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authorJohan B. C. Engelen <jbc.engelen@swissonline.ch>2009-01-02 12:18:25 +0000
committerjohanengelen <johanengelen@users.sourceforge.net>2009-01-02 12:18:25 +0000
commitce6f12df4a3f9969f1e42aeaa3cfdd31e0602ae6 (patch)
tree301702c746a4de6dbd5f9eff52b90256c9f2ba9c /src/display
parentreorder LPE list (diff)
downloadinkscape-ce6f12df4a3f9969f1e42aeaa3cfdd31e0602ae6.tar.gz
inkscape-ce6f12df4a3f9969f1e42aeaa3cfdd31e0602ae6.zip
Move filters into their own namespace Inkscape::Filters (from NR::)
(bzr r7058)
Diffstat (limited to 'src/display')
-rw-r--r--src/display/nr-3dutils.cpp6
-rw-r--r--src/display/nr-3dutils.h6
-rw-r--r--src/display/nr-arena-group.cpp2
-rw-r--r--src/display/nr-arena-image.cpp2
-rw-r--r--src/display/nr-arena-item.h2
-rw-r--r--src/display/nr-arena-shape.cpp2
-rw-r--r--src/display/nr-filter-blend.cpp6
-rw-r--r--src/display/nr-filter-blend.h6
-rw-r--r--src/display/nr-filter-colormatrix.cpp6
-rw-r--r--src/display/nr-filter-colormatrix.h6
-rw-r--r--src/display/nr-filter-component-transfer.cpp6
-rw-r--r--src/display/nr-filter-component-transfer.h6
-rw-r--r--src/display/nr-filter-composite.cpp17
-rw-r--r--src/display/nr-filter-composite.h6
-rw-r--r--src/display/nr-filter-convolve-matrix.cpp6
-rw-r--r--src/display/nr-filter-convolve-matrix.h6
-rw-r--r--src/display/nr-filter-diffuselighting.cpp18
-rw-r--r--src/display/nr-filter-diffuselighting.h6
-rw-r--r--src/display/nr-filter-displacement-map.cpp6
-rw-r--r--src/display/nr-filter-displacement-map.h6
-rw-r--r--src/display/nr-filter-flood.cpp6
-rw-r--r--src/display/nr-filter-flood.h6
-rw-r--r--src/display/nr-filter-gaussian.cpp6
-rw-r--r--src/display/nr-filter-gaussian.h6
-rw-r--r--src/display/nr-filter-getalpha.cpp6
-rw-r--r--src/display/nr-filter-getalpha.h6
-rw-r--r--src/display/nr-filter-image.cpp17
-rw-r--r--src/display/nr-filter-image.h6
-rw-r--r--src/display/nr-filter-merge.cpp6
-rw-r--r--src/display/nr-filter-merge.h6
-rw-r--r--src/display/nr-filter-morphology.cpp6
-rw-r--r--src/display/nr-filter-morphology.h6
-rw-r--r--src/display/nr-filter-offset.cpp15
-rw-r--r--src/display/nr-filter-offset.h6
-rw-r--r--src/display/nr-filter-pixops.h6
-rw-r--r--src/display/nr-filter-primitive.cpp6
-rw-r--r--src/display/nr-filter-primitive.h6
-rw-r--r--src/display/nr-filter-skeleton.cpp6
-rw-r--r--src/display/nr-filter-skeleton.h6
-rw-r--r--src/display/nr-filter-slot.cpp28
-rw-r--r--src/display/nr-filter-slot.h6
-rw-r--r--src/display/nr-filter-specularlighting.cpp24
-rw-r--r--src/display/nr-filter-specularlighting.h6
-rw-r--r--src/display/nr-filter-tile.cpp6
-rw-r--r--src/display/nr-filter-tile.h6
-rw-r--r--src/display/nr-filter-turbulence.cpp32
-rw-r--r--src/display/nr-filter-turbulence.h12
-rw-r--r--src/display/nr-filter-types.h10
-rw-r--r--src/display/nr-filter-units.cpp21
-rw-r--r--src/display/nr-filter-units.h8
-rw-r--r--src/display/nr-filter-utils.cpp6
-rw-r--r--src/display/nr-filter-utils.h6
-rw-r--r--src/display/nr-filter.cpp25
-rw-r--r--src/display/nr-filter.h8
-rw-r--r--src/display/nr-light-types.h6
-rw-r--r--src/display/nr-light.cpp36
-rw-r--r--src/display/nr-light.h27
-rw-r--r--src/display/pixblock-scaler.cpp4
-rw-r--r--src/display/pixblock-transform.cpp2
59 files changed, 325 insertions, 215 deletions
diff --git a/src/display/nr-3dutils.cpp b/src/display/nr-3dutils.cpp
index ffeaebe8e..dd1419f2b 100644
--- a/src/display/nr-3dutils.cpp
+++ b/src/display/nr-3dutils.cpp
@@ -136,11 +136,11 @@ void compute_surface_normal(Fvector &N, gdouble ss, NRPixBlock *in, int i, int j
//std::cout << "(" << N[X_3D] << ", " << N[Y_3D] << ", " << N[Z_3D] << ")" << std::endl;
}
-void convert_coord(gdouble &x, gdouble &y, gdouble &z, Matrix const &trans) {
+void convert_coord(gdouble &x, gdouble &y, gdouble &z, Geom::Matrix const &trans) {
Point p = Point(x, y);
p *= trans;
- x = p[X];
- y = p[Y];
+ x = p[Geom::X];
+ y = p[Geom::Y];
z *= trans[0];
}
diff --git a/src/display/nr-3dutils.h b/src/display/nr-3dutils.h
index 4baa9cc86..dbbc7c9a4 100644
--- a/src/display/nr-3dutils.h
+++ b/src/display/nr-3dutils.h
@@ -4,6 +4,7 @@
/*
* 3D utils. Definition of gdouble vectors of dimension 3 and of some basic
* functions.
+ * This looks redundant, why not just use Geom::Point for this?
