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| author | Maximilian Albert <maximilian.albert@gmail.com> | 2007-07-18 02:23:47 +0000 |
|---|---|---|
| committer | cilix42 <cilix42@users.sourceforge.net> | 2007-07-18 02:23:47 +0000 |
| commit | d0471e4de5ff9d31434c15b8036ce828041a238c (patch) | |
| tree | e8be16696803ca9394ab7904561986a252bcb862 /src/box3d-face.cpp | |
| parent | Make string conversion of box coordinates locale-independent (fixes bug with ... (diff) | |
| download | inkscape-d0471e4de5ff9d31434c15b8036ce828041a238c.tar.gz inkscape-d0471e4de5ff9d31434c15b8036ce828041a238c.zip | |
Use Inkscape's own code to write coordinates to svg (much nicer fix than commit #15449)
(bzr r3265)
Diffstat (limited to 'src/box3d-face.cpp')
| -rw-r--r-- | src/box3d-face.cpp | 42 |
1 files changed, 9 insertions, 33 deletions
diff --git a/src/box3d-face.cpp b/src/box3d-face.cpp index 02a49b4e4..287e5e205 100644 --- a/src/box3d-face.cpp +++ b/src/box3d-face.cpp @@ -11,8 +11,8 @@ * Released under GNU GPL, read the file 'COPYING' for more information */ +#include "svg/svg.h" #include "box3d-face.h" -#include <iostream> // FIXME: It's quite redundant to pass the box plus the corners plus the axes. At least the corners can // theoretically be reconstructed from the box and the axes, but in order to do this we need @@ -191,7 +191,14 @@ void Box3DFace::hook_path_to_3dbox(SPPath * existing_path) */ void Box3DFace::set_path_repr() { - SP_OBJECT(this->path)->repr->setAttribute("d", svg_repr_string()); + NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d))); + SPCurve * curve = sp_curve_new(); + sp_curve_moveto (curve, ((*corners[0]) * i2d)[NR::X], ((*corners[0]) * i2d)[NR::Y]); + sp_curve_lineto (curve, ((*corners[1]) * i2d)[NR::X], ((*corners[1]) * i2d)[NR::Y]); + sp_curve_lineto (curve, ((*corners[2]) * i2d)[NR::X], ((*corners[2]) * i2d)[NR::Y]); + sp_curve_lineto (curve, ((*corners[3]) * i2d)[NR::X], ((*corners[3]) * i2d)[NR::Y]); + sp_curve_closepath (curve); + SP_OBJECT(this->path)->repr->setAttribute("d", sp_svg_write_path (SP_CURVE_BPATH(curve))); } void Box3DFace::set_curve() @@ -231,37 +238,6 @@ gchar * Box3DFace::axes_string() return pstring->str; } -gchar * Box3DFace::svg_repr_string() -{ - NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d))); - GString *pstring = g_string_new(""); - gchar str[G_ASCII_DTOSTR_BUF_SIZE]; - - g_string_append_printf (pstring, "M "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[0]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[0]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " L "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[1]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[1]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " L "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[2]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[2]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " L "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[3]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[3]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " z"); - - return pstring->str; -} - /* Local Variables: mode:c++ |
