="Bubble effect with refraction and glow" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feGaussianBlur stdDeviation="10" result="result6" in="result1" /> <feComposite operator="atop" in="result6" in2="result1" result="result8" /> -<feComposite operator="xor" result="fbSourceGraphic" in="result6" /> +<feComposite operator="xor" result="fbSourceGraphic" in="result6" in2="result8" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 2 0 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="1" /> <feSpecularLighting specularExponent="35" specularConstant="1.5" surfaceScale="-2" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="230" elevation="60" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feComposite operator="atop" in="result9" in2="result4" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> +<feComposite operator="atop" in="result9" in2="result4" result="result91" /> +<feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f047" inkscape:label="Neon" inkscape:menu="Bevels" inkscape:menu-tooltip="Neon light effect" x="-0.25" y="-0.25" width="1.5" height="1.5"> +<filter id="f047" inkscape:label="Neon" inkscape:menu="Bevels" inkscape:menu-tooltip="Neon light effect" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feGaussianBlur stdDeviation="7" result="result6" in="result4" /> <feComposite operator="over" in="result6" in2="result4" result="result8" /> -<feComposite operator="in" result="fbSourceGraphic" in="result6" /> +<feComposite operator="in" result="fbSourceGraphic" in="result6" in2="result8" /> <feSpecularLighting specularExponent="45" specularConstant="2" surfaceScale="2.5" lighting-color="rgb(255,255,255)" result="result1" in="fbSourceGraphic"> <fePointLight z="20000" y="-10000" x="-5000" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" /> -<feComposite k3="1.5" k2="1.2" operator="arithmetic" result="result4" in="fbSourceGraphic" /> +<feComposite k3="1.5" k2="1.2" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> <feComposite operator="over" in="result9" in2="result4" result="result9" /> -<feBlend blend="normal" mode="screen" in2="result9" /> +<feBlend mode="screen" in2="result9" /> </filter> -<filter id="f048" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow"> +<filter id="f048" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result1" /> <feColorMatrix result="result10" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -4 " /> <feComposite operator="atop" in="result10" in2="result10" result="result8" /> -<feComposite operator="in" result="fbSourceGraphic" in="result1" /> +<feComposite operator="in" result="fbSourceGraphic" in="result1" in2="result8" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="5" /> <feSpecularLighting specularExponent="55" specularConstant="2.5" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="225" elevation="60" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> <feComposite operator="in" in="result9" in2="result4" result="result9" /> -<feBlend blend="normal" mode="multiply" in="result9" in2="result9" /> +<feBlend mode="multiply" in="result9" in2="result9" /> </filter> -<filter id="f049" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel"> +<filter id="f049" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" stdDeviation="3" /> -<feBlend in2="result1" result="result5" mode="multiply" in="result1" blend="normal" /> +<feBlend in2="result1" result="result5" mode="multiply" in="result1" /> <feGaussianBlur in="result5" result="result6" stdDeviation="1" /> <feComposite result="result8" in2="result5" in="result6" operator="xor" /> -<feComposite in="result6" result="fbSourceGraphic" operator="xor" /> +<feComposite in="result6" result="fbSourceGraphic" operator="xor" in2="result8" /> <feSpecularLighting in="fbSourceGraphic" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="2" specularConstant="2.2" specularExponent="55"> <fePointLight x="-5000" y="-10000" z="20000" /> </feSpecularLighting> <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="1" /> -<feComposite in2="result4" in="result9" operator="in" /> -<feBlend mode="darken" blend="normal" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="1" in2="result2" /> +<feComposite in2="result4" in="result9" operator="in" result="result91" /> +<feBlend mode="darken" in2="result91" /> </filter> -<filter id="f050" inkscape:label="Matte bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5"> +<filter id="f050" inkscape:label="Matte bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result6" /> <feComposite operator="in" in="result6" in2="result6" result="result7" /> <feGaussianBlur stdDeviation="8" result="result3" in="result7" /> -<feComposite in2="result7" operator="over" /> -<feComposite operator="in" in="result3" result="result5" /> +<feComposite in2="result7" operator="over" result="result91" /> +<feComposite operator="in" in="result3" result="result5" in2="result91" /> <feColorMatrix values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 " result="result4" /> <feSpecularLighting surfaceScale="3" specularConstant="2" specularExponent="45" in="result4" result="result11"> <fePointLight x="-5000" y="-10000" z="20000" /> </feSpecularLighting> <feComposite operator="arithmetic" k1="1" in2="result4" result="result10" /> -<feComposite operator="arithmetic" k2="0.5" k3="1" in="result5" result="result8" /> -<feComposite result="result9" /> -<feBlend blend="normal" mode="normal" in2="result9" /> +<feComposite operator="arithmetic" k2="0.5" k3="1" in="result5" result="result8" in2="result10" /> +<feComposite result="result9" in2="result8" /> +<feBlend mode="normal" in2="result9" /> </filter> -<filter id="f051" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1"> +<filter id="f051" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="xor" /> <feGaussianBlur stdDeviation="8" result="result6" /> <feComposite operator="atop" in="result6" in2="SourceGraphic" result="result8" /> -<feComposite operator="in" result="fbSourceGraphic" in="result6" /> +<feComposite operator="in" result="fbSourceGraphic" in="result6" in2="result8" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 2 0 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="2" /> <feSpecularLighting specularExponent="25" specularConstant="2" surfaceScale="-5" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <fePointLight z="20000" y="-10000" x="-5000" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite k3="2" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feComposite operator="in" in="result9" result="result9" /> -<feBlend blend="normal" mode="multiply" in="result9" in2="result4" /> +<feComposite k3="2" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> +<feComposite operator="in" in="result9" result="result9" in2="result4" /> +<feBlend mode="multiply" in="result9" in2="result4" /> </filter> -<filter id="f052" inkscape:label="Matte ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge"> +<filter id="f052" inkscape:label="Matte ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" result="result1" /> -<feBlend blend="normal" in="SourceGraphic" mode="normal" result="result5" in2="result1" /> +<feBlend in="SourceGraphic" mode="normal" result="result5" in2="result1" /> <feGaussianBlur stdDeviation="3" result="result6" in="result5" /> <feComposite operator="xor" in="result6" in2="result6" result="result8" /> -<feComposite operator="in" result="fbSourceGraphic" in="result6" /> +<feComposite operator="in" result="fbSourceGraphic" in="result6" in2="result8" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 " /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="0.5" /> <feSpecularLighting specularExponent="55" specularConstant="2" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <fePointLight z="20000" y="-10000" x="-5000" /> </feSpecularLighting> <feComposite operator="arithmetic" result="result2" in="result1" in2="fbSourceGraphicAlpha" k1="1" /> -<feComposite k3="1" k2="0.5" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feComposite operator="over" in="result9" in2="result4" /> -<feBlend blend="normal" mode="screen" /> +<feComposite k3="1" k2="0.5" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> +<feComposite operator="over" in="result9" in2="result4" result="result91" /> +<feBlend mode="screen" in2="result91" /> </filter> -<filter id="f053" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing metal"> +<filter id="f053" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing metal" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" result="result10" /> -<feBlend in2="SourceGraphic" result="result5" mode="multiply" in="result10" blend="normal" /> +<feBlend in2="SourceGraphic" result="result5" mode="multiply" in="result10" /> <feComposite in2="SourceGraphic" in="result5" result="fbSourceGraphic" operator="over" /> <feGaussianBlur result="result9" stdDeviation="5" /> <feSpecularLighting in="result9" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="1" specularConstant="2.2" specularExponent="45"> @@ -526,73 +525,73 @@ </feSpecularLighting> <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> <feComposite in="result2" result="result4" operator="arithmetic" k2="2" k3="0.8" in2="fbSourceGraphic" /> -<feBlend in="result4" in2="result4" mode="multiply" blend="normal" /> +<feBlend in="result4" in2="result4" mode="multiply" /> </filter> -<filter id="f054" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage"> +<filter id="f054" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.09" numOctaves="5" type="fractalNoise" result="result6" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.9 -2.9 " result="result5" in="result6" /> <feComposite in2="result5" operator="in" in="SourceGraphic" /> <feMorphology result="result3" radius="6" operator="dilate" /> -<feTurbulence baseFrequency="0.2" numOctaves="1" type="fractalNoise" /> -<feDisplacementMap result="result4" scale="15" yChannelSelector="G" xChannelSelector="R" in="result3" /> +<feTurbulence baseFrequency="0.2" numOctaves="1" type="fractalNoise" result="result91" /> +<feDisplacementMap result="result4" scale="15" yChannelSelector="G" xChannelSelector="R" in="result3" in2="result91" /> <feComposite in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" /> <feConvolveMatrix order="3 3" kernelMatrix="1 0 0 0 2 0 0 0 -1 " targetX="0" targetY="0" divisor="1.5" edgeMode="duplicate" in="result2" /> </filter> -<filter id="f055" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5"> -<feBlend blend="normal" mode="screen" result="result1" /> +<filter id="f055" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5" color-interpolation-filters="sRGB"> +<feBlend mode="screen" result="result1" in2="result91" /> <feGaussianBlur stdDeviation="8" result="result6" /> <feComposite operator="xor" in="result6" in2="SourceGraphic" /> <feGaussianBlur stdDeviation="5" result="result2" /> -<feComposite operator="atop" in2="result1" /> -<feComposite operator="xor" in="result2" result="result4" /> +<feComposite operator="atop" in2="result1" result="result92" /> +<feComposite operator="xor" in="result2" result="result4" in2="result92" /> <feGaussianBlur stdDeviation="1" result="result3" in="result4" /> <feSpecularLighting surfaceScale="3" specularConstant="1.5" specularExponent="45" result="result5"> <fePointLight x="-5000" y="-8000" z="20000" /> </feSpecularLighting> -<feComposite operator="in" in2="SourceGraphic" /> -<feComposite operator="arithmetic" k2="1" k3="2" in="result3" /> -<feComposite operator="atop" in="result5" /> -<feBlend blend="normal" mode="screen" /> +<feComposite operator="in" in2="SourceGraphic" result="result93" /> +<feComposite operator="arithmetic" k2="1" k3="2" in="result3" in2="result93" result="result94" /> +<feComposite operator="atop" in="result5" in2="result94" result="result95" /> +<feBlend mode="screen" in2="result95" /> </filter> -<filter id="f056" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections"> +<filter id="f056" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" /> <feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.5 " /> </filter> -<filter id="f057" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change"> +<filter id="f057" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="3" /> <feTurbulence type="turbulence" baseFrequency="0.05" seed="200" numOctaves="5" result="result1" /> <feComposite result="result2" operator="in" in2="result1" in="result0" /> <feSpecularLighting lighting-color="rgb(255,255,255)" surfaceScale="4" result="result4" specularConstant="8" specularExponent="3" in="result2"> <feDistantLight elevation="62" azimuth="225" /> </feSpecularLighting> -<feComposite k1="1.8" k3="0.8" k2="-0.4" in2="result2" in="result4" operator="arithmetic" /> -<feBlend result="fbSourceGraphic" mode="screen" blend="normal" /> +<feComposite k1="1.8" k3="0.8" k2="-0.4" in2="result2" in="result4" operator="arithmetic" result="result91" /> +<feBlend result="fbSourceGraphic" mode="screen" in2="result91" /> <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="fbSourceGraphic" operator="arithmetic" k2="2" k3="5" /> -<feTurbulence type="fractalNoise" baseFrequency="0.04" seed="35" numOctaves="5" result="result1" in="fbSourceGraphic" /> +<feComposite in="fbSourceGraphic" result="fbSourceGraphic" operator="arithmetic" k2="2" k3="5" in2="result2" /> +<feTurbulence type="fractalNoise" baseFrequency="0.04" seed="35" numOctaves="5" result="result1" /> <feComposite k4="-0.1" k1="0.9" k2="0.3" result="result2" operator="arithmetic" in2="result1" in="fbSourceGraphic" /> <feSpecularLighting surfaceScale="3" result="result4" specularConstant="1" specularExponent="30" in="result2"> <feDistantLight elevation="62" azimuth="225" /> </feSpecularLighting> -<feComposite in2="result2" in="result4" operator="atop" /> -<feBlend mode="screen" blend="normal" /> +<feComposite in2="result2" in="result4" operator="atop" result="result92" /> +<feBlend mode="screen" in2="result92" /> </filter> -<filter id="f058" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps"> +<filter id="f058" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="1" /> <feTurbulence id="feTurbulence3768" type="turbulence" baseFrequency="0.057" seed="4" numOctaves="4" result="result1" /> -<feDisplacementMap xChannelSelector="R" /> -<feComposite result="result2" operator="out" in="result0" /> +<feDisplacementMap xChannelSelector="R" in2="result1" result="result91" /> +<feComposite result="result2" operator="out" in="result0" in2="result91" /> <feComposite k1="0.1" k3="1.2" in2="result2" in="SourceAlpha" operator="arithmetic" result="result5" /> -<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="result5" /> <feGaussianBlur stdDeviation="3" in="fbSourceGraphic" result="result0" /> <feSpecularLighting in="result0" result="result1" lighting-color="rgb(254,230,93)" surfaceScale="3" specularConstant="0.4" specularExponent="15"> <fePointLight x="-5000" y="-10000" z="20000" /> </feSpecularLighting> <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> -<feComposite k1="-1" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2.5" k3="3.5" /> -<feBlend mode="multiply" blend="normal" /> +<feComposite k1="-1" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2.5" k3="3.5" in2="result2" /> +<feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f059" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather"> +<filter id="f059" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.042" seed="488" numOctaves="7" result="result1" /> <feDisplacementMap result="result5" xChannelSelector="R" scale="0" in2="result1" in="result1" yChannelSelector="G" /> @@ -600,62 +599,62 @@ <feSpecularLighting lighting-color="rgb(255,230,136)" surfaceScale="2" result="result4" specularConstant="2" specularExponent="65" in="result2"> <feDistantLight elevation="62" azimuth="225" /> </feSpecularLighting> -<feComposite k1="2.5" k3="1" k2="-0.5" in2="result2" in="result4" operator="arithmetic" /> -<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" /> +<feComposite k1="2.5" k3="1" k2="-0.5" in2="result2" in="result4" operator="arithmetic" result="result91" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="result91" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -2 -0.5 0 5 -2" in="fbSourceGraphic" result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="8" in="fbSourceGraphicAlpha" result="result0" /> -<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.4" /> +<feOffset dx="2" dy="2" in="result0" result="result3" /> <feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="4" specularConstant="0.8" specularExponent="15"> <fePointLight x="-5000" y="-10000" z="20000" /> </feSpecularLighting> <feComposite in2="fbSourceGraphicAlpha" in="result1" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" /> -<feBlend mode="darken" blend="normal" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" in2="result2" /> +<feBlend mode="darken" in2="result4" /> </filter> -<filter id="f060" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors"> +<filter id="f060" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors" color-interpolation-filters="sRGB"> <feTurbulence seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" /> <feComposite in2="result5" operator="out" in="SourceGraphic" /> <feMorphology result="result3" radius="1.3" operator="dilate" /> -<feTurbulence seed="25" type="turbulence" baseFrequency="0.08 0.05" numOctaves="8" /> -<feDisplacementMap result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" /> +<feTurbulence seed="25" type="turbulence" baseFrequency="0.08 0.05" numOctaves="8" result="result91" /> +<feDisplacementMap result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" in2="result91" /> <feSpecularLighting specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result4"> <feDistantLight azimuth="235" elevation="75" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="result4" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result4" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result4" in2="result2" /> +<feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f061" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture"> +<filter id="f061" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" /> <feTurbulence result="result1" numOctaves="1" seed="488" baseFrequency="0.095" type="turbulence" /> <feComposite in="result0" in2="result1" operator="in" result="result2" /> -<feComposite operator="arithmetic" in="result4" in2="result2" k3="1" k1="3" /> -<feBlend blend="normal" mode="multiply" result="fbSourceGraphic" /> +<feComposite operator="arithmetic" in="result4" in2="result2" k3="1" k1="3" result="result91" /> +<feBlend mode="multiply" result="fbSourceGraphic" in2="result91" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 5 0" /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="3" /> -<feOffset stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" /> +<feOffset result="result3" in="result0" dy="2" dx="2" /> <feSpecularLighting specularExponent="30" specularConstant="1.1" surfaceScale="2" lighting-color="rgb(111,236,253)" result="result1" in="result0"> <fePointLight z="20000" y="-10000" x="-5000" /> </feSpecularLighting> <feComposite k2="-1" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite k3="1" k2="3" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite k3="1" k2="3" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> +<feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f062" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone wall"> -<feTurbulence radius="0.7" type="turbulence" numOctaves="5" baseFrequency="0.08 0.175" seed="25" /> +<filter id="f062" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone wall" color-interpolation-filters="sRGB"> +<feTurbulence type="turbulence" numOctaves="5" baseFrequency="0.08 0.175" seed="25" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 0 " /> <feComposite in="SourceGraphic" operator="in" in2="result5" /> <feMorphology operator="dilate" radius="0.65" result="result3" /> <feTurbulence numOctaves="7" baseFrequency="0.05 0.09" type="fractalNoise" seed="25" /> <feGaussianBlur stdDeviation="2" result="result7" /> -<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="5" result="result4" /> +<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="5" result="result4" in2="result7" /> <feFlood