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authorJabier Arraiza Cenoz <jabier.arraiza@marker.es>2015-07-24 23:26:11 +0000
committerJabiertxof <jtx@jtx.marker.es>2015-07-24 23:26:11 +0000
commit7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5 (patch)
tree48cae26bf789b11d79f72efc16a6676f960eaaa6 /src/2geom/ellipse.cpp
parentupdate to trunk (diff)
parent3D box tool: the shift key must not prevent snapping of the vanishing point. ... (diff)
downloadinkscape-7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5.tar.gz
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update to trunk
(bzr r12588.1.45)
Diffstat (limited to 'src/2geom/ellipse.cpp')
-rw-r--r--src/2geom/ellipse.cpp678
1 files changed, 518 insertions, 160 deletions
diff --git a/src/2geom/ellipse.cpp b/src/2geom/ellipse.cpp
index 2686844b2..4b5ad9762 100644
--- a/src/2geom/ellipse.cpp
+++ b/src/2geom/ellipse.cpp
@@ -1,10 +1,11 @@
-/*
- * Ellipse Curve
- *
+/** @file
+ * @brief Ellipse shape
+ *//*
* Authors:
- * Marco Cecchetti <mrcekets at gmail.com>
+ * Marco Cecchetti <mrcekets at gmail.com>
+ * Krzysztof KosiƄski <tweenk.pl@gmail.com>
*
- * Copyright 2008 authors
+ * Copyright 2008-2014 Authors
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
@@ -30,138 +31,161 @@
* the specific language governing rights and limitations.
*/
-
#include <2geom/ellipse.h>
-#include <2geom/svg-elliptical-arc.h>
+#include <2geom/elliptical-arc.h>
#include <2geom/numeric/fitting-tool.h>
#include <2geom/numeric/fitting-model.h>
-using std::swap;
+namespace Geom {
-namespace Geom
-{
+Ellipse::Ellipse(Geom::Circle const &c)
+ : _center(c.center())
+ , _rays(c.radius(), c.radius())
+ , _angle(0)
+{}
-void Ellipse::set(double A, double B, double C, double D, double E, double F)
+void Ellipse::setCoefficients(double A, double B, double C, double D, double E, double F)
{
double den = 4*A*C - B*B;
- if ( den == 0 )
- {
- THROW_LOGICALERROR("den == 0, while computing ellipse centre");
+ if (den == 0) {
+ THROW_RANGEERROR("den == 0, while computing ellipse centre");
}
- m_centre[X] = (B*E - 2*C*D) / den;
- m_centre[Y] = (B*D - 2*A*E) / den;
+ _center[X] = (B*E - 2*C*D) / den;
+ _center[Y] = (B*D - 2*A*E) / den;
// evaluate the a coefficient of the ellipse equation in normal form
// E(x,y) = a*(x-cx)^2 + b*(x-cx)*(y-cy) + c*(y-cy)^2 = 1
// where b = a*B , c = a*C, (cx,cy) == centre
- double num = A * sqr(m_centre[X])
- + B * m_centre[X] * m_centre[Y]
- + C * sqr(m_centre[Y])
+ double num = A * sqr(_center[X])
+ + B * _center[X] * _center[Y]
+ + C * sqr(_center[Y])
- F;
//evaluate ellipse rotation angle
- double rot = std::atan2( -B, -(A - C) )/2;
-// std::cerr << "rot = " << rot << std::endl;
- bool swap_axes = false;
- if ( are_near(rot, 0) ) rot = 0;
- if ( are_near(rot, M_PI/2) || rot < 0 )
- {
- swap_axes = true;
- }
+ _angle = std::atan2( -B, -(A - C) )/2;
// evaluate the length of the ellipse rays
- double cosrot = std::cos(rot);
- double sinrot = std::sin(rot);
+ double sinrot, cosrot;
+ sincos(_angle, sinrot, cosrot);
double cos2 = cosrot * cosrot;
double sin2 = sinrot * sinrot;
double cossin = cosrot * sinrot;
den = A * cos2 + B * cossin + C * sin2;
- if ( den == 0 )
- {
- THROW_LOGICALERROR("den == 0, while computing 'rx' coefficient");
+ if (den == 0) {
+ THROW_RANGEERROR("den == 0, while computing 'rx' coefficient");
