summaryrefslogtreecommitdiffstats
path: root/src/display
diff options
context:
space:
mode:
authorEduard Braun <eduard.braun2@gmx.de>2017-11-07 22:55:26 +0000
committerEduard Braun <eduard.braun2@gmx.de>2017-11-07 22:56:38 +0000
commit7aacbbee8e7d24a601f576ddbeb68dc164902336 (patch)
tree3e05299dac3316d107382efcf217e404fd0e6305 /src/display
parentFixes to Filter Dialog (diff)
parentMisc. typos (diff)
downloadinkscape-7aacbbee8e7d24a601f576ddbeb68dc164902336.tar.gz
inkscape-7aacbbee8e7d24a601f576ddbeb68dc164902336.zip
Merge branch 'luzpaz/inkscape-typos' (!119)
Diffstat (limited to 'src/display')
-rw-r--r--src/display/drawing-context.cpp2
-rw-r--r--src/display/drawing-item.cpp2
-rw-r--r--src/display/drawing-pattern.h2
-rw-r--r--src/display/nr-filter-displacement-map.cpp2
-rw-r--r--src/display/nr-filter-gaussian.cpp2
-rw-r--r--src/display/nr-filter-image.cpp2
-rw-r--r--src/display/nr-filter-skeleton.cpp4
-rw-r--r--src/display/nr-filter-skeleton.h4
-rw-r--r--src/display/nr-filter.h2
-rw-r--r--src/display/nr-light.h12
-rw-r--r--src/display/sodipodi-ctrlrect.cpp2
11 files changed, 18 insertions, 18 deletions
diff --git a/src/display/drawing-context.cpp b/src/display/drawing-context.cpp
index 319136e06..1a1f20425 100644
--- a/src/display/drawing-context.cpp
+++ b/src/display/drawing-context.cpp
@@ -41,7 +41,7 @@ DrawingContext::Save::~Save()
void DrawingContext::Save::save(DrawingContext &dc)
{
if (_dc) {
- // TODO: it might be better to treat this occurence as a bug
+ // TODO: it might be better to treat this occurrence as a bug
_dc->restore();
}
_dc = &dc;
diff --git a/src/display/drawing-item.cpp b/src/display/drawing-item.cpp
index c4af81efc..43db4f259 100644
--- a/src/display/drawing-item.cpp
+++ b/src/display/drawing-item.cpp
@@ -99,7 +99,7 @@ void set_cairo_blend_operator( DrawingContext &dc, unsigned blend_mode ) {
* you always need to delete the item views of children before deleting
* the view of the parent. Do not call delete on things returned from show()
* - this will cause dangling pointers inside the SPItem and lead to a crash.
- * Use the corresponing hide() method.
+ * Use the corresponding hide() method.
*
* Outside of the SP tree, you should not use any references after the root node
* has been deleted.
diff --git a/src/display/drawing-pattern.h b/src/display/drawing-pattern.h
index dc1f93ed1..43e0e97e1 100644
--- a/src/display/drawing-pattern.h
+++ b/src/display/drawing-pattern.h
@@ -39,7 +39,7 @@ public:
*/
void setPatternToUserTransform(Geom::Affine const &new_trans);
/**
- * Set the tile rect position and dimentions in content coordinate system
+ * Set the tile rect position and dimensions in content coordinate system
*/
void setTileRect(Geom::Rect const &tile_rect);
/**
diff --git a/src/display/nr-filter-displacement-map.cpp b/src/display/nr-filter-displacement-map.cpp
index 1b979fa6c..c0d1ae411 100644
--- a/src/display/nr-filter-displacement-map.cpp
+++ b/src/display/nr-filter-displacement-map.cpp
@@ -145,7 +145,7 @@ void FilterDisplacementMap::area_enlarge(Geom::IntRect &area, Geom::Affine const
double scalex = scale/2.*(std::fabs(trans[0])+std::fabs(trans[1]));
double scaley = scale/2.*(std::fabs(trans[2])+std::fabs(trans[3]));
- //FIXME: no +2 should be there!... (noticable only for big scales at big zoom factor)
+ //FIXME: no +2 should be there!... (noticeable only for big scales at big zoom factor)
area.expandBy(scalex+2, scaley+2);
}
diff --git a/src/display/nr-filter-gaussian.cpp b/src/display/nr-filter-gaussian.cpp
index 24960af78..cdd01e75e 100644
--- a/src/display/nr-filter-gaussian.cpp
+++ b/src/display/nr-filter-gaussian.cpp
@@ -616,7 +616,7 @@ void FilterGaussian::render_cairo(FilterSlot &slot)
// Decide which filter to use for X and Y
// This threshold was determined by trial-and-error for one specific machine,
// so there's a good chance that it's not optimal.
- // Whatever you do, don't go below 1 (and preferrably not even below 2), as
+ // Whatever you do, don't go below 1 (and preferably not even below 2), as
// the IIR filter gets unstable there.
bool use_IIR_x = deviation_x > 3;
bool use_IIR_y = deviation_y > 3;
diff --git a/src/display/nr-filter-image.cpp b/src/display/nr-filter-image.cpp
index af89d98e0..7e859314a 100644
--- a/src/display/nr-filter-image.cpp
+++ b/src/display/nr-filter-image.cpp
@@ -144,7 +144,7 @@ void FilterImage::render_cairo(FilterSlot &slot)
* (See http://www.w3.org/TR/xmlbase/#resolution .) */
gchar *fullname = feImageHref;
if ( !g_file_test( fullname, G_FILE_TEST_EXISTS ) ) {
- // Try to load from relative postion combined with document base
+ // Try to load from relative position combined with document base
if( document ) {
fullname = g_build_filename( document->getBase(), feImageHref, NULL );
}
diff --git a/src/display/nr-filter-skeleton.cpp b/src/display/nr-filter-skeleton.cpp
index 86ab8141e..491c7f52a 100644
--- a/src/display/nr-filter-skeleton.cpp
+++ b/src/display/nr-filter-skeleton.cpp
@@ -1,14 +1,14 @@
/*
* Filter primitive renderer skeleton class
* You can create your new filter primitive renderer by replacing
- * all occurences of Skeleton, skeleton and SKELETON with your filter
+ * all occurrences of Skeleton, skeleton and SKELETON with your filter
* type, like gaussian or blend in respective case.