flood-opacity="1" flood-color="rgb(255,255,255)" /> <feComposite k3="0.7" k1="0.7" result="result2" operator="arithmetic" in2="result4" /> <feComposite k2="1" in="result2" operator="arithmetic" in2="SourceAlpha" k1="1" result="result6" /> -<feBlend mode="multiply" blend="normal" in2="result6" in="result6" /> +<feBlend mode="multiply" in2="result6" in="result6" /> </filter> -<filter id="f063" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk carpet"> +<filter id="f063" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk carpet" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" numOctaves="2" baseFrequency="0.01 0.11" seed="10" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.3 0 " /> <feComposite in="SourceGraphic" operator="out" in2="result5" /> @@ -664,56 +663,56 @@ <feGaussianBlur stdDeviation="0.5" result="result7" /> <feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="3" result="result4" in2="result7" /> <feComposite in="result4" k1="1" result="result2" operator="arithmetic" in2="result4" k2="1" /> -<feBlend in2="result4" mode="normal" blend="normal" in="result2" /> +<feBlend in2="result4" mode="normal" in="result2" /> </filter> -<filter id="f064" inkscape:label="Refractive gel A" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with light refraction" height="1.4" width="1.4" y="-0.2" x="-0.2"> +<filter id="f064" inkscape:label="Refractive gel A" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with light refraction" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> <feOffset dx="7" dy="7" in="SourceAlpha" result="result3" /> <feGaussianBlur stdDeviation="8" in="result3" result="result1" /> <feComposite operator="in" in2="result1" in="SourceGraphic" result="result2" /> -<feComposite operator="out" result="fbSourceGraphic" in="result2" /> +<feComposite operator="out" result="fbSourceGraphic" in="result2" in2="result2" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 0 0 0 4 0 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="2" /> <feSpecularLighting specularExponent="20" specularConstant="1.2" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="45" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite in="fbSourceGraphic" operator="arithmetic" k2="2" k3="2" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite in="fbSourceGraphic" operator="arithmetic" k2="2" k3="2" in2="result2" result="result91" /> +<feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f065" inkscape:label="Refractive gel B" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with strong refraction" height="1.4" width="1.4" y="-0.2" x="-0.2"> +<filter id="f065" inkscape:label="Refractive gel B" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with strong refraction" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> <feOffset dx="3" dy="3" in="SourceAlpha" result="result3" /> <feGaussianBlur stdDeviation="8" in="result3" result="result1" /> <feComposite operator="in" in2="result1" in="SourceGraphic" result="result2" /> -<feComposite operator="out" result="fbSourceGraphic" in="result2" /> +<feComposite operator="out" result="fbSourceGraphic" in="result2" in2="result2" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 0 0 0 6 0 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="3" /> <feSpecularLighting specularExponent="20" specularConstant="2" surfaceScale="5" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="35" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite in="fbSourceGraphic" operator="arithmetic" k2="1.5" k3="3" /> -<feBlend blend="normal" mode="screen" /> +<feComposite in="fbSourceGraphic" operator="arithmetic" k2="1.5" k3="3" in2="result2" result="result91" /> +<feBlend mode="screen" in2="result91" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 1 0 1 0 0 0 0 " targetX="1" targetY="1" divisor="3" /> </filter> -<filter id="f066" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.05" x="-0.05"> +<filter id="f066" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.05" x="-0.05" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> -<feBlend blend="normal" in="result1" mode="screen" result="result5" /> +<feBlend in="result1" mode="screen" result="result5" in2="result4" /> <feGaussianBlur stdDeviation="8" result="result6" in="result5" /> <feComposite operator="atop" in="result6" in2="result5" result="result8" /> -<feComposite operator="in" result="fbSourceGraphic" in="result6" /> +<feComposite operator="in" result="fbSourceGraphic" in="result6" in2="result8" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="2.5" /> <feSpecularLighting specularExponent="45" specularConstant="1.5" surfaceScale="1" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <fePointLight z="21000" y="-9000" x="-6000" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feComposite operator="in" in="result9" in2="result4" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> +<feComposite operator="in" in="result9" in2="result4" result="result91" /> +<feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f067" inkscape:label="Dragee" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge with a pearlescent look" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f067" inkscape:label="Dragee" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge with a pearlescent look" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.01" result="result1" /> -<feBlend blend="normal" in="result1" mode="screen" result="result5" in2="result1" /> +<feBlend in="result1" mode="screen" result="result5" in2="result1" /> <feGaussianBlur stdDeviation="6" result="result6" /> <feComposite operator="xor" result="fbSourceGraphic" in="result6" in2="result6" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 2 0 " /> @@ -722,109 +721,107 @@ <feDistantLight azimuth="235" elevation="55" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feComposite operator="out" in="result9" in2="result4" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> +<feComposite operator="out" in="result9" in2="result4" result="result91" /> +<feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f068" inkscape:label="Raised border" inkscape:menu="Bevels" inkscape:menu-tooltip="Strongly raised border around a flat surface" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f068" inkscape:label="Raised border" inkscape:menu="Bevels" inkscape:menu-tooltip="Strongly raised border around a flat surface" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="4" result="result1" /> <feComposite in="result1" in2="result1" result="result4" operator="in" /> <feGaussianBlur stdDeviation="2" result="result6" in="result4" /> <feComposite operator="xor" in="result6" in2="result4" result="result8" /> -<feComposite operator="atop" result="fbSourceGraphic" in="result4" /> +<feComposite operator="atop" result="fbSourceGraphic" in="result4" in2="result8" /> <feSpecularLighting specularExponent="10" specularConstant="1.3" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="fbSourceGraphic"> <feDistantLight azimuth="235" elevation="55" /> </feSpecularLighting> <feComposite operator="atop" result="result2" in="result1" in2="fbSourceGraphic" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> <feComposite operator="over" in="result4" in2="SourceGraphic" /> -<feBlend blend="normal" mode="multiply" in2="result2" /> +<feBlend mode="multiply" in2="result2" /> </filter> -<filter id="f069" inkscape:label="Metallized ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge metallized at its top" height="2" y="-0.5" width="2" x="-0.5"> +<filter id="f069" inkscape:label="Metallized ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge metallized at its top" height="2" y="-0.5" width="2" x="-0.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result1" /> <feGaussianBlur stdDeviation="8" result="result6" in="result1" /> <feComposite operator="atop" in="result6" in2="result1" result="result8" /> -<feComposite operator="xor" result="fbSourceGraphic" in="result6" /> +<feComposite operator="xor" result="fbSourceGraphic" in="result6" in2="result8" /> <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 2 0 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="2.5" /> <feSpecularLighting specularExponent="35" specularConstant="1" surfaceScale="4" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <fePointLight z="20000" y="-10000" x="-5000" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> -<feComposite operator="atop" in="result9" in2="result4" /> -<feBlend blend="normal" mode="multiply" /> -</filter> -<filter id="f070" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2"> -<feTurbulence numOctaves="3" seed="55" type="fractalNoise" in="SourceAlpha" baseFrequency="0.02" /> -<feGaussianBlur stdDeviation="1" /> -<feDisplacementMap numOctaves="2" scale="15" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" /> -<feGaussianBlur stdDeviation="1.5" /> -<feComposite result="fbSourceGraphic" k4="-0.3" k3="1" k2="1" operator="arithmetic" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> +<feComposite operator="atop" in="result9" in2="result4" result="result91" /> +<feBlend mode="multiply" in2="result91" /> +</filter> +<filter id="f070" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="3" seed="55" type="fractalNoise" baseFrequency="0.02" /> +<feGaussianBlur stdDeviation="1" result="result91" /> +<feDisplacementMap scale="15" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" in2="result91" /> +<feGaussianBlur stdDeviation="1.5" result="result92" /> +<feComposite result="fbSourceGraphic" k4="-0.3" k3="1" k2="1" operator="arithmetic" in2="result92" /> <feGaussianBlur stdDeviation="3.5" in="fbSourceGraphic" result="result0" /> <feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1" specularExponent="55"> <feDistantLight azimuth="235" elevation="65" /> </feSpecularLighting> <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.4" k3="1.7" /> -<feBlend blend="normal" result="fbSourceGraphic" mode="normal" in2="result2" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.4" k3="1.7" in2="result2" /> +<feBlend result="fbSourceGraphic" mode="normal" in2="result2" /> </filter> -<filter id="f071" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Blend image or object with a flood color and set lightness and contrast" x="0" y="0" width="1" height="1"> +<filter id="f071" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Blend image or object with a flood color and set lightness and contrast" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> <feColorMatrix values="1" in="SourceGraphic" type="saturate" result="result2" /> <feFlood flood-color="rgb(254,102,0)" flood-opacity="1" result="result1" /> -<feBlend blend="normal" in2="result2" mode="multiply" in="result1" result="result3" /> -<feComposite id="feComposite3076" operator="arithmetic" k2="1" result="result4" /> -<feBlend blend="normal" mode="normal" in2="result4" /> -<feComposite in2="SourceAlpha" operator="in" /> +<feBlend in2="result2" mode="multiply" in="result1" result="result3" /> +<feComposite operator="in" k2="1" result="result4" in2="SourceGraphic" /> </filter> -<filter id="f072" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside"> +<filter id="f072" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="7.5" in="SourceAlpha" result="result1" /> -<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" /> -<feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0 " /> -<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" /> -<feGaussianBlur in="fbSourceGraphic" stdDeviation="2" /> -<feComposite operator="out" in="fbSourceGraphic" /> -<feBlend blend="normal" mode="multiply" /> -<feBlend blend="normal" mode="darken" /> -</filter> -<filter id="f073" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape"> +<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" in2="result1" /> +<feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0 " result="result91" /> +<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" in2="result91" /> +<feGaussianBlur in="fbSourceGraphic" stdDeviation="2" result="result92" /> +<feComposite operator="out" in="fbSourceGraphic" in2="result92" result="result93" /> +<feBlend mode="multiply" in2="result93" result="result94" /> +<feBlend mode="darken" in2="result94" /> +</filter> +<filter id="f073" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="12" in="SourceAlpha" result="result1" /> -<feComposite operator="arithmetic" k2="3.5" k4="-2" result="result2" /> -<feComposite in="SourceGraphic" operator="out" in2="result2" /> -<feBlend blend="normal" mode="darken" /> +<feComposite operator="arithmetic" k2="3.5" k4="-2" result="result2" in2="result1" /> +<feComposite in="SourceGraphic" operator="out" in2="result2" result="result91" /> +<feBlend mode="darken" in2="result91" /> </filter> -<filter id="f074" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25"> +<filter id="f074" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" in="SourceAlpha" result="result1" /> -<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" /> +<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" in2="result1" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" /> -<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" /> -<feBlend blend="normal" mode="multiply" in="result1" in2="fbSourceGraphic" /> -<feBlend blend="normal" mode="screen" in="fbSourceGraphic" /> +<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" in2="result2" /> +<feBlend mode="multiply" in="result1" in2="fbSourceGraphic" result="result91" /> +<feBlend mode="screen" in="fbSourceGraphic" in2="result91" /> </filter> -<filter id="f075" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings"> +<filter id="f075" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="4" /> <feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 7 -4 " /> -<feGaussianBlur stdDeviation="0.7" /> -<feComposite operator="xor" /> -<feBlend blend="normal" mode="darken" /> +<feGaussianBlur stdDeviation="0.7" result="result91" /> +<feComposite operator="xor" in2="result91" result="result92" /> +<feBlend mode="darken" in2="result92" /> </filter> -<filter id="f076" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size"> +<filter id="f076" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size" color-interpolation-filters="sRGB"> <feTurbulence baseFrequency="0.14299516908212559" numOctaves="1" type="fractalNoise" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -3.5 " result="result5" /> <feComposite in2="result5" operator="in" in="SourceGraphic" result="result6" /> <feMorphology result="result3" radius="5" operator="dilate" in="result6" /> -<feDisplacementMap result="result4" scale="0" yChannelSelector="A" xChannelSelector="R" in="result3" /> +<feDisplacementMap result="result4" scale="0" yChannelSelector="A" xChannelSelector="R" in="result3" in2="result3" /> <feComposite in2="result4" operator="arithmetic" result="result2" k1="1" k3="1" /> -<feBlend blend="normal" mode="darken" in="result2" in2="result2" /> +<feBlend mode="darken" in="result2" in2="result2" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 0 1 0 0 0 -1 " targetX="1" targetY="1" divisor="2" edgeMode="duplicate" /> </filter> -<filter id="f077" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25"> -<feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="0.07" in="SourceGraphic" result="result1" /> +<filter id="f077" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="0.07" result="result1" /> <feGaussianBlur stdDeviation="3" in="SourceAlpha" /> <feComposite in2="result1" operator="in" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" numOctaves="3" result="result1" /> -<feComposite in="SourceGraphic" operator="in" result="result1" /> -<feTurbulence baseFrequency="0.04" numOctaves="5" result="result0" type="fractalNoise" in="result1" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" result="result1" /> +<feComposite in="SourceGraphic" operator="in" result="result1" in2="result1" /> +<feTurbulence baseFrequency="0.04" numOctaves="5" result="result0" type="fractalNoise" /> <feDisplacementMap in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="35" result="result2" /> <feColorMatrix result="result3" values="4 0 0 0 0 0 1 0 0 0 0 0 2 0 0 0 0 0 0.7 0 " /> <feGaussianBlur stdDeviation="0.3" in="result1" result="result4" /> @@ -832,12 +829,12 @@ <feDiffuseLighting in="fbSourceGraphic" diffuseConstant="2" result="result3" surfaceScale="5"> <feDistantLight azimuth="225" elevation="25" /> </feDiffuseLighting> -<feBlend blend="normal" in2="fbSourceGraphic" in="result3" mode="darken" result="result7" /> +<feBlend in2="fbSourceGraphic" in="result3" mode="darken" result="result7" /> <feComposite in2="fbSourceGraphic" operator="in" in="result7" /> </filter> -<filter id="f078" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights"> -<feGaussianBlur in="SourceAlpha" stdDeviation="1" /> -<feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" /> +<filter id="f078" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights" color-interpolation-filters="sRGB"> +<feGaussianBlur in="SourceAlpha" stdDeviation="1" result="result91" /> +<feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" in2="result91" /> <feColorMatrix values="0" in="fbSourceGraphic" result="fbSourceGraphicAlpha" type="saturate" /> <feGaussianBlur result="result1" in="fbSourceGraphic" stdDeviation="1" /> <feTurbulence result="result0" numOctaves="7" baseFrequency="0.074 0.084" type="fractalNoise" /> @@ -852,12 +849,12 @@ <feSpecularLighting lighting-color="rgb(244,200,40)" surfaceScale="2" result="result4" specularConstant="2" specularExponent="40" in="result2"> <feDistantLight elevation="62" azimuth="225" /> </feSpecularLighting> -<feComposite in2="result2" in="result4" operator="atop" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite in2="result2" in="result4" operator="atop" result="result92" /> +<feBlend mode="multiply" in2="result92" /> </filter> -<filter id="f079" inkscape:label="Gold paste" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Fat pasted cast metal, with golden highlights"> -<feGaussianBlur in="SourceAlpha" stdDeviation="0.01" /> -<feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" /> +<filter id="f079" inkscape:label="Gold paste" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Fat pasted cast metal, with golden highlights" color-interpolation-filters="sRGB"> +<feGaussianBlur in="SourceAlpha" stdDeviation="0.01" result="result91" /> +<feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" in2="result91" /> <feColorMatrix values="1" in="fbSourceGraphic" result="fbSourceGraphicAlpha" type="saturate" /> <feGaussianBlur result="result1" in="fbSourceGraphic" stdDeviation="0.01" /> <feTurbulence result="result0" numOctaves="4" baseFrequency="0.04" type="fractalNoise" seed="20" /> @@ -872,41 +869,41 @@ <feSpecularLighting lighting-color="rgb(223,188,16)" surfaceScale="2.5" result="result4" specularConstant="2" specularExponent="30" in="result2"> <feDistantLight elevation="62" azimuth="225" /> </feSpecularLighting> -<feComposite in2="result2" in="result4" operator="atop" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite in2="result2" in="result4" operator="atop" result="result92" /> +<feBlend mode="multiply" in2="result92" /> </filter> -<filter id="f080" inkscape:label="Crumpled plastic" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge"> -<feTurbulence numOctaves="2" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.08" /> -<feDisplacementMap result="fbSourceGraphic" numOctaves="2" scale="10" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" /> +<filter id="f080" inkscape:label="Crumpled plastic" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="2" seed="0" type="turbulence" baseFrequency="0.08" result="result91" /> +<feDisplacementMap result="fbSourceGraphic" scale="10" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" in2="result91" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="0.5" /> -<feTurbulence baseFrequency="0.01" seed="488" numOctaves="8" result="result1" in="fbSourceGraphic" /> +<feTurbulence baseFrequency="0.01" seed="488" numOctaves="8" result="result1" /> <feComposite result="result2" operator="in" in2="result1" in="result0" /> <feSpecularLighting