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| author | Peter Moulder <peter.moulder@monash.edu> | 2008-03-29 10:21:03 +0000 |
|---|---|---|
| committer | pjrm <pjrm@users.sourceforge.net> | 2008-03-29 10:21:03 +0000 |
| commit | 48cfa43e90e580b90d9d8ce37524cf79a06d56be (patch) | |
| tree | 6c323130b2f0c2fb32503513474fb36d84fc7ab9 /share/palettes | |
| parent | svn propset svn:eol-style native *.[ch] *.cpp (including buildtool.cpp, packa... (diff) | |
| download | inkscape-48cfa43e90e580b90d9d8ce37524cf79a06d56be.tar.gz inkscape-48cfa43e90e580b90d9d8ce37524cf79a06d56be.zip | |
svn propset svn:eol-style native *.py
(bzr r5228)
Diffstat (limited to 'share/palettes')
| -rw-r--r-- | share/palettes/PaletteGen.py | 182 |
1 files changed, 91 insertions, 91 deletions
diff --git a/share/palettes/PaletteGen.py b/share/palettes/PaletteGen.py index 69c952bfc..de7cb2e65 100644 --- a/share/palettes/PaletteGen.py +++ b/share/palettes/PaletteGen.py @@ -1,91 +1,91 @@ -import colorsys
-
-print '''GIMP Palette
-Name: Inkscape default
-Columns: 3
-# generated by PaletteGen.py'''
-
-
-# grays
-
-g_steps = 10
-g_step_size = 1.0 / g_steps
-
-for i in range(0, g_steps + 1):
- level = i * g_step_size
- r, g, b = colorsys.hls_to_rgb(0, level, 0)
-
- rval = int(round(r * 255))
- gval = int(round(g * 255))
- bval = int(round(b * 255))
-
- if i == 0:
- line = "%3s %3s %3s Black" % (rval, gval, bval)
- elif i == g_steps:
- line = "%3s %3s %3s White" % (rval, gval, bval)
- else:
- line = "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level * 100))
- print line
-
- # add three more steps near white
- if i == g_steps - 1:
- level_m = level + 0.25 * g_step_size
- r, g, b = colorsys.hls_to_rgb(0, level_m, 0)
- rval = int(round(r * 255))
- gval = int(round(g * 255))
- bval = int(round(b * 255))
- print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_m * 100))
-
- level_m = level + 0.5 * g_step_size
- r, g, b = colorsys.hls_to_rgb(0, level_m, 0)
- rval = int(round(r * 255))
- gval = int(round(g * 255))
- bval = int(round(b * 255))
- print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level_m * 100))
-
- level_mm = level + 0.75 * g_step_size
- r, g, b = colorsys.hls_to_rgb(0, level_mm, 0)
- rval = int(round(r * 255))
- gval = int(round(g * 255))
- bval = int(round(b * 255))
- print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_mm * 100))
-
-
-# standard HTML colors
-print '''128 0 0 Maroon (#800000)
-255 0 0 Red (#FF0000)
-128 128 0 Olive (#808000)
-255 255 0 Yellow (#FFFF00)
- 0 128 0 Green (#008000)
- 0 255 0 Lime (#00FF00)
- 0 128 128 Teal (#008080)
- 0 255 255 Aqua (#00FFFF)
- 0 0 128 Navy (#000080)
- 0 0 255 Blue (#0000FF)
-128 0 128 Purple (#800080)
-255 0 255 Fuchsia (#FF00FF)'''
-
-# HSL palette
-h_steps = 15
-s_steps = 3
-l_steps = 14
-h_step_size = 1.0 / h_steps
-s_step_size = 1.3 / s_steps
-
-for h in range(0, h_steps):
- for s in range(0, s_steps):
- l_range = int(round(l_steps - (s*6/s_steps))) - 2
- l_step_size = 1.0 / l_range
- for l in range(1, l_range):
- hval = h * h_step_size
- sval = 1 - (s * s_step_size)
- lval = l * l_step_size
-
- r, g, b = colorsys.hls_to_rgb(hval, lval, sval)
-
- rval = int(round(r * 255))
- gval = int(round(g * 255))
- bval = int(round(b * 255))
-
- line = "%3s %3s %3s #%02X%02X%02X" % (rval, gval, bval, rval, gval, bval)
- print line
+import colorsys + +print '''GIMP Palette +Name: Inkscape default +Columns: 3 +# generated by PaletteGen.py''' + + +# grays + +g_steps = 10 +g_step_size = 1.0 / g_steps + +for i in range(0, g_steps + 1): + level = i * g_step_size + r, g, b = colorsys.hls_to_rgb(0, level, 0) + + rval = int(round(r * 255)) + gval = int(round(g * 255)) + bval = int(round(b * 255)) + + if i == 0: + line = "%3s %3s %3s Black" % (rval, gval, bval) + elif i == g_steps: + line = "%3s %3s %3s White" % (rval, gval, bval) + else: + line = "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level * 100)) + print line + + # add three more steps near white + if i == g_steps - 1: + level_m = level + 0.25 * g_step_size + r, g, b = colorsys.hls_to_rgb(0, level_m, 0) + rval = int(round(r * 255)) + gval = int(round(g * 255)) + bval = int(round(b * 255)) + print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_m * 100)) + + level_m = level + 0.5 * g_step_size + r, g, b = colorsys.hls_to_rgb(0, level_m, 0) + rval = int(round(r * 255)) + gval = int(round(g * 255)) + bval = int(round(b * 255)) + print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level_m * 100)) + + level_mm = level + 0.75 * g_step_size + r, g, b = colorsys.hls_to_rgb(0, level_mm, 0) + rval = int(round(r * 255)) + gval = int(round(g * 255)) + bval = int(round(b * 255)) + print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_mm * 100)) + + +# standard HTML colors +print '''128 0 0 Maroon (#800000) +255 0 0 Red (#FF0000) +128 128 0 Olive (#808000) +255 255 0 Yellow (#FFFF00) + 0 128 0 Green (#008000) + 0 255 0 Lime (#00FF00) + 0 128 128 Teal (#008080) + 0 255 255 Aqua (#00FFFF) + 0 0 128 Navy (#000080) + 0 0 255 Blue (#0000FF) +128 0 128 Purple (#800080) +255 0 255 Fuchsia (#FF00FF)''' + +# HSL palette +h_steps = 15 +s_steps = 3 +l_steps = 14 +h_step_size = 1.0 / h_steps +s_step_size = 1.3 / s_steps + +for h in range(0, h_steps): + for s in range(0, s_steps): + l_range = int(round(l_steps - (s*6/s_steps))) - 2 + l_step_size = 1.0 / l_range + for l in range(1, l_range): + hval = h * h_step_size + sval = 1 - (s * s_step_size) + lval = l * l_step_size + + r, g, b = colorsys.hls_to_rgb(hval, lval, sval) + + rval = int(round(r * 255)) + gval = int(round(g * 255)) + bval = int(round(b * 255)) + + line = "%3s %3s %3s #%02X%02X%02X" % (rval, gval, bval, rval, gval, bval) + print line |
