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authorJabier Arraiza <jabier.arraiza@marker.es>2019-10-09 06:05:56 +0000
committerJabier Arraiza <jabier.arraiza@marker.es>2019-10-09 06:05:56 +0000
commit5a2dae366dd8d2797b55b0cd0eb801d2e03f0176 (patch)
tree17a5c707895752d7599e211f4d43f3fad16491b6 /src/display/sp-canvas.cpp
parentLast string change to this file moved today from skip files to translate fil... (diff)
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Improve node selection ~x3 removing unneded updateNow() called in non necesary places. Also ensure canvas is always redraw
Diffstat (limited to 'src/display/sp-canvas.cpp')
-rw-r--r--src/display/sp-canvas.cpp33
1 files changed, 26 insertions, 7 deletions
diff --git a/src/display/sp-canvas.cpp b/src/display/sp-canvas.cpp
index 62edc36c4..5014343e0 100644
--- a/src/display/sp-canvas.cpp
+++ b/src/display/sp-canvas.cpp
@@ -57,7 +57,7 @@ static bool const HAS_BROKEN_MOTION_HINTS = true;
// Define this to visualize the regions to be redrawn
//#define DEBUG_REDRAW 1;
-// Define this to output the time spent in a full iddle loop and the number of "tiles" painted
+// Define this to output the time spent in a full idle loop and the number of "tiles" painted
//#define DEBUG_PERFORMANCE 1;
// Tiles are a way to minimize the number of redraws, eliminating too small redraws.
@@ -2535,17 +2535,19 @@ int SPCanvas::doUpdate()
gint SPCanvas::idle_handler(gpointer data)
{
SPCanvas *canvas = SP_CANVAS (data);
- int const ret = canvas->doUpdate();
+ int ret = canvas->doUpdate();
+ int n_rects = cairo_region_num_rectangles(canvas->_clean_region);
+ if (n_rects > 1) { // not fully painted, maybe clean region is updated in middle of idle, reload again
+ ret = 0;
+ }
#ifdef DEBUG_PERFORMANCE
- static gint totaloops = 1;
- if (!ret) {
- totaloops++;
+ static int totaloops = 1;
+ if (ret == 0) {
+ totaloops += 1;
}
-#endif
if (ret) {
// Reset idle id
canvas->_idle_id = 0;
-#ifdef DEBUG_PERFORMANCE
static glong totalelapsed = 0;
GTimeVal now;
g_get_current_time (&now);
@@ -2567,6 +2569,10 @@ gint SPCanvas::idle_handler(gpointer data)
}
totaloops = 1;
canvas->_splits = 0;
+#else
+ if (ret) {
+ // Reset idle id
+ canvas->_idle_id = 0;
#endif
}
return !ret;
@@ -2713,7 +2719,20 @@ void SPCanvas::scrollTo( Geom::Point const &c, unsigned int clear, bool is_scrol
void SPCanvas::updateNow()
{
if (_need_update) {
+#ifdef DEBUG_PERFORMANCE
+ GTimeVal now;
+ g_get_current_time (&now);
+ glong elapsed = (now.tv_sec - _idle_time.tv_sec) * 1000000
+ + (now.tv_usec - _idle_time.tv_usec);
+ g_message("updateNow() started %f", elapsed/(double)1000000);
+#endif
doUpdate();
+#ifdef DEBUG_PERFORMANCE
+ g_get_current_time (&now);
+ elapsed = (now.tv_sec - _idle_time.tv_sec) * 1000000
+ + (now.tv_usec - _idle_time.tv_usec);
+ g_message("updateNow() ended %f", elapsed/(double)1000000);
+#endif
}
}