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| author | luz.paz <luzpaz@users.noreply.github.com> | 2018-01-08 21:50:51 +0000 |
|---|---|---|
| committer | luz.paz <luzpaz@users.noreply.github.com> | 2018-01-08 21:50:51 +0000 |
| commit | 202e75590f8200823ef0efd36cc0edbd1bf1edcc (patch) | |
| tree | 1a18f646f7e49b0e1836efd6401793f6e9c38d68 /src/display/grayscale.cpp | |
| parent | Restore ability to switch mode while using spray tool (is this even useful?). (diff) | |
| download | inkscape-202e75590f8200823ef0efd36cc0edbd1bf1edcc.tar.gz inkscape-202e75590f8200823ef0efd36cc0edbd1bf1edcc.zip | |
Misc. typos
Found via `codespell`
Diffstat (limited to 'src/display/grayscale.cpp')
| -rw-r--r-- | src/display/grayscale.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/display/grayscale.cpp b/src/display/grayscale.cpp index 3c0031e87..5978dbf2a 100644 --- a/src/display/grayscale.cpp +++ b/src/display/grayscale.cpp @@ -39,7 +39,7 @@ guint32 process(guint32 rgba) { guint32 process(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { /** To reduce banding in gradients, this calculation is tweaked a bit - * by outputing blue+1 or red+1 or both. The luminance is calculated + * by outputting blue+1 or red+1 or both. The luminance is calculated * times 4. Then last two bits are used to determine if red and/or blue * can be increased by one. Then these two bits are discarded. * So the output color it still looks gray, but has more than 256 steps. |