}
- double rx2 = num/den;
- if ( rx2 < 0 )
- {
- THROW_LOGICALERROR("rx2 < 0, while computing 'rx' coefficient");
+ double rx2 = num / den;
+ if (rx2 < 0) {
+ THROW_RANGEERROR("rx2 < 0, while computing 'rx' coefficient");
}
- double rx = std::sqrt(rx2);
+ _rays[X] = std::sqrt(rx2);
den = C * cos2 - B * cossin + A * sin2;
- if ( den == 0 )
- {
- THROW_LOGICALERROR("den == 0, while computing 'ry' coefficient");
+ if (den == 0) {
+ THROW_RANGEERROR("den == 0, while computing 'ry' coefficient");
}
- double ry2 = num/den;
- if ( ry2 < 0 )
- {
- THROW_LOGICALERROR("ry2 < 0, while computing 'rx' coefficient");
+ double ry2 = num / den;
+ if (ry2 < 0) {
+ THROW_RANGEERROR("ry2 < 0, while computing 'rx' coefficient");
}
- double ry = std::sqrt(ry2);
+ _rays[Y] = std::sqrt(ry2);
// the solution is not unique so we choose always the ellipse
// with a rotation angle between 0 and PI/2
- if ( swap_axes ) swap(rx, ry);
- if ( are_near(rot, M_PI/2)
- || are_near(rot, -M_PI/2)
- || are_near(rx, ry) )
- {
- rot = 0;
- }
- else if ( rot < 0 )
- {
- rot += M_PI/2;
+ makeCanonical();
+}
+
+Point Ellipse::initialPoint() const
+{
+ Coord sinrot, cosrot;
+ sincos(_angle, sinrot, cosrot);
+ Point p(ray(X) * cosrot + center(X), ray(X) * sinrot + center(Y));
+ return p;
+}
+
+
+Affine Ellipse::unitCircleTransform() const
+{
+ Affine ret = Scale(ray(X), ray(Y)) * Rotate(_angle);
+ ret.setTranslation(center());
+ return ret;
+}
+
+Affine Ellipse::inverseUnitCircleTransform() const
+{
+ if (ray(X) == 0 || ray(Y) == 0) {
+ THROW_RANGEERROR("a degenerate ellipse doesn't have an inverse unit circle transform");
}
+ Affine ret = Translate(-center()) * Rotate(-_angle) * Scale(1/ray(X), 1/ray(Y));
+ return ret;
+}
+
+
+LineSegment Ellipse::axis(Dim2 d) const
+{
+ Point a(0, 0), b(0, 0);
+ a[d] = -1;
+ b[d] = 1;
+ LineSegment ls(a, b);
+ ls.transform(unitCircleTransform());
+ return ls;
+}
- m_ray[X] = rx;
- m_ray[Y] = ry;
- m_angle = rot;
+LineSegment Ellipse::semiaxis(Dim2 d, int sign) const
+{
+ Point a(0, 0), b(0, 0);
+ b[d] = sgn(sign);
+ LineSegment ls(a, b);
+ ls.transform(unitCircleTransform());
+ return ls;
}
-std::vector<double> Ellipse::implicit_form_coefficients() const
+std::vector<double> Ellipse::coefficients() const
{
- if (ray(X) == 0 || ray(Y) == 0)
- {
- THROW_LOGICALERROR("a degenerate ellipse doesn't own an implicit form");
+ std::vector<double> c(6);
+ coefficients(c[0], c[1], c[2], c[3], c[4], c[5]);
+ return c;
+}
+
+void Ellipse::coefficients(Coord &A, Coord &B, Coord &C, Coord &D, Coord &E, Coord &F) const
+{
+ if (ray(X) == 0 || ray(Y) == 0) {
+ THROW_RANGEERROR("a degenerate ellipse doesn't have an implicit form");
}
- std::vector<double> coeff(6);
- double cosrot = std::cos(rot_angle());
- double sinrot = std::sin(rot_angle());
+ double cosrot, sinrot;
+ sincos(_angle, sinrot, cosrot);
double cos2 = cosrot * cosrot;
double sin2 = sinrot * sinrot;
double cossin = cosrot * sinrot;
double invrx2 = 1 / (ray(X) * ray(X));
double invry2 = 1 / (ray(Y) * ray(Y));
- coeff[0] = invrx2 * cos2 + invry2 * sin2;
- coeff[1] = 2 * (invrx2 - invry2) * cossin;
- coeff[2] = invrx2 * sin2 + invry2 * cos2;
- coeff[3] = -(2 * coeff[0] * center(X) + coeff[1] * center(Y));
- coeff[4] = -(2 * coeff[2] * center(Y) + coeff[1] * center(X));