surfaceScale="1.5" result="result4" specularConstant="1" specularExponent="30" in="result2"> <feDistantLight elevation="70" azimuth="235" /> </feSpecularLighting> <feComposite in2="result2" in="result4" operator="atop" result="result5" /> -<feBlend mode="multiply" blend="normal" result="result6" /> -<feBlend blend="normal" mode="screen" in="result6" /> +<feBlend mode="multiply" result="result6" in2="result5" /> +<feBlend mode="screen" in="result6" in2="result6" /> </filter> -<filter id="f081" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture"> +<filter id="f081" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="2" /> <feTurbulence baseFrequency="0.052" seed="488" numOctaves="8" result="result1" type="fractalNoise" /> -<feDisplacementMap result="result5" xChannelSelector="R" scale="0" /> +<feDisplacementMap result="result5" xChannelSelector="R" scale="0" in2="result1" /> <feComposite result="result2" operator="in" in2="result5" in="result0" /> <feSpecularLighting surfaceScale="3" result="result4" specularConstant="3.94" specularExponent="40" lighting-color="rgb(226,252,180)" in="result2"> <feDistantLight elevation="80" azimuth="265" /> </feSpecularLighting> -<feComposite k1="5" k3="0.5" in2="result2" in="result4" operator="arithmetic" /> -<feBlend result="fbSourceGraphic" mode="darken" blend="normal" /> +<feComposite k1="5" k3="0.5" in2="result2" in="result4" operator="arithmetic" result="result91" /> +<feBlend result="fbSourceGraphic" mode="darken" in2="result91" /> <feGaussianBlur stdDeviation="5" in="fbSourceGraphic" result="result0" /> <feSpecularLighting in="result0" result="result1" lighting-color="rgb(250,224,108)" surfaceScale="4" specularConstant="1" specularExponent="20"> <feDistantLight azimuth="225" elevation="50" /> </feSpecularLighting> <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" /> -<feBlend mode="multiply" blend="normal" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" in2="result2" /> +<feBlend mode="multiply" in2="result4" /> </filter> -<filter id="f082" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper"> +<filter id="f082" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" seed="0" result="result4" /> <feDisplacementMap in="SourceGraphic" in2="result4" yChannelSelector="G" xChannelSelector="R" scale="10" result="result3" /> <feDiffuseLighting lighting-color="rgb(233,230,215)" diffuseConstant="1" surfaceScale="2" result="result1" in="result4"> @@ -914,9 +911,9 @@ </feDiffuseLighting> <feComposite operator="in" in="result3" in2="result1" result="result2" /> <feComposite in2="result1" result="result5" operator="arithmetic" k1="1.7" /> -<feBlend in="result5" in2="result3" blend="normal" mode="normal" /> +<feBlend in="result5" in2="result3" mode="normal" /> </filter> -<filter id="f083" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects"> +<filter id="f083" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="7" baseFrequency="0.02" seed="55" result="result0" /> <feDiffuseLighting surfaceScale="4" diffuseConstant="1" kernelUnitLength="1" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="60" /> @@ -927,58 +924,58 @@ <feComposite in="result1" in2="SourceGraphic" operator="arithmetic" k1="1" result="result2" /> <feComposite in="result2" in2="result3" operator="arithmetic" k2="1" k3="1" result="result4" /> <feComposite in2="SourceAlpha" operator="in" in="result4" result="fbSourceGraphic" /> -<feDisplacementMap numOctaves="2" scale="7" yChannelSelector="G" xChannelSelector="R" in2="result0" /> +<feDisplacementMap scale="7" yChannelSelector="G" xChannelSelector="R" in2="result0" /> </filter> -<filter id="f084" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow"> +<filter id="f084" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="4" /> <feOffset dx="5" dy="5" result="result4" /> <feComposite in="SourceGraphic" in2="result4" operator="xor" result="result3" /> </filter> -<filter id="f085" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Convert to small scattered particles with some thickness" width="2" height="2" y="-0.5" x="-0.5"> +<filter id="f085" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Convert to small scattered particles with some thickness" width="2" height="2" y="-0.5" x="-0.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.01" result="result1" /> -<feBlend blend="normal" in2="result1" result="fbSourceGraphic" mode="multiply" /> -<feTurbulence baseFrequency="0.8" in="fbSourceGraphic" type="fractalNoise" seed="0" numOctaves="3" result="result3" /> -<feDisplacementMap in="fbSourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="50" numOctaves="2" result="result2" /> +<feBlend in2="result1" result="fbSourceGraphic" mode="multiply" /> +<feTurbulence baseFrequency="0.8" type="fractalNoise" seed="0" numOctaves="3" result="result3" /> +<feDisplacementMap in="fbSourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="50" result="result2" in2="result3" /> <feMorphology radius="1" operator="dilate" result="result4" /> -<feBlend blend="normal" mode="screen" in2="result2" /> +<feBlend mode="screen" in2="result2" /> </filter> -<filter id="f086" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside"> +<filter id="f086" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside" color-interpolation-filters="sRGB"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="fbSourceGraphic" /> <feGaussianBlur stdDeviation="3" result="result1" /> <feOffset dx="2" dy="2" result="result6" /> <feComposite k2="2" operator="in" result="result2" in="result6" in2="result1" /> <feColorMatrix values="110" result="result3" type="hueRotate" /> -<feBlend mode="screen" blend="normal" in="result2" in2="result3" result="result4" /> +<feBlend mode="screen" in="result2" in2="result3" result="result4" /> <feConvolveMatrix order="3 3" kernelMatrix="-2 0 2 0 4 0 2 0 2" divisor="2" bias="0" targetX="0" in="result4" result="result5" /> -<feComposite operator="atop" in="result2" /> +<feComposite operator="atop" in="result2" in2="result5" /> </filter> -<filter id="f087" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside"> +<filter id="f087" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2" result="result1" /> <feOffset dx="2" dy="2" /> <feConvolveMatrix result="result3" order="3 3" kernelMatrix="2 0 0 0 8 0 4 0 -4 " divisor="2" bias="0" targetX="0" /> <feComposite operator="xor" result="result2" in="result3" in2="result1" /> <feColorMatrix values="91.7" result="fbSourceGraphic" type="hueRotate" /> -<feBlend mode="multiply" blend="normal" result="result4" in="fbSourceGraphic" in2="result3" /> -<feComposite operator="in" result="result6" in="fbSourceGraphic" /> +<feBlend mode="multiply" result="result4" in="fbSourceGraphic" in2="result3" /> +<feComposite operator="in" result="result6" in="fbSourceGraphic" in2="result4" /> </filter> -<filter id="f088" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3"> +<filter id="f088" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" result="result6" /> -<feComposite operator="in" in="result6" in2="result6" /> -<feBlend blend="normal" mode="multiply" in="result6" result="result2" /> +<feComposite operator="in" in="result6" in2="result6" result="result91" /> +<feBlend mode="multiply" in="result6" result="result2" in2="result91" /> <feGaussianBlur stdDeviation="7" result="result3" in="result2" /> -<feComposite in2="result2" /> -<feComposite operator="in" in="result3" result="result5" /> +<feComposite in2="result2" result="result92" /> +<feComposite operator="in" in="result3" result="result5" in2="result92" /> <feGaussianBlur stdDeviation="1" in="result5" /> <feSpecularLighting surfaceScale="2" specularConstant="1.5" specularExponent="100"> <fePointLight x="-5000" y="-5000" z="20000" /> </feSpecularLighting> -<feComposite operator="arithmetic" k1="1" in2="result5" /> -<feComposite operator="arithmetic" k2="0.1" k3="1" in="result5" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite operator="arithmetic" k1="1" in2="result5" result="result93" /> +<feComposite operator="arithmetic" k2="0.1" k3="1" in="result5" in2="result93" result="result94" /> +<feBlend mode="multiply" in2="result94" /> </filter> -<!-- by ChrisDesign: --><filter id="f089" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern"> +<!-- by ChrisDesign: --><filter id="f089" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.184" /> -<feTurbulence result="result3" type="turbulence" seed="57" numOctaves="1" baseFrequency="0.285 0" in="SourceAlpha" /> +<feTurbulence result="result3" type="turbulence" seed="57" numOctaves="1" baseFrequency="0.285 0" /> <feComposite result="result1" operator="over" in2="result0" /> <feMerge result="result2"> <feMergeNode in="result1" /> @@ -986,92 +983,87 @@ </feMerge> <feComposite result="result4" in="SourceGraphic" operator="in" in2="result2" id="feComposite2438" /> </filter> -<filter id="f090" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1"> +<filter id="f090" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB"> <feColorMatrix type="hueRotate" values="180" result="result1" /> -<feBlend blend="normal" mode="normal" in2="SourceGraphic" /> -<feComposite operator="arithmetic" in2="result1" k2="1" /> -<feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f091" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around"> +<filter id="f091" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="3" /> -<feComposite result="result3" k4="-2" k1="-1" k2="3.2" operator="arithmetic" /> +<feComposite result="result3" k4="-2" k1="-1" k2="3.2" operator="arithmetic" in2="result1" /> <feColorMatrix result="result2" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " /> -<feComposite operator="out" in="SourceGraphic" result="fbSourceGraphic" /> -<feBlend blend="normal" mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" /> +<feComposite operator="out" in="SourceGraphic" result="fbSourceGraphic" in2="result2" /> +<feBlend mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" /> </filter> -<filter id="f092" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays"> +<filter id="f092" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result1" /> -<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" /> +<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" in2="result1" /> <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" /> -<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" /> +<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" in2="result2" /> <feGaussianBlur in="fbSourceGraphic" stdDeviation="0.5" result="result4" /> -<feComposite operator="xor" in="result4" result="result5" /> -<feBlend result="result6" blend="normal" mode="darken" in="result5" /> -<feBlend in="result6" in2="result6" mode="darken" blend="normal" /> +<feComposite operator="xor" in="result4" result="result5" in2="result4" /> +<feBlend result="result6" mode="darken" in="result5" in2="result5" /> +<feBlend in="result6" in2="result6" mode="darken" /> </filter> -<filter id="f093" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation"> +<filter id="f093" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result1" /> -<feComposite operator="arithmetic" k2="2" in="result1" /> +<feComposite operator="arithmetic" k2="2" in="result1" in2="result1" /> </filter> -<filter id="f094" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges"> -<feGaussianBlur stdDeviation="5" /> -<feComposite in="SourceGraphic" operator="over" /> +<filter id="f094" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges" color-interpolation-filters="sRGB"> +<feGaussianBlur stdDeviation="5" result="result91" /> +<feComposite in="SourceGraphic" operator="over" in2="result91" /> </filter> -<filter id="f095" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape"> +<filter id="f095" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result2" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" /> <feComposite operator="arithmetic" in="SourceGraphic" k2="-1" k3="1" in2="result1" /> </filter> -<filter id="f096" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief"> +<filter id="f096" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief" color-interpolation-filters="sRGB"> <feColorMatrix type="luminanceToAlpha" result="result2" /> <feDiffuseLighting surfaceScale="-10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)"> <feDistantLight azimuth="225" elevation="35" /> </feDiffuseLighting> <feFlood flood-opacity="0.5" result="result3" flood-color="rgb(86,172,140)" in="SourceGraphic" /> <feComposite result="result4" in2="result3" operator="arithmetic" in="result1" k1="0.5" k2="0.5" k3="1" /> -<feBlend mode="normal" in2="SourceGraphic" blend="normal" in="result4" /> -<feComposite operator="arithmetic" k2="1" /> +<feBlend mode="normal" in2="SourceGraphic" in="result4" result="result91" /> +<feComposite operator="arithmetic" k2="1" in2="result91" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f097" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1"> +<filter id="f097" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB"> <feColorMatrix type="hueRotate" values="0" result="fbSourceGraphic" /> -<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> -<feBlend blend="normal" mode="darken" in="fbSourceGraphic" /> -<feBlend blend="normal" mode="screen" /> -<feComposite operator="arithmetic" k2="1" /> +<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="result91" /> +<feBlend mode="darken" in="fbSourceGraphic" in2="result91" result="result92" /> +<feBlend mode="screen" in2="result92" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f098" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1"> +<filter id="f098" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB"> <feColorMatrix type="hueRotate" values="180" result="fbSourceGraphic" /> -<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> -<feBlend blend="normal" mode="screen" in="fbSourceGraphic" result="result2" /> -<feBlend blend="normal" mode="multiply" result="result1" in2="result2" /> -<feBlend blend="normal" mode="multiply" in2="result1" /> -<feComposite operator="arithmetic" k2="1" in2="fbSourceGraphic" /> +<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="result3" /> +<feBlend mode="lighten" in="fbSourceGraphic" result="result2" in2="result3" /> +<feBlend mode="multiply" result="result1" in2="result2" in="result2" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f99" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0"> +<filter id="f099" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result3" /> <feComposite in2="result3" operator="arithmetic" in="result3" k1="0.5" k3="0.5" result="result1" /> -<feBlend in2="result1" result="result5" blend="normal" mode="screen" in="SourceGraphic" /> -<feBlend blend="normal" mode="darken" in="result5" result="result6" /> +<feBlend in2="result1" result="result5" mode="screen" in="SourceGraphic" /> +<feBlend mode="darken" in="result5" result="result6" in2="result5" /> +<feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f100" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25"> -<feBlend result="result1" mode="screen" blend="normal" /> +<filter id="f100" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<feBlend result="result1" mode="screen" in2="result91" /> <feGaussianBlur stdDeviation="7" result="result6" /> <feComposite operator="xor" in="result6" in2="result6" result="result7" /> -<feComposite in2="result1" operator="atop" in="result6" /> -<feComposite result="result4" in="result7" operator="xor" /> +<feComposite in2="result1" operator="atop" in="result6" result="result92" /> +<feComposite result="result4" in="result7" operator="xor" in2="result92" /> <feGaussianBlur result="result3" stdDeviation="0.7" in="result4" /> <feSpecularLighting result="result5" specularExponent="50" specularConstant="1.5" surfaceScale="4"> <fePointLight z="20000" y="-8000" x="-5000" /> </feSpecularLighting> -<feComposite in="result3" k3="1" k2="1" operator="arithmetic" in2="SourceGraphic" /> -<feComposite in="result5" operator="atop" /> -<feBlend mode="multiply" blend="normal" /> +<feComposite in="result3" k3="1" k2="1" operator="arithmetic" in2="SourceGraphic" result="result93" /> +<feComposite in="result5" operator="atop" in2="result93" result="result94" /> +<feBlend mode="multiply" in2="result94" /> </filter> -<filter id="f101" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25"> -<feBlend result="result1" mode="screen" blend="normal" /> +<filter id="f101" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25" color-interpolation-filters="sRGB"> +<feBlend result="result1" mode="screen" in2="result91" /> <feGaussianBlur stdDeviation="2" result="result6" /> <feComposite operator="xor" in="result6" in2="result1" result="result7" /> <feComposite result="result4" in="result7" operator="xor" in2="result7" /> @@ -1079,11 +1071,11 @@ <feSpecularLighting result="result5" specularExponent="55" specularConstant="1.5" surfaceScale="6" in="result3"> <fePointLight z="20000" y="-8000" x="-5000" /> </feSpecularLighting> -<feComposite in="result3" k3="1" k2="1.5" operator="arithmetic" in2="SourceGraphic" /> -<feComposite in="result5" operator="atop" /> -<feBlend mode="multiply" blend="normal" /> +<feComposite in="result3" k3="1" k2="1.5" operator="arithmetic" in2="SourceGraphic" result="result92" /> +<feComposite in="result5" operator="atop" in2="result92" result="result93" /> +<feBlend mode="multiply" in2="result93" /> </filter> -<filter id="f102" inkscape:menu-tooltip="Same as HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha"> +<filter id="f102" inkscape:menu-tooltip="Same as HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result0" result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" /> @@ -1091,133 +1083,133 @@ <feDistantLight elevation="50" azimuth="235" /> </feSpecularLighting> <feComposite result="result4" operator="in" in="SourceGraphic" in2="result1" /> -<feComposite operator="arithmetic" k2="1" k3="1" /> +<feComposite operator="arithmetic" k2="1" k3="1" in2="result4" /> </filter> -<filter id="f103" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same as Bubbly Bumps but with transparent highlights"> +<filter id="f103" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same as Bubbly Bumps but with transparent highlights" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> <feGaussianBlur stdDeviation="4" result="result8" /> <feDisplacementMap result="result7" in2="result8" scale="5" in="SourceGraphic" xChannelSelector="R" /> <feComposite result="result2" operator="in" in2="result1" in="result7" /> <feComposite k3="3" in2="result2" in="result0" operator="arithmetic" /> -<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" in2="result2" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="result2" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " in="fbSourceGraphic" result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" /> <feSpecularLighting result="result6" surfaceScale="-5" specularExponent="5"> <feDistantLight azimuth="225" elevation="25" /> </feSpecularLighting> <feComposite in2="result6" in="SourceGraphic" result="result2" operator="in" /> -<feComposite in="result2" result="result4" operator="arithmetic" k2="1" k3="1" /> +<feComposite in="result2" result="result4" operator="arithmetic" k2="1" k3="1" in2="result2" /> </filter> -<filter id="f104" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents"> +<filter id="f104" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" result="result1" /> <feComposite operator="arithmetic" k2="2" k4="-1" in="result1" result="result2" in2="SourceGraphic" /> <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -6 " result="result3" /> <feComposite in="SourceGraphic" operator="in" in2="result3" /> </filter> -<filter id="f105" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2"> -<feTurbulence baseFrequency="0.05" numOctaves="5" type="fractalNoise" /> -<feDisplacementMap scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" /> -<feComposite in="SourceGraphic" operator="atop" /> +<filter id="f105" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> +<feTurbulence baseFrequency="0.05" numOctaves="5" type="fractalNoise" result="result91" /> +<feDisplacementMap scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" in2="result91" /> +<feComposite in="SourceGraphic" operator="atop" in2="result5" /> </filter> -<filter id="f106" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents"> +<filter id="f106" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="5" /> -<feComposite in2="result6" operator="atop" in="SourceGraphic" /> -<feComposite operator="in" /> -<feComposite operator="in" /> +<feComposite in2="result6" operator="atop" in="SourceGraphic" result="result91" /> +<feComposite operator="in" in2="result91" result="result92" /> +<feComposite operator="in" in2="result92" /> </filter> -<filter id="f107" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline"> +<filter id="f107" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline" color-interpolation-filters="sRGB"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" /> <feGaussianBlur result="result6" stdDeviation="5" /> -<feComposite in2="result7" operator="atop" in="result6" /> -<feComposite operator="in" /> +<feComposite in2="result7" operator="atop" in="result6" result="result91" /> +<feComposite operator="in" in2="result91" /> </filter> -<filter id="f108" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures"> +<filter id="f108" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="6" /> <feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="10" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="45" /> </feSpecularLighting> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="SourceGraphic" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="SourceGraphic" in2="result91" /> <feComposite operator="in" result="result2" in="result4" in2="SourceAlpha" /> </filter> -<filter id="f109" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes"> -<feTurbulence numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.08" /> -<feGaussianBlur stdDeviation="0.5" /> -<feDisplacementMap numOctaves="2" scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" /> +<filter id="f109" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="5" seed="0" type="fractalNoise" baseFrequency="0.08" /> +<feGaussianBlur stdDeviation="0.5" result="result91" /> +<feDisplacementMap scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" in2="result91" /> <feComposite in="result1" in2="SourceGraphic" operator="atop" /> </filter> -<filter id="f110" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges"> +<filter id="f110" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="3" in="SourceGraphic" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" in="SourceGraphic" /> <feComposite operator="in" in="result6" in2="result7" /> </filter> -<filter id="f111" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3"> -<feTurbulence baseFrequency="0.4" type="fractalNoise" seed="0" numOctaves="5" in="SourceGraphic" result="result1" /> +<filter id="f111" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3" color-interpolation-filters="sRGB"> +<feTurbulence baseFrequency="0.4" type="fractalNoise" seed="0" numOctaves="5" result="result1" /> <feOffset dx="-5" dy="-5" result="result2" /> -<feDisplacementMap xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" in="SourceGraphic" in2="result1" /> +<feDisplacementMap xChannelSelector="R" yChannelSelector="G" scale="30" in="SourceGraphic" in2="result1" /> </filter> -<filter id="f112" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people"> +<filter id="f112" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people" color-interpolation-filters="sRGB"> <feTurbulence result="result7" type="fractalNoise" numOctaves="3" baseFrequency="0.2 0.09" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5.5 -2 " /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result7" /> <feDisplacementMap in="result5" xChannelSelector="R" yChannelSelector="A" scale="9" result="result4" in2="result6" /> <feComposite result="result2" operator="in" in2="result4" in="SourceGraphic" /> -<feComposite in="result2" operator="in" in2="SourceGraphic" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite in="result2" operator="in" in2="SourceGraphic" result="result91" /> +<feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f113" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland"> -<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" /> -<feDisplacementMap scale="5" /> +<filter id="f113" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland" color-interpolation-filters="sRGB"> +<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" result="result91" /> +<feDisplacementMap scale="5" in2="result91" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " result="result5" /> <feComposite in2="result5" operator="in" in="SourceGraphic" result="result6" /> -<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" /> -<feDisplacementMap result="result4" scale="4" yChannelSelector="A" xChannelSelector="R" in="result6" /> +<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" result="result92" /> +<feDisplacementMap result="result4" scale="4" yChannelSelector="A" xChannelSelector="R" in="result6" in2="result92" /> <feComposite in2="result4" operator="in" result="result2" in="result4" /> -<feComposite in2="result2" operator="over" in="result2" /> -<feBlend blend="normal" mode="multiply" /> +<feComposite in2="result2" operator="over" in="result2" result="result93" /> +<feBlend mode="multiply" in2="result93" /> </filter> -<filter id="f114" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture"> +<filter id="f114" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" /> <feComposite operator="in" in2="result1" result="result2" in="SourceGraphic" /> <feColorMatrix result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " in="result2" /> </filter> -<filter id="f115" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood"> +<filter id="f115" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood" color-interpolation-filters="sRGB"> <feTurbulence numOctaves="5" baseFrequency="0.02" type="fractalNoise" /> <feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " /> <feFlood flood-opacity="1" flood-color="rgb(145,199,195)" result="result1" /> -<feBlend blend="normal" in2="SourceGraphic" mode="normal" in="result1" /> +<feBlend in2="SourceGraphic" mode="normal" in="result1" /> <feComposite operator="out" in2="result0" /> <feComposite operator="atop" in2="SourceGraphic" /> </filter> -<filter id="f116" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3"> -<feTurbulence result="result1" baseFrequency="0.005 0.01" numOctaves="8" type="fractalNoise" in="SourceAlpha" seed="20" /> +<filter id="f116" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3" color-interpolation-filters="sRGB"> +<feTurbulence result="result1" baseFrequency="0.005 0.01" numOctaves="8" type="fractalNoise" seed="20" /> <feColorMatrix result="result3" values="0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1.2 -0.4 " /> <feConvolveMatrix order="3 3" kernelMatrix="3 0 0 0 2 0 0 0 -1 " targetX="1" targetY="1" divisor="2" result="result8" /> <feComposite result="fbSourceGraphic" in2="SourceGraphic" operator="atop" in="result8" /> -<feTurbulence baseFrequency="0.027 0.025" numOctaves="7" type="turbulence" in="fbSourceGraphic" seed="20" /> +<feTurbulence baseFrequency="0.027 0.025" numOctaves="7" type="turbulence" seed="20" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.7 -2 " result="result5" /> <feComposite in2="result5" operator="in" in="fbSourceGraphic" result="result6" /> <feDisplacementMap in2="result5" result="result4" scale="48" yChannelSelector="A" xChannelSelector="R" in="result6" /> <feFlood flood-color="rgb(222,217,217)" flood-opacity="1" /> <feComposite in2="result4" operator="in" result="result2" /> -<feComposite in2="fbSourceGraphic" operator="atop" in="result2" /> -<feBlend blend="normal" mode="darken" /> +<feComposite in2="fbSourceGraphic" operator="atop" in="result2" result="result91" /> +<feBlend mode="darken" in2="result91" /> </filter> -<filter id="f117" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures"> +<filter id="f117" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="6" in="SourceGraphic" result="result0" /> <feDiffuseLighting diffuseConstant="1" surfaceScale="10" result="result5"> <feDistantLight elevation="25" azimuth="235" /> </feDiffuseLighting> <feComposite k1="1" in2="SourceGraphic" in="result5" result="result4" operator="arithmetic" k2="0" k3="0.6" /> </filter> -<filter id="f118" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow"> +<filter id="f118" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow" color-interpolation-filters="sRGB"> <feOffset dy="3" dx="3" /> <feGaussianBlur result="result8" stdDeviation="3" /> <feFlood flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" /> <feComposite in2="SourceGraphic" operator="in" in="result10" result="result9" /> -<feBlend mode="normal" blend="normal" in2="result9" in="result8" /> +<feBlend mode="normal" in2="result9" in="result8" /> </filter> -<filter id="f119" inkscape:label="HSL Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as HSL bumps but with a diffuse reflection instead of a specular one"> +<filter id="f119" inkscape:label="HSL Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as HSL bumps but with a diffuse reflection instead of a specular one" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.01" in="SourceGraphic" result="result0" /> <feColorMatrix result="fbSourceGraphicAlpha" in="result0" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" /> @@ -1227,87 +1219,87 @@ <feComposite operator="in" result="result2" in="result6" in2="SourceGraphic" /> <feComposite in2="SourceGraphic" operator="arithmetic" k2="0.8" k3="0.8" /> </filter> -<filter id="f120" inkscape:label="Dark Emboss" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0"> +<filter id="f120" inkscape:label="Dark Emboss" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feColorMatrix result="result2" type="luminanceToAlpha" /> <feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="-10"> <feDistantLight elevation="20" azimuth="225" /> </feDiffuseLighting> <feComposite result="result3" k3="1" k2="1" k1="1" in="result1" operator="arithmetic" in2="SourceGraphic" /> -<feBlend result="result4" mode="multiply" in="result2" blend="normal" /> -<feComposite result="result5" operator="arithmetic" k2="1.2" /> +<feBlend result="result4" mode="multiply" in="result2" in2="result3" /> +<feComposite result="result5" operator="arithmetic" k2="1.2" in2="result4" /> <feComposite operator="in" in="result5" in2="SourceGraphic" /> </filter> -<filter id="f121" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog"> +<filter id="f121" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" /> </filter> -<filter id="f122" inkscape:label="Bubbly Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Bubbly Bumps but with a diffuse light instead of a specular one"> +<filter id="f122" inkscape:label="Bubbly Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Bubbly Bumps but with a diffuse light instead of a specular one" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" /> -<feGaussianBlur stdDeviation="0.5" /> -<feDisplacementMap xChannelSelector="R" scale="5" result="result6" in="result0" /> +<feGaussianBlur stdDeviation="0.5" result="result91" /> +<feDisplacementMap xChannelSelector="R" scale="5" result="result6" in="result0" in2="result91" /> <feComposite result="result2" operator="in" in2="result1" in="result6" /> <feComposite k3="3" in2="result2" in="result0" operator="arithmetic" /> -<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" in2="result2" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="result2" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " in="fbSourceGraphic" result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" /> <feDiffuseLighting result="result5" surfaceScale="50" diffuseConstant="0.6"> <feDistantLight azimuth="225" elevation="10" /> </feDiffuseLighting> <feComposite in2="fbSourceGraphicAlpha" in="result5" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="0.7" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="0.7" in2="result2" /> </filter> -<filter id="f123" inkscape:label="Emboss" inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Bumps" height="1" width="1" y="0" x="0"> +<filter id="f123" inkscape:label="Emboss" inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feColorMatrix result="result2" type="luminanceToAlpha" /> <feDiffuseLighting diffuseConstant="0.6" result="result1" surfaceScale="-10"> <feDistantLight azimuth="225" elevation="35" /> </feDiffuseLighting> <feComposite result="result3" k3="0.5" k1="1.5" in="result1" operator="arithmetic" in2="SourceGraphic" /> -<feComposite result="result5" operator="in" in="result3" /> -<feBlend result="result6" in2="result1" mode="normal" in="result5" blend="normal" /> +<feComposite result="result5" operator="in" in="result3" in2="result3" /> +<feBlend result="result6" in2="result1" mode="normal" in="result5" /> <feComposite result="result7" operator="arithmetic" k2="1" in2="result6" /> <feComposite in2="SourceGraphic" in="result7" operator="in" /> </filter> -<filter id="f124" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f124" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" in="SourceGraphic" result="result1" /> <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="5" result="result0" /> <feDisplacementMap in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="3" result="result2" /> -<feBlend result="result5" in="result2" mode="multiply" blend="normal" in2="result2" /> +<feBlend result="result5" in="result2" mode="multiply" in2="result2" /> <feGaussianBlur stdDeviation="5" in="result2" result="result4" /> <feComposite operator="arithmetic" in2="result5" in="result4" k2="0.25" k3="1" k1="1" /> <feComposite operator="in" in2="result2" /> </filter> -<filter id="f125" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2"> +<filter id="f125" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="2" /> <feTurbulence result="result0" numOctaves="5" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="10" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result3" /> -<feBlend blend="normal" mode="multiply" in="result2" result="result5" /> +<feBlend mode="multiply" in="result2" result="result5" in2="result3" /> <feGaussianBlur result="result4" in="result3" stdDeviation="5" /> <feComposite k1="0.5" k3="1.5" k2="0.15" in="result4" in2="result5" operator="arithmetic" result="result6" /> <feComposite operator="in" in="result6" in2="result4" /> </filter> -<filter id="f126" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f126" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="4" /> <feTurbulence result="result0" numOctaves="4" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="20" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> <feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="3" /> <feComposite in="result4" in2="result2" operator="arithmetic" k2="-0.25" k3="0.5" k1="1.5" result="result5" /> </filter> -<filter id="f127" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2"> +<filter id="f127" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> <feTurbulence id="feTurbulence2917" baseFrequency="0.05" numOctaves="5" type="fractalNoise" result="result6" /> <feGaussianBlur stdDeviation="0.5" result="result7" /> <feDisplacementMap scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" in2="result7" /> -<feComposite in="SourceGraphic" operator="atop" /> +<feComposite in="SourceGraphic" operator="atop" in2="result5" /> </filter> -<filter id="f128" inkscape:label="Color outline, in" inkscape:menu="Morphology" inkscape:menu-tooltip="A colorizable inner outline with adjustable width and blur"> +<filter id="f128" inkscape:label="Color outline, in" inkscape:menu="Morphology" inkscape:menu-tooltip="A colorizable inner outline with adjustable width and blur" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2" result="result8" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -9 " /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result5" /> <feFlood result="result10" in="result6" flood-opacity="1" flood-color="rgb(203,134,255)" /> <feComposite result="result2" operator="in" in2="SourceGraphic" /> -<feBlend blend="normal" mode="normal" in="result6" in2="result2" /> +<feBlend mode="normal" in="result6" in2="result2" /> </filter> -<filter id="f129" inkscape:label="Liquid" inkscape:menu="Textures" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25"> +<filter id="f129" inkscape:label="Liquid" inkscape:menu="Textures" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result8" /> <feTurbulence seed="0" result="result7" type="turbulence" numOctaves="1" baseFrequency="0.02" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 0 " /> @@ -1316,7 +1308,7 @@ <feComposite in2="result4" result="result2" operator="in" in="result8" /> <feComposite result="fbSourceGraphic" in="SourceGraphic" operator="in" in2="result2" /> </filter> -<filter id="f130" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.6" x="-0.3"> +<filter id="f130" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.6" x="-0.3" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="15" result="result8" /> <feTurbulence seed="27" result="result7" type="fractalNoise" numOctaves="5" baseFrequency="0.025" /> <feComposite in2="result8" result="result6" operator="over" in="result7" /> @@ -1324,27 +1316,27 @@ <feDisplacementMap in="result7" in2="result9" xChannelSelector="A" yChannelSelector="A" scale="50" result="result4" /> <feComposite in2="result4" result="result2" operator="in" in="result8" /> <feComposite result="fbSourceGraphic" in="result2" operator="in" in2="result9" /> -<feComposite operator="arithmetic" k2="1" k1="0.5" in="fbSourceGraphic" /> -<feBlend in="fbSourceGraphic" mode="multiply" blend="normal" /> +<feComposite operator="arithmetic" k2="1" k1="0.5" in="fbSourceGraphic" in2="fbSourceGraphic" result="result91" /> +<feBlend in="fbSourceGraphic" mode="multiply" in2="result91" /> </filter> -<filter id="f131" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt"> +<filter id="f131" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt" color-interpolation-filters="sRGB"> <feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="2" /> <feTurbulence result="result0" numOctaves="5" baseFrequency="0.05" type="fractalNoise" /> <feDisplacementMap result="result2" scale="20" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" /> <feGaussianBlur result="result4" in="result2" stdDeviation="5" /> <feComposite result="result6" k1="1" k3="1" k2="0.5" in="result0" in2="result4" operator="arithmetic" /> -<feComposite in="result6" in2="result0" operator="in" /> -<feComposite operator="arithmetic" k1="1.5" in="result2" /> +<feComposite in="result6" in2="result0" operator="in" result="result91" /> +<feComposite operator="arithmetic" k1="1.5" in="result2" in2="result91" /> </filter> -<filter id="f132" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f132" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.07" numOctaves="4" result="result0" /> <feDisplacementMap in2="result0" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="10" result="result2" /> -<feBlend result="result5" in="result2" mode="multiply" blend="normal" /> +<feBlend result="result5" in="result2" mode="multiply" in2="result2" /> <feGaussianBlur stdDeviation="10" in="result2" result="result4" /> <feComposite operator="arithmetic" in2="result4" in="result0" k3="0.5" k1="2" result="result6" /> <feComposite operator="in" in2="result5" in="result6" result="result7" /> </filter> -<filter id="f133" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors melted along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Tinted rainbow"> +<filter id="f133" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors melted along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Tinted rainbow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feComposite in="SourceGraphic" operator="in" result="result6" in2="result8" /> @@ -1352,7 +1344,7 @@ <feComposite in2="result6" operator="in" in="result2" result="fbSourceGraphic" /> <feComposite in2="SourceGraphic" in="fbSourceGraphic" k3="0.3" k2="1.5" operator="arithmetic" result="result9" /> </filter> -<filter id="f134" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors slightly melted along the