*
* Authors:
* Jean-Rene Reinhard <jr@komite.net>
@@ -14,13 +15,12 @@
*/
#include <gdk/gdktypes.h>
+#include <2geom/forward.h>
struct NRPixBlock;
namespace NR {
-struct Matrix;
-
#define X_3D 0
#define Y_3D 1
#define Z_3D 2
@@ -94,7 +94,7 @@ void compute_surface_normal(Fvector &N, gdouble ss, NRPixBlock *in, int i, int j
* \param z a reference to a z coordinate
* \param z a reference to a transformation matrix
*/
-void convert_coord(gdouble &x, gdouble &y, gdouble &z, Matrix const &trans);
+void convert_coord(gdouble &x, gdouble &y, gdouble &z, Geom::Matrix const &trans);
} /* namespace NR */
diff --git a/src/display/nr-arena-group.cpp b/src/display/nr-arena-group.cpp
index 7692cbf15..d73a0ecbf 100644
--- a/src/display/nr-arena-group.cpp
+++ b/src/display/nr-arena-group.cpp
@@ -201,7 +201,7 @@ void nr_arena_group_set_style (NRArenaGroup *group, SPStyle *style)
if (style->filter.set && style->getFilter()) {
if (!group->filter) {
int primitives = sp_filter_primitive_count(SP_FILTER(style->getFilter()));
- group->filter = new NR::Filter(primitives);
+ group->filter = new Inkscape::Filters::Filter(primitives);
}
sp_filter_build_renderer(SP_FILTER(style->getFilter()), group->filter);
} else {
diff --git a/src/display/nr-arena-image.cpp b/src/display/nr-arena-image.cpp
index 147513f6b..da2f5ce7e 100644
--- a/src/display/nr-arena-image.cpp
+++ b/src/display/nr-arena-image.cpp
@@ -369,7 +369,7 @@ void nr_arena_image_set_style (NRArenaImage *image, SPStyle *style)
if (style->filter.set && style->getFilter()) {
if (!image->filter) {
int primitives = sp_filter_primitive_count(SP_FILTER(style->getFilter()));
- image->filter = new NR::Filter(primitives);
+ image->filter = new Inkscape::Filters::Filter(primitives);
}
sp_filter_build_renderer(SP_FILTER(style->getFilter()), image->filter);
} else {
diff --git a/src/display/nr-arena-item.h b/src/display/nr-arena-item.h
index 22c15daef..17a223b31 100644
--- a/src/display/nr-arena-item.h
+++ b/src/display/nr-arena-item.h
@@ -99,7 +99,7 @@ struct NRArenaItem : public NRObject {
/* Mask item */
NRArenaItem *mask;
/* Filter to be applied after rendering this object, NULL if none */
- NR::Filter *filter;
+ Inkscape::Filters::Filter *filter;
/* Rendered buffer */
unsigned char *px;
diff --git a/src/display/nr-arena-shape.cpp b/src/display/nr-arena-shape.cpp
index 906d9166c..aafdc37d6 100644
--- a/src/display/nr-arena-shape.cpp
+++ b/src/display/nr-arena-shape.cpp
@@ -1336,7 +1336,7 @@ nr_arena_shape_set_style(NRArenaShape *shape, SPStyle *style)
if (style->filter.set && style->getFilter()) {
if (!shape->filter) {
int primitives = sp_filter_primitive_count(SP_FILTER(style->getFilter()));
- shape->filter = new NR::Filter(primitives);
+ shape->filter = new Inkscape::Filters::Filter(primitives);
}
sp_filter_build_renderer(SP_FILTER(style->getFilter()), shape->filter);
} else {
diff --git a/src/display/nr-filter-blend.cpp b/src/display/nr-filter-blend.cpp
index 2544d8bfb..2a066b563 100644
--- a/src/display/nr-filter-blend.cpp
+++ b/src/display/nr-filter-blend.cpp
@@ -24,7 +24,8 @@
#include "libnr/nr-blit.h"
#include "libnr/nr-pixops.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
/*
* From http://www.w3.org/TR/SVG11/filters.html#feBlend
@@ -218,7 +219,8 @@ void FilterBlend::set_mode(FilterBlendMode mode) {
}
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-blend.h b/src/display/nr-filter-blend.h
index 3e3bf71b2..ffdd62118 100644
--- a/src/display/nr-filter-blend.h
+++ b/src/display/nr-filter-blend.h
@@ -21,7 +21,8 @@
#include "display/nr-filter-slot.h"
#include "display/nr-filter-units.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum FilterBlendMode {
BLEND_NORMAL,
@@ -50,7 +51,8 @@ private:
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
diff --git a/src/display/nr-filter-colormatrix.cpp b/src/display/nr-filter-colormatrix.cpp
index f619e2685..e5dc3fb20 100644
--- a/src/display/nr-filter-colormatrix.cpp
+++ b/src/display/nr-filter-colormatrix.cpp
@@ -16,7 +16,8 @@
#include "libnr/nr-blit.h"
#include <math.h>
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterColorMatrix::FilterColorMatrix()
{
@@ -210,7 +211,8 @@ void FilterColorMatrix::set_values(std::vector<gdouble> &v){
values = v;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-colormatrix.h b/src/display/nr-filter-colormatrix.h
index 85d2ab758..1c331a5b0 100644
--- a/src/display/nr-filter-colormatrix.h
+++ b/src/display/nr-filter-colormatrix.h
@@ -17,7 +17,8 @@
#include "display/nr-filter-units.h"
#include<vector>
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum FilterColorMatrixType {
COLORMATRIX_MATRIX,
@@ -44,7 +45,8 @@ private:
FilterColorMatrixType type;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_COLOR_MATRIX_H__ */
/*
diff --git a/src/display/nr-filter-component-transfer.cpp b/src/display/nr-filter-component-transfer.cpp
index caf053bcf..74d66fbe4 100644
--- a/src/display/nr-filter-component-transfer.cpp
+++ b/src/display/nr-filter-component-transfer.cpp
@@ -18,7 +18,8 @@
#include "libnr/nr-pixops.h"
#include <math.h>
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterComponentTransfer::FilterComponentTransfer()
{
@@ -157,7 +158,8 @@ void FilterComponentTransfer::area_enlarge(NRRectL &/*area*/, Geom::Matrix const
{
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-component-transfer.h b/src/display/nr-filter-component-transfer.h
index 3a7c015cb..3d8be272e 100644
--- a/src/display/nr-filter-component-transfer.h
+++ b/src/display/nr-filter-component-transfer.h
@@ -17,7 +17,8 @@
#include "display/nr-filter-units.h"
#include <vector>
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum FilterComponentTransferType {
COMPONENTTRANSFER_TYPE_IDENTITY,
@@ -46,7 +47,8 @@ public:
double offset[4];
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_COMPONENT_TRANSFER_H__ */
/*
diff --git a/src/display/nr-filter-composite.cpp b/src/display/nr-filter-composite.cpp
index 568c093b9..34a2d2e63 100644
--- a/src/display/nr-filter-composite.cpp
+++ b/src/display/nr-filter-composite.cpp
@@ -73,21 +73,23 @@ static int arith_k1, arith_k2, arith_k3, arith_k4;
inline void
composite_arithmetic(unsigned char *r, unsigned char const *a, unsigned char const *b)
{
- r[0] = NR_NORMALIZE_31(NR::clamp3(arith_k1 * a[0] * b[0]
+ using Inkscape::Filters::clamp3;
+ r[0] = NR_NORMALIZE_31(clamp3(arith_k1 * a[0] * b[0]
+ arith_k2 * a[0] + arith_k3 * b[0] + arith_k4));
- r[1] = NR_NORMALIZE_31(NR::clamp3(arith_k1 * a[1] * b[1]
+ r[1] = NR_NORMALIZE_31(clamp3(arith_k1 * a[1] * b[1]
+ arith_k2 * a[1] + arith_k3 * b[1] + arith_k4));
- r[2] = NR_NORMALIZE_31(NR::clamp3(arith_k1 * a[2] * b[2]
+ r[2] = NR_NORMALIZE_31(clamp3(arith_k1 * a[2] * b[2]
+ arith_k2 * a[2] + arith_k3 * b[2] + arith_k4));
- r[3] = NR_NORMALIZE_31(NR::clamp3(arith_k1 * a[3] * b[3]
+ r[3] = NR_NORMALIZE_31(clamp3(arith_k1 * a[3] * b[3]
+ arith_k2 * a[3] + arith_k3 * b[3] + arith_k4));
}
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterComposite::FilterComposite() :
op(COMPOSITE_DEFAULT), k1(0), k2(0), k3(0), k4(0),
- _input2(NR::NR_FILTER_SLOT_NOT_SET)
+ _input2(Inkscape::Filters::NR_FILTER_SLOT_NOT_SET)
{}
FilterPrimitive * FilterComposite::create() {