- coeff[5] = coeff[0] * center(X) * center(X)
- + coeff[1] * center(X) * center(Y)
- + coeff[2] * center(Y) * center(Y)
- - 1;
- return coeff;
+ A = invrx2 * cos2 + invry2 * sin2;
+ B = 2 * (invrx2 - invry2) * cossin;
+ C = invrx2 * sin2 + invry2 * cos2;
+ D = -2 * A * center(X) - B * center(Y);
+ E = -2 * C * center(Y) - B * center(X);
+ F = A * center(X) * center(X)
+ + B * center(X) * center(Y)
+ + C * center(Y) * center(Y)
+ - 1;
}
-void Ellipse::set(std::vector<Point> const& points)
+void Ellipse::fit(std::vector<Point> const &points)
{
size_t sz = points.size();
- if (sz < 5)
- {
+ if (sz < 5) {
THROW_RANGEERROR("fitting error: too few points passed");
}
NL::LFMEllipse model;
NL::least_squeares_fitter<NL::LFMEllipse> fitter(model, sz);
- for (size_t i = 0; i < sz; ++i)
- {
+ for (size_t i = 0; i < sz; ++i) {
fitter.append(points[i]);
}
fitter.update();
@@ -172,109 +196,443 @@ void Ellipse::set(std::vector<Point> const& points)
EllipticalArc *
-Ellipse::arc(Point const& initial, Point const& inner, Point const& final,
- bool _svg_compliant)
+Ellipse::arc(Point const &ip, Point const &inner, Point const &fp)
{
- Point sp_cp = initial - center();
- Point ep_cp = final - center();
- Point ip_cp = inner - center();
+ // This is resistant to degenerate ellipses:
+ // both flags evaluate to false in that case.
+
+ bool large_arc_flag = false;
+ bool sweep_flag = false;
+
+ // Determination of large arc flag:
+ // large_arc is false when the inner point is on the same side
+ // of the center---initial point line as the final point, AND
+ // is on the same side of the center---final point line as the
+ // initial point.
+ // Additionally, large_arc is always false when we have exactly
+ // 1/2 of an arc, i.e. the cross product of the center -> initial point
+ // and center -> final point vectors is zero.
+ // Negating the above leads to the condition for large_arc being true.
+ Point fv = fp - _center;
+ Point iv = ip - _center;
+ Point innerv = inner - _center;
+ double ifcp = cross(fv, iv);
+
+ if (ifcp != 0 && (sgn(cross(fv, innerv)) != sgn(ifcp) ||
+ sgn(cross(iv, innerv)) != sgn(-ifcp)))
+ {
+ large_arc_flag = true;
+ }
- double angle1 = angle_between(sp_cp, ep_cp);
- double angle2 = angle_between(sp_cp, ip_cp);
- double angle3 = angle_between(ip_cp, ep_cp);
+ //cross(-iv, fv) && large_arc_flag
+
+
+ // Determination of sweep flag:
+ // For clarity, let's assume that Y grows up. Then the cross product
+ // is positive for points on the left side of a vector and negative
+ // on the right side of a vector.
+ //
+ // cross(?, v) > 0
+ // o------------------->
+ // cross(?, v) < 0
+ //
+ // If the arc is small (large_arc_flag is false) and the final point
+ // is on the right side of the vector initial point -> center,
+ // we have to go in the direction of increasing angles
+ // (counter-clockwise) and the sweep flag is true.
+ // If the arc is large, the opposite is true, since we have to reach
+ // the final point going the long way - in the other direction.
+ // We can express this observation as:
+ // cross(_center - ip, fp - _center) < 0 xor large_arc flag
+ // This is equal to:
+ // cross(-iv, fv) < 0 xor large_arc flag
+ // But cross(-iv, fv) is equal to cross(fv, iv) due to antisymmetry
+ // of the cross product, so we end up with the condition below.