edges" inkscape:menu="Textures" inkscape:label="Melted rainbow"> +<filter id="f134" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors slightly melted along the edges" inkscape:menu="Textures" inkscape:label="Melted rainbow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feComposite in="SourceGraphic" operator="in" result="result6" in2="result8" /> @@ -1360,116 +1352,116 @@ <feComposite in2="result6" operator="in" in="result2" result="fbSourceGraphic" /> <feComposite in2="fbSourceGraphic" in="fbSourceGraphic" k2="2.5" operator="arithmetic" /> </filter> -<filter id="f135" inkscape:label="Flex metal" inkscape:menu="Materials" inkscape:menu-tooltip="Bright, polished uneven metal casting, colorizable" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f135" inkscape:label="Flex metal" inkscape:menu="Materials" inkscape:menu-tooltip="Bright, polished uneven metal casting, colorizable" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result8" /> <feTurbulence seed="25" result="result7" type="turbulence" numOctaves="2" baseFrequency="0.03" /> <feComposite in2="result8" result="result6" operator="in" in="result8" /> <feDisplacementMap in="result7" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="120" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="2" k3="2.5" k2="0.25" /> <feComposite result="fbSourceGraphic" in="result2" operator="in" in2="SourceGraphic" /> -<feBlend blend="normal" mode="screen" /> -<feBlend blend="normal" mode="multiply" /> +<feBlend mode="screen" in2="fbSourceGraphic" result="result91" /> +<feBlend mode="multiply" in2="result91" /> </filter> -<filter id="f136" inkscape:label="Comics draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f136" inkscape:label="Comics draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="SourceGraphic" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result6" operator="in" in2="result2" /> </filter> -<filter id="f137" inkscape:label="Comics fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f137" inkscape:label="Comics fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="SourceGraphic" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result8" operator="in" in2="result2" /> </filter> -<filter id="f138" inkscape:label="Smooth shader" inkscape:menu-tooltip="Smooth shading with a graphite pencil grey" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f138" inkscape:label="Smooth shader" inkscape:menu-tooltip="Smooth shading with a graphite pencil grey" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result8" operator="in" in2="result2" /> </filter> -<filter id="f139" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Combination of smooth shading and embossing" inkscape:label="Emboss shader"> +<filter id="f139" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Combination of smooth shading and embossing" inkscape:label="Emboss shader" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result8" /> <feComposite k1="1" in="result4" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result8" operator="in" in="result2" result="fbSourceGraphic" /> </filter> -<filter id="f140" inkscape:label="Smooth shader dark" inkscape:menu-tooltip="Dark version of non realistic smooth shading" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f140" inkscape:label="Smooth shader dark" inkscape:menu-tooltip="Dark version of non realistic smooth shading" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="2" /> </filter> -<filter id="f141" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Imitation of black and white cartoon shading" inkscape:label="Comics"> +<filter id="f141" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Imitation of black and white cartoon shading" inkscape:label="Comics" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="SourceGraphic" /> <feComposite k1="1" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> </filter> -<filter id="f142" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Silky close to mother of pearl shading" inkscape:label="Satin"> +<filter id="f142" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Silky close to mother of pearl shading" inkscape:label="Satin" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="1" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result8" result="fbSourceGraphic" /> </filter> -<filter id="f143" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic frosted glass imitation" inkscape:label="Frosted glass"> +<filter id="f143" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic frosted glass imitation" inkscape:label="Frosted glass" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="2" in="SourceGraphic" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> </filter> -<filter id="f144" inkscape:label="Smooth shader contour" inkscape:menu-tooltip="Contouring version of smooth shader" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f144" inkscape:label="Smooth shader contour" inkscape:menu-tooltip="Contouring version of smooth shader" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="7" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" in="result8" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> <feComposite result="fbSourceGraphic" in="result6" operator="in" in2="result2" /> </filter> -<filter id="f145" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Brushed aluminium shader" inkscape:label="Aluminium"> +<filter id="f145" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Brushed aluminium shader" inkscape:label="Aluminium" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="7" /> <feComposite in="result8" operator="xor" result="result6" in2="SourceGraphic" /> <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="1" in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" /> </filter> -<filter id="f146" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Fluid brushed cartoon drawing" inkscape:label="Comics fluid"> +<filter id="f146" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Fluid brushed cartoon drawing" inkscape:label="Comics fluid" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="4" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="5" in="result8" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result6" result="fbSourceGraphic" /> </filter> -<filter id="f147" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic chrome shader with strong speculars" inkscape:label="Chrome"> +<filter id="f147" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Non realistic chrome shader with strong speculars" inkscape:label="Chrome" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="4" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="80" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> <feComposite k1="3" in="result8" operator="arithmetic" result="result2" in2="result4" /> <feComposite in2="result2" operator="in" in="result2" result="fbSourceGraphic" /> </filter> -<filter id="f148" inkscape:label="Chrome dark" inkscape:menu-tooltip="Dark version of chrome shading with a ground reflection simulation" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f148" inkscape:label="Chrome dark" inkscape:menu-tooltip="Dark version of chrome shading with a ground reflection simulation" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3.5" result="result8" /> <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap in="result8" in2="result6" xChannelSelector="A" yChannelSelector="A" scale="75" result="result4" /> <feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="3" /> <feComposite result="fbSourceGraphic" in="result2" operator="in" in2="result2" /> </filter> -<filter id="f149" inkscape:label="Wavy tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Tartan pattern with a wavy displacement and bevel around the edges" x="-0.25" width="1.5" y="-0.25" height="1.5"> +<filter id="f149" inkscape:label="Wavy tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Tartan pattern with a wavy displacement and bevel around the edges" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result0" seed="20" numOctaves="1" baseFrequency="0 0.19" /> -<feTurbulence result="result3" type="turbulence" seed="20" numOctaves="1" baseFrequency="0.19 0" in="SourceAlpha" /> +<feTurbulence result="result3" type="turbulence" seed="20" numOctaves="1" baseFrequency="0.19 0" /> <feComposite result="result1" operator="arithmetic" in2="result3" in="result0" k2="1" k3="1" k1="3" /> -<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="in" /> +<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="in" in2="result1" /> <feGaussianBlur result="result8" stdDeviation="10" in="fbSourceGraphic" /> <feComposite in="result8" operator="xor" result="result6" in2="result8" /> <feDisplacementMap result="result4" scale="75" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result1" /> <feComposite k1="1" in="SourceGraphic" operator="in" result="result2" in2="result4" /> </filter> -<filter id="f150" inkscape:label="3D marble" inkscape:menu="Materials" inkscape:menu-tooltip="3D warped marble texture" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f150" inkscape:label="3D marble" inkscape:menu="Materials" inkscape:menu-tooltip="3D warped marble texture" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="4" result="result8" /> <feTurbulence seed="50" result="result7" type="turbulence" numOctaves="7" baseFrequency="0.01 0.01" /> <feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.4 0 " /> @@ -1478,15 +1470,15 @@ <feFlood in="result4" flood-opacity="1" flood-color="rgb(224,224,224)" /> <feComposite result="result2" operator="atop" in2="result4" /> <feComposite in="result2" operator="atop" in2="SourceGraphic" result="result9" /> -<feBlend result="fbSourceGraphic" mode="darken" in2="result9" blend="normal" /> +<feBlend result="fbSourceGraphic" mode="darken" in2="result9" /> <feGaussianBlur stdDeviation="5" in="fbSourceGraphic" result="result0" /> <feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="8" specularConstant="0.8" specularExponent="30"> <feDistantLight elevation="55" azimuth="235" /> </feSpecularLighting> <feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" in2="result2" /> </filter> -<filter id="f151" inkscape:menu-tooltip="3D warped, fibered wood texture" inkscape:menu="Materials" inkscape:label="3D wood" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f151" inkscape:menu-tooltip="3D warped, fibered wood texture" inkscape:menu="Materials" inkscape:label="3D wood" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="4" /> <feTurbulence baseFrequency="0.025 0.2" numOctaves="3" type="fractalNoise" result="result7" seed="22" /> <feComposite in2="result8" operator="in" in="SourceGraphic" result="result6" /> @@ -1499,11 +1491,11 @@ <feDistantLight azimuth="235" elevation="50" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="result9" /> -<feComposite k3="0.5" k2="0.5" operator="arithmetic" result="result4" in="result9" /> +<feComposite k3="0.5" k2="0.5" operator="arithmetic" result="result4" in="result9" in2="result2" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 0 2 0 0 0 -2 " targetX="2" targetY="2" result="result10" /> -<feBlend blend="normal" mode="multiply" in="result10" /> +<feBlend mode="multiply" in="result10" in2="result10" /> </filter> -<filter id="f152" inkscape:menu-tooltip="3D warped, iridescent pearly shell texture" inkscape:menu="Materials" inkscape:label="3D mother of pearl" width="1.5" x="-0.25" height="1.5" y="-0.25"> +<filter id="f152" inkscape:menu-tooltip="3D warped, iridescent pearly shell texture" inkscape:menu="Materials" inkscape:label="3D mother of pearl" width="1.5" x="-0.25" height="1.5" y="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="3" /> <feTurbulence baseFrequency="0.03 0.03" numOctaves="8" type="fractalNoise" result="result7" seed="77" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.6 -0.6 " result="result5" /> @@ -1511,15 +1503,15 @@ <feDisplacementMap in2="result6" result="result4" scale="60" yChannelSelector="A" xChannelSelector="A" in="result5" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 0 4 0 0 0 -2 " targetX="2" targetY="2" divisor="2" result="result9" /> <feComposite in2="SourceGraphic" operator="atop" in="result9" result="result10" /> -<feBlend blend="normal" in2="result10" mode="darken" result="fbSourceGraphic" /> +<feBlend in2="result10" mode="darken" result="fbSourceGraphic" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="5" /> <feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="5" lighting-color="rgb(242,215,108)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="60" /> </feSpecularLighting> <feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> </filter> -<filter id="f153" inkscape:label="Tiger fur" inkscape:menu="Overlays" inkscape:menu-tooltip="Tiger fur pattern with folds and bevel around the edges" height="1.5" y="-0.25" width="1.5" x="-0.25"> +<filter id="f153" inkscape:label="Tiger fur" inkscape:menu="Overlays" inkscape:menu-tooltip="Tiger fur pattern with folds and bevel around the edges" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feTurbulence type="turbulence" result="result0" seed="57" numOctaves="2" baseFrequency="0.1 0.015" /> <feComposite result="result1" operator="over" in2="result0" in="result0" /> <feComposite result="fbSourceGraphic" in="SourceGraphic" operator="arithmetic" in2="result1" k1="1" /> @@ -1527,9 +1519,9 @@ <feComposite in2="result8" result="result6" operator="xor" in="result8" /> <feDisplacementMap xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" in="result1" in2="result6" /> <feComposite in2="result4" result="result2" operator="arithmetic" k1="1" in="SourceGraphic" /> -<feComposite operator="out" in="SourceGraphic" /> +<feComposite operator="out" in="SourceGraphic" in2="result2" /> </filter> -<filter id="f154" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Textures" inkscape:label="Shaken liquid"> +<filter id="f154" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Textures" inkscape:label="Shaken liquid" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="4" /> <feTurbulence baseFrequency="0.05" numOctaves="2" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 -0.75 " result="result5" /> @@ -1538,7 +1530,7 @@ <feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="1" k3="0.5" /> <feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" /> </filter> -<filter id="f155" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics cream"> +<filter id="f155" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics cream" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.02 0.02" numOctaves="1" type="turbulence" result="result7" seed="77" /> <feComposite in="result8" operator="xor" result="result6" in2="result7" /> @@ -1546,33 +1538,31 @@ <feComposite in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" k1="1" /> <feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" /> </filter> -<filter id="f156" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black" x="0" width="1" y="0" height="1"> +<filter id="f156" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black" x="0" width="1" y="0" height="1" color-interpolation-filters="sRGB"> <feColorMatrix type="luminanceToAlpha" result="result2" /> <feComposite in2="SourceGraphic" operator="arithmetic" in="result2" k3="2" result="result4" /> -<feBlend blend="normal" in="result4" mode="multiply" result="result3" in2="result2" /> -<feComposite operator="arithmetic" k2="1" /> -<feComposite in2="SourceGraphic" operator="in" /> +<feBlend in="result4" mode="multiply" result="result3" in2="result2" /> +<feComposite in2="SourceGraphic" operator="in" in="result3" /> </filter> -<filter id="f157" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Transparency utilities" inkscape:label="Light eraser"> -<feColorMatrix in="SourceGraphic" result="result3" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " /> -<feColorMatrix result="result14" type="luminanceToAlpha" in="result3" /> -<feComposite in="SourceGraphic" in2="result14" result="fbSourceGraphic" operator="in" /> -<feBlend mode="normal" in2="fbSourceGraphic" result="result15" blend="normal" /> +<filter id="f157" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Transparency utilities" inkscape:label="Light eraser" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feColorMatrix result="result14" type="luminanceToAlpha" in="SourceGraphic" /> +<feComposite in="SourceGraphic" in2="result14" result="fbSourceGraphic" operator="out" /> +<feBlend mode="normal" in2="fbSourceGraphic" result="result15" /> </filter> -<filter id="f158" inkscape:label="Noisy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Small-scale roughening and blurring to edges and content" x="-0.25" width="1.5" y="-0.25" height="1.5"> +<filter id="f158" inkscape:label="Noisy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Small-scale roughening and blurring to edges and content" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result1" /> -<feTurbulence numOctaves="1" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.1" result="result2" /> -<feDisplacementMap numOctaves="2" scale="5" yChannelSelector="G" xChannelSelector="R" result="result3" in="result1" /> -<feComposite operator="atop" /> +<feTurbulence numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.1" result="result2" /> +<feDisplacementMap scale="5" yChannelSelector="G" xChannelSelector="R" result="result3" in="result1" in2="result2" /> +<feComposite operator="atop" in2="result3" /> </filter> -<filter id="f159" height="1" width="1" y="0" x="0" inkscape:label="Film grain" inkscape:menu="Image effects" inkscape:menu-tooltip="Adds a small scale graininess"> +<filter id="f159" height="1" width="1" y="0" x="0" inkscape:label="Film grain" inkscape:menu="Image effects" inkscape:menu-tooltip="Adds a small scale graininess" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="1" seed="0" result="result0" /> <feColorMatrix result="result4" values="0" type="saturate" /> <feComposite in="SourceGraphic" in2="result4" operator="arithmetic" k1="1.25" k2="0.5" k3="0.5" result="result2" /> -<feBlend result="result5" mode="normal" in="result2" in2="SourceGraphic" blend="normal" /> +<feBlend result="result5" mode="normal" in="result2" in2="SourceGraphic" /> <feComposite in="result5" in2="SourceGraphic" operator="in" result="result3" /> </filter> -<filter id="f160" inkscape:menu-tooltip="Highly flexible specular bump with transparency" inkscape:menu="Bumps" inkscape:label="HSL Bumps, transparent"> +<filter id="f160" inkscape:menu-tooltip="Highly flexible specular bump with transparency" inkscape:menu="Bumps" inkscape:label="HSL Bumps, transparent" color-interpolation-filters="sRGB"> <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" /> <feComposite k3="0.5" k1="0.5" in2="result0" in="result0" result="result2" operator="arithmetic" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result2" result="fbSourceGraphicAlpha" /> @@ -1580,25 +1570,26 @@ <feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="8" specularConstant="1.4" specularExponent="25"> <feDistantLight elevation="50" azimuth="235" /> </feSpecularLighting> -<feBlend in="result1" in2="SourceGraphic" result="result5" mode="screen" blend="normal" /> +<feBlend in="result1" in2="SourceGraphic" result="result5" mode="screen" /> <feComposite in2="fbSourceGraphicAlpha" result="result4" operator="atop" in="result5" /> </filter> -<filter id="f161" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Give lead pencil or chromolithography or engraving or other effects to images and material filled objects" inkscape:menu="Image effects" inkscape:label="Drawing"> +<filter id="f161" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Give lead pencil or chromolithography or engraving or other effects to images and material filled objects" inkscape:menu="Image effects" inkscape:label="Drawing" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" result="result8" /> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="result8" kernelMatrix="1 1 1 1 -8 1 1 1 1 " order="3 3" /> <feColorMatrix values="0 -6 0 0 1 0 -6 0 0 1 0 -6 0 0 1 0 0 0 1 0 " result="result3" /> <feComposite k3="0.3" k1="1" operator="arithmetic" in2="result3" in="SourceGraphic" result="fbSourceGraphic" /> <feGaussianBlur stdDeviation="0.01" in="fbSourceGraphic" result="result7" /> -<feBlend