@@ -216,7 +218,8 @@ void FilterComposite::set_arithmetic(double k1, double k2, double k3, double k4)
this->k4 = k4;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-composite.h b/src/display/nr-filter-composite.h
index d467213f0..b24666531 100644
--- a/src/display/nr-filter-composite.h
+++ b/src/display/nr-filter-composite.h
@@ -17,7 +17,8 @@
#include "display/nr-filter-slot.h"
#include "display/nr-filter-units.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterComposite : public FilterPrimitive {
public:
@@ -39,7 +40,8 @@ private:
int _input2;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_COMPOSITE_H__ */
/*
diff --git a/src/display/nr-filter-convolve-matrix.cpp b/src/display/nr-filter-convolve-matrix.cpp
index e29283cf1..3fca952da 100644
--- a/src/display/nr-filter-convolve-matrix.cpp
+++ b/src/display/nr-filter-convolve-matrix.cpp
@@ -14,7 +14,8 @@
#include "display/nr-filter-utils.h"
#include <vector>
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterConvolveMatrix::FilterConvolveMatrix()
{}
@@ -144,7 +145,8 @@ FilterTraits FilterConvolveMatrix::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-convolve-matrix.h b/src/display/nr-filter-convolve-matrix.h
index 8414b60c1..d7a04a766 100644
--- a/src/display/nr-filter-convolve-matrix.h
+++ b/src/display/nr-filter-convolve-matrix.h
@@ -18,7 +18,8 @@
#include "libnr/nr-rect-l.h"
#include <vector>
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum FilterConvolveMatrixEdgeMode {
CONVOLVEMATRIX_EDGEMODE_DUPLICATE,
@@ -57,7 +58,8 @@ private:
bool preserveAlpha;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_CONVOLVE_MATRIX_H__ */
/*
diff --git a/src/display/nr-filter-diffuselighting.cpp b/src/display/nr-filter-diffuselighting.cpp
index 77879cd89..9ae231d39 100644
--- a/src/display/nr-filter-diffuselighting.cpp
+++ b/src/display/nr-filter-diffuselighting.cpp
@@ -25,7 +25,8 @@
#include "libnr/nr-rect-l.h"
#include "color.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterDiffuseLighting::FilterDiffuseLighting()
{
@@ -44,7 +45,7 @@ FilterDiffuseLighting::~FilterDiffuseLighting()
#define COMPUTE_INTER(inter, N, L, kd) \
do {\
- (inter) = (kd) * scalar_product((N), (L)); \
+ (inter) = (kd) * NR::scalar_product((N), (L)); \
if ((inter) < 0) (inter) = 0; \
}while(0)
@@ -68,11 +69,11 @@ int FilterDiffuseLighting::render(FilterSlot &slot, FilterUnits const &units) {
int dx = 1; //TODO setup
int dy = 1; //TODO setup
//surface scale
- Matrix trans = units.get_matrix_primitiveunits2pb();
+ Geom::Matrix trans = units.get_matrix_primitiveunits2pb();
gdouble ss = surfaceScale * trans[0];
gdouble kd = diffuseConstant; //diffuse lighting constant
- Fvector L, N, LC;
+ NR::Fvector L, N, LC;
gdouble inter;
nr_pixblock_setup_fast(out, in->mode,
@@ -90,7 +91,7 @@ int FilterDiffuseLighting::render(FilterSlot &slot, FilterUnits const &units) {
dl->light_components(LC);
//finish the work
for (i = 0, j = 0; i < w*h; i++) {
- compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
+ NR::compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
COMPUTE_INTER(inter, N, L, kd);
data_o[j++] = CLAMP_D_TO_U8(inter * LC[LIGHT_RED]);
@@ -112,7 +113,7 @@ int FilterDiffuseLighting::render(FilterSlot &slot, FilterUnits const &units) {
// pixblock coordinates
//finish the work
for (i = 0, j = 0; i < w*h; i++) {
- compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
+ NR::compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
pl->light_vector(L,
i % w + x0,
i / w + y0,
@@ -137,7 +138,7 @@ int FilterDiffuseLighting::render(FilterSlot &slot, FilterUnits const &units) {
// pixblock coordinates
//finish the work
for (i = 0, j = 0; i < w*h; i++) {
- compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
+ NR::compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
sl->light_vector(L,
i % w + x0,
i / w + y0,
@@ -178,7 +179,8 @@ FilterTraits FilterDiffuseLighting::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-diffuselighting.h b/src/display/nr-filter-diffuselighting.h
index 36ed8835b..a1c6964cb 100644
--- a/src/display/nr-filter-diffuselighting.h
+++ b/src/display/nr-filter-diffuselighting.h
@@ -23,7 +23,8 @@
#include "filters/spotlight.h"
#include "color.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterDiffuseLighting : public FilterPrimitive {
public:
@@ -46,7 +47,8 @@ public:
private:
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_DIFFUSELIGHTING_H__ */
/*
diff --git a/src/display/nr-filter-displacement-map.cpp b/src/display/nr-filter-displacement-map.cpp
index 928745f31..39e921a38 100644
--- a/src/display/nr-filter-displacement-map.cpp
+++ b/src/display/nr-filter-displacement-map.cpp
@@ -15,7 +15,8 @@
#include "libnr/nr-blit.h"
#include "libnr/nr-pixops.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterDisplacementMap::FilterDisplacementMap()
{}
@@ -159,7 +160,8 @@ FilterTraits FilterDisplacementMap::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-displacement-map.h b/src/display/nr-filter-displacement-map.h
index f30c5a8a9..2a7b0f195 100644
--- a/src/display/nr-filter-displacement-map.h
+++ b/src/display/nr-filter-displacement-map.h
@@ -18,7 +18,8 @@
#include "display/nr-filter-units.h"
#include "libnr/nr-rect-l.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterDisplacementMap : public FilterPrimitive {
public:
@@ -42,7 +43,8 @@ private:
int out_x0, out_y0, out_w, out_h;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_DISPLACEMENT_MAP_H__ */
/*
diff --git a/src/display/nr-filter-flood.cpp b/src/display/nr-filter-flood.cpp
index 8e9b51039..026cbce16 100644
--- a/src/display/nr-filter-flood.cpp
+++ b/src/display/nr-filter-flood.cpp
@@ -12,7 +12,8 @@
#include "display/nr-filter-flood.h"
#include "display/nr-filter-utils.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterFlood::FilterFlood()
{}
@@ -73,7 +74,8 @@ void FilterFlood::area_enlarge(NRRectL &/*area*/, Geom::Matrix const &/*trans*/)
{
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-flood.h b/src/display/nr-filter-flood.h
index cd9269913..9e6a53abb 100644
--- a/src/display/nr-filter-flood.h
+++ b/src/display/nr-filter-flood.h
@@ -16,7 +16,8 @@
#include "display/nr-filter-slot.h"
#include "display/nr-filter-units.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterFlood : public FilterPrimitive {
public:
@@ -33,7 +34,8 @@ private:
guint32 color;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_FLOOD_H__ */
/*
diff --git a/src/display/nr-filter-gaussian.cpp b/src/display/nr-filter-gaussian.cpp
index 4e4c3ee63..5d071be8c 100644
--- a/src/display/nr-filter-gaussian.cpp
+++ b/src/display/nr-filter-gaussian.cpp
@@ -90,7 +90,8 @@ static inline Tt clip_round_cast(Ts const& v, Tt const minval=std::numeric_limit
return round_cast<Tt>(v);
}
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterGaussian::FilterGaussian()
{
@@ -872,7 +873,8 @@ void FilterGaussian::set_deviation(double x, double y)
}
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-gaussian.h b/src/display/nr-filter-gaussian.h
index 1242a0961..763e42de2 100644
--- a/src/display/nr-filter-gaussian.h
+++ b/src/display/nr-filter-gaussian.h
@@ -29,7 +29,8 @@ enum {
BLUR_QUALITY_WORST = -2
};
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterGaussian : public FilterPrimitive {
