diff options
| author | Nicolas Dufour <nicoduf@yahoo.fr> | 2011-10-19 12:29:34 +0000 |
|---|---|---|
| committer | JazzyNico <nicoduf@yahoo.fr> | 2011-10-19 12:29:34 +0000 |
| commit | 076e3558accfd52bb8dfc1532e5a1b14b069dced (patch) | |
| tree | b3c6d99c35ffb1598cff9c3b03133629145dc5b5 /share | |
| parent | Tutorials. New pt_BR interpolate tutorial by Victor Westmann. (diff) | |
| download | inkscape-076e3558accfd52bb8dfc1532e5a1b14b069dced.tar.gz inkscape-076e3558accfd52bb8dfc1532e5a1b14b069dced.zip | |
Filters. Filters file update (changes in Non Realistic 3D Shaders).
(bzr r10685)
Diffstat (limited to 'share')
| -rw-r--r-- | share/filters/filters.svg | 493 |
1 files changed, 202 insertions, 291 deletions
diff --git a/share/filters/filters.svg b/share/filters/filters.svg index aba9f4511..345d60748 100644 --- a/share/filters/filters.svg +++ b/share/filters/filters.svg @@ -51,26 +51,6 @@ sodipodi:docname="filters.svg"> <feGaussianBlur in="result0" stdDeviation="8" result="result91" /> <feComposite operator="in" in="SourceGraphic" in2="result91" /> </filter> -<filter id="f004" inkscape:label="Deep Chrome" inkscape:menu-tooltip="Chrome effect with deep shades" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB;"> -<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" in="result8" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="3" /> -<feComposite in2="result2" result="fbSourceGraphic" in="result2" operator="in" /> -<feComposite operator="in" in2="SourceGraphic" result="result14" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10" result="result13" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result13" /> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -<feOffset result="result15" /> -<feMerge result="result10"> -<feMergeNode in="result15" /> -<feMergeNode in="result14" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> -</filter> <filter id="f005" inkscape:label="Jigsaw Piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel" style="color-interpolation-filters:sRGB;"> <feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5"> <feDistantLight elevation="30" azimuth="225" /> @@ -1284,38 +1264,13 @@ sodipodi:docname="filters.svg"> <feBlend mode="darken" in="result7" result="result6" in2="result8" /> </filter> <filter id="f125" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics Cream" style="color-interpolation-filters:sRGB;"> -<feFlood flood-color="rgb(158,236,254)" result="result9" flood-opacity="1" /> <feGaussianBlur result="result8" stdDeviation="7" in="SourceGraphic" /> <feTurbulence baseFrequency="0.04" numOctaves="1" type="turbulence" result="result7" seed="0" /> <feComposite in2="result7" in="result8" operator="xor" result="result6" /> <feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="SourceGraphic" /> <feComposite in2="SourceGraphic" in="result4" operator="arithmetic" result="result2" k1="1" /> <feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" /> -<feMerge result="result10"> -<feMergeNode in="result9" /> -<feMergeNode in="fbSourceGraphic" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -</filter> -<filter id="f126" style="color-interpolation-filters:sRGB;" inkscape:label="Dark Metal" inkscape:menu-tooltip="Non realistic dark metal shader with strong speculars" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25"> -<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" in="result6" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="out" in="result8" /> -<feComposite in2="result2" result="fbSourceGraphic" in="result2" operator="in" /> -<feComposite operator="in" in2="SourceGraphic" result="result14" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10" result="result13" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result13" /> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -<feOffset result="result15" /> -<feMerge result="result10"> -<feMergeNode in="result15" /> -<feMergeNode in="result14" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +<feComposite in2="SourceGraphic" operator="in" result="result11" in="fbSourceGraphic" /> </filter> <filter id="f127" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing Gum" style="color-interpolation-filters:sRGB;"> <feFlood result="result4" flood-color="rgb(253,112,174)" flood-opacity="1" /> @@ -1332,26 +1287,6 @@ sodipodi:docname="filters.svg"> <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result10" /> <feBlend in="result10" mode="normal" in2="result6" /> </filter> -<filter id="f129" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Chrome effect with bright reflexions" inkscape:label="Chrome" style="color-interpolation-filters:sRGB;"> -<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> -<feComposite in2="result8" in="result8" operator="xor" result="result6" /> -<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result6" /> -<feComposite in2="result4" k1="2" in="result8" operator="arithmetic" result="result2" k3="2" /> -<feComposite in2="SourceGraphic" operator="in" in="result2" result="fbSourceGraphic" /> -<feComposite operator="in" in2="SourceGraphic" result="result15" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" result="result14" /> -<feGaussianBlur stdDeviation="10" result="result13" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result13" in="result9" /> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -<feOffset result="result16" /> -<feMerge result="result10"> -<feMergeNode in="result16" /> -<feMergeNode in="result15" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> -</filter> <filter id="f130" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped Rainbow" style="color-interpolation-filters:sRGB;"> <feGaussianBlur