+ if ((ifcp < 0) ^ large_arc_flag) {
+ sweep_flag = true;
+ }
- bool large_arc_flag = true;
- bool sweep_flag = true;
+ EllipticalArc *ret_arc = new EllipticalArc(ip, ray(X), ray(Y), rotationAngle(),
+ large_arc_flag, sweep_flag, fp);
+ return ret_arc;
+}
- if ( angle1 > 0 )
- {
- if ( angle2 > 0 && angle3 > 0 )
- {
- large_arc_flag = false;
- sweep_flag = true;
- }
- else
- {
- large_arc_flag = true;
- sweep_flag = false;
+Ellipse &Ellipse::operator*=(Rotate const &r)
+{
+ _angle += r.angle();
+ _center *= r;
+ return *this;
+}
+
+Ellipse &Ellipse::operator*=(Affine const& m)
+{
+ Affine a = Scale(ray(X), ray(Y)) * Rotate(_angle);
+ Affine mwot = m.withoutTranslation();
+ Affine am = a * mwot;
+ Point new_center = _center * m;
+
+ if (are_near(am.descrim(), 0)) {
+ double angle;
+ if (am[0] != 0) {
+ angle = std::atan2(am[2], am[0]);
+ } else if (am[1] != 0) {
+ angle = std::atan2(am[3], am[1]);
+ } else {
+ angle = M_PI/2;
}
+ Point v = Point::polar(angle) * am;
+ _center = new_center;
+ _rays[X] = L2(v);
+ _rays[Y] = 0;
+ _angle = atan2(v);
+ return *this;
}
- else
- {
- if ( angle2 < 0 && angle3 < 0 )
- {
- large_arc_flag = false;
- sweep_flag = false;
- }
- else
- {
- large_arc_flag = true;
- sweep_flag = true;
- }
+
+ std::vector<double> coeff = coefficients();
+ Affine q( coeff[0], coeff[1]/2,
+ coeff[1]/2, coeff[2],
+ 0, 0 );
+
+ Affine invm = mwot.inverse();
+ q = invm * q ;
+ std::swap(invm[1], invm[2]);
+ q *= invm;
+ setCoefficients(q[0], 2*q[1], q[3], 0, 0, -1);
+ _center = new_center;
+
+ return *this;
+}
+
+Ellipse Ellipse::canonicalForm() const
+{
+ Ellipse result(*this);
+ result.makeCanonical();
+ return result;
+}
+
+void Ellipse::makeCanonical()
+{
+ if (_rays[X] == _rays[Y]) {
+ _angle = 0;
+ return;
+ }
+
+ if (_angle < 0) {
+ _angle += M_PI;
+ }
+ if (_angle >= M_PI/2) {
+ std::swap(_rays[X], _rays[Y]);
+ _angle -= M_PI/2;
}
+}
- EllipticalArc *ret_arc;
- if (_svg_compliant) {
- ret_arc = new SVGEllipticalArc(initial, ray(X), ray(Y), rot_angle(),
- large_arc_flag, sweep_flag, final);
+Point Ellipse::pointAt(Coord t) const
+{
+ Point p = Point::polar(t);
+ p *= unitCircleTransform();
+ return p;
+}
+
+Coord Ellipse::valueAt(Coord t, Dim2 d) const
+{
+ Coord sinrot, cosrot, cost, sint;
+ sincos(rotationAngle(), sinrot, cosrot);
+ sincos(t, sint, cost);
+
+ if ( d == X ) {
+ return ray(X) * cosrot * cost
+ - ray(Y) * sinrot * sint
+ + center(X);
} else {
- ret_arc = new EllipticalArc(initial, ray(X), ray(Y), rot_angle(),
- large_arc_flag, sweep_flag, final);
+ return ray(X) * sinrot * cost
+ + ray(Y) * cosrot * sint
+ + center(Y);
}
- return ret_arc;
}
-Ellipse Ellipse::transformed(Affine const& m) const
+Coord Ellipse::timeAt(Point const &p) const
{
- double cosrot = std::cos(rot_angle());
- double sinrot = std::sin(rot_angle());
- Affine A( ray(X) * cosrot, ray(X) * sinrot,
- -ray(Y) * sinrot, ray(Y) * cosrot,
- 0, 0 );
- Point new_center = center() * m;
- Affine M = m.withoutTranslation();
- Affine AM = A * M;
- if ( are_near(std::sqrt(fabs(AM.det())), 0) )
- {
- double angle;
- if (AM[0] != 0)
- {
- angle = std::atan2(AM[2], AM[0]);
+ // degenerate ellipse is basically a reparametrized line segment