public:
@@ -64,7 +65,8 @@ private:
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
diff --git a/src/display/nr-filter-getalpha.cpp b/src/display/nr-filter-getalpha.cpp
index 72c05c797..0b71e28c8 100644
--- a/src/display/nr-filter-getalpha.cpp
+++ b/src/display/nr-filter-getalpha.cpp
@@ -13,7 +13,8 @@
#include "libnr/nr-blit.h"
#include "libnr/nr-pixblock.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
NRPixBlock *filter_get_alpha(NRPixBlock *src)
{
@@ -40,7 +41,8 @@ NRPixBlock *filter_get_alpha(NRPixBlock *src)
return dst;
}
-} // namespace NR
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-getalpha.h b/src/display/nr-filter-getalpha.h
index cfbca0bc1..fca645776 100644
--- a/src/display/nr-filter-getalpha.h
+++ b/src/display/nr-filter-getalpha.h
@@ -14,11 +14,13 @@
#include "libnr/nr-pixblock.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
NRPixBlock *filter_get_alpha(NRPixBlock *src);
-}
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_GETALPHA_H__ */
/*
diff --git a/src/display/nr-filter-image.cpp b/src/display/nr-filter-image.cpp
index da8fe0ac4..986b6502d 100644
--- a/src/display/nr-filter-image.cpp
+++ b/src/display/nr-filter-image.cpp
@@ -18,7 +18,8 @@
#include "display/nr-filter-units.h"
#include "libnr/nr-rect-l.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterImage::FilterImage()
{
@@ -57,11 +58,8 @@ int FilterImage::render(FilterSlot &slot, FilterUnits const &units) {
}
pb = new NRPixBlock;
free_pb_on_exit = true;
-
- Matrix identity(1.0, 0.0,
- 0.0, 1.0,
- 0.0, 0.0);
- Geom::OptRect area = SVGElem->getBounds(identity);
+
+ Geom::OptRect area = SVGElem->getBounds(Geom::identity());
NRRectL rect;
rect.x0=area->min()[Geom::X];
@@ -148,7 +146,7 @@ int FilterImage::render(FilterSlot &slot, FilterUnits const &units) {
// Get the object bounding box. Image is placed with respect to box.
// Array values: 0: width; 3: height; 4: -x; 5: -y.
- Matrix object_bbox = units.get_matrix_user2filterunits().inverse();
+ Geom::Matrix object_bbox = units.get_matrix_user2filterunits().inverse();
// feImage is suppose to use the same parameters as a normal SVG image.
// If a width or height is set to zero, the image is not suppose to be displayed.
@@ -163,7 +161,7 @@ int FilterImage::render(FilterSlot &slot, FilterUnits const &units) {
int coordx,coordy;
unsigned char *out_data = NR_PIXBLOCK_PX(out);
- Matrix unit_trans = units.get_matrix_primitiveunits2pb().inverse();
+ Geom::Matrix unit_trans = units.get_matrix_primitiveunits2pb().inverse();
for (x=x0; x < x1; x++){
for (y=y0; y < y1; y++){
//TODO: use interpolation
@@ -217,7 +215,8 @@ FilterTraits FilterImage::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-image.h b/src/display/nr-filter-image.h
index 42e7f089a..f7f0fe590 100644
--- a/src/display/nr-filter-image.h
+++ b/src/display/nr-filter-image.h
@@ -18,7 +18,8 @@
#include <gtkmm.h>
#include "sp-item.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterImage : public FilterPrimitive {
public:
@@ -43,7 +44,8 @@ private:
float feImageX,feImageY,feImageWidth,feImageHeight;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_IMAGE_H__ */
/*
diff --git a/src/display/nr-filter-merge.cpp b/src/display/nr-filter-merge.cpp
index 380884223..b913e2cd7 100644
--- a/src/display/nr-filter-merge.cpp
+++ b/src/display/nr-filter-merge.cpp
@@ -32,7 +32,8 @@ composite_over(unsigned char *r, unsigned char const *a, unsigned char const *b)
r[3] = a[3] + NR_NORMALIZE_21(b[3] * (255 - a[3]));
}
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterMerge::FilterMerge() :
_input_image(1, NR_FILTER_SLOT_NOT_SET)
@@ -128,7 +129,8 @@ void FilterMerge::set_input(int input, int slot) {
}
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-merge.h b/src/display/nr-filter-merge.h
index 14c16a27a..b7737e347 100644
--- a/src/display/nr-filter-merge.h
+++ b/src/display/nr-filter-merge.h
@@ -19,7 +19,8 @@
#include "display/nr-filter-slot.h"
#include "display/nr-filter-units.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterMerge : public FilterPrimitive {
public:
@@ -36,7 +37,8 @@ private:
std::vector<int> _input_image;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_MERGE_H__ */
/*
diff --git a/src/display/nr-filter-morphology.cpp b/src/display/nr-filter-morphology.cpp
index b1c790442..fb51099d5 100644
--- a/src/display/nr-filter-morphology.cpp
+++ b/src/display/nr-filter-morphology.cpp
@@ -13,7 +13,8 @@
#include "display/nr-filter-units.h"
#include "libnr/nr-blit.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterMorphology::FilterMorphology()
{
@@ -137,7 +138,8 @@ FilterTraits FilterMorphology::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-morphology.h b/src/display/nr-filter-morphology.h
index b598a4208..1d3e16be3 100644
--- a/src/display/nr-filter-morphology.h
+++ b/src/display/nr-filter-morphology.h
@@ -16,7 +16,8 @@
#include "display/nr-filter-slot.h"
#include "display/nr-filter-units.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum FilterMorphologyOperator {
MORPHOLOGY_OPERATOR_ERODE,
@@ -43,7 +44,8 @@ private:
double yradius;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_MORPHOLOGY_H__ */
/*
diff --git a/src/display/nr-filter-offset.cpp b/src/display/nr-filter-offset.cpp
index ecfa40fa2..fd4f55053 100644
--- a/src/display/nr-filter-offset.cpp
+++ b/src/display/nr-filter-offset.cpp
@@ -16,7 +16,11 @@
#include "libnr/nr-pixblock.h"
#include "libnr/nr-rect-l.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
+
+using Geom::X;
+using Geom::Y;
FilterOffset::FilterOffset() :
dx(0), dy(0)
@@ -39,8 +43,8 @@ int FilterOffset::render(FilterSlot &slot, FilterUnits const &units) {
NRPixBlock *out = new NRPixBlock;
- Matrix trans = units.get_matrix_primitiveunits2pb();
- Point offset(dx, dy);
+ Geom::Matrix trans = units.get_matrix_primitiveunits2pb();
+ Geom::Point offset(dx, dy);
offset *= trans;
offset[X] -= trans[4];
offset[Y] -= trans[5];
@@ -72,7 +76,7 @@ void FilterOffset::set_dy(double amount) {
void FilterOffset::area_enlarge(NRRectL &area, Geom::Matrix const &trans)
{
- Point offset(dx, dy);
+ Geom::Point offset(dx, dy);
offset *= trans;
offset[X] -= trans[4];
offset[Y] -= trans[5];
@@ -90,7 +94,8 @@ void FilterOffset::area_enlarge(NRRectL &area, Geom::Matrix const &trans)
}
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-offset.h b/src/display/nr-filter-offset.h
index 166fba247..b00ad25fe 100644
--- a/src/display/nr-filter-offset.h
+++ b/src/display/nr-filter-offset.h
@@ -17,7 +17,8 @@
#include "display/nr-filter-units.h"
#include "libnr/nr-rect-l.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterOffset : public FilterPrimitive {
public:
@@ -35,7 +36,8 @@ private:
double dx, dy;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_OFFSET_H__ */
/*
diff --git a/src/display/nr-filter-pixops.h b/src/display/nr-filter-pixops.h
index 8d7c31662..b2db7067a 100644
--- a/src/display/nr-filter-pixops.h
+++ b/src/display/nr-filter-pixops.h
@@ -16,7 +16,8 @@
* Released under GNU GPL, read the file 'COPYING' for more information
*/
-namespace NR {
+namespace Inkscape {
+namespace Filters {
/**
* Mixes the two input images using the function given as template.