result="result8" stdDeviation="5" /> <feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" /> @@ -2274,245 +2209,221 @@ sodipodi:docname="filters.svg"> </feMerge> <feComposite in2="SourceGraphic" operator="in" result="result11" /> </filter> -<filter id="f217" inkscape:label="Comics Draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB;"> -<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" in="SourceGraphic" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite in2="result2" result="fbSourceGraphic" in="result6" operator="in" /> -<feComposite operator="in" in2="SourceGraphic" result="result14" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10" result="result13" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result13" /> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -<feOffset dx="0" dy="0" result="result15" /> -<feMerge result="result10"> -<feMergeNode in="result15" /> -<feMergeNode in="result14" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +<filter id="f217" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Aluminium effect with sharp brushed reflexions" inkscape:label="Aluminium" style="color-interpolation-filters:sRGB"> +<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> +<feComposite operator="xor" in2="SourceGraphic" result="result22" /> +<feComposite k2="1" operator="arithmetic" result="result20" in2="result22" in="result22" /> +<feComposite in2="result22" in="result20" operator="over" result="result6" /> +<feOffset in="result6" result="result21" /> +<feDisplacementMap in2="result20" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result21" /> +<feComposite in2="SourceGraphic" k1="1" operator="arithmetic" result="fbSourceGraphic" k3="0.5" in="result4" /> +<feComposite in2="result4" result="result12" operator="in" in="fbSourceGraphic" /> +<feComposite in2="SourceGraphic" operator="in" result="result18" /> +<feComposite result="result19" in2="SourceGraphic" operator="in" in="result18" /> +</filter> +<filter id="f218" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Comics cartoon drawing effect" inkscape:label="Comics" style="color-interpolation-filters:sRGB"> +<feGaussianBlur in="SourceGraphic" stdDeviation="5" result="result8" /> +<feComposite in2="result8" operator="xor" result="result19" /> +<feComposite k2="1" operator="arithmetic" result="result17" in2="result8" /> +<feComposite in2="result17" result="result6" operator="xor" in="result17" /> +<feOffset result="result18" in="SourceGraphic" /> +<feDisplacementMap in2="result17" in="result18" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k3="1" /> +<feComposite in2="SourceGraphic" result="fbSourceGraphic" in="result2" operator="in" /> +<feComposite in2="SourceGraphic" operator="in" result="result15" /> +<feComposite result="result16" in2="SourceGraphic" operator="in" in="result15" /> </filter> -<filter id="f218" inkscape:label="Comics Fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB;"> +<filter id="f219" inkscape:label="Comics Draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB"> <feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" in="SourceGraphic" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite in2="result2" result="fbSourceGraphic" in="result8" operator="in" /> -<feComposite operator="in" in2="SourceGraphic" result="result14" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10" result="result13" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result13" /> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -<feOffset dx="0" dy="0" id="feOffset3365" result="result15" /> -<feMerge result="result10"> -<feMergeNode in="result15" /> -<feMergeNode in="result14" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +<feComposite in2="result8" operator="xor" /> +<feComposite k2="1" operator="arithmetic" result="result16" in2="result8" /> +<feComposite in2="result16" result="result6" operator="xor" in="result16" /> +<feOffset result="result17" in="SourceGraphic" /> +<feDisplacementMap in2="result16" in="result17" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k3="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result6" operator="in" /> +<feComposite in2="SourceGraphic" operator="in" result="result14" /> +<feComposite result="result15" in2="SourceGraphic" operator="in" in="result14" /> </filter> -<filter id="f219" inkscape:label="Smooth Shader" inkscape:menu-tooltip="Smooth shading with a graphite pencil grey" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB;"> +<filter id="f220" inkscape:label="Comics Fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB"> <feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" in="result8" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite in2="result2" result="fbSourceGraphic" in="result8" operator="in" /> -<feComposite operator="in" result="result14" in2="SourceGraphic" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10" result="result13" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result13" /> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -<feOffset dx="0" dy="0" result="result15" /> -<feMerge result="result10"> -<feMergeNode in="result15" /> -<feMergeNode in="result14" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +<feComposite operator="xor" result="result18" in2="result8" /> +<feComposite k2="1" operator="arithmetic" result="result16" in2="result18" in="result8" /> +<feComposite in2="result16" result="result6" operator="xor" in="result16" /> +<feOffset result="result17" in="SourceGraphic" /> +<feDisplacementMap in2="result18" in="result17" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="0" k3="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result16" operator="in" /> +<feComposite