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| author | Kris De Gussem <kris.degussem@gmail.com> | 2014-12-28 19:30:43 +0000 |
|---|---|---|
| committer | Kris De Gussem <Kris.De.Gussem@hotmail.com> | 2014-12-28 19:30:43 +0000 |
| commit | c34f45b08a02d74c94ac597aa131fb959f18e237 (patch) | |
| tree | b31bfdd58aec2ab25f18056ea7babc8e98c81743 /src/box3d.cpp | |
| parent | Dutch translation update (diff) | |
| download | inkscape-c34f45b08a02d74c94ac597aa131fb959f18e237.tar.gz inkscape-c34f45b08a02d74c94ac597aa131fb959f18e237.zip | |
prevent possible usage of -1 array index
(bzr r13826)
Diffstat (limited to 'src/box3d.cpp')
| -rw-r--r-- | src/box3d.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/box3d.cpp b/src/box3d.cpp index 6412a299f..86f99049b 100644 --- a/src/box3d.cpp +++ b/src/box3d.cpp @@ -47,16 +47,16 @@ static gint counter = 0; #include "sp-factory.h" namespace { - SPObject* createBox3D() { - return new SPBox3D(); - } + SPObject* createBox3D() { + return new SPBox3D(); + } - bool box3DRegistered = SPFactory::instance().registerObject("inkscape:box3d", createBox3D); + bool box3DRegistered = SPFactory::instance().registerObject("inkscape:box3d", createBox3D); } SPBox3D::SPBox3D() : SPGroup() { - this->my_counter = 0; - this->swapped = Box3D::NONE; + this->my_counter = 0; + this->swapped = Box3D::NONE; this->persp_href = NULL; this->persp_ref = new Persp3DReference(this); @@ -87,7 +87,7 @@ void SPBox3D::build(SPDocument *document, Inkscape::XML::Node *repr) { } void SPBox3D::release() { - SPBox3D* object = this; + SPBox3D* object = this; SPBox3D *box = object; if (box->persp_href) { @@ -125,7 +125,7 @@ void SPBox3D::release() { } void SPBox3D::set(unsigned int key, const gchar* value) { - SPBox3D* object = this; + SPBox3D* object = this; SPBox3D *box = object; switch (key) { @@ -210,7 +210,7 @@ void SPBox3D::update(SPCtx *ctx, guint flags) { } Inkscape::XML::Node* SPBox3D::write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, guint flags) { - SPBox3D* object = this; + SPBox3D* object = this; SPBox3D *box = object; if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) { @@ -912,9 +912,11 @@ box3d_swap_sides(int z_orders[6], Box3D::Axis axis) { } } - int tmp = z_orders[pos1]; - z_orders[pos1] = z_orders[pos2]; - z_orders[pos2] = tmp; + if (pos1 != -1){ + int tmp = z_orders[pos1]; + z_orders[pos1] = z_orders[pos2]; + z_orders[pos2] = tmp; + } } |
