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| author | Abhishek Sharma Public <spyzerdotabhishek0at-signgmaildotcom> | 2010-06-29 18:05:42 +0000 |
|---|---|---|
| committer | Abhishek Sharma Public <spyzerdotabhishek0at-signgmaildotcom> | 2010-06-29 18:05:42 +0000 |
| commit | 8867de5daf309e4cdd3fce177b408618490be4f3 (patch) | |
| tree | 19a528d472e7a63f9cab97daa5c979d977db821b /src/conn-avoid-ref.cpp | |
| parent | minor fix in Dutch translation of win32 installer (diff) | |
| download | inkscape-8867de5daf309e4cdd3fce177b408618490be4f3.tar.gz inkscape-8867de5daf309e4cdd3fce177b408618490be4f3.zip | |
This is the first c++ification commit from me. It handles sp-line, sp-polyline, sp-item and marks the onset of document c++ification as well. Users can check performace increase with [/usr/bin/time -v inkscape_binary_with_commandline_options].
(bzr r9546.1.1)
Diffstat (limited to 'src/conn-avoid-ref.cpp')
| -rw-r--r-- | src/conn-avoid-ref.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/conn-avoid-ref.cpp b/src/conn-avoid-ref.cpp index 88c84a84c..21df27637 100644 --- a/src/conn-avoid-ref.cpp +++ b/src/conn-avoid-ref.cpp @@ -387,14 +387,14 @@ Geom::Point SPAvoidRef::getConnectionPointPos(const int type, const int id) { g_assert(item); Geom::Point pos; - const Geom::Matrix& transform = sp_item_i2doc_affine(item); + const Geom::Matrix& transform = item->i2doc_affine(); // TODO investigate why this was asking for the active desktop: SPDesktop *desktop = inkscape_active_desktop(); if ( type == ConnPointDefault ) { // For now, just default to the centre of the item - Geom::OptRect bbox = item->getBounds(sp_item_i2doc_affine(item)); + Geom::OptRect bbox = item->getBounds(item->i2doc_affine()); pos = (bbox) ? bbox->midpoint() : Geom::Point(0, 0); } else @@ -504,7 +504,7 @@ static Avoid::Polygon avoid_item_poly(SPItem const *item) g_assert(desktop != NULL); double spacing = desktop->namedview->connector_spacing; - Geom::Matrix itd_mat = sp_item_i2doc_affine(item); + Geom::Matrix itd_mat = item->i2doc_affine(); std::vector<Geom::Point> hull_points; hull_points = approxItemWithPoints(item, itd_mat); |