in2="result7" in="result7" mode="multiply" blend="normal" /> +<feBlend in2="result7" in="result7" mode="multiply" /> +<feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f162" inkscape:label="Velvet Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives Smooth Bumps velvet like"> +<filter id="f162" inkscape:label="Velvet Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives Smooth Bumps velvet like" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result3" /> -<feBlend in2="result3" result="result5" blend="normal" mode="screen" in="SourceGraphic" /> +<feBlend in2="result3" result="result5" mode="screen" in="SourceGraphic" /> <feGaussianBlur stdDeviation="1" result="result7" /> <feConvolveMatrix order="3 3" kernelMatrix="2 0 0 1 1 -1 0 0 -2 " targetX="1" targetY="1" result="result8" /> -<feBlend blend="normal" mode="darken" in="result7" result="result6" /> +<feBlend mode="darken" in="result7" result="result6" in2="result8" /> </filter> -<filter id="f163" inkscape:label="Alpha draw" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent drawing effect to bitmaps and materials" height="1" width="1" y="0" x="0"> +<filter id="f163" inkscape:label="Alpha draw" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent drawing effect to bitmaps and materials" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="0.6" /> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix values="1" in="result0" result="result1" type="luminanceToAlpha" /> @@ -1609,7 +1600,7 @@ <feComposite in2="result9" in="result10" operator="in" result="result11" /> <feComposite in2="result11" operator="in" /> </filter> -<filter id="f164" inkscape:label="Alpha draw, color" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent color fill effect to bitmaps and materials" height="1" width="1" y="0" x="0"> +<filter id="f164" inkscape:label="Alpha draw, color" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent color fill effect to bitmaps and materials" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="0.6" /> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix in="result0" result="result3" values="0 -20 0 0 1 0 -20 0 0 1 0 -20 0 0 1 0 0 0 1 0 " /> @@ -1617,105 +1608,104 @@ <feComposite in2="result1" in="SourceGraphic" result="result2" operator="out" /> <feGaussianBlur result="result7" in="result2" stdDeviation="0.01" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -1.7 " result="result9" /> -<feComposite operator="arithmetic" k2="1.25" /> +<feComposite operator="arithmetic" k2="1.25" in2="result9" /> </filter> -<filter id="f165" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing gum"> +<filter id="f165" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing gum" color-interpolation-filters="sRGB"> <feFlood result="result4" flood-color="rgb(253,112,174)" flood-opacity="1" /> <feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="15" /> <feComposite in2="result4" in="result1" result="result3" k4="-2" k2="4" operator="arithmetic" /> <feColorMatrix result="result2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -3" /> -<feComposite operator="in" in="result4" result="fbSourceGraphic" /> -<feBlend in2="SourceGraphic" in="fbSourceGraphic" mode="normal" blend="normal" result="result5" /> +<feComposite operator="in" in="result4" result="fbSourceGraphic" in2="result2" /> +<feBlend in2="SourceGraphic" in="fbSourceGraphic" mode="normal" result="result5" /> </filter> -<filter id="f166" inkscape:menu-tooltip="Draws a black outline around" inkscape:menu="ABCs" inkscape:label="Black outline"> +<filter id="f166" inkscape:menu-tooltip="Draws a black outline around" inkscape:menu="ABCs" inkscape:label="Black outline" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2" in="SourceAlpha" result="result0" /> <feComposite result="result3" operator="arithmetic" in2="result0" in="SourceGraphic" k2="1" k3="10" /> -<feComposite k2="1" operator="in" in="result3" result="result4" /> +<feComposite k2="1" operator="in" in="result3" result="result4" in2="result3" /> </filter> -<filter id="f167" inkscape:label="Color outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a colored outline around" width="1.5" height="1.5" x="-0.25" y="-0.25"> +<filter id="f167" inkscape:label="Color outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a colored outline around" width="1.5" height="1.5" x="-0.25" y="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceAlpha" stdDeviation="3" result="blur" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -1 " result="result4" /> <feFlood result="result1" flood-color="rgb(154,27,74)" in="blur" /> <feComposite result="result2" in2="result4" in="result1" operator="atop" /> <feComposite in="SourceGraphic" in2="result2" result="result3" operator="atop" /> </filter> -<filter id="f168" inkscape:label="Inner Shadow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable drop shadow inside"> +<filter id="f168" inkscape:label="Inner Shadow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable drop shadow inside" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="4" result="result8" /> <feOffset dx="4" dy="4" result="result11" /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result11" /> <feFlood result="result10" in="result6" flood-opacity="1" flood-color="rgb(0,0,0)" /> -<feBlend blend="normal" mode="normal" in="result6" /> +<feBlend mode="normal" in="result6" in2="result10" /> <feComposite result="result2" operator="in" in2="SourceGraphic" /> </filter> -<filter id="f169" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and Glow"> +<filter id="f169" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and Glow" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result6" id="feGaussianBlur2933" /> <feComposite result="result8" in="SourceGraphic" operator="atop" in2="result6" /> <feComposite result="result9" operator="over" in2="SourceAlpha" in="result8" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result10" /> -<feBlend in="result10" mode="normal" blend="normal" in2="result6" /> +<feBlend in="result10" mode="normal" in2="result6" /> </filter> -<filter id="f170" inkscape:label="Darken edges" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Darken the edges with an inner blur"> +<filter id="f170" inkscape:label="Darken edges" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Darken the edges with an inner blur" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="1.5" /> <feComposite in2="result6" operator="atop" in="SourceGraphic" result="result8" /> <feComposite in="result8" in2="SourceAlpha" operator="atop" result="result9" /> </filter> -<filter id="f171" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped rainbow"> +<filter id="f171" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped rainbow" color-interpolation-filters="sRGB"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="A" scale="100" result="result10" in="result7" in2="result8" /> <feComposite in="result10" operator="atop" result="result2" in2="result8" /> <feComposite in2="result2" operator="arithmetic" in="result10" result="fbSourceGraphic" k1="2.5" k3="0.5" /> </filter> -<filter id="f172" y="-0.2" height="1.4" inkscape:label="Rough and dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around"> +<filter id="f172" y="-0.2" height="1.4" inkscape:label="Rough and dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around" color-interpolation-filters="sRGB"> <feMorphology radius="7" operator="dilate" result="result8" in="SourceGraphic" /> <feComposite in2="result8" result="result10" in="SourceGraphic" operator="arithmetic" k1="0.5" k3="0.5" /> <feTurbulence result="result11" type="fractalNoise" numOctaves="3" baseFrequency="0.07" /> <feDisplacementMap result="result12" in2="result11" in="result10" xChannelSelector="R" scale="10" /> <feComposite operator="arithmetic" result="result13" in="SourceGraphic" in2="result12" k1="0.25" k2="0.25" k3="0.75" /> </filter> -<filter id="f173" x="-0.25" width="1.5" y="-0.35" height="1.7" inkscape:menu-tooltip="Colorizable filling with gelatine like turbulence and transparency" inkscape:menu="Textures" inkscape:label="Gelatine"> -<feGaussianBlur result="result8" stdDeviation="7" /> -<feTurbulence baseFrequency="0.05" numOctaves="3" type="fractalNoise" result="result7" seed="20" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0.5 0.5 0 0.5 0 " result="result5" /> -<feComposite in="result5" operator="in" result="result6" in2="result8" /> -<feDisplacementMap result="result4" scale="300" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" /> -<feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="3.5" /> +<filter id="f173" inkscape:label="Quadritone fantasy" inkscape:menu="Color" inkscape:menu-tooltip="Replace hue by two colors" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feColorMatrix type="saturate" values="1" result="result2" /> +<feColorMatrix result="result1" values="50" type="hueRotate" in="result2" /> +<feColorMatrix values="1 -1 1 0 0 0 1 0 0 0 1 -1 1 0 0 0 0 0 1 0 " type="matrix" /> +<feColorMatrix values="300" type="hueRotate" /> </filter> -<filter id="f174" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards"> +<filter id="f174" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards" color-interpolation-filters="sRGB"> <feConvolveMatrix targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.4 0 -0.4 2.6 -0.4 0 -0.4 0 " order="3 3" result="result1" /> -<feGaussianBlur stdDeviation="1" result="result2" /> +<feGaussianBlur stdDeviation="3" result="result2" /> <feMorphology operator="dilate" radius="10" result="result4" /> -<feBlend blend="normal" in="result4" in2="result1" mode="darken" result="result3" /> +<feBlend in="result4" in2="result1" mode="darken" result="result3" /> +<feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f175" inkscape:label="Fuzzy Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Overlays a semi-transparent shifted copy to a blurred one"> +<filter id="f175" inkscape:label="Fuzzy Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Overlays a semi-transparent shifted copy to a blurred one" color-interpolation-filters="sRGB"> <feOffset dx="4" dy="4" result="result11" in="SourceGraphic" /> <feGaussianBlur stdDeviation="4" result="result8" /> <feComposite result="result9" in="SourceGraphic" operator="in" in2="result8" /> -<feBlend in="result9" in2="result8" blend="normal" mode="darken" /> +<feBlend in="result9" in2="result8" mode="darken" /> </filter> -<filter id="f176" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency"> +<filter id="f176" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency" color-interpolation-filters="sRGB"> <feTurbulence result="result1" numOctaves="3" baseFrequency="1" type="fractalNoise" seed="50" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result2" /> <feComposite in="result1" operator="over" in2="result2" result="result3" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3.2 " /> -<feComposite operator="out" in="SourceGraphic" result="result4" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3.2 " result="result91" /> +<feComposite operator="out" in="SourceGraphic" result="result4" in2="result91" /> </filter> -<filter id="f177" inkscape:label="Canvas transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency."> +<filter id="f177" inkscape:label="Canvas transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency." color-interpolation-filters="sRGB"> <feTurbulence result="result1" numOctaves="10" baseFrequency="0.3" type="turbulence" /> <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0 " result="result2" /> <feComposite in="result2" operator="over" in2="result1" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -4 " /> -<feComposite operator="out" in="SourceGraphic" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -4 " result="result91" /> +<feComposite operator="out" in="SourceGraphic" in2="result91" /> <feGaussianBlur stdDeviation="0.7" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> </filter> -<filter id="f178" inkscape:label="Smear transparency" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turns around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2"> +<filter id="f178" inkscape:label="Smear transparency" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turns around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB"> <feColorMatrix in="SourceGraphic" result="result1" type="luminanceToAlpha" /> <feComposite in2="result1" k3="1" in="SourceGraphic" result="result2" operator="out" /> <feGaussianBlur stdDeviation="0.7" result="result10" /> -<feBlend in2="result10" blend="normal" mode="screen" in="result10" result="fbSourceGraphic" /> +<feBlend in2="result10" mode="screen" in="result10" result="fbSourceGraphic" /> <feGaussianBlur stdDeviation="3" result="result8" in="fbSourceGraphic" /> <feTurbulence seed="0" result="result7" type="fractalNoise" numOctaves="1" baseFrequency="0.3" /> <feColorMatrix result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.2 -0.2 " /> @@ -1724,11 +1714,11 @@ <feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="2" /> <feComposite result="fbSourceGraphic" in="fbSourceGraphic" operator="in" in2="result2" /> </filter> -<filter id="f179" inkscape:label="Thick paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence"> +<filter id="f179" inkscape:label="Thick paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="0.9" id="feGaussianBlur3181" /> -<feTurbulence in="result6" type="fractalNoise" baseFrequency="0.12" numOctaves="3" result="result2" /> +<feTurbulence type="fractalNoise" baseFrequency="0.12" numOctaves="3" result="result2" /> <feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="10" in2="result2" result="result5" in="result6" /> -<feBlend blend="normal" in="result6" in2="result5" mode="lighten" result="fbSourceGraphic" /> +<feBlend in="result6" in2="result5" mode="lighten" result="fbSourceGraphic" /> <feColorMatrix result="result2" type="luminanceToAlpha" in="fbSourceGraphic" /> <feDiffuseLighting diffuseConstant="0.65" result="result1" surfaceScale="-4"> <feDistantLight azimuth="225" elevation="35" /> @@ -1736,7 +1726,7 @@ <feComposite result="result3" k3="0.5" k1="1.37" in="result1" operator="arithmetic" in2="fbSourceGraphic" /> <feComposite result="result5" operator="in" in="result3" in2="result3" /> </filter> -<filter id="f180" inkscape:label="Burst" inkscape:menu="Textures" inkscape:menu-tooltip="Burst balloon texture crumpled and with holes" x="-0.2" y="-0.2" width="1.4" height="1.4"> +<filter id="f180" inkscape:label="Burst" inkscape:menu="Textures" inkscape:menu-tooltip="Burst balloon texture crumpled and with holes" x="-0.2" y="-0.2" width="1.4" height="1.4" color-interpolation-filters="sRGB"> <feTurbulence seed="8" type="fractalNoise" baseFrequency="0.03" numOctaves="5" result="result8" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 -0.7 " result="result5" /> <feComposite result="result11" in2="result5" operator="in" in="SourceGraphic" /> @@ -1749,9 +1739,9 @@ </feDiffuseLighting> <feComposite operator="in" result="result2" in="result6" in2="result7" /> <feComposite in2="result7" operator="arithmetic" k2="0.8" k3="0.8" result="result12" /> -<feBlend blend="normal" in2="result12" mode="lighten" /> +<feBlend in2="result12" mode="lighten" /> </filter> -<filter id="f181" inkscape:menu-tooltip="Combine a HSL edges detection bump with a leathery or woody and colorizable texture" inkscape:menu="Bumps" inkscape:label="Embossed leather" height="1.4" width="1.4" x="-0.2" y="-0.2"> +<filter id="f181" inkscape:menu-tooltip="Combine a HSL edges detection bump with a leathery or woody and colorizable texture" inkscape:menu="Bumps" inkscape:label="Embossed leather" height="1.4" width="1.4" x="-0.2" y="-0.2" color-interpolation-filters="sRGB"> <feGaussianBlur result="result14" stdDeviation="1.5" /> <feFlood result="result12" flood-color="rgb(146,94,26)" in="SourceGraphic" /> <feTurbulence type="turbulence" seed="25" baseFrequency="0.001 0.002" numOctaves="5" result="result5" /> @@ -1764,11 +1754,11 @@ <feDiffuseLighting surfaceScale="-20" result="result1" diffuseConstant="0.6" in="result13"> <feDistantLight elevation="10" azimuth="225" /> </feDiffuseLighting> -<feComposite result="result4" in="SourceGraphic" operator="arithmetic" k2="1" k3="0.6" /> +<feComposite result="result4" in="SourceGraphic" operator="arithmetic" k2="1" k3="0.6" in2="result91" /> <feComposite result="result11" in2="SourceGraphic" operator="in" /> -<feBlend in2="result11" in="result11" result="result9" mode="normal" blend="normal" /> +<feBlend in2="result11" in="result11" result="result9" mode="normal" /> </filter> -<filter id="f182" inkscape:label="Carnaval" inkscape:menu="Overlays" inkscape:menu-tooltip="White splotches evocating carnaval masks"> +<filter id="f182" inkscape:label="Carnaval" inkscape:menu="Overlays" inkscape:menu-tooltip="White splotches evocating carnaval masks" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.01" result="result8" /> <feTurbulence baseFrequency="0.025 0.028" numOctaves="5" type="turbulence" result="result7" seed="3" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.4 " result="result5" /> @@ -1777,71 +1767,71 @@ <feFlood flood-color="rgb(255,255,255)" flood-opacity="1" result="result10" /> <feComposite in2="result4" operator="in" result="result2" /> <feComposite in2="result8" operator="in" in="result2" result="result9" /> -<feBlend mode="normal" blend="normal" in2="result8" result="result11" /> -<feBlend blend="normal" mode="multiply" in2="result11" /> +<feBlend mode="normal" in2="result8" result="result11" /> +<feBlend mode="multiply" in2="result11" /> </filter> -<filter id="f183" inkscape:label="Plastify" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:menu="Bumps" inkscape:menu-tooltip="HSL edges detection bump with a wavy reflective surface effect and variable crumple"> +<filter id="f183" inkscape:label="Plastify" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:menu="Bumps" inkscape:menu-tooltip="HSL edges detection bump with a wavy reflective surface effect and variable crumple" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" result="result14" /> <feFlood flood-opacity="1" result="result15" flood-color="rgb(55,200,113)" in="result14" /> -<feTurbulence result="result5" numOctaves="1" baseFrequency="0.004 0.008" seed="25" type="fractalNoise" in="result15" /> +<feTurbulence result="result5" numOctaves="1" baseFrequency="0.004 0.008" seed="25" type="fractalNoise" /> <feDisplacementMap in2="result14" yChannelSelector="B" result="result8" in="result5" xChannelSelector="R" scale="100" /> <feGaussianBlur stdDeviation="1" result="result17" /> <feSpecularLighting in="result8" lighting-color="rgb(255,255,255)" result="result2" surfaceScale="-10" specularConstant="1" specularExponent="50"> <feDistantLight azimuth="225" elevation="80" /> </feSpecularLighting> -<feBlend blend="normal" mode="screen" result="result9" in2="SourceGraphic" /> +<feBlend mode="screen" result="result9" in2="SourceGraphic" /> <feComposite operator="atop" in2="SourceGraphic" result="result11" /> <feDisplacementMap result="result16" in="result11" scale="0" xChannelSelector="R" in2="result5" /> </filter> -<filter id="f184" y="-0.2" x="-0.2" width="1.4" height="1.4" inkscape:label="Plaster" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a matte and crumpled surface effect"> +<filter id="f184" y="-0.5" x="-0.5" width="2" height="2" inkscape:label="Plaster" inkscape:menu="Bumps" inkscape:menu-tooltip="Combine a HSL edges detection bump with a matte and crumpled surface effect" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="2" result="result14" /> <feFlood flood-opacity="0.75" result="result15" flood-color="rgb(255,255,255)" in="result14" /> -<feTurbulence result="result5" numOctaves="5" baseFrequency="0.004 0.004" seed="25" type="fractalNoise" in="result15" /> +<feTurbulence result="result5" numOctaves="5" baseFrequency="0.004 0.004" seed="25" type="fractalNoise" /> <feDisplacementMap in2="result14" yChannelSelector="G" result="result8" in="result5" xChannelSelector="R" scale="200" /> <feDiffuseLighting in="result8" surfaceScale="50" lighting-color="rgb(255,255,255)" diffuseConstant="1"> <feDistantLight azimuth="225" elevation="10" /> </feDiffuseLighting> -<feBlend