+ if (ray(X) == 0 || ray(Y) == 0) {
+ if (ray(X) != 0) {
+ return asin(Line(axis(X)).timeAt(p));
+ } else if (ray(Y) != 0) {
+ return acos(Line(axis(Y)).timeAt(p));
+ } else {
+ return 0;
}
- else if (AM[1] != 0)
- {
- angle = std::atan2(AM[3], AM[1]);
+ }
+ Affine iuct = inverseUnitCircleTransform();
+ return Angle(atan2(p * iuct)).radians0(); // return a value in [0, 2pi)
+}
+
+Point Ellipse::unitTangentAt(Coord t) const
+{
+ Point p = Point::polar(t + M_PI/2);
+ p *= unitCircleTransform().withoutTranslation();
+ p.normalize();
+ return p;
+}
+
+bool Ellipse::contains(Point const &p) const
+{
+ Point tp = p * inverseUnitCircleTransform();
+ return tp.length() <= 1;
+}
+
+std::vector<ShapeIntersection> Ellipse::intersect(Line const &line) const
+{
+
+ std::vector<ShapeIntersection> result;
+
+ if (line.isDegenerate()) return result;
+ if (ray(X) == 0 || ray(Y) == 0) {
+ // TODO intersect with line segment.
+ return result;
+ }
+
+ // Ax^2 + Bxy + Cy^2 + Dx + Ey + F
+ Coord A, B, C, D, E, F;
+ coefficients(A, B, C, D, E, F);
+ Affine iuct = inverseUnitCircleTransform();
+
+ if (line.isHorizontal()) {
+ // substitute y into the ellipse equation and solve
+ Coord y = line.initialPoint()[Y];
+ std::vector<Coord> xs = solve_quadratic(A, B*y + D, C*y*y + E*y + F);
+ for (unsigned i = 0; i < xs.size(); ++i) {
+ Point p(xs[i], y);
+ result.push_back(ShapeIntersection(atan2(p * iuct), line.timeAt(p), p));
}
- else
- {
- angle = M_PI/2;
+ return result;
+ }
+ if (line.isVertical()) {
+ // substitute y into the ellipse equation and solve
+ Coord x = line.initialPoint()[X];
+ std::vector<Coord> ys = solve_quadratic(C, B*x + E, A*x*x + D*x + F);
+ for (unsigned i = 0; i < ys.size(); ++i) {
+ Point p(x, ys[i]);
+ result.push_back(ShapeIntersection(atan2(p * iuct), line.timeAt(p), p));
}
- Point V(std::cos(angle), std::sin(angle));
- V *= AM;
- double rx = L2(V);
- angle = atan2(V);
- return Ellipse(new_center[X], new_center[Y], rx, 0, angle);
+ return result;
}
- std::vector<double> coeff = implicit_form_coefficients();
- Affine Q( coeff[0], coeff[1]/2,
- coeff[1]/2, coeff[2],
- 0, 0 );
+ // generic case
+ Coord a, b, c;
+ line.coefficients(a, b, c);
+
+ // y = -a/b x - C/B
+ // TODO: when is it better to substitute X?
+ Coord q = -a/b;
+ Coord r = -c/b;
- Affine invm = M.inverse();
- Q = invm * Q ;
- swap( invm[1], invm[2] );
- Q *= invm;
- Ellipse e(Q[0], 2*Q[1], Q[3], 0, 0, -1);
- e.m_centre = new_center;
+ // substitute that into the ellipse equation, making it quadratic in x
+ Coord I = A + B*q + C*q*q; // x^2 terms
+ Coord J = B*r + C*2*q*r + D + E*q; // x^1 terms
+ Coord K = C*r*r + E*r + F; // x^0 terms
+ std::vector<Coord> xs = solve_quadratic(I, J, K);
- return e;
+ for (unsigned i = 0; i < xs.size(); ++i) {
+ Point p(xs[i], q*xs[i] + r);
+ result.push_back(ShapeIntersection(atan2(p * iuct), line.timeAt(p), p));
+ }
+ return result;
}
-Ellipse::Ellipse(Geom::Circle const &c)
+std::vector<ShapeIntersection> Ellipse::intersect(LineSegment const &seg) const
+{
+ // we simply re-use the procedure for lines and filter out
+ // results where the line time value is outside of the unit interval.
