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| author | Maximilian Albert <maximilian.albert@gmail.com> | 2007-06-21 13:01:57 +0000 |
|---|---|---|
| committer | cilix42 <cilix42@users.sourceforge.net> | 2007-06-21 13:01:57 +0000 |
| commit | cf233ff5bbc68bd598ef4b81c7b4063548f2eff9 (patch) | |
| tree | 56d48726d21ad368509a945bf7df91966115cc9c /src/box3d.cpp | |
| parent | Fix function plotter for the most common case where there are no transforms a... (diff) | |
| download | inkscape-cf233ff5bbc68bd598ef4b81c7b4063548f2eff9.tar.gz inkscape-cf233ff5bbc68bd598ef4b81c7b4063548f2eff9.zip | |
First (very limited) version of the 3D box tool; allows for drawing of new boxes in a fixed perspective without any live interaction.
(bzr r3084)
Diffstat (limited to 'src/box3d.cpp')
| -rw-r--r-- | src/box3d.cpp | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/src/box3d.cpp b/src/box3d.cpp new file mode 100644 index 000000000..127ffa848 --- /dev/null +++ b/src/box3d.cpp @@ -0,0 +1,257 @@ +#define __SP_3DBOX_C__ + +/* + * SVG <box3d> implementation + * + * Authors: + * Lauris Kaplinski <lauris@kaplinski.com> + * bulia byak <buliabyak@users.sf.net> + * Maximilian Albert <Anhalter42@gmx.de> + * + * Copyright (C) 2007 Authors + * Copyright (C) 1999-2002 Lauris Kaplinski + * Copyright (C) 2000-2001 Ximian, Inc. + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "box3d.h" + +static void sp_3dbox_class_init(SP3DBoxClass *klass); +static void sp_3dbox_init(SP3DBox *box3d); + +static void sp_3dbox_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr); +static void sp_3dbox_set(SPObject *object, unsigned int key, const gchar *value); +static void sp_3dbox_update(SPObject *object, SPCtx *ctx, guint flags); +static Inkscape::XML::Node *sp_3dbox_write(SPObject *object, Inkscape::XML::Node *repr, guint flags); + +//static gchar *sp_3dbox_description(SPItem *item); + +//static void sp_3dbox_set_shape(SPShape *shape); +static void sp_3dbox_set_shape(SP3DBox *box3d); + +static SPGroupClass *parent_class; + +GType +sp_3dbox_get_type(void) +{ + static GType type = 0; + + if (!type) { + GTypeInfo info = { + sizeof(SP3DBoxClass), + NULL, /* base_init */ + NULL, /* base_finalize */ + (GClassInitFunc) sp_3dbox_class_init, + NULL, /* class_finalize */ + NULL, /* class_data */ + sizeof(SP3DBox), + 16, /* n_preallocs */ + (GInstanceInitFunc) sp_3dbox_init, + NULL, /* value_table */ + }; + type = g_type_register_static(SP_TYPE_GROUP, "SP3DBox", &info, (GTypeFlags) 0); + } + + return type; +} + +static void +sp_3dbox_class_init(SP3DBoxClass *klass) +{ + SPObjectClass *sp_object_class = (SPObjectClass *) klass; + SPItemClass *item_class = (SPItemClass *) klass; + + parent_class = (SPGroupClass *) g_type_class_ref(SP_TYPE_GROUP); + + sp_object_class->build = sp_3dbox_build; + sp_object_class->set = sp_3dbox_set; + sp_object_class->write = sp_3dbox_write; + sp_object_class->update = sp_3dbox_update; + + //item_class->description = sp_3dbox_description; +} + +static void +sp_3dbox_init(SP3DBox *box3d) +{ + box3d->face1 = Box3DFace (box3d); + box3d->face2 = Box3DFace (box3d); + box3d->face3 = Box3DFace (box3d); + box3d->face4 = Box3DFace (box3d); + box3d->face5 = Box3DFace (box3d); + box3d->face6 = Box3DFace (box3d); +} + +static void +sp_3dbox_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr) +{ + if (((SPObjectClass *) (parent_class))->build) { + ((SPObjectClass *) (parent_class))->build(object, document, repr); + } + + //sp_object_read_attr(object, "width"); +} + +static void sp_3dbox_set(SPObject *object, unsigned int key, const gchar *value) +{ + //SP3DBox *box3d = SP_3DBOX(object); + + switch (key) { + /*** + case SP_ATTR_WIDTH: + rect->width.readOrUnset(value); + object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + break; + ***/ + default: + if (((SPObjectClass *) (parent_class))->set) { + ((SPObjectClass *) (parent_class))->set(object, key, value); + } + break; + } +} + + +static void +sp_3dbox_update(SPObject *object, SPCtx *ctx, guint flags) +{ + //SP3DBox *box3d = SP_3DBOX(object); + + /* Invoke parent method */ + if (((SPObjectClass *) (parent_class))->update) + ((SPObjectClass *) (parent_class))->update(object, ctx, flags); + + //sp_3dbox_set_shape (box3d); +} + + + +static Inkscape::XML::Node *sp_3dbox_write(SPObject *object, Inkscape::XML::Node *repr, guint flags) +{ + SP3DBox *box3d = SP_3DBOX(object); + // FIXME: How to