@@ -135,7 +136,8 @@ void pixops_mix(NRPixBlock &out, NRPixBlock &in1, NRPixBlock &in2) {
}
}
-} // namespace NR
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif // __NR_FILTER_PIXOPS_H_
/*
diff --git a/src/display/nr-filter-primitive.cpp b/src/display/nr-filter-primitive.cpp
index eb4583b6e..b70ae57fe 100644
--- a/src/display/nr-filter-primitive.cpp
+++ b/src/display/nr-filter-primitive.cpp
@@ -16,7 +16,8 @@
#include "libnr/nr-pixblock.h"
#include "svg/svg-length.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterPrimitive::FilterPrimitive()
{
@@ -57,7 +58,8 @@ FilterTraits FilterPrimitive::get_input_traits() {
return TRAIT_ANYTHING;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-primitive.h b/src/display/nr-filter-primitive.h
index 6d0f5433b..74b41211b 100644
--- a/src/display/nr-filter-primitive.h
+++ b/src/display/nr-filter-primitive.h
@@ -17,7 +17,8 @@
#include "libnr/nr-rect-l.h"
#include "svg/svg-length.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
/*
* Different filter effects need different types of inputs. This is what
@@ -118,7 +119,8 @@ protected:
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
diff --git a/src/display/nr-filter-skeleton.cpp b/src/display/nr-filter-skeleton.cpp
index 384baa2c5..bdb993ed9 100644
--- a/src/display/nr-filter-skeleton.cpp
+++ b/src/display/nr-filter-skeleton.cpp
@@ -26,7 +26,8 @@
#include "display/nr-filter-units.h"
#include "libnr/nr-pixblock.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterSkeleton::FilterSkeleton()
{}
@@ -51,7 +52,8 @@ int FilterSkeleton::render(FilterSlot &slot,
return 0;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-skeleton.h b/src/display/nr-filter-skeleton.h
index c2e595f9c..dc69c95ed 100644
--- a/src/display/nr-filter-skeleton.h
+++ b/src/display/nr-filter-skeleton.h
@@ -28,7 +28,8 @@
#include "display/nr-filter-slot.h"
#include "display/nr-filter-units.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterSkeleton : public FilterPrimitive {
public:
@@ -42,7 +43,8 @@ private:
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_SKELETON_H__ */
/*
diff --git a/src/display/nr-filter-slot.cpp b/src/display/nr-filter-slot.cpp
index 5d470df15..dc4de5bd3 100644
--- a/src/display/nr-filter-slot.cpp
+++ b/src/display/nr-filter-slot.cpp
@@ -60,7 +60,8 @@ inline static int _min2(const double a, const double b) {
return (int)round(a);
}
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterSlot::FilterSlot(int slots, NRArenaItem const *item)
: _last_out(-1),
@@ -152,7 +153,7 @@ NRPixBlock *FilterSlot::get(int slot_nr)
void FilterSlot::get_final(int slot_nr, NRPixBlock *result) {
NRPixBlock *final_usr = get(slot_nr);
- Matrix trans = units.get_matrix_pb2display();
+ Geom::Matrix trans = units.get_matrix_pb2display();
int size = (result->area.x1 - result->area.x0)
* (result->area.y1 - result->area.y0)
@@ -161,12 +162,12 @@ void FilterSlot::get_final(int slot_nr, NRPixBlock *result) {
if (fabs(trans[1]) > 1e-6 || fabs(trans[2]) > 1e-6) {
if (filterquality == FILTER_QUALITY_BEST) {
- transform_bicubic(result, final_usr, trans);
+ NR::transform_bicubic(result, final_usr, trans);
} else {
- transform_nearest(result, final_usr, trans);
+ NR::transform_nearest(result, final_usr, trans);
}
} else if (fabs(trans[0] - 1) > 1e-6 || fabs(trans[3] - 1) > 1e-6) {
- scale_bicubic(result, final_usr);
+ NR::scale_bicubic(result, final_usr);
} else {
nr_blit_pixblock_pixblock(result, final_usr);
}
@@ -184,12 +185,12 @@ void FilterSlot::set(int slot_nr, NRPixBlock *pb)
? _get_index(slot_nr)
: _get_index(NR_FILTER_UNNAMED_SLOT));
assert(index >= 0);
- // Unnamed slot is only for NR::FilterSlot internal use.
+ // Unnamed slot is only for Inkscape::Filters::FilterSlot internal use.
assert(slot_nr != NR_FILTER_UNNAMED_SLOT);
assert(slot_nr == NR_FILTER_SLOT_NOT_SET ||_slot_number[index] == slot_nr);
if (slot_nr == NR_FILTER_SOURCEGRAPHIC || slot_nr == NR_FILTER_BACKGROUNDIMAGE) {
- Matrix trans = units.get_matrix_display2pb();
+ Geom::Matrix trans = units.get_matrix_display2pb();
if (fabs(trans[1]) > 1e-6 || fabs(trans[2]) > 1e-6) {
NRPixBlock *trans_pb = new NRPixBlock;
int x0 = pb->area.x0;
@@ -221,13 +222,13 @@ void FilterSlot::set(int slot_nr, NRPixBlock *pb)
* images are exported in horizontal stripes. One stripe
* is not too high, but can get thousands of pixels wide.
