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| author | Krzysztof Kosi??ski <tweenk.pl@gmail.com> | 2015-04-27 23:39:29 +0000 |
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| committer | Krzysztof Kosiński <tweenk.pl@gmail.com> | 2015-04-27 23:39:29 +0000 |
| commit | c883d7627a479c8c5b6a9f77b9841fa5631572ad (patch) | |
| tree | fba1186e26a8cc85a1b0728425bef6f2e9aeccd9 /src/2geom/intersection-graph.cpp | |
| parent | extensions. ink2canvas.py - do not parse html comments. (Bug 1446204) (diff) | |
| download | inkscape-c883d7627a479c8c5b6a9f77b9841fa5631572ad.tar.gz inkscape-c883d7627a479c8c5b6a9f77b9841fa5631572ad.zip | |
2Geom sync - initial commit
(bzr r14059.2.1)
Diffstat (limited to 'src/2geom/intersection-graph.cpp')
| -rw-r--r-- | src/2geom/intersection-graph.cpp | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/src/2geom/intersection-graph.cpp b/src/2geom/intersection-graph.cpp new file mode 100644 index 000000000..abe462e3f --- /dev/null +++ b/src/2geom/intersection-graph.cpp @@ -0,0 +1,296 @@ +/** + * \file + * \brief Intersection graph for Boolean operations + *//* + * Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright 2015 Authors + * + * This library is free software; you can redistribute it and/or + * modify it either under the terms of the GNU Lesser General Public + * License version 2.1 as published by the Free Software Foundation + * (the "LGPL") or, at your option, under the terms of the Mozilla + * Public License Version 1.1 (the "MPL"). If you do not alter this + * notice, a recipient may use your version of this file under either + * the MPL or the LGPL. + * + * You should have received a copy of the LGPL along with this library + * in the file COPYING-LGPL-2.1; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * You should have received a copy of the MPL along with this library + * in the file COPYING-MPL-1.1 + * + * The contents of this file are subject to the Mozilla Public License + * Version 1.1 (the "License"); you may not use this file except in + * compliance with the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY + * OF ANY KIND, either express or implied. See the LGPL or the MPL for + * the specific language governing rights and limitations. + */ + +#include <2geom/intersection-graph.h> +#include <2geom/path.h> +#include <2geom/pathvector.h> +#include <iostream> + +namespace Geom { + +struct IntersectionVertexLess { + bool operator()(IntersectionVertex const &a, IntersectionVertex const &b) const { + return a.pos < b.pos; + } +}; + +/** @class PathIntersectionGraph + * @brief Intermediate data for computing Boolean operations on paths. + * + * This class implements the Greiner-Hormann clipping algorithm, + * with improvements by Foster and Overfelt. + * + * @ingroup Paths + */ + +PathIntersectionGraph::PathIntersectionGraph(PathVector const &a, PathVector const &b, Coord precision) + : _a(a) + , _b(b) +{ + if (a.empty() || b.empty()) return; + + // all paths must be closed, otherwise we will miss some intersections + for (std::size_t i = 0; i < a.size(); ++i) { + _a[i].close(); + } + for (std::size_t i = 0; i < b.size(); ++i) { + _b[i].close(); + } + + std::vector<PVIntersection> pxs = _a.intersect(_b, precision); + if (pxs.empty()) return; + if (pxs.size() % 2) return; + + // prepare intersection lists for each path component + for (std::size_t i = 0; i < _a.size(); ++i) { + _xalists.push_back(new IntersectionList()); + } + for (std::size_t i = 0; i < _b.size(); ++i) { + _xblists.push_back(new IntersectionList()); + } + + for (std::size_t i = 0; i < pxs.size(); ++i) { + IntersectionVertex *xa, *xb; + xa = new IntersectionVertex(); + xb = new IntersectionVertex(); + xa->processed = xb->processed = false; + xa->pos = pxs[i].first; + xb->pos = pxs[i].second; + xa->p = xb->p = pxs[i].point(); + xa->neighbor = xb; + xb->neighbor = xa; + _xs.push_back(xa); + _xs.push_back(xb); + _xalists[xa->pos.path_index].push_back(*xa); + _xblists[xb->pos.path_index].push_back(*xb); + } + + for (std::size_t i = 0; i < _xalists.size(); ++i) { + _xalists[i].sort(IntersectionVertexLess()); + } + for (std::size_t i = 0; i < _xblists.size(); ++i) { + _xblists[i].sort(IntersectionVertexLess()); + } + + typedef IntersectionList::iterator Iter; + + // determine in/out/on flags using winding + for (unsigned npv = 0; npv < 2; ++npv) { + boost::ptr_vector<IntersectionList> &ls = npv ? _xblists : _xalists; + PathVector const &pv = npv ? b : a; + PathVector const &other = npv ? a : b; + + for (unsigned li = 0; li < ls.size(); ++li) { + for (Iter i = ls[li].begin(); i != ls[li].end(); ++i) { + Iter n = boost::next(i); + if (n == ls[li].end()) { + n = ls[li].begin(); + } + std::size_t pi = i->pos.path_index; + + PathInterval ival = forward_interval(i->pos, n->pos, pv[pi].size()); + PathPosition mid = ival.inside(precision); + + // TODO check for degenerate cases + // requires changes in the winding routine + int w = other.winding(pv[pi].pointAt(mid)); + if (w % 2) { + i->next = POINT_INSIDE; + n->previous = POINT_INSIDE; + } else { + i->next = POINT_OUTSIDE; + n->previous = POINT_OUTSIDE; + } + } + + // assign exit / entry flags + for (Iter i = ls[li].begin(); i != ls[li].end(); ++i) { + i->entry = ((i->next == POINT_INSIDE) && (i->previous == POINT_OUTSIDE)); + } + } + } +} + +PathVector PathIntersectionGraph::getUnion() +{ + PathVector result = _getResult(false, false); + _handleNonintersectingPaths(result, 0, false); + _handleNonintersectingPaths(result, 1, false); + return result; +} + +PathVector PathIntersectionGraph::getIntersection() +{ + PathVector result = _getResult(true, true); + _handleNonintersectingPaths(result, 0, true); + _handleNonintersectingPaths(result, 1, true); + return result; +} + +PathVector PathIntersectionGraph::_getResult(bool enter_a, bool enter_b) +{ + typedef IntersectionList::iterator Iter; + PathVector result; + if (_xs.empty()) return result; + + // reset processed status + for (unsigned npv = 0; npv < 2; ++npv) { + boost::ptr_vector<IntersectionList> &ls = npv ? _xblists : _xalists; + for (std::size_t li = 0; li < ls.size(); ++li) { + for (Iter k = ls[li].begin(); k != ls[li].end(); ++k) { + k->processed = false; + } + } + } + + unsigned n_processed = 0; + + while (true) { + PathVector const *cur = &_a, *other = &_b; + boost::ptr_vector<IntersectionList> *lscur = &_xalists, *lsother = &_xblists; + + // find unprocessed intersection + Iter i; + if (!_findUnprocessed(i)) break; + + result.push_back(Path(i->p)); + result.back().setStitching(true); + + while (!i->processed) { + Iter prev = i; + std::size_t pi = i->pos.path_index; + // determine which direction to go + // union: always go outside + // intersection: always go inside + // a minus b: go inside in b, outside in a + // b minus a: go inside in a, outside in b + bool reverse = false; + if (cur == &_a) { + reverse = i->entry ^ enter_a; + } else { + reverse = i->entry ^ enter_b; + } + + // get next intersection + if (reverse) { + if (i == (*lscur)[pi].begin()) { + i = (*lscur)[pi].end(); + } + --i; + } else { + ++i; + if (i == (*lscur)[pi].end()) { + i = (*lscur)[pi].begin(); + } + } + + // append portion of path + PathInterval ival = PathInterval::from_direction( + prev->pos.asPathPosition(), i->pos.asPathPosition(), + reverse, (*cur)[pi].size()); + + (*cur)[pi].appendPortionTo(result.back(), ival, prev->p, i->p); + + // mark both vertices as processed + prev->processed = true; + i->processed = true; + n_processed += 2; + + // switch to the other path + i = (*lsother)[i->neighbor->pos.path_index].iterator_to(*i->neighbor); + std::swap(lscur, lsother); + std::swap(cur, other); + } + + assert(!result.back().empty()); + } + + assert(n_processed == _xs.size()); + + return result; +} + +void PathIntersectionGraph::_handleNonintersectingPaths(PathVector &result, int which, bool inside) +{ + /* Every component that has any intersections will be processed by _getResult. + * Here we take care of paths that don't have any intersections. They are either + * completely inside or completely outside the other pathvector. We test this by + * evaluating the winding rule at the initial point. If inside is true and + * the path is inside, we add it to the result. + */ + boost::ptr_vector<IntersectionList> const &ls = which ? _xblists : _xalists; + PathVector const &cur = which ? _b : _a; + PathVector const &other = which ? _a : _b; + + for (std::size_t i = 0; i < cur.size(); ++i) { + if (!ls.empty() && !ls[i].empty()) continue; + + int w = other.winding(cur[i].initialPoint()); + bool path_inside = w % 2 != 0; + if (path_inside == inside) { + result.push_back(cur[i]); + } + } +} + +bool PathIntersectionGraph::_findUnprocessed(IntersectionList::iterator &result) +{ + typedef IntersectionList::iterator Iter; + + Iter it; + + for (std::size_t k = 0; k < _xalists.size(); ++k) { + it = _xalists[k].begin(); + for (; it != _xalists[k].end(); ++it) { + if (!it->processed) { + result = it; + return true; + } + } + } + + return false; +} + +} // namespace Geom + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : |
