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| author | Maximilian Albert <maximilian.albert@gmail.com> | 2007-08-07 06:56:36 +0000 |
|---|---|---|
| committer | cilix42 <cilix42@users.sourceforge.net> | 2007-08-07 06:56:36 +0000 |
| commit | d8f7aa4697faeffccb32a45235378afc69f402fd (patch) | |
| tree | 7074305d40ee73725f943aa84c41216ab487e170 /src/box3d.h | |
| parent | add a way to set a radio toggle in aux toolbar via desktop, by the toggles id (diff) | |
| download | inkscape-d8f7aa4697faeffccb32a45235378afc69f402fd.tar.gz inkscape-d8f7aa4697faeffccb32a45235378afc69f402fd.zip | |
Set z-orders of 3D box faces during dragging/resizing according to the perspective
(bzr r3409)
Diffstat (limited to 'src/box3d.h')
| -rw-r--r-- | src/box3d.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/box3d.h b/src/box3d.h index ebf2a68bb..bca319e67 100644 --- a/src/box3d.h +++ b/src/box3d.h @@ -36,6 +36,7 @@ struct SP3DBox : public SPGroup { NR::Point corners[8]; Box3DFace *faces[6]; + guint z_orders[6]; // z_orders[i] holds the ID of the face at position #i in the group (from top to bottom) // TODO: Keeping/updating the ratios works reasonably well but is still an ad hoc implementation. // Use a mathematically correct model to update the boxes. @@ -57,6 +58,9 @@ GType sp_3dbox_get_type (void); void sp_3dbox_position_set (SP3DBoxContext &bc); void sp_3dbox_set_shape(SP3DBox *box3d, bool use_previous_corners = false); void sp_3dbox_recompute_corners (SP3DBox *box, NR::Point const pt1, NR::Point const pt2, NR::Point const pt3); +bool sp_3dbox_recompute_z_orders (SP3DBox *box); /* returns true if there was a change in the z-orders + (which triggers an update of the repr) */ +void sp_3dbox_set_z_orders (SP3DBox *box); void sp_3dbox_update_curves (SP3DBox *box); void sp_3dbox_link_to_existing_paths (SP3DBox *box, Inkscape::XML::Node *repr); void sp_3dbox_set_ratios (SP3DBox *box, Box3D::Axis axes = Box3D::XYZ); |