handle other contexts??? + // FIXME: Is tools_isactive(..) more recommended to check for the current context/tool? + if (!SP_IS_3DBOX_CONTEXT(inkscape_active_event_context())) + return repr; + SP3DBoxContext *bc = SP_3DBOX_CONTEXT(inkscape_active_event_context()); + + if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) { + Inkscape::XML::Document *xml_doc = sp_document_repr_doc(SP_OBJECT_DOCUMENT(object)); + repr = xml_doc->createElement("svg:g"); + repr->setAttribute("sodipodi:type", "inkscape:3dbox"); + } + + + box3d->face1.set_path_repr(); + if (bc->extruded) { + NR::Point corner1, corner2, corner3, corner4; + sp_3dbox_compute_specific_corners (bc, corner1, corner2, corner3, corner4); + box3d->face2.set_path_repr(); + box3d->face3.set_path_repr(); + box3d->face4.set_path_repr(); + box3d->face5.set_path_repr(); + box3d->face6.set_path_repr(); + } + if (((SPObjectClass *) (parent_class))->write) { + ((SPObjectClass *) (parent_class))->write(object, repr, flags); + } + + return repr; +} + +void +sp_3dbox_position_set (SP3DBoxContext &bc) +{ + SP3DBox *box3d = SP_3DBOX(bc.item); + + sp_3dbox_set_shape(box3d); + + // FIXME: Why does the following call not automatically update the children + // of box3d (which is an SPGroup, which should do this)? + //SP_OBJECT(box3d)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + + /** + SP_OBJECT(box3d->path_face1)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + SP_OBJECT(box3d->path_face2)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + SP_OBJECT(box3d->path_face3)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + SP_OBJECT(box3d->path_face4)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + SP_OBJECT(box3d->path_face5)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + SP_OBJECT(box3d->path_face6)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); + ***/ +} + +static void +// FIXME: Note that this is _not_ the virtual set_shape() method inherited from SPShape, +// since SP3DBox is inherited from SPGroup. The following method is "artificially" +// called from sp_3dbox_update(). +//sp_3dbox_set_shape(SPShape *shape) +sp_3dbox_set_shape(SP3DBox *box3d) +{ + // FIXME: How to handle other contexts??? + // FIXME: Is tools_isactive(..) more recommended to check for the current context/tool? + if (!SP_IS_3DBOX_CONTEXT(inkscape_active_event_context())) + return; + SP3DBoxContext *bc = SP_3DBOX_CONTEXT(inkscape_active_event_context()); + + // FIXME: Why must the coordinates be flipped vertically??? + //SPDocument *doc = SP_OBJECT_DOCUMENT(box3d); + //gdouble height = sp_document_height(doc); + + /* Curve-adaption variant: */ + NR::Point corner1, corner2, corner3, corner4; + corner1 = bc->drag_origin; + + if (bc->extruded) { + sp_3dbox_compute_specific_corners (bc, corner1, corner2, corner3, corner4); + box3d->face3.set_shape(bc->drag_origin, corner4, Box3D::Y, Box3D::Z); + box3d->face3.set_curve(); + box3d->face4.set_shape(corner2, corner4, Box3D::X, Box3D::Z); + box3d->face4.set_curve(); + box3d->face5.set_shape(bc->drag_origin, corner2, Box3D::X, Box3D::Y); + box3d->face5.set_curve(); + box3d->face6.set_shape(bc->drag_ptB, corner4, Box3D::X, Box3D::Y); + box3d->face6.set_curve(); + + box3d->face2.set_shape(corner1, bc->drag_ptC, Box3D::Y, Box3D::Z); + box3d->face2.set_curve(); + } + box3d->face1.set_shape(bc->drag_origin, bc->drag_ptB, Box3D::X, Box3D::Z); + box3d->face1.set_curve(); +} + + +void +sp_3dbox_compute_specific_corners (SP3DBoxContext *box3d_context, NR::Point &corner1, NR::Point &corner2, NR::Point &corner3, NR::Point &corner4) +{ + // TODO: Check for numerical stability and handle "wrong" cases more gracefully. + // (This now mostly applies to the intersection code in the PerspectiveLine class) + Box3D::PerspectiveLine pl1 (box3d_context->drag_origin, Box3D::X); + Box3D::PerspectiveLine pl2 (box3d_context->drag_ptB, Box3D::Z); + corner1 = pl1.meet(pl2); + + Box3D::PerspectiveLine pl3 (corner1, Box3D::Y); + Box3D::PerspectiveLine pl4 (box3d_context->drag_ptC, Box3D::Z); + corner2 = pl3.meet(pl4); + + Box3D::PerspectiveLine pl5 (corner2, Box3D::X); + Box3D::PerspectiveLine pl6 (box3d_context->drag_origin, Box3D::Y); + corner3 = pl5.meet(pl6); + + Box3D::PerspectiveLine pl7 (box3d_context->drag_ptC, Box3D::X); + Box3D::PerspectiveLine pl8 (corner3, Box3D::Z); + corner4 = pl7.meet(pl8); +} + + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |
