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| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2015-07-24 23:26:11 +0000 |
|---|---|---|
| committer | Jabiertxof <jtx@jtx.marker.es> | 2015-07-24 23:26:11 +0000 |
| commit | 7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5 (patch) | |
| tree | 48cae26bf789b11d79f72efc16a6676f960eaaa6 /src/2geom/curve.cpp | |
| parent | update to trunk (diff) | |
| parent | 3D box tool: the shift key must not prevent snapping of the vanishing point. ... (diff) | |
| download | inkscape-7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5.tar.gz inkscape-7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5.zip | |
update to trunk
(bzr r12588.1.45)
Diffstat (limited to 'src/2geom/curve.cpp')
| -rw-r--r-- | src/2geom/curve.cpp | 157 |
1 files changed, 111 insertions, 46 deletions
diff --git a/src/2geom/curve.cpp b/src/2geom/curve.cpp index c0f2bf883..b45228514 100644 --- a/src/2geom/curve.cpp +++ b/src/2geom/curve.cpp @@ -32,62 +32,26 @@ */ #include <2geom/curve.h> -#include <2geom/nearest-point.h> +#include <2geom/exception.h> +#include <2geom/nearest-time.h> #include <2geom/sbasis-geometric.h> +#include <2geom/sbasis-to-bezier.h> #include <2geom/ord.h> +#include <2geom/path-sink.h> + +//#include <iostream> namespace Geom { -int CurveHelpers::root_winding(Curve const &c, Point p) { - std::vector<double> ts = c.roots(p[Y], Y); - - if(ts.empty()) return 0; - - double const fudge = 0.01; //fudge factor used on first and last - - std::sort(ts.begin(), ts.end()); - - // winding determined by crossings at roots - int wind=0; - // previous time - double pt = ts.front() - fudge; - for ( std::vector<double>::iterator ti = ts.begin() - ; ti != ts.end() - ; ++ti ) - { - double t = *ti; - if ( t <= 0. || t >= 1. ) continue; //skip endpoint roots - if ( c.valueAt(t, X) > p[X] ) { // root is ray intersection - // Get t of next: - std::vector<double>::iterator next = ti; - ++next; - double nt; - if(next == ts.end()) nt = t + fudge; else nt = *next; - - // Check before in time and after in time for positions - // Currently we're using the average times between next and previous segs - Cmp after_to_ray = cmp(c.valueAt((t + nt) / 2, Y), p[Y]); - Cmp before_to_ray = cmp(c.valueAt((t + pt) / 2, Y), p[Y]); - // if y is included, these will have opposite values, giving order. - Cmp dt = cmp(after_to_ray, before_to_ray); - if(dt != EQUAL_TO) //Should always be true, but yah never know.. - wind += dt; - pt = t; - } - } - - return wind; -} - -Coord Curve::nearestPoint(Point const& p, Coord a, Coord b) const +Coord Curve::nearestTime(Point const& p, Coord a, Coord b) const { - return nearest_point(p, toSBasis(), a, b); + return nearest_time(p, toSBasis(), a, b); } -std::vector<Coord> Curve::allNearestPoints(Point const& p, Coord from, Coord to) const +std::vector<Coord> Curve::allNearestTimes(Point const& p, Coord from, Coord to) const { - return all_nearest_points(p, toSBasis(), from, to); + return all_nearest_times(p, toSBasis(), from, to); } Coord Curve::length(Coord tolerance) const @@ -95,6 +59,97 @@ Coord Curve::length(Coord tolerance) const return ::Geom::length(toSBasis(), tolerance); } +int Curve::winding(Point const &p) const +{ + try { + std::vector<Coord> ts = roots(p[Y], Y); + if(ts.empty()) return 0; + std::sort(ts.begin(), ts.end()); + + // skip endpoint roots when they are local maxima on the Y axis + // this follows the convention used in other winding routines, + // i.e. that the bottommost coordinate is not part of the shape + bool ingore_0 = unitTangentAt(0)[Y] <= 0; + bool ignore_1 = unitTangentAt(1)[Y] >= 0; + + int wind = 0; + for (std::size_t i = 0; i < ts.size(); ++i) { + Coord t = ts[i]; + //std::cout << t << std::endl; + if ((t == 0 && ingore_0) || (t == 1 && ignore_1)) continue; + if (valueAt(t, X) > p[X]) { // root is ray intersection + Point tangent = unitTangentAt(t); + if (tangent[Y] > 0) { + // at the point of intersection, curve goes in +Y direction, + // so it winds in the direction of positive angles + ++wind; + } else if (tangent[Y] < 0) { + --wind; + } + } + } + return wind; + } catch (InfiniteSolutions const &e) { + // this means we encountered a line segment exactly coincident with the point + // skip, since this will be taken care of by endpoint roots in other segments + return 0; + } +} + +std::vector<CurveIntersection> Curve::intersect(Curve const &/*other*/, Coord /*eps*/) const +{ + // TODO: approximate as Bezier + THROW_NOTIMPLEMENTED(); +} + +std::vector<CurveIntersection> Curve::intersectSelf(Coord eps) const +{ + std::vector<CurveIntersection> result; + // Monotonic segments cannot have self-intersections. + // Thus, we can split the curve at roots and intersect the portions. + std::vector<Coord> splits; + std::auto_ptr<Curve> deriv(derivative()); + splits = deriv->roots(0, X); + if (splits.empty()) { + return result; + } + deriv.reset(); + splits.push_back(1.); + + boost::ptr_vector<Curve> parts; + Coord previous = 0; + for (unsigned i = 0; i < splits.size(); ++i) { + if (splits[i] == 0.) continue; + parts.push_back(portion(previous, splits[i])); + previous = splits[i]; + } + + Coord prev_i = 0; + for (unsigned i = 0; i < parts.size()-1; ++i) { + Interval dom_i(prev_i, splits[i]); + prev_i = splits[i]; + + Coord prev_j = 0; + for (unsigned j = i+1; j < parts.size(); ++j) { + Interval dom_j(prev_j, splits[j]); + prev_j = splits[j]; + + std::vector<CurveIntersection> xs = parts[i].intersect(parts[j], eps); + for (unsigned k = 0; k < xs.size(); ++k) { + // to avoid duplicated intersections, skip values at exactly 1 + if (xs[k].first == 1. || xs[k].second == 1.) continue; + + Coord ti = dom_i.valueAt(xs[k].first); + Coord tj = dom_j.valueAt(xs[k].second); + + CurveIntersection real(ti, tj, xs[k].point()); + result.push_back(real); + } + } + } + return result; +} + Point Curve::unitTangentAt(Coord t, unsigned n) const { std::vector<Point> derivs = pointAndDerivatives(t, n); @@ -108,6 +163,16 @@ Point Curve::unitTangentAt(Coord t, unsigned n) const return Point (0,0); }; +void Curve::feed(PathSink &sink, bool moveto_initial) const +{ + std::vector<Point> pts; + sbasis_to_bezier(pts, toSBasis(), 2); //TODO: use something better! + if (moveto_initial) { + sink.moveTo(initialPoint()); + } + sink.curveTo(pts[0], pts[1], pts[2]); +} + } // namespace Geom /* |