blend="normal" mode="screen" result="result9" in2="SourceGraphic" /> +<feBlend mode="screen" result="result9" in2="SourceGraphic" /> <feComposite operator="in" in2="SourceGraphic" result="result11" in="result9" /> </filter> -<filter id="f185" inkscape:menu-tooltip="Adds a turbulent transparency which displaces pixels at the same time" inkscape:menu="Image effects, transparent" inkscape:label="Rough transparency"> -<feTurbulence result="result3" baseFrequency="0.3" in="SourceGraphic" type="fractalNoise" seed="0" numOctaves="3" /> -<feGaussianBlur stdDeviation="1.5" /> -<feDisplacementMap result="fbSourceGraphic" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" /> +<filter id="f185" inkscape:menu-tooltip="Adds a turbulent transparency which displaces pixels at the same time" inkscape:menu="Image effects, transparent" inkscape:label="Rough transparency" color-interpolation-filters="sRGB"> +<feTurbulence result="result3" baseFrequency="0.3" type="fractalNoise" seed="0" numOctaves="3" /> +<feGaussianBlur stdDeviation="1.5" result="result91" /> +<feDisplacementMap result="fbSourceGraphic" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" in2="result91" /> <feColorMatrix type="luminanceToAlpha" in="fbSourceGraphic" result="result0" /> <feColorMatrix result="result2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " /> <feComposite in2="result2" operator="over" in="result3" result="result4" /> <feGaussianBlur stdDeviation="2" result="result5" /> <feDisplacementMap scale="100" xChannelSelector="R" in="result5" in2="result3" yChannelSelector="G" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6.5 -4.5 " /> -<feComposite in="fbSourceGraphic" operator="out" /> +<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6.5 -4.5 " result="result92" /> +<feComposite in="fbSourceGraphic" operator="out" in2="result92" /> </filter> -<filter id="f186" inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache"> +<filter id="f186" inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="3" result="result5" in="SourceGraphic" /> <feTurbulence result="result1" baseFrequency="0.02" type="fractalNoise" seed="0" numOctaves="3" /> -<feDisplacementMap result="result3" in2="result1" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" /> +<feDisplacementMap result="result3" in2="result1" in="SourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="30" /> <feComposite result="result4" in="result3" in2="result1" operator="out" /> -<feComposite result="result6" operator="arithmetic" k2="1" k1="0.3" k3="0.3" /> +<feComposite result="result6" operator="arithmetic" k2="1" k1="0.3" k3="0.3" in2="result4" /> <feComposite in2="result5" in="result6" operator="over" /> </filter> -<filter id="f187" inkscape:menu-tooltip="Gives a transparent engraving effect with rough line and filling" inkscape:menu="Image effects, transparent" inkscape:label="Alpha engraving" height="1" width="1" y="0" x="0"> -<feTurbulence result="result1" baseFrequency="0.03" type="fractalNoise" seed="0" numOctaves="5" in="SourceGraphic" /> -<feDisplacementMap result="result3" in2="result1" xChannelSelector="R" yChannelSelector="G" scale="7" numOctaves="2" in="SourceGraphic" /> +<filter id="f187" inkscape:menu-tooltip="Gives a transparent engraving effect with rough line and filling" inkscape:menu="Image effects, transparent" inkscape:label="Alpha engraving" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feTurbulence result="result1" baseFrequency="0.03" type="fractalNoise" seed="0" numOctaves="5" /> +<feDisplacementMap result="result3" in2="result1" xChannelSelector="R" yChannelSelector="G" scale="7" in="SourceGraphic" /> <feComposite result="result4" in="result3" in2="result1" operator="in" /> <feGaussianBlur result="result8" stdDeviation="0.7" in="result4" /> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix values="1" in="result0" result="result1" type="luminanceToAlpha" /> -<feComposite result="result11" operator="arithmetic" k2="5" /> +<feComposite result="result11" operator="arithmetic" k2="5" in2="result1" /> <feGaussianBlur result="result7" in="result11" stdDeviation="0.5" /> <feColorMatrix result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0 " /> <feFlood flood-opacity="1" result="result10" flood-color="rgb(157,87,40)" in="result9" /> <feComposite in2="result9" in="result10" operator="in" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f188" x="-0.2" y="-0.2" width="1.4" height="1.4" inkscape:label="Alpha draw, liquid" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent fluid drawing effect with rough line and filling"> +<filter id="f188" x="-0.5" y="-0.5" width="2" height="2" inkscape:label="Alpha draw, liquid" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent fluid drawing effect with rough line and filling" color-interpolation-filters="sRGB"> <feGaussianBlur result="result12" stdDeviation="2" /> -<feTurbulence in="result12" numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.03" result="result1" /> -<feDisplacementMap in="result1" numOctaves="2" scale="200" yChannelSelector="B" xChannelSelector="R" in2="result12" result="result3" /> +<feTurbulence numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.03" result="result1" /> +<feDisplacementMap in="result1" scale="200" yChannelSelector="B" xChannelSelector="R" in2="result12" result="result3" /> <feComposite result="result14" operator="in" in2="result1" /> <feGaussianBlur in="result14" stdDeviation="0.5" result="result8" /> <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="result8" kernelMatrix="1 1 1 1 -8 1 1 1 1 " order="3 3" /> @@ -1854,7 +1844,7 @@ <feComposite operator="in" in="result10" in2="result13" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f189" inkscape:menu-tooltip="Gives a fluid and wavy expressionist drawing effect to images" inkscape:menu="Image effects" inkscape:label="Liquid drawing"> +<filter id="f189" inkscape:label="Liquid drawing" inkscape:menu-tooltip="Gives a fluid and wavy expressionist drawing effect to images" inkscape:menu="Image effects" x="-0.25" width="1.5" y="-0.25" height="1.5" color-interpolation-filters="sRGB"> <feGaussianBlur result="result11" stdDeviation="2" /> <feGaussianBlur in="SourceGraphic" stdDeviation="0.5" result="result8" /> <feTurbulence result="result9" baseFrequency="0.08" numOctaves="1" type="fractalNoise" /> @@ -1862,41 +1852,42 @@ <feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="result10" kernelMatrix="1 1 1 1 -8 1 1 1 1 " order="3 3" /> <feColorMatrix in="result0" values="0 -6 0 0 1 0 -6 0 0 1 0 -6 0 0 1 0 0 0 1 0 " result="result3" /> <feComposite operator="in" in2="SourceGraphic" in="result3" result="fbSourceGraphic" /> -<feBlend in2="result8" mode="multiply" blend="normal" result="result12" /> +<feBlend in2="result8" mode="multiply" result="result12" /> <feGaussianBlur stdDeviation="0.01" in="result12" result="result7" /> -<feBlend blend="normal" mode="screen" in2="result12" /> +<feBlend mode="screen" in2="result12" /> +<feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f190" x="-0.2" width="1.4" y="-0.2" height="1.4" inkscape:menu-tooltip="Marbled transparency effect which conforms to image detected edges" inkscape:menu="Image effects, transparent" inkscape:label="Marbled ink"> +<filter id="f190" x="-0.2" width="1.4" y="-0.2" height="1.4" inkscape:menu-tooltip="Marbled transparency effect which conforms to image detected edges" inkscape:menu="Image effects, transparent" inkscape:label="Marbled ink" color-interpolation-filters="sRGB"> <feGaussianBlur result="result9" in="SourceGraphic" stdDeviation="2" /> -<feTurbulence in="result9" baseFrequency="0.06" numOctaves="10" type="fractalNoise" result="result7" seed="0" /> +<feTurbulence baseFrequency="0.06" numOctaves="10" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.5 -0.3 " result="result5" /> <feComposite in="result9" operator="out" result="result6" in2="result5" /> <feGaussianBlur result="result10" stdDeviation="0.5" /> <feDisplacementMap result="result4" scale="120" yChannelSelector="G" xChannelSelector="A" in2="result10" in="result5" /> <feComposite in="result9" operator="in" result="result2" in2="result4" /> <feComposite in2="SourceGraphic" operator="in" in="result2" result="fbSourceGraphic" /> -<feBlend blend="normal" in2="result2" mode="multiply" /> +<feBlend in2="result2" mode="multiply" /> </filter> -<filter id="f191" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Thick acrylic paint texture with high texture depth" inkscape:menu="Bumps" inkscape:label="Thick acrylic"> +<filter id="f191" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Thick acrylic paint texture with high texture depth" inkscape:menu="Bumps" inkscape:label="Thick acrylic" color-interpolation-filters="sRGB"> <feGaussianBlur result="result9" in="SourceGraphic" stdDeviation="1" /> -<feTurbulence in="result9" baseFrequency="0.02" numOctaves="5" type="fractalNoise" result="result7" seed="0" /> +<feTurbulence baseFrequency="0.02" numOctaves="5" type="fractalNoise" result="result7" seed="0" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result5" /> <feComposite in="result9" operator="out" result="result6" in2="result5" /> <feGaussianBlur stdDeviation="0.5" result="result11" /> <feDisplacementMap result="result4" scale="100" yChannelSelector="G" xChannelSelector="A" in2="result11" in="result5" /> <feComposite in="result9" operator="in" result="result2" in2="result4" /> <feComposite in2="SourceGraphic" operator="in" result="fbSourceGraphic" /> -<feBlend blend="normal" mode="multiply" result="fbSourceGraphic" /> +<feBlend mode="multiply" result="fbSourceGraphic" in2="fbSourceGraphic" /> <feDiffuseLighting diffuseConstant="0.7" surfaceScale="10" in="fbSourceGraphic" result="result10"> <feDistantLight elevation="25" azimuth="235" /> </feDiffuseLighting> <feComposite operator="in" result="result2" in="result10" in2="fbSourceGraphic" /> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result2" /> </filter> -<filter id="f192" inkscape:label="Alpha engraving B" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a controllable roughness engraving effect to bitmaps and materials" height="1" y="0" width="1" x="0"> -<feTurbulence numOctaves="1" seed="0" type="fractalNoise" in="SourceGraphic" baseFrequency="0.1" result="result1" /> +<filter id="f192" inkscape:label="Alpha engraving B" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a controllable roughness engraving effect to bitmaps and materials" height="1" y="0" width="1" x="0" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="1" seed="0" type="fractalNoise" baseFrequency="0.1" result="result1" /> <feGaussianBlur stdDeviation="4" result="result2" /> -<feDisplacementMap numOctaves="2" scale="10" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" result="fbSourceGraphic" /> +<feDisplacementMap scale="10" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" result="fbSourceGraphic" /> <feGaussianBlur result="result8" stdDeviation="0.01" in="fbSourceGraphic" /> <feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" /> <feColorMatrix values="1" in="result0" result="result1" type="luminanceToAlpha" /> @@ -1907,39 +1898,53 @@ <feComposite in2="result9" in="result10" operator="in" result="result11" /> <feComposite in2="result11" operator="in" /> </filter> -<filter id="f193" inkscape:label="Lapping" inkscape:menu="Distort" inkscape:menu-tooltip="Something like a water noise" height="1.3" y="-0.15" width="1.3" x="-0.15"> -<feTurbulence numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.1" result="result1" /> +<filter id="f193" inkscape:label="Lapping" inkscape:menu="Distort" inkscape:menu-tooltip="Something like a water noise" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> +<feTurbulence numOctaves="5" seed="0" type="fractalNoise" baseFrequency="0.1" result="result1" /> <feGaussianBlur stdDeviation="2" result="result2" /> -<feDisplacementMap numOctaves="2" scale="50" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" /> +<feDisplacementMap scale="50" yChannelSelector="B" xChannelSelector="R" in="SourceGraphic" in2="result2" /> </filter> -<filter id="f194" inkscape:menu-tooltip="Convert to a Colorizable transparent positive" inkscape:menu="Transparency utilities" inkscape:label="Monochrome positive"> -<feColorMatrix values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " in="SourceGraphic" result="result1" /> -<feColorMatrix type="luminanceToAlpha" /> -<feComposite operator="in" in2="result1" result="fbSourceGraphic" /> -<feFlood flood-color="rgb(124,17,0)" flood-opacity="1" result="result1" in="fbSourceGraphic" /> -<feComposite in2="fbSourceGraphic" operator="in" in="result1" /> +<filter id="f194" inkscape:label="Monochrome transparency" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Convert to a colorizable transparent positive or negative" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feColorMatrix type="luminanceToAlpha" result="fbSourceGraphic" /> +<feFlood flood-color="rgb(134,39,24)" result="result1" in="fbSourceGraphic" flood-opacity="1" /> +<feComposite operator="out" in2="fbSourceGraphic" result="result2" /> +<feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f195" inkscape:label="Monochrome negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Convert to a colorizable transparent negative"> -<feColorMatrix id="feColorMatrix3003" type="luminanceToAlpha" result="fbSourceGraphic" /> -<feFlood id="feFlood3005" flood-color="rgb(2,82,116)" result="result1" in="fbSourceGraphic" flood-opacity="1" /> -<feComposite id="feComposite3007" operator="in" in2="fbSourceGraphic" result="result2" /> +<filter id="f195" inkscape:label="Duotone" inkscape:menu="Color" inkscape:menu-tooltip="Change colors to a duotone palette" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feColorMatrix type="saturate" values="0" result="result1" /> +<feFlood flood-color="rgb(9,111,152)" /> +<feBlend in2="result1" mode="screen" result="result2" /> +<feComposite operator="in" in2="SourceGraphic" in="result2" /> </filter> -<filter id="f196" inkscape:label="Light eraser, negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Invert and make the lightest parts of the object progressively transparent"> +<filter id="f196" inkscape:label="Light eraser, negative" x="0" y="0" width="1" height="1" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Like Light eraser but converts to negative" color-interpolation-filters="sRGB"> <feColorMatrix in="SourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="fbSourceGraphic" /> -<feColorMatrix in="fbSourceGraphic" result="result1" type="luminanceToAlpha" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result3" /> -<feComposite in="fbSourceGraphic" result="result2" operator="out" /> -<feBlend blend="normal" mode="multiply" in="result2" in2="result2" /> +<feColorMatrix result="result14" type="luminanceToAlpha" in="fbSourceGraphic" /> +<feComposite in="fbSourceGraphic" in2="result14" result="fbSourceGraphic" operator="out" /> +<feBlend mode="normal" in2="fbSourceGraphic" result="result15" /> </filter> -<filter id="f197" inkscape:menu="ABCs" inkscape:label="Repaint" inkscape:menu-tooltip="Repaint anything monochrome"> +<filter id="f197" inkscape:menu="Transparency utilities" inkscape:label="Alpha repaint" inkscape:menu-tooltip="Repaint anything monochrome"> <feFlood flood-color="rgb(255,0,105)" result="result1" /> <feComposite operator="in" in2="SourceGraphic" result="result2" /> </filter> -<filter id="f198" inkscape:menu="Transparency utilities" inkscape:label="Punch hole" inkscape:menu-tooltip="Punch object out of a colorizable opaque area"> -<feFlood flood-color="rgb(0,0,0)" result="result1" /> -<feComposite operator="out" in2="SourceGraphic" result="result2" /> -</filter> -<filter id="f199" inkscape:label="Riddled" inkscape:menu="Textures" inkscape:menu-tooltip="Riddle the surface and add bump to images" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f198" inkscape:label="Saturation map" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Creates an approximative semi-transparent and colorizable image of the saturation levels" width="1" height="1" y="0" x="0" color-interpolation-filters="sRGB"> +<feColorMatrix values="1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 1 " type="matrix" result="r" in="SourceGraphic" /> +<feColorMatrix values="0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 " type="matrix" result="g" in="SourceGraphic" /> +<feColorMatrix values="0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 1 " type="matrix" result="b" in="SourceGraphic" /> +<feBlend result="minrg" in2="g" in="r" mode="darken" /> +<feBlend result="p" in2="b" in="minrg" mode="darken" /> +<feBlend result="maxrg" in2="g" in="r" mode="lighten" /> +<feBlend result="q" in2="b" in="maxrg" mode="lighten" /> +<feComponentTransfer result="q2" in="q"> +<feFuncR slope="0" type="linear" /> +</feComponentTransfer> +<feBlend result="pq" in2="q2" in="p" mode="lighten" /> +<feColorMatrix values="-1 1 0 0 0 -1 1 0 0 0 -1 1 0 0 0 0 0 0 0 1 " type="matrix" result="qminp" in="pq" /> +<feColorMatrix type="luminanceToAlpha" result="result1" in="qminp" /> +<feComposite k2="0" k3="0" k1="1" operator="arithmetic" in2="qminp" in="result1" result="result3" /> +<feComposite in="result3" operator="in" in2="SourceGraphic" result="fbSourceGraphic" /> +<feFlood flood-color="rgb(255,204,0)" result="result1" in="result3" /> +<feComposite operator="in" in2="fbSourceGraphic" result="result2" /> +</filter> +<filter id="f199" inkscape:label="Riddled" inkscape:menu="Textures" inkscape:menu-tooltip="Riddle the surface and add bump to images" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result1" /> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="10" result="result0" /> <feGaussianBlur result="result8" stdDeviation="1" /> @@ -1954,30 +1959,30 @@ <feDiffuseLighting in="result9" lighting-color="rgb(255,255,255)" result="result6" diffuseConstant="0.4" surfaceScale="50"> <feDistantLight elevation="10" azimuth="235" /> </feDiffuseLighting> -<feBlend blend="normal" id="feBlend3105" result="result10" mode="screen" in2="result11" /> +<feBlend id="feBlend3105" result="result10" mode="screen" in2="result11" /> <feComposite in2="fbSourceGraphic" in="result10" result="result2" operator="in" /> <feComposite k3="0.9" k2="1" operator="arithmetic" in2="fbSourceGraphic" /> </filter> -<filter id="f200" inkscape:label="Wrinkled varnish" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick glossy and translucent paint texture with high depth" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f200" inkscape:label="Wrinkled varnish" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick glossy and translucent paint texture with high depth" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result9" /> -<feTurbulence seed="0" result="result7" type="fractalNoise" numOctaves="5" baseFrequency="0.015" in="result9" /> +<feTurbulence seed="0" result="result7" type="fractalNoise" numOctaves="5" baseFrequency="0.015" /> <feComposite in2="result7" result="result6" operator="out" in="result9" /> <feGaussianBlur result="result11" stdDeviation="2" /> <feDisplacementMap in="result7" in2="result11" xChannelSelector="A" yChannelSelector="G" scale="100" result="result4" /> <feComposite in2="result4" result="result2" operator="in" in="result9" /> <feComposite result="fbSourceGraphic" operator="in" in2="SourceGraphic" /> -<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" /> +<feBlend result="fbSourceGraphic" mode="multiply" in2="fbSourceGraphic" /> <feGaussianBlur result="result13" stdDeviation="0.5" /> <feSpecularLighting in="result13" specularExponent="5" surfaceScale="15" result="result12"> <feDistantLight elevation="35" azimuth="225" /> </feSpecularLighting> <feComposite in2="fbSourceGraphic" in="result12" result="result2" operator="in" /> -<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" /> +<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1" in2="result2" /> </filter> -<filter id="f201" inkscape:label="Canvas Bumps" inkscape:menu-tooltip="Canvas texture with an HSL sensitive height map" inkscape:menu="Bumps"> -<feTurbulence in="SourceGraphic" type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> +<filter id="f201" inkscape:label="Canvas Bumps" inkscape:menu-tooltip="Canvas