in2="SourceGraphic" operator="in" result="result14" /> +<feComposite result="result15" in2="SourceGraphic" operator="in" in="result14" /> </filter> -<filter id="f220" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Stylized embossed metal drawing effect" inkscape:label="Emboss Shader" style="color-interpolation-filters:sRGB;"> -<feGaussianBlur result="result8" stdDeviation="5" in="SourceGraphic" /> -<feComposite in2="result8" in="result8" operator="xor" result="result6" /> -<feDisplacementMap in2="result6" result="result4" scale="100" yChannelSelector="A" xChannelSelector="A" in="result8" /> -<feComposite in2="result4" k1="1" in="result4" operator="arithmetic" result="result2" /> -<feComposite in2="result8" operator="in" in="result2" result="fbSourceGraphic" /> -<feComposite result="result14" in2="fbSourceGraphic" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10.01" result="result13" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result13" /> -<feComposite operator="in" result="result11" in2="SourceGraphic" /> -<feOffset result="result15" /> -<feMerge result="result10"> -<feMergeNode in="result15" /> -<feMergeNode in="result14" /> -</feMerge> -<feComposite in2="result10" operator="arithmetic" k2="1" /> +<filter id="f221" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Satiny metal surface effect" inkscape:label="Brushed Metal" style="color-interpolation-filters:sRGB"> +<feGaussianBlur in="SourceGraphic" stdDeviation="5" result="result8" /> +<feComposite in2="result8" operator="xor" result="result19" /> +<feComposite k2="1" operator="arithmetic" result="result17" in2="result8" /> +<feComposite in2="result17" result="result6" operator="xor" in="result17" /> +<feOffset result="result18" in="result8" /> +<feDisplacementMap in2="result17" in="result18" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="0" k3="1" /> +<feComposite in2="SourceGraphic" result="fbSourceGraphic" in="result2" operator="in" /> +<feComposite in2="SourceGraphic" operator="in" result="result15" /> +<feComposite result="result16" in2="SourceGraphic" operator="in" in="result15" /> </filter> -<filter id="f221" inkscape:label="Smooth Shader Dark" inkscape:menu-tooltip="Dark version of non realistic smooth shading" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB;"> +<filter id="f222" inkscape:label="Opaline" inkscape:menu-tooltip="Contouring version of smooth shader" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB"> <feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" in="result8" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result9" operator="atop" /> -<feComposite in2="result9" result="fbSourceGraphic" operator="arithmetic" in="SourceGraphic" k1="2" /> -<feComposite operator="in" in2="SourceGraphic" result="result15" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10" result="result14" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result10" /> -<feComposite result="result13" operator="in" in2="result14" /> -<feComposite in2="SourceGraphic" operator="in" result="result12" /> -<feOffset dx="0" dy="0" result="result16" /> -<feMerge result="result11"> -<feMergeNode in="result16" /> -<feMergeNode in="result15" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +<feComposite in2="result8" operator="xor" /> +<feComposite k2="1" operator="arithmetic" result="result16" in2="result8" /> +<feComposite in2="result16" result="result6" operator="xor" in="result16" /> +<feOffset result="result17" in="result16" /> +<feDisplacementMap in2="result16" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" in="result17" /> +<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" k3="1" /> +<feComposite in2="result2" result="fbSourceGraphic" in="result6" operator="in" /> +<feComposite in2="SourceGraphic" operator="in" result="result14" /> +<feComposite result="result15" in2="SourceGraphic" operator="in" in="result14" /> </filter> -<filter id="f222" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu="Non realistic 3D shaders" inkscape:menu-tooltip="Comics cartoon drawing effect" inkscape:label="Comics" style="color-interpolation-filters:sRGB;"> -<feGaussianBlur in="SourceGraphic" stdDeviation="5" result="result8" /> -<feComposite in2="result8" result="result6" operator="xor" in="result8" /> -<feDisplacementMap in2="result6" in="SourceGraphic" xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" /> -<feComposite in2="result4" result="result2" operator="arithmetic" in="SourceGraphic" k1="1" /> -<feComposite in2="result2" result="fbSourceGraphic" in="SourceGraphic" operator="in" /> -<feComposite operator="in" in2="SourceGraphic" result="result15" /> -<feFlood result="result1" flood-color="rgb(200,255,253)" /> -<feComposite in2="SourceGraphic" operator="in" /> -<feGaussianBlur stdDeviation="10" result="result14" /> -<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " result="result9" /> -<feComposite result="result12" operator="in" in2="result14" in="result9" /> -<feComposite in2="SourceGraphic" operator="in" result="result11" /> -<feOffset result="result16" /> -<feMerge result="result10"> -<feMergeNode in="result16" /> -<feMergeNode in="result15" /> -</feMerge> -<feComposite in2="SourceGraphic" operator="arithmetic" k2="1" /> +<filter id="f223" inkscape:label="Chrome" inkscape:menu-tooltip="Bright chrome effect" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" style="color-interpolation-filters:sRGB"> +<feGaussianBlur stdDeviation="5" result="result8" in="SourceGraphic" /> +<feComposite in2="result8" operator="xor" /> +<feComposite k2="1" operator="arithmetic" result="result17" 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