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| author | Jabier Arraiza <jabier.arraiza@marker.es> | 2019-10-07 07:20:57 +0000 |
|---|---|---|
| committer | Jabier Arraiza <jabier.arraiza@marker.es> | 2019-10-07 16:03:16 +0000 |
| commit | 0a0e5e80f08360e6a1547e70114180214739f244 (patch) | |
| tree | d40658863685a88a665108a9309a465ebe5e9423 /src/display/sp-canvas.cpp | |
| parent | Add improvements to rendering (diff) | |
| download | inkscape-0a0e5e80f08360e6a1547e70114180214739f244.tar.gz inkscape-0a0e5e80f08360e6a1547e70114180214739f244.zip | |
Fix remaining #
Diffstat (limited to 'src/display/sp-canvas.cpp')
| -rw-r--r-- | src/display/sp-canvas.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/display/sp-canvas.cpp b/src/display/sp-canvas.cpp index 26a966b50..62edc36c4 100644 --- a/src/display/sp-canvas.cpp +++ b/src/display/sp-canvas.cpp @@ -58,7 +58,7 @@ static bool const HAS_BROKEN_MOTION_HINTS = true; //#define DEBUG_REDRAW 1; // Define this to output the time spent in a full iddle loop and the number of "tiles" painted -//define DEBUG_PERFORMANCE 1; +//#define DEBUG_PERFORMANCE 1; // Tiles are a way to minimize the number of redraws, eliminating too small redraws. // The canvas stores a 2D array of ints, each representing a TILE_SIZExTILE_SIZE pixels tile. |