* Rotate this 45 degrees -> _huge_ image */
- g_warning("Memory allocation failed in NR::FilterSlot::set (transform)");
+ g_warning("Memory allocation failed in Inkscape::Filters::FilterSlot::set (transform)");
return;
}
if (filterquality == FILTER_QUALITY_BEST) {
- transform_bicubic(trans_pb, pb, trans);
+ NR::transform_bicubic(trans_pb, pb, trans);
} else {
- transform_nearest(trans_pb, pb, trans);
+ NR::transform_nearest(trans_pb, pb, trans);
}
nr_pixblock_release(pb);
delete pb;
@@ -251,10 +252,10 @@ void FilterSlot::set(int slot_nr, NRPixBlock *pb)
nr_pixblock_setup_fast(trans_pb, pb->mode,
min_x, min_y, max_x, max_y, true);
if (trans_pb->size != NR_PIXBLOCK_SIZE_TINY && trans_pb->data.px == NULL) {
- g_warning("Memory allocation failed in NR::FilterSlot::set (scaling)");
+ g_warning("Memory allocation failed in Inkscape::Filters::FilterSlot::set (scaling)");
return;
}
- scale_bicubic(trans_pb, pb);
+ NR::scale_bicubic(trans_pb, pb);
nr_pixblock_release(pb);
delete pb;
pb = trans_pb;
@@ -347,7 +348,8 @@ void FilterSlot::set_quality(FilterQuality const q) {
filterquality = q;
}
-}
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-slot.h b/src/display/nr-filter-slot.h
index b566be10e..bddb42dc3 100644
--- a/src/display/nr-filter-slot.h
+++ b/src/display/nr-filter-slot.h
@@ -20,7 +20,8 @@
struct NRArenaItem;
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterSlot {
public:
@@ -95,7 +96,8 @@ private:
int _get_index(int slot);
};
-}
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif // __NR_FILTER_SLOT_H__
/*
diff --git a/src/display/nr-filter-specularlighting.cpp b/src/display/nr-filter-specularlighting.cpp
index c6c81700c..526f49ec8 100644
--- a/src/display/nr-filter-specularlighting.cpp
+++ b/src/display/nr-filter-specularlighting.cpp
@@ -26,7 +26,8 @@
#include "libnr/nr-rect-l.h"
#include "color.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterSpecularLighting::FilterSpecularLighting()
{
@@ -51,7 +52,7 @@ FilterSpecularLighting::~FilterSpecularLighting()
//to get the expected formula
#define COMPUTE_INTER(inter, H, N, ks, speculaExponent) \
do {\
- gdouble scal = scalar_product((N), (H)); \
+ gdouble scal = NR::scalar_product((N), (H)); \
if (scal <= 0)\
(inter) = 0;\
else\
@@ -79,10 +80,10 @@ int FilterSpecularLighting::render(FilterSlot &slot, FilterUnits const &units) {
int dx = 1; //TODO setup
int dy = 1; //TODO setup
//surface scale
- Matrix trans = units.get_matrix_primitiveunits2pb();
+ Geom::Matrix trans = units.get_matrix_primitiveunits2pb();
gdouble ss = surfaceScale * trans[0];
gdouble ks = specularConstant; //diffuse lighting constant
- Fvector L, N, LC, H;
+ NR::Fvector L, N, LC, H;
gdouble inter;
nr_pixblock_setup_fast(out, NR_PIXBLOCK_MODE_R8G8B8A8N,
@@ -98,10 +99,10 @@ int FilterSpecularLighting::render(FilterSlot &slot, FilterUnits const &units) {
DistantLight *dl = new DistantLight(light.distant, lighting_color);
dl->light_vector(L);
dl->light_components(LC);
- normalized_sum(H, L, EYE_VECTOR);
+ NR::normalized_sum(H, L, NR::EYE_VECTOR);
//finish the work
for (i = 0, j = 0; i < w*h; i++) {
- compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
+ NR::compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
COMPUTE_INTER(inter, N, H, ks, specularExponent);
data_o[j++] = CLAMP_D_TO_U8(inter * LC[LIGHT_RED]);
@@ -124,12 +125,12 @@ int FilterSpecularLighting::render(FilterSlot &slot, FilterUnits const &units) {
// pixblock coordinates
//finish the work
for (i = 0, j = 0; i < w*h; i++) {
- compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
+ NR::compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
pl->light_vector(L,
i % w + x0,
i / w + y0,
ss * (double) data_i[4*i+3]/ 255);
- normalized_sum(H, L, EYE_VECTOR);
+ NR::normalized_sum(H, L, NR::EYE_VECTOR);
COMPUTE_INTER(inter, N, H, ks, specularExponent);
data_o[j++] = CLAMP_D_TO_U8(inter * LC[LIGHT_RED]);
@@ -151,13 +152,13 @@ int FilterSpecularLighting::render(FilterSlot &slot, FilterUnits const &units) {
// pixblock coordinates
//finish the work
for (i = 0, j = 0; i < w*h; i++) {
- compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
+ NR::compute_surface_normal(N, ss, in, i / w, i % w, dx, dy);
sl->light_vector(L,
i % w + x0,
i / w + y0,
ss * (double) data_i[4*i+3]/ 255);
sl->light_components(LC, L);
- normalized_sum(H, L, EYE_VECTOR);
+ NR::normalized_sum(H, L, NR::EYE_VECTOR);
COMPUTE_INTER(inter, N, H, ks, specularExponent);
data_o[j++] = CLAMP_D_TO_U8(inter * LC[LIGHT_RED]);
@@ -191,7 +192,8 @@ FilterTraits FilterSpecularLighting::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-specularlighting.h b/src/display/nr-filter-specularlighting.h
index 38f2dfc22..e141f8f1f 100644
--- a/src/display/nr-filter-specularlighting.h
+++ b/src/display/nr-filter-specularlighting.h
@@ -23,7 +23,8 @@
#include "filters/spotlight.h"
#include "color.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterSpecularLighting : public FilterPrimitive {
public:
@@ -47,7 +48,8 @@ public:
private:
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_SPECULARLIGHTING_H__ */
/*
diff --git a/src/display/nr-filter-tile.cpp b/src/display/nr-filter-tile.cpp
index 7fa8ac06c..53399eba2 100644
--- a/src/display/nr-filter-tile.cpp
+++ b/src/display/nr-filter-tile.cpp
@@ -12,7 +12,8 @@
#include "display/nr-filter-tile.h"
#include "display/nr-filter-units.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
FilterTile::FilterTile()
{
@@ -60,7 +61,8 @@ FilterTraits FilterTile::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-tile.h b/src/display/nr-filter-tile.h
index ecdae91f4..ea826dfd7 100644
--- a/src/display/nr-filter-tile.h
+++ b/src/display/nr-filter-tile.h
@@ -17,7 +17,8 @@
#include "display/nr-filter-units.h"
#include "libnr/nr-rect-l.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterTile : public FilterPrimitive {
public:
@@ -30,7 +31,8 @@ public:
virtual FilterTraits get_input_traits();
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_TILE_H__ */
/*
diff --git a/src/display/nr-filter-turbulence.cpp b/src/display/nr-filter-turbulence.cpp
