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| author | Ted Gould <ted@gould.cx> | 2008-11-21 05:24:08 +0000 |
|---|---|---|
| committer | Ted Gould <ted@canonical.com> | 2008-11-21 05:24:08 +0000 |
| commit | 44a3a78fb6a3863c0c7f3c1193837337e68a67e4 (patch) | |
| tree | 1722ee5ec6f88c881cd4124923354b3c1311501b /src/display/sp-canvas.cpp | |
| parent | Merge from trunk (diff) | |
| download | inkscape-44a3a78fb6a3863c0c7f3c1193837337e68a67e4.tar.gz inkscape-44a3a78fb6a3863c0c7f3c1193837337e68a67e4.zip | |
Merge from fe-moved
(bzr r6891)
Diffstat (limited to 'src/display/sp-canvas.cpp')
| -rw-r--r-- | src/display/sp-canvas.cpp | 91 |
1 files changed, 51 insertions, 40 deletions
diff --git a/src/display/sp-canvas.cpp b/src/display/sp-canvas.cpp index e9bf1633e..651bd0414 100644 --- a/src/display/sp-canvas.cpp +++ b/src/display/sp-canvas.cpp @@ -795,7 +795,7 @@ sp_canvas_group_update (SPCanvasItem *item, Geom::Matrix const &affine, unsigned } } - boost::optional<Geom::Rect> const bounds = corners.bounds(); + Geom::OptRect const bounds = corners.bounds(); if (bounds) { item->x1 = bounds->min()[Geom::X]; item->y1 = bounds->min()[Geom::Y]; @@ -1612,45 +1612,54 @@ sp_canvas_motion (GtkWidget *widget, GdkEventMotion *event) // Snap when speed drops below e.g. 0.02 px/msec, or when no motion events have occured for some period. // i.e. snap when we're at stand still. A speed threshold enforces snapping for tablets, which might never // be fully at stand still and might keep spitting out motion events. - - if (event->type == GDK_MOTION_NOTIFY) { - Geom::Point event_pos(event->x, event->y); - guint32 event_t = gdk_event_get_time ( (GdkEvent *) event ); - - if (dt) { // put snapping on hold - dt->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(true); - } - - if (prev_pos) { - Geom::Coord dist = Geom::L2(event_pos - *prev_pos); - guint32 delta_t = event_t - prev_time; - gdouble speed = delta_t > 0 ? dist/delta_t : 1000; - // std::cout << "speed = " << speed << " px/msec " << "| time passed = " << delta_t << " msec" << std::endl; - if (speed > 0.02) { // Jitter threshold, might be needed for tablets - // We're moving fast, so postpone any snapping until the next GDK_MOTION_NOTIFY event. We - // will keep on postponing the snapping as long as the speed is high. - // We must snap at some point in time though, so set a watchdog timer at some time from - // now, just in case there's no future motion event that drops under the speed limit (when - // stoppping abruptly) - sp_canvas_snap_watchdog_kill(canvas); - sp_canvas_snap_watchdog_set(canvas, event); // watchdog is reset, i.e. pushed forward in time - } else { // Speed is very low, so we're virtually at stand still - // But if we're really standing still, then we should snap now. We could use some low-pass filtering, - // otherwise snapping occurs for each jitter movement. For this filtering we'll leave the watchdog to expire, - // snap, and set a new watchdog again. - if (canvas->watchdog_id == 0) { // no watchdog has been set - // it might have already expired, so we'll set a new one; the snapping frequency will be limited by this - sp_canvas_snap_watchdog_set(canvas, event); - } // else: watchdog has been set before and we'll wait for it to expire - } - } else { - // This is the first GDK_MOTION_NOTIFY event, so postpone snapping and set the watchdog - sp_canvas_snap_watchdog_set(canvas, event); - } + if (dt) { + bool const c1 = event->type == GDK_MOTION_NOTIFY; + bool const c21 = event->state & GDK_BUTTON1_MASK; // Snapping only occurs when dragging with the left mouse button down + bool const c22 = event->state & GDK_BUTTON2_MASK; // We shouldn't hold back any events when other mouse buttons have been + bool const c23 = event->state & GDK_BUTTON3_MASK; // pressed, e.g. when scrolling with the middle mouse button; if we do then + // Inkscape will get stuck in an unresponsive state + bool const c3 = dt->namedview->snap_manager.snapprefs.getSnapEnabledGlobally(); + if (c1 && c21 && (!c22) && (!c23) && c3) { + Geom::Point event_pos(event->x, event->y); + guint32 event_t = gdk_event_get_time ( (GdkEvent *) event ); + + dt->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(true); // put snapping on hold - prev_pos = event_pos; - prev_time = event_t; - } + if (prev_pos) { + Geom::Coord dist = Geom::L2(event_pos - *prev_pos); + guint32 delta_t = event_t - prev_time; + gdouble speed = delta_t > 0 ? dist/delta_t : 1000; + // std::cout << "speed = " << speed << " px/msec " << "| time passed = " << delta_t << " msec" << std::endl; + if (speed > 0.02) { // Jitter threshold, might be needed for tablets + // We're moving fast, so postpone any snapping until the next GDK_MOTION_NOTIFY event. We + // will keep on postponing the snapping as long as the speed is high. + // We must snap at some point in time though, so set a watchdog timer at some time from + // now, just in case there's no future motion event that drops under the speed limit (when + // stoppping abruptly) + sp_canvas_snap_watchdog_kill(canvas); + sp_canvas_snap_watchdog_set(canvas, event); // watchdog is reset, i.e. pushed forward in time + // If the watchdog expires before a new motion event is received, we will snap (as explained + // above). This means however that when the timer is too short, we will always snap and that the + // speed threshold is ineffective. In the extreme case the delay is set to zero, and snapping will + // be immediate, as it used to be in the old days ;-). + } else { // Speed is very low, so we're virtually at stand still + // But if we're really standing still, then we should snap now. We could use some low-pass filtering, + // otherwise snapping occurs for each jitter movement. For this filtering we'll leave the watchdog to expire, + // snap, and set a new watchdog again. + if (canvas->watchdog_id == 0) { // no watchdog has been set + // it might have already expired, so we'll set a new one; the snapping frequency will be limited by this + sp_canvas_snap_watchdog_set(canvas, event); + } // else: watchdog has been set before and we'll wait for it to expire + } + } else { + // This is the first GDK_MOTION_NOTIFY event, so postpone snapping and set the watchdog + sp_canvas_snap_watchdog_set(canvas, event); + } + + prev_pos = event_pos; + prev_time = event_t; + } + } canvas->state = event->state; pick_current_item (canvas, (GdkEvent *) event); @@ -1687,8 +1696,10 @@ gboolean sp_canvas_snap_watchdog_callback(gpointer data) void sp_canvas_snap_watchdog_set(SPCanvas *canvas, GdkEventMotion *event) { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + double value = prefs->getDoubleLimited("/options/snapdelay/value", 0, 0, 1000); g_assert(canvas->watchdog_id == 0); - canvas->watchdog_id = g_timeout_add(400, &sp_canvas_snap_watchdog_callback, canvas); + canvas->watchdog_id = g_timeout_add(value, &sp_canvas_snap_watchdog_callback, canvas); g_assert(canvas->watchdog_event == NULL); canvas->watchdog_event = gdk_event_copy( (GdkEvent *) event); } |