*
* This can be accomplished with the following sed command:
* sed -e "s/Skeleton/Name/g" -e "s/skeleton/name/" -e "s/SKELETON/NAME/"
* nr-filter-skeleton.cpp >nr-filter-name.cpp
*
- * (on one line, replace occurences of 'name' with your filter name)
+ * (on one line, replace occurrences of 'name' with your filter name)
*
* Remember to convert the .h file too. The sed command is same for both
* files.
diff --git a/src/display/nr-filter-skeleton.h b/src/display/nr-filter-skeleton.h
index e17c244c1..6c92a4a09 100644
--- a/src/display/nr-filter-skeleton.h
+++ b/src/display/nr-filter-skeleton.h
@@ -4,14 +4,14 @@
/*
* Filter primitive renderer skeleton class
* You can create your new filter primitive renderer by replacing
- * all occurences of Skeleton, skeleton and SKELETON with your filter
+ * all occurrences of Skeleton, skeleton and SKELETON with your filter
* type, like gaussian or blend in respective case.
*
* This can be accomplished with the following sed command:
* sed -e "s/Skeleton/Name/g" -e "s/skeleton/name/" -e "s/SKELETON/NAME/"
* nr-filter-skeleton.h >nr-filter-name.h
*
- * (on one line, replace occurences of 'name' with your filter name)
+ * (on one line, replace occurrences of 'name' with your filter name)
*
* Remember to convert the .cpp file too. The sed command is same for both
* files.
diff --git a/src/display/nr-filter.h b/src/display/nr-filter.h
index 211d8ddd9..7028f2e81 100644
--- a/src/display/nr-filter.h
+++ b/src/display/nr-filter.h
@@ -40,7 +40,7 @@ public:
* New primitive is placed so that it will be executed after all filter
* primitives defined beforehand for this filter object.
* Should this filter not have enough space for a new primitive, the filter
- * is enlarged to accomodate the new filter element. It may be enlarged by
+ * is enlarged to accommodate the new filter element. It may be enlarged by
* more that one element.
* Returns a handle (non-negative integer) to the filter primitive created.
* Returns -1, if type is not valid filter primitive type or filter
diff --git a/src/display/nr-light.h b/src/display/nr-light.h
index 94b573761..57c421f4a 100644
--- a/src/display/nr-light.h
+++ b/src/display/nr-light.h
@@ -42,14 +42,14 @@ class DistantLight {
/**
* Computes the light vector of the distant light
*
- * \param v a Fvector referece where we store the result
+ * \param v a Fvector reference where we store the result
*/
void light_vector(NR::Fvector &v);
/**
* Computes the light components of the distant light
*
- * \param lc a Fvector referece where we store the result, X=R, Y=G, Z=B
+ * \param lc a Fvector reference where we store the result, X=R, Y=G, Z=B
*/
void light_components(NR::Fvector &lc);
@@ -77,7 +77,7 @@ class PointLight {
* x, y and z are given in the arena_item coordinate, they are used as
* is
*
- * \param v a Fvector referece where we store the result
+ * \param v a Fvector reference where we store the result
* \param x x coordinate of the current point
* \param y y coordinate of the current point
* \param z z coordinate of the current point
@@ -87,7 +87,7 @@ class PointLight {
/**
* Computes the light components of the distant light
*
- * \param lc a Fvector referece where we store the result, X=R, Y=G, Z=B
+ * \param lc a Fvector reference where we store the result, X=R, Y=G, Z=B
*/
void light_components(NR::Fvector &lc);
@@ -118,7 +118,7 @@ class SpotLight {
* x, y and z are given in the arena_item coordinate, they are used as
* is
*
- * \param v a Fvector referece where we store the result
+ * \param v a Fvector reference where we store the result
* \param x x coordinate of the current point
* \param y y coordinate of the current point
* \param z z coordinate of the current point
@@ -129,7 +129,7 @@ class SpotLight {
* Computes the light components of the distant light at the current
* point. We only need the light vector to compute theses
*
- * \param lc a Fvector referece where we store the result, X=R, Y=G, Z=B
+ * \param lc a Fvector reference where we store the result, X=R, Y=G, Z=B
* \param L the light vector of the current point
*/
void light_components(NR::Fvector &lc, const NR::Fvector &L);
diff --git a/src/display/sodipodi-ctrlrect.cpp b/src/display/sodipodi-ctrlrect.cpp
index 075e04e6d..a35f07c3d 100644
--- a/src/display/sodipodi-ctrlrect.cpp
+++ b/src/display/sodipodi-ctrlrect.cpp
@@ -212,7 +212,7 @@ void CtrlRect::render(SPCanvasBuf *buf)
cairo_stroke_preserve(buf->ct);
}
- cairo_new_path( buf->ct ); // Clear path or get wierd artifacts.
+ cairo_new_path( buf->ct ); // Clear path or get weird artifacts.
cairo_restore(buf->ct);
}
}