index 1a3a8d1f1..1336e5f79 100644
--- a/src/display/nr-filter-turbulence.cpp
+++ b/src/display/nr-filter-turbulence.cpp
@@ -26,7 +26,8 @@
#include "libnr/nr-blit.h"
#include <math.h>
-namespace NR {
+namespace Inkscape {
+namespace Filters{
FilterTurbulence::FilterTurbulence()
: XbaseFrequency(0),
@@ -34,7 +35,7 @@ FilterTurbulence::FilterTurbulence()
numOctaves(1),
seed(0),
updated(false),
- updated_area(IPoint(), IPoint()),
+ updated_area(NR::IPoint(), NR::IPoint()),
pix(NULL),
fTileWidth(10), //guessed
fTileHeight(10), //guessed
@@ -80,13 +81,13 @@ void FilterTurbulence::set_updated(bool u){
updated=u;
}
-void FilterTurbulence::render_area(NRPixBlock *pix, IRect &full_area, FilterUnits const &units) {
- const int bbox_x0 = full_area.min()[X];
- const int bbox_y0 = full_area.min()[Y];
- const int bbox_x1 = full_area.max()[X];
- const int bbox_y1 = full_area.max()[Y];
+void FilterTurbulence::render_area(NRPixBlock *pix, NR::IRect &full_area, FilterUnits const &units) {
+ const int bbox_x0 = full_area.min()[NR::X];
+ const int bbox_y0 = full_area.min()[NR::Y];
+ const int bbox_x1 = full_area.max()[NR::X];
+ const int bbox_y1 = full_area.max()[NR::Y];
- Matrix unit_trans = units.get_matrix_primitiveunits2pb().inverse();
+ Geom::Matrix unit_trans = units.get_matrix_primitiveunits2pb().inverse();
double point[2];
@@ -123,11 +124,11 @@ void FilterTurbulence::render_area(NRPixBlock *pix, IRect &full_area, FilterUnit
pix->empty = FALSE;
}
-void FilterTurbulence::update_pixbuffer(IRect &area, FilterUnits const &units) {
- int bbox_x0 = area.min()[X];
- int bbox_y0 = area.min()[Y];
- int bbox_x1 = area.max()[X];
- int bbox_y1 = area.max()[Y];
+void FilterTurbulence::update_pixbuffer(NR::IRect &area, FilterUnits const &units) {
+ int bbox_x0 = area.min()[NR::X];
+ int bbox_y0 = area.min()[NR::Y];
+ int bbox_x1 = area.max()[NR::X];
+ int bbox_y1 = area.max()[NR::Y];
TurbulenceInit((long)seed);
@@ -162,7 +163,7 @@ void FilterTurbulence::update_pixbuffer(IRect &area, FilterUnits const &units) {
}
int FilterTurbulence::render(FilterSlot &slot, FilterUnits const &units) {
- IRect area = units.get_pixblock_filterarea_paraller();
+ NR::IRect area = units.get_pixblock_filterarea_paraller();
// TODO: could be faster - updated_area only has to be same size as area
if (!updated || updated_area != area) update_pixbuffer(area, units);
@@ -350,7 +351,8 @@ FilterTraits FilterTurbulence::get_input_traits() {
return TRAIT_PARALLER;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-turbulence.h b/src/display/nr-filter-turbulence.h
index d0f345360..b12e6395a 100644
--- a/src/display/nr-filter-turbulence.h
+++ b/src/display/nr-filter-turbulence.h
@@ -26,7 +26,8 @@
#include "display/nr-filter-units.h"
#include "libnr/nr-rect-l.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum FilterTurbulenceType {
TURBULENCE_FRACTALNOISE,
@@ -68,8 +69,8 @@ public:
virtual ~FilterTurbulence();
virtual int render(FilterSlot &slot, FilterUnits const &units);
- void update_pixbuffer(IRect &area, FilterUnits const &units);
- void render_area(NRPixBlock *pix, IRect &full_area, FilterUnits const &units);
+ void update_pixbuffer(NR::IRect &area, FilterUnits const &units);
+ void render_area(NRPixBlock *pix, NR::IRect &full_area, FilterUnits const &units);
void set_baseFrequency(int axis, double freq);
void set_numOctaves(int num);
@@ -92,7 +93,7 @@ private:
bool stitchTiles;
FilterTurbulenceType type;
bool updated;
- IRect updated_area;
+ NR::IRect updated_area;
NRPixBlock *pix;
unsigned char *pix_data;
@@ -106,7 +107,8 @@ private:
double fTileY;
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_TURBULENCE_H__ */
/*
diff --git a/src/display/nr-filter-types.h b/src/display/nr-filter-types.h
index a54bfa670..595606d49 100644
--- a/src/display/nr-filter-types.h
+++ b/src/display/nr-filter-types.h
@@ -1,7 +1,8 @@
#ifndef __NR_FILTER_TYPES_H__
#define __NR_FILTER_TYPES_H__
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum FilterPrimitiveType {
NR_FILTER_BLEND,
@@ -34,8 +35,8 @@ enum FilterSlotType {
NR_FILTER_STROKEPAINT = -7,
NR_FILTER_UNNAMED_SLOT = -8
};
-/* Unnamed slot is for NR::FilterSlot internal use. Passing it as
- * parameter to NR::FilterSlot accessors may have unforeseen consequences. */
+/* Unnamed slot is for Inkscape::Filters::FilterSlot internal use. Passing it as
+ * parameter to Inkscape::Filters::FilterSlot accessors may have unforeseen consequences. */
enum FilterQuality {
FILTER_QUALITY_BEST = 2,
@@ -45,7 +46,8 @@ enum FilterQuality {
FILTER_QUALITY_WORST = -2
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif // __NR_FILTER_TYPES_H__
/*
diff --git a/src/display/nr-filter-units.cpp b/src/display/nr-filter-units.cpp
index eafe1423f..6a7de1fed 100644
--- a/src/display/nr-filter-units.cpp
+++ b/src/display/nr-filter-units.cpp
@@ -16,7 +16,11 @@
#include "sp-filter-units.h"
#include <2geom/transforms.h>
-namespace NR {
+using Geom::X;
+using Geom::Y;
+
+namespace Inkscape {
+namespace Filters {
FilterUnits::FilterUnits() :
filterUnits(SP_FILTER_UNITS_OBJECTBOUNDINGBOX),
@@ -101,7 +105,7 @@ Geom::Matrix FilterUnits::get_matrix_units2pb(SPFilterUnits units) const {
} else if (units == SP_FILTER_UNITS_USERSPACEONUSE) {
return get_matrix_user2pb();
} else {
- g_warning("Error in NR::FilterUnits::get_matrix_units2pb: unrecognized unit type (%d)", units);
+ g_warning("Error in Inkscape::Filters::FilterUnits::get_matrix_units2pb: unrecognized unit type (%d)", units);
return Geom::Matrix();
}
}
@@ -130,8 +134,8 @@ Geom::Matrix FilterUnits::get_matrix_user2units(SPFilterUnits units) const {
if (item_bbox && units == SP_FILTER_UNITS_OBJECTBOUNDINGBOX) {
/* No need to worry about rotations: bounding box coordinates
* always have base vectors paraller with userspace coordinates */
- Point min(item_bbox->min());
- Point max(item_bbox->max());
+ Geom::Point min(item_bbox->min());
+ Geom::Point max(item_bbox->max());
double scale_x = 1.0 / (max[X] - min[X]);
double scale_y = 1.0 / (max[Y] - min[Y]);
//return Geom::Translate(min) * Geom::Scale(scale_x,scale_y); ?
