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| author | Ted Gould <ted@gould.cx> | 2012-11-25 19:41:24 +0000 |
|---|---|---|
| committer | Ted Gould <ted@gould.cx> | 2012-11-25 19:41:24 +0000 |
| commit | 18be0e5e3ab74823043e19dd6ea46c4b6b130e86 (patch) | |
| tree | a62925ec4473c1a21e1c99d1415f4cccab59b432 /src/box3d.cpp | |
| parent | Getting all the filter headers (diff) | |
| parent | Fix for 1036059 : Keyboard shortcut editor (diff) | |
| download | inkscape-18be0e5e3ab74823043e19dd6ea46c4b6b130e86.tar.gz inkscape-18be0e5e3ab74823043e19dd6ea46c4b6b130e86.zip | |
Update to current trunk
(bzr r11804.1.8)
Diffstat (limited to 'src/box3d.cpp')
| -rw-r--r-- | src/box3d.cpp | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/src/box3d.cpp b/src/box3d.cpp index a011b1567..0cb139458 100644 --- a/src/box3d.cpp +++ b/src/box3d.cpp @@ -82,13 +82,12 @@ box3d_get_type(void) return type; } -static void -box3d_class_init(SPBox3DClass *klass) +static void box3d_class_init(SPBox3DClass *klass) { - SPObjectClass *sp_object_class = (SPObjectClass *) klass; - SPItemClass *item_class = (SPItemClass *) klass; + SPObjectClass *sp_object_class = SP_OBJECT_CLASS(klass); + SPItemClass *item_class = SP_ITEM_CLASS(klass); - parent_class = (SPGroupClass *) g_type_class_ref(SP_TYPE_GROUP); + parent_class = SP_GROUP_CLASS(g_type_class_ref(SP_TYPE_GROUP)); sp_object_class->build = box3d_build; sp_object_class->release = box3d_release; @@ -110,8 +109,8 @@ box3d_init(SPBox3D *box) static void box3d_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr) { - if (((SPObjectClass *) (parent_class))->build) { - ((SPObjectClass *) (parent_class))->build(object, document, repr); + if ((SP_OBJECT_CLASS(parent_class))->build) { + (SP_OBJECT_CLASS(parent_class))->build(object, document, repr); } SPBox3D *box = SP_BOX3D (object); @@ -140,7 +139,7 @@ static void box3d_build(SPObject *object, SPDocument *document, Inkscape::XML::N static void box3d_release(SPObject *object) { - SPBox3D *box = (SPBox3D *) object; + SPBox3D *box = SP_BOX3D(object); if (box->persp_href) { g_free(box->persp_href); @@ -173,8 +172,8 @@ box3d_release(SPObject *object) */ } - if (((SPObjectClass *) parent_class)->release) - ((SPObjectClass *) parent_class)->release(object); + if ((SP_OBJECT_CLASS(parent_class))->release) + (SP_OBJECT_CLASS(parent_class))->release(object); } static void @@ -225,8 +224,8 @@ box3d_set(SPObject *object, unsigned int key, const gchar *value) } break; default: - if (((SPObjectClass *) (parent_class))->set) { - ((SPObjectClass *) (parent_class))->set(object, key, value); + if ((SP_OBJECT_CLASS(parent_class))->set) { + (SP_OBJECT_CLASS(parent_class))->set(object, key, value); } break; } @@ -260,8 +259,8 @@ box3d_update(SPObject *object, SPCtx *ctx, guint flags) } // Invoke parent method - if (((SPObjectClass *) (parent_class))->update) - ((SPObjectClass *) (parent_class))->update(object, ctx, flags); + if ((SP_OBJECT_CLASS(parent_class))->update) + (SP_OBJECT_CLASS(parent_class))->update(object, ctx, flags); } @@ -307,8 +306,8 @@ static Inkscape::XML::Node * box3d_write(SPObject *object, Inkscape::XML::Docume box->save_corner7 = box->orig_corner7; } - if (((SPObjectClass *) (parent_class))->write) { - ((SPObjectClass *) (parent_class))->write(object, xml_doc, repr, flags); + if ((SP_OBJECT_CLASS(parent_class))->write) { + (SP_OBJECT_CLASS(parent_class))->write(object, xml_doc, repr, flags); } return repr; @@ -684,7 +683,7 @@ box3d_half_line_crosses_joining_line (Geom::Point const &A, Geom::Point const &B { inters = Geom::intersection(lineAB, lineCD); } - catch (Geom::InfiniteSolutions e) + catch (Geom::InfiniteSolutions& e) { // We're probably dealing with parallel lines, so they don't really cross return false; @@ -1078,6 +1077,8 @@ box3d_recompute_z_orders (SPBox3D *box) { central_axis = Box3D::Z; } + // FIXME: At present, this is not used. Why is it calculated? + /* unsigned int central_corner = 3 ^ central_axis; if (central_axis == Box3D::Z) { central_corner = central_corner ^ Box3D::XYZ; @@ -1085,6 +1086,7 @@ box3d_recompute_z_orders (SPBox3D *box) { if (box3d_XY_axes_are_swapped(box)) { central_corner = central_corner ^ Box3D::XYZ; } + */ Geom::Point c1(box3d_get_corner_screen(box, 1, false)); Geom::Point c2(box3d_get_corner_screen(box, 2, false)); |