+ std::vector<ShapeIntersection> result = intersect(Line(seg));
+ filter_line_segment_intersections(result);
+ return result;
+}
+
+std::vector<ShapeIntersection> Ellipse::intersect(Ellipse const &other) const
+{
+ // handle degenerate cases first
+ if (ray(X) == 0 || ray(Y) == 0) {
+
+ }
+ // intersection of two ellipses can be solved analytically.
+ // http://maptools.home.comcast.net/~maptools/BivariateQuadratics.pdf
+
+ Coord A, B, C, D, E, F;
+ Coord a, b, c, d, e, f;
+
+ // NOTE: the order of coefficients is different to match the convention in the PDF above
+ // Ax^2 + Bx^2 + Cx + Dy + Exy + F
+ this->coefficients(A, E, B, C, D, F);
+ other.coefficients(a, e, b, c, d, f);
+
+ // Assume that Q is the ellipse equation given by uppercase letters
+ // and R is the equation given by lowercase ones. An intersection exists when
+ // there is a coefficient mu such that
+ // mu Q + R = 0
+ //
+ // This can be written in the following way:
+ //
+ // | ff cc/2 dd/2 | |1|
+ // mu Q + R = [1 x y] | cc/2 aa ee/2 | |x| = 0
+ // | dd/2 ee/2 bb | |y|
+ //
+ // where aa = mu A + a and so on. The determinant can be explicitly written out,
+ // giving an equation which is cubic in mu and can be solved analytically.
+
+ Coord I, J, K, L;
+ I = (-E*E*F + 4*A*B*F + C*D*E - A*D*D - B*C*C) / 4;
+ J = -((E*E - 4*A*B) * f + (2*E*F - C*D) * e + (2*A*D - C*E) * d +
+ (2*B*C - D*E) * c + (C*C - 4*A*F) * b + (D*D - 4*B*F) * a) / 4;
+ K = -((e*e - 4*a*b) * F + (2*e*f - c*d) * E + (2*a*d - c*e) * D +
+ (2*b*c - d*e) * C + (c*c - 4*a*f) * B + (d*d - 4*b*f) * A) / 4;
+ L = (-e*e*f + 4*a*b*f + c*d*e - a*d*d - b*c*c) / 4;
+
+ std::vector<Coord> mus = solve_cubic(I, J, K, L);
+ Coord mu = infinity();
+ std::vector<ShapeIntersection> result;
+
+ // Now that we have solved for mu, we need to check whether the conic
+ // determined by mu Q + R is reducible to a product of two lines. If it's not,
+ // it means that there are no intersections. If it is, the intersections of these
+ // lines with the original ellipses (if there are any) give the coordinates
+ // of intersections.
+
+ // Prefer middle root if there are three.
+ // Out of three possible pairs of lines that go through four points of intersection
+ // of two ellipses, this corresponds to cross-lines. These intersect the ellipses
+ // at less shallow angles than the other two options.
+ if (mus.size() == 3) {
+ std::swap(mus[1], mus[0]);
+ }
+ for (unsigned i = 0; i < mus.size(); ++i) {
+ Coord aa = mus[i] * A + a;
+ Coord bb = mus[i] * B + b;
+ Coord ee = mus[i] * E + e;
+ Coord delta = ee*ee - 4*aa*bb;
+ if (delta < 0) continue;
+ mu = mus[i];
+ break;
+ }
+
+ // if no suitable mu was found, there are no intersections
+ if (mu == infinity()) return result;
+
+ Coord aa = mu * A + a;
+ Coord bb = mu * B + b;
+ Coord cc = mu * C + c;
+ Coord dd = mu * D + d;
+ Coord ee = mu * E + e;
+ Coord ff = mu * F + f;
+
+ Line lines[2];
+
+ if (aa != 0) {
+ bb /= aa; cc /= aa; dd /= aa; ee /= aa; /*ff /= aa;*/
+ Coord s = (ee + std::sqrt(ee*ee - 4*bb)) / 2;
+ Coord q = ee - s;
+ Coord alpha = (dd - cc*q) / (s - q);
+ Coord beta = cc - alpha;
+
+ lines[0] = Line(1, q, alpha);
+ lines[1] = Line(1, s, beta);
+ } else if (bb != 0) {
+ cc /= bb; /*dd /= bb;*/ ee /= bb; ff /= bb;
+ Coord s = ee;
+ Coord q = 0;
+ Coord alpha = cc / ee;
+ Coord beta = ff * ee / cc;
+
+ lines[0] = Line(q, 1, alpha);
+ lines[1] = Line(s, 1, beta);
+ } else {
+ lines[0] = Line(ee, 0, dd);
+ lines[1] = Line(0, 1, cc/ee);
+ }
+
+ // intersect with the obtained lines and report intersections
+ for (unsigned li = 0; li < 2; ++li) {
+ std::vector<ShapeIntersection> as = intersect(lines[li]);
+ std::vector<ShapeIntersection> bs = other.intersect(lines[li]);
+
+ if (!as.empty() && as.size() == bs.size()) {
+ for (unsigned i = 0; i < as.size(); ++i) {
+ ShapeIntersection ix(as[i].first, bs[i].first,
+ middle_point(as[i].point(), bs[i].point()));
+ result.push_back(ix);
+ }
+ }
+ }
+ return result;
+}
+
+std::vector<ShapeIntersection> Ellipse::intersect(D2<Bezier> const &b) const
+{
+ Coord A, B, C, D, E, F;
+ coefficients(A, B, C, D, E, F);
+
+ Bezier x = A*b[X]*b[X] + B*b[X]*b[Y] + C*b[Y]*b[Y] + D*b[X] + E*b[Y] + F;
+ std::vector<Coord> r = x.roots();
+
+ std::vector<ShapeIntersection> result;
+ for (unsigned i = 0; i < r.size(); ++i) {
+ Point p = b.valueAt(r[i]);
+ result.push_back(ShapeIntersection(timeAt(p), r[i], p));
+ }
+ return result;
+}
+
+bool Ellipse::operator==(Ellipse const &other) const
+{
+ if (_center != other._center) return false;
+
+ Ellipse a = this->canonicalForm();
+ Ellipse b = other.canonicalForm();
+
+ if (a._rays != b._rays) return false;
+ if (a._angle != b._angle) return false;
+
+ return true;
+}
+
+
+bool are_near(Ellipse const &a, Ellipse const &b, Coord precision)
+{
+ // We want to know whether no point on ellipse a is further than precision
+ // from the corresponding point on ellipse b. To check this, we compute
+ // the four extreme points at the end of each ray for each ellipse
+ // and check whether they are sufficiently close.
+
+ // First, we need to correct the angles on the ellipses, so that they are
+ // no further than M_PI/4 apart. This can always be done by rotating
+ // and exchanging axes.
+ Ellipse ac = a, bc = b;
+ if (distance(ac.rotationAngle(), bc.rotationAngle()).radians0() >= M_PI/2) {
+ ac.setRotationAngle(ac.rotationAngle() + M_PI);
+ }
+ if (distance(ac.rotationAngle(), bc.rotationAngle()) >= M_PI/4) {
+ Angle d1 = distance(ac.rotationAngle() + M_PI/2, bc.rotationAngle());
+ Angle d2 = distance(ac.rotationAngle() - M_PI/2, bc.rotationAngle());
+ Coord adj = d1.radians0() < d2.radians0() ? M_PI/2 : -M_PI/2;
+ ac.setRotationAngle(ac.rotationAngle() + adj);
+ ac.setRays(ac.ray(Y), ac.ray(X));
+ }
+
+ // Do the actual comparison by computing four points on each ellipse.
+ Point tps[] = {Point(1,0), Point(0,1), Point(-1,0), Point(0,-1)};
+ for (unsigned i = 0; i < 4; ++i) {
+ if (!are_near(tps[i] * ac.unitCircleTransform(),
+ tps[i] * bc.unitCircleTransform(),
+ precision))
+ return false;
+ }
+ return true;
+}
+
+std::ostream &operator<<(std::ostream &out, Ellipse const &e)
{
- m_centre = c.center();
- m_ray[X] = m_ray[Y] = c.ray();
+ out << "Ellipse(" << e.center() << ", " << e.rays()
+ << ", " << format_coord_nice(e.rotationAngle()) << ")";
+ return out;
}
} // end namespace Geom