texture with an HSL sensitive height map" inkscape:menu="Bumps" color-interpolation-filters="sRGB"> +<feTurbulence type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> <feDisplacementMap xChannelSelector="R" in2="result1" result="result7" /> -<feBlend in="result7" in2="SourceGraphic" blend="normal" mode="screen" result="fbSourceGraphic" /> +<feBlend in="result7" in2="SourceGraphic" mode="screen" result="fbSourceGraphic" /> <feColorMatrix result="fbSourceGraphicAlpha" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" /> <feSpecularLighting result="result6" surfaceScale="5" specularConstant="1" specularExponent="5"> @@ -1986,10 +1991,10 @@ <feComposite in2="SourceGraphic" k3="1" k2="0.5" operator="arithmetic" result="result4" /> <feComposite operator="in" result="result2" in="result4" in2="SourceGraphic" /> </filter> -<filter id="f202" inkscape:label="Canvas Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Canvas Bumps but with a diffuse light instead of a specular one"> -<feTurbulence baseFrequency="0.2" seed="300" numOctaves="7" result="result1" type="turbulence" in="SourceGraphic" /> +<filter id="f202" inkscape:label="Canvas Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same as Canvas Bumps but with a diffuse light instead of a specular one" color-interpolation-filters="sRGB"> +<feTurbulence baseFrequency="0.2" seed="300" numOctaves="7" result="result1" type="turbulence" /> <feDisplacementMap in2="result1" xChannelSelector="R" result="result6" /> -<feBlend result="fbSourceGraphic" mode="screen" blend="normal" in2="SourceGraphic" in="result6" /> +<feBlend result="fbSourceGraphic" mode="screen" in2="SourceGraphic" in="result6" /> <feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " result="fbSourceGraphicAlpha" /> <feGaussianBlur stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" /> <feDiffuseLighting result="result5" surfaceScale="15" diffuseConstant="0.4"> @@ -1998,9 +2003,9 @@ <feComposite result="result4" operator="arithmetic" k2="0.9" k3="0.9" in2="SourceGraphic" /> <feComposite in2="SourceGraphic" in="result4" result="result2" operator="in" /> </filter> -<filter id="f203" inkscape:menu-tooltip="Same as Canvas Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="Canvas Bumps alpha"> -<feTurbulence in="SourceGraphic" type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> -<feBlend in="result1" in2="SourceGraphic" blend="normal" mode="screen" result="fbSourceGraphic" /> +<filter id="f203" inkscape:menu-tooltip="Same as Canvas Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="Canvas Bumps alpha" color-interpolation-filters="sRGB"> +<feTurbulence type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" /> +<feBlend in="result1" in2="SourceGraphic" mode="screen" result="fbSourceGraphic" /> <feColorMatrix result="fbSourceGraphicAlpha" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " /> <feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" /> <feSpecularLighting result="result6" surfaceScale="-5" specularConstant="1" specularExponent="5"> @@ -2009,23 +2014,23 @@ <feComposite operator="in" result="result2" in="SourceGraphic" in2="result6" /> <feComposite in2="result2" k3="1" k2="1" operator="arithmetic" result="result4" in="result2" /> </filter> -<filter id="f204" x="0" y="0" width="1" height="1" inkscape:label="Lightness-Contrast" inkscape:menu="Color" inkscape:menu-tooltip="Increase or decrease lightness and contrast"> +<filter id="f204" x="0" y="0" width="1" height="1" inkscape:label="Lightness-Contrast" inkscape:menu="Color" inkscape:menu-tooltip="Increase or decrease lightness and contrast" color-interpolation-filters="sRGB"> <feFlood result="result1" flood-opacity="0" flood-color="rgb(128,128,128)" /> -<feBlend mode="normal" blend="normal" in2="SourceGraphic" result="result2" /> +<feBlend mode="normal" in2="SourceGraphic" result="result2" /> <feComposite k2="1" operator="arithmetic" in2="SourceGraphic" /> <feComposite operator="in" in2="SourceGraphic" /> </filter> -<filter id="f205" inkscape:label="Clean edges" inkscape:menu="ABCs" inkscape:menu-tooltip="Removes or decreases glows and jaggeries around objects edges after applying some filters" height="1" width="1" y="0" x="0"> +<filter id="f205" inkscape:label="Clean edges" inkscape:menu="ABCs" inkscape:menu-tooltip="Removes or decreases glows and jaggeries around objects edges after applying some filters" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="0.4" /> <feComposite in2="result6" operator="in" in="SourceGraphic" result="result7" /> <feComposite operator="in" in2="result7" result="result8" in="result7" /> </filter> -<filter id="f206" inkscape:menu-tooltip="Bright metallic effect for any color" inkscape:menu="Bevels" inkscape:label="Bright metal"> +<filter id="f206" inkscape:menu-tooltip="Bright metallic effect for any color" inkscape:menu="Bevels" inkscape:label="Bright metal" color-interpolation-filters="sRGB"> <feGaussianBlur result="result6" stdDeviation="8" in="SourceGraphic" /> <feComposite in2="SourceGraphic" in="result6" operator="xor" result="result10" /> <feGaussianBlur result="result2" stdDeviation="8" /> -<feComposite in2="SourceGraphic" operator="atop" in="result10" /> -<feComposite result="result4" in="result2" operator="xor" /> +<feComposite in2="SourceGraphic" operator="atop" in="result10" result="result91" /> +<feComposite result="result4" in="result2" operator="xor" in2="result91" /> <feGaussianBlur in="result4" result="result3" stdDeviation="4" /> <feSpecularLighting result="result5" specularExponent="5" specularConstant="1.1" surfaceScale="18"> <feDistantLight azimuth="235" elevation="55" /> @@ -2033,12 +2038,12 @@ <feComposite in="result3" k3="1.1" k2="0.5" operator="arithmetic" result="result7" in2="result5" k1="0.5" /> <feComposite in="result7" operator="atop" in2="SourceGraphic" result="result8" /> </filter> -<filter id="f207" inkscape:menu-tooltip="Transparent plastic with deep colors" inkscape:menu="Bevels" inkscape:label="Deep colors plastic"> +<filter id="f207" inkscape:menu-tooltip="Transparent plastic with deep colors" inkscape:menu="Bevels" inkscape:label="Deep colors plastic" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceGraphic" result="result6" stdDeviation="10" /> <feComposite in2="SourceGraphic" in="result6" operator="xor" /> <feGaussianBlur result="result2" stdDeviation="10" /> -<feComposite in2="SourceGraphic" operator="atop" /> -<feComposite result="result4" in="result2" operator="xor" /> +<feComposite in2="SourceGraphic" operator="atop" result="result91" /> +<feComposite result="result4" in="result2" operator="xor" in2="result91" /> <feGaussianBlur in="result4" result="result3" stdDeviation="5" /> <feSpecularLighting lighting-color="rgb(255,255,255)" in="result3" result="result5" specularExponent="35" specularConstant="3" surfaceScale="12"> <feDistantLight elevation="45" azimuth="235" /> @@ -2046,7 +2051,7 @@ <feComposite in2="result5" in="SourceGraphic" k3="0.7" k2="0.8" operator="arithmetic" result="result7" /> <feComposite in="result7" operator="in" in2="SourceGraphic" /> </filter> -<filter id="f208" inkscape:label="Melted jelly, matte" inkscape:menu="Bevels" inkscape:menu-tooltip="Matte bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f208" inkscape:label="Melted jelly, matte" inkscape:menu="Bevels" inkscape:menu-tooltip="Matte bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feComposite operator="arithmetic" in2="SourceGraphic" result="fbSourceGraphic" in="SourceGraphic" k2="0.9" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="6" /> <feSpecularLighting specularExponent="15" specularConstant="0.9" surfaceScale="6" lighting-color="rgb(255,255,255)" result="result1" in="result0"> @@ -2055,16 +2060,16 @@ <feComposite k3="0.1" k2="0.7" operator="arithmetic" result="result4" in="result1" in2="result0" k1="0.1" /> <feComposite operator="atop" result="result2" in="result4" in2="result0" /> </filter> -<filter id="f209" inkscape:label="Melted jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Glossy bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15"> +<filter id="f209" inkscape:label="Melted jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Glossy bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB"> <feComposite operator="arithmetic" in2="SourceGraphic" result="fbSourceGraphic" in="SourceGraphic" k2="0.9" /> <feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="6" /> <feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="6" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="55" /> </feSpecularLighting> -<feComposite k3="1.5" k2="1" operator="arithmetic" result="result4" in="result0" /> +<feComposite k3="1.5" k2="1" operator="arithmetic" result="result4" in="result0" in2="result91" /> <feComposite operator="atop" result="result2" in="result4" in2="result0" /> </filter> -<filter id="f210" inkscape:label="Combined lighting" inkscape:menu="Bevels" inkscape:menu-tooltip="Basic specular bevel to use for building textures"> +<filter id="f210" inkscape:label="Combined lighting" inkscape:menu="Bevels" inkscape:menu-tooltip="Basic specular bevel to use for building textures" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="6" in="SourceGraphic" result="result0" /> <feDiffuseLighting lighting-color="rgb(255,255,255)" diffuseConstant="1" surfaceScale="4" result="result5"> <feDistantLight elevation="45" azimuth="235" /> @@ -2074,13 +2079,13 @@ <feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="4" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="235" elevation="45" /> </feSpecularLighting> -<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" /> +<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result91" /> <feComposite operator="in" result="result2" in2="SourceGraphic" in="result4" /> </filter> -<filter id="f211" inkscape:label="Tinfoil" inkscape:menu-tooltip="Metallic foil effect combining two lighting types and variable crumple" inkscape:menu="Bumps" height="1.4" width="1.4" x="-0.2" y="-0.2"> +<filter id="f211" inkscape:label="Tinfoil" inkscape:menu-tooltip="Metallic foil effect combining two lighting types and variable crumple" inkscape:menu="Bumps" height="1.4" width="1.4" x="-0.2" y="-0.2" color-interpolation-filters="sRGB"> <feGaussianBlur in="SourceGraphic" result="result14" stdDeviation="0.5" /> <feFlood in="result14" flood-color="rgb(127,126,123)" result="result15" flood-opacity="1" /> -<feTurbulence in="result15" type="fractalNoise" seed="25" baseFrequency="0.004 0.008" numOctaves="1" result="result5" /> +<feTurbulence type="fractalNoise" seed="25" baseFrequency="0.004 0.008" numOctaves="1" result="result5" /> <feDisplacementMap scale="100" xChannelSelector="R" in="result5" result="result8" yChannelSelector="B" in2="result14" /> <feGaussianBlur stdDeviation="0.5" result="result17" /> <feSpecularLighting specularExponent="40" specularConstant="1" surfaceScale="12" result="result2" lighting-color="rgb(254,218,71)" in="result17"> @@ -2089,13 +2094,13 @@ <feDiffuseLighting diffuseConstant="0.5" surfaceScale="50" in="result17" lighting-color="rgb(116,245,254)"> <feDistantLight elevation="55" azimuth="225" /> </feDiffuseLighting> -<feBlend in2="SourceGraphic" result="result9" mode="screen" blend="normal" /> +<feBlend in2="SourceGraphic" result="result9" mode="screen" /> <feComposite k3="1" k2="1" in="result2" result="result11" in2="result9" operator="arithmetic" /> <feComposite in2="SourceGraphic" operator="in" result="result16" /> -<feBlend blend="normal" mode="multiply" in2="result16" /> +<feBlend mode="multiply" in2="result16" /> <feDisplacementMap in2="result5" xChannelSelector="R" scale="0" /> </filter> -<filter id="f212" inkscape:label="Copper and chocolate" inkscape:menu="Bumps" inkscape:menu-tooltip="Specular bump which can be easily converted from metallic to molded plastic effects"> +<filter id="f212" inkscape:label="Copper and chocolate" inkscape:menu="Bumps" inkscape:menu-tooltip="Specular bump which can be easily converted from metallic to molded plastic effects" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" /> <feFlood result="result6" flood-color="rgb(147,80,9)" /> <feComposite k3="0.3" k2="0.3" k1="0.5" operator="arithmetic" result="result2" in="result0" in2="result6" /> @@ -2104,36 +2109,36 @@ <feSpecularLighting specularExponent="30" specularConstant="1" surfaceScale="5" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight azimuth="225" elevation="69" /> </feSpecularLighting> -<feBlend blend="normal" mode="screen" result="result5" in2="result6" in="result1" /> -<feComposite id="feComposite3011" result="result7" operator="arithmetic" k2="1.2" k1="0.2" k3="0.2" in="result5" /> -<feBlend blend="normal" mode="multiply" result="result8" in2="result7" /> +<feBlend mode="screen" result="result5" in2="result6" in="result1" /> +<feComposite id="feComposite3011" result="result7" operator="arithmetic" k2="1.2" k1="0.2" k3="0.2" in="result5" in2="result5" /> +<feBlend mode="multiply" result="result8" in2="result7" /> <feComposite operator="in" in2="SourceGraphic" result="result9" in="result8" /> </filter> -<filter id="f213" inkscape:label="Inner Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable glow inside"> +<filter id="f213" inkscape:label="Inner Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable glow inside" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="10" result="result8" /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result8" /> -<feComposite operator="in" result="result11" /> +<feComposite operator="in" result="result11" in2="result6" /> <feFlood result="result10" in="result11" flood-opacity="1" flood-color="rgb(255,222,85)" /> -<feBlend blend="normal" mode="normal" in="result11" in2="result10" result="result12" /> +<feBlend mode="normal" in="result11" in2="result10" result="result12" /> <feComposite result="result2" operator="in" in2="SourceGraphic" in="result12" /> </filter> -<filter id="f214" inkscape:label="Soft colors" inkscape:menu="Color" inkscape:menu-tooltip="Adds a colorizable edges glow inside objects and pictures" height="1" width="1" x="0" y="0"> -<feColorMatrix type="saturate" values="0.5" /> -<feComposite result="result15" operator="arithmetic" k2="0.4" k1="0.3" k3="0.3" /> +<filter id="f214" inkscape:label="Soft colors" inkscape:menu="Color" inkscape:menu-tooltip="Adds a colorizable edges glow inside objects and pictures" height="1" width="1" x="0" y="0" color-interpolation-filters="sRGB"> +<feColorMatrix type="saturate" values="1" result="result91" /> +<feComposite result="result15" operator="arithmetic" k2="0.4" k1="0.3" k3="0.3" in2="result91" /> <feGaussianBlur in="result15" result="result8" stdDeviation="5" /> -<feComposite operator="in" result="result13" /> +<feComposite operator="in" result="result13" in2="result8" /> <feComposite k3="0.3" k1="0.3" k2="0.4" in2="result13" operator="arithmetic" in="result15" result="result6" /> <feFlood flood-color="rgb(128,172,0)" flood-opacity="1" in="result6" result="result10" /> -<feBlend result="result12" in2="result10" in="result6" mode="darken" blend="normal" /> -<feBlend in2="result6" result="result14" mode="screen" blend="normal" /> +<feBlend result="result12" in2="result10" in="result6" mode="darken" /> +<feBlend in2="result6" result="result14" mode="screen" /> <feComposite in="result14" in2="SourceGraphic" operator="in" result="result2" /> </filter> -<filter id="f215" inkscape:label="Relief print" inkscape:menu="Bumps" inkscape:menu-tooltip="Bumps effect with a bevel, color flood and complex lighting"> +<filter id="f215" inkscape:label="Relief print" inkscape:menu="Bumps" inkscape:menu-tooltip="Bumps effect with a bevel, color flood and complex lighting" color-interpolation-filters="sRGB"> <feGaussianBlur stdDeviation="5" result="result8" /> <feComposite result="result6" in="SourceGraphic" operator="in" in2="result8" /> -<feComposite operator="in" result="result11" /> +<feComposite operator="in" result="result11" in2="result6" /> <feFlood result="result10" in="result11" flood-opacity="1" flood-color="rgb(255,255,255)" /> -<feBlend blend="normal" mode="multiply" in="result10" in2="result11" result="result12" /> +<feBlend mode="multiply" in="result10" in2="result11" result="result12" /> <feComposite result="fbSourceGraphic" operator="in" in2="SourceGraphic" in="result12" /> <feFlood result="result6" flood-color="rgb(75,101,154)" in="fbSourceGraphic" /> <feComposite k3="0.3" k2="0.3" k1="0.5" operator="arithmetic" result="result2" in="fbSourceGraphic" in2="result6" /> @@ -2145,11 +2150,11 @@ <feSpecularLighting specularExponent="20" specularConstant="0.7" surfaceScale="10" lighting-color="rgb(255,255,255)" result="result1" in="result0"> <feDistantLight elevation="45" azimuth="225" /> </feSpecularLighting> -<feBlend blend="normal" mode="screen" result="result5" in2="SourceGraphic" in="result13" /> +<feBlend mode="screen" result="result5" in2="SourceGraphic" in="result13" /> <feComposite in="result1" k3="1" k2="1" operator="arithmetic" in2="result5" result="result9" /> <feComposite in2="SourceGraphic" operator="in" /> </filter> -<filter id="f216" inkscape:label="Growing cells" inkscape:menu="Overlays" inkscape:menu-tooltip="Random rounded living cells like fill"> +<filter id="f216" inkscape:label="Growing cells" inkscape:menu="Overlays" inkscape:menu-tooltip="Random rounded living cells like fill" color-interpolation-filters="sRGB"> <feTurbulence type="fractalNoise" baseFrequency="0.1" numOctaves="3" result="result7" /> <feColorMatrix values="0" result="result8" type="saturate" /> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -12 " result="result6" type="matrix" /> @@ -2157,8 +2162,36 @@ <feColorMatrix in="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -0.1 " result="result0" type="matrix" /> <feComposite k1="0.8" k2="1" in2="SourceGraphic" operator="arithmetic" result="result3" in="result0" /> <feComposite operator="atop" in2="result8" /> -<feBlend blend="normal" mode="normal" in2="SourceGraphic" result="result9" /> +<feBlend mode="normal" in2="SourceGraphic" result="result9" /> <feComposite in="result9" in2="SourceGraphic" operator="atop" result="result2" /> </filter> +<filter id="f217" inkscape:label="Fluorescence" inkscape:menu="Color" inkscape:menu-tooltip="Oversaturate colors which can be fluorescent in real world" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB"> +<feColorMatrix type="hueRotate" values="0" /> +<feColorMatrix type="saturate" values="1" /> +<feColorMatrix type="matrix" values="2 -1 0 0 0 0 2 -1 0 0 -1 0 2 0 0 0 0 0 1 0 " /> +</filter> +<!-- by Jasper van de Gronde: --><filter id="f218" inkscape:label="Tritone" inkscape:menu="Color" inkscape:menu-tooltip="Create a tritone palette with hue selectable by flood" x="0" y="0" height="1" width="1" color-interpolation-filters="sRGB"> +<feColorMatrix in="SourceGraphic" result="r" type="matrix" values="1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 1 " /> +<feColorMatrix in="SourceGraphic" result="g" type="matrix" values="0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 " /> +<feColorMatrix in="SourceGraphic" result="b" type="matrix" values="0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 1 " /> +<feBlend mode="darken" in="r" in2="g" result="minrg" /> +<feBlend mode="darken" in="minrg" in2="b" result="p" /> +<feBlend mode="lighten" in="r" in2="g" result="maxrg" /> +<feBlend mode="lighten" in="maxrg" in2="b" result="q" /> +<feComponentTransfer in="q" result="q2"> +<feFuncR type="linear" slope="0" /> +</feComponentTransfer> +<feBlend mode="lighten" in="p" in2="q2" result="pq" /> +<feColorMatrix in="pq" result="qminp" type="matrix" values="-1 1 0 0 0 -1 1 0 0 0 -1 1 0 0 0 0 0 0 0 1 " /> +<feComponentTransfer in="qminp" result="coefsq"> +<feFuncR type="table" tableValues="1 1 0 0 0 1 1" /> +<feFuncG type="table" tableValues="0 1 1 1 0 0 0" /> +<feFuncB type="table" tableValues="0 0 0 1 1 1 0" /> +</feComponentTransfer> +<feFlood flood-color="rgb(203,0,254)" result="result1" /> +<feComposite in="qminp" in2="result1" result="qminpc" operator="arithmetic" k1="1" /> +<feComposite in="p" in2="qminpc" result="color" operator="arithmetic" k2="1" k3="1" /> +<feComposite in="color" in2="SourceGraphic" operator="in" k1="1" /> +</filter> </defs> </svg>
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