@@ -141,7 +145,7 @@ Geom::Matrix FilterUnits::get_matrix_user2units(SPFilterUnits units) const {
} else if (units == SP_FILTER_UNITS_USERSPACEONUSE) {
return Geom::identity();
} else {
- g_warning("Error in NR::FilterUnits::get_matrix_user2units: unrecognized unit type (%d)", units);
+ g_warning("Error in Inkscape::Filters::FilterUnits::get_matrix_user2units: unrecognized unit type (%d)", units);
return Geom::Matrix();
}
}
@@ -154,7 +158,7 @@ Geom::Matrix FilterUnits::get_matrix_user2primitiveunits() const {
return get_matrix_user2units(primitiveUnits);
}
-IRect FilterUnits::get_pixblock_filterarea_paraller() const {
+NR::IRect FilterUnits::get_pixblock_filterarea_paraller() const {
g_assert(filter_area);
int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
@@ -168,7 +172,7 @@ IRect FilterUnits::get_pixblock_filterarea_paraller() const {
if (p[Y] < min_y) min_y = (int)std::floor(p[Y]);
if (p[Y] > max_y) max_y = (int)std::ceil(p[Y]);
}
- IRect ret(IPoint(min_x, min_y), IPoint(max_x, max_y));
+ NR::IRect ret(NR::IPoint(min_x, min_y), NR::IPoint(max_x, max_y));
return ret;
}
@@ -185,7 +189,8 @@ FilterUnits& FilterUnits::operator=(FilterUnits const &other) {
return *this;
}
-} // namespace NR
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
diff --git a/src/display/nr-filter-units.h b/src/display/nr-filter-units.h
index d11df621f..d8489b42e 100644
--- a/src/display/nr-filter-units.h
+++ b/src/display/nr-filter-units.h
@@ -19,7 +19,8 @@
#include <2geom/matrix.h>
#include <2geom/rect.h>
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class FilterUnits {
public:
@@ -102,7 +103,7 @@ public:
* NOTE: use only in filters, that define TRAIT_PARALLER in
* get_input_traits. The filter effects area may not be representable
* by simple rectangle otherwise. */
- IRect get_pixblock_filterarea_paraller() const;
+ NR::IRect get_pixblock_filterarea_paraller() const;
FilterUnits& operator=(FilterUnits const &other);
@@ -121,7 +122,8 @@ private:
};
-} // namespace NR
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_UNITS_H__ */
diff --git a/src/display/nr-filter-utils.cpp b/src/display/nr-filter-utils.cpp
index ddd41298c..e9e422094 100644
--- a/src/display/nr-filter-utils.cpp
+++ b/src/display/nr-filter-utils.cpp
@@ -1,6 +1,7 @@
#include "nr-filter-utils.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
int clamp(int const val) {
if (val < 0) return 0;
@@ -20,7 +21,8 @@ int clamp_alpha(int const val, int const alpha) {
return val;
}
-} //namespace NR
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter-utils.h b/src/display/nr-filter-utils.h
index 91c295e94..ccdaec1a8 100644
--- a/src/display/nr-filter-utils.h
+++ b/src/display/nr-filter-utils.h
@@ -15,7 +15,8 @@
#include "round.h"
/* Shouldn't these be inlined? */
-namespace NR {
+namespace Inkscape {
+namespace Filters {
/**
* Clamps an integer value to a value between 0 and 255. Needed by filters where
@@ -49,7 +50,8 @@ int clamp3(int const val);
*/
int clamp_alpha(int const val, int const alpha);
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_UTILS_H__ */
/*
diff --git a/src/display/nr-filter.cpp b/src/display/nr-filter.cpp
index a6c5df036..30f8ae7e9 100644
--- a/src/display/nr-filter.cpp
+++ b/src/display/nr-filter.cpp
@@ -53,7 +53,11 @@
using Inkscape::round;
#endif
-namespace NR {
+namespace Inkscape {
+namespace Filters {
+
+using Geom::X;
+using Geom::Y;
static Geom::OptRect get_item_bbox(NRArenaItem const *item) {
Geom::Rect item_bbox;
@@ -184,7 +188,7 @@ int Filter::render(NRArenaItem const *item, NRPixBlock *pb)
nr_pixblock_setup_fast(in, pb->mode, pb->area.x0, pb->area.y0,
pb->area.x1, pb->area.y1, true);
if (in->size != NR_PIXBLOCK_SIZE_TINY && in->data.px == NULL) {
- g_warning("NR::Filter::render: failed to reserve temporary buffer");
+ g_warning("Inkscape::Filters::Filter::render: failed to reserve temporary buffer");
return 0;
}
nr_blit_pixblock_pixblock(in, pb);
@@ -195,7 +199,7 @@ int Filter::render(NRArenaItem const *item, NRPixBlock *pb)
in = slot.get(NR_FILTER_SOURCEGRAPHIC);
if (in->area.x1 - in->area.x0 <= 0 || in->area.y1 - in->area.y0 <= 0) {
if (in->area.x1 - in->area.x0 < 0 || in->area.y1 - in->area.y0 < 0) {
- g_warning("NR::Filter::render: negative area! (%d, %d) (%d, %d)",
+ g_warning("Inkscape::Filters::Filter::render: negative area! (%d, %d) (%d, %d)",
in->area.x0, in->area.y0, in->area.x1, in->area.y1);
}
return 0;
@@ -265,10 +269,10 @@ void Filter::bbox_enlarge(NRRectL &bbox) {
Geom::Rect enlarged = filter_effect_area(tmp_bbox);
- bbox.x0 = (ICoord)enlarged.min()[X];
- bbox.y0 = (ICoord)enlarged.min()[Y];
- bbox.x1 = (ICoord)enlarged.max()[X];
- bbox.y1 = (ICoord)enlarged.max()[Y];
+ bbox.x0 = (NR::ICoord)enlarged.min()[X];
+ bbox.y0 = (NR::ICoord)enlarged.min()[Y];
+ bbox.x1 = (NR::ICoord)enlarged.max()[X];
+ bbox.y1 = (NR::ICoord)enlarged.max()[Y];
}
Geom::Rect Filter::filter_effect_area(Geom::Rect const &bbox)
@@ -310,7 +314,7 @@ Geom::Rect Filter::filter_effect_area(Geom::Rect const &bbox)
minp[Y] = _region_y.computed;
maxp[Y] = minp[Y] + _region_height.computed;
} else {
- g_warning("Error in NR::Filter::bbox_enlarge: unrecognized value of _filter_units");
+ g_warning("Error in Inkscape::Filters::Filter::bbox_enlarge: unrecognized value of _filter_units");
}
Geom::Rect area(minp, maxp);
return area;
@@ -319,7 +323,7 @@ Geom::Rect Filter::filter_effect_area(Geom::Rect const &bbox)
/* Constructor table holds pointers to static methods returning filter
* primitives. This table is indexed with FilterPrimitiveType, so that
* for example method in _constructor[NR_FILTER_GAUSSIANBLUR]
- * returns a filter object of type NR::FilterGaussian.
+ * returns a filter object of type Inkscape::Filters::FilterGaussian.
*/
typedef FilterPrimitive*(*FilterConstructor)();
static FilterConstructor _constructor[NR_FILTER_ENDPRIMITIVETYPE];
@@ -531,7 +535,8 @@ std::pair<double,double> Filter::_filter_resolution(
return resolution;
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-filter.h b/src/display/nr-filter.h
index b00cbf7d7..318e1030f 100644
--- a/src/display/nr-filter.h
+++ b/src/display/nr-filter.h
@@ -24,7 +24,8 @@
struct NRArenaItem;
-namespace NR {
+namespace Inkscape {
+namespace Filters {
class Filter : public Inkscape::GC::Managed<> {
public:
@@ -205,9 +206,8 @@ private:
};
-} /* namespace NR */
-
-
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif /* __NR_FILTER_H__ */
diff --git a/src/display/nr-light-types.h b/src/display/nr-light-types.h
index 87865467c..79b4a3a5e 100644
--- a/src/display/nr-light-types.h
+++ b/src/display/nr-light-types.h
@@ -1,7 +1,8 @@
#ifndef __NR_LIGHT_TYPES_H__
#define __NR_LIGHT_TYPES_H__
-namespace NR {
+namespace Inkscape {
+namespace Filters {
enum LightType{
NO_LIGHT = 0,
@@ -10,7 +11,8 @@ enum LightType{
SPOT_LIGHT
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif // __NR_LIGHT_TYPES_H__
/*
diff --git a/src/display/nr-light.cpp b/src/display/nr-light.cpp
index 72ed684b0..a3373aadb 100644
--- a/src/display/nr-light.cpp
+++ b/src/display/nr-light.cpp
@@ -20,7 +20,8 @@
#include "filters/pointlight.h"
#include "filters/spotlight.h"
-namespace NR {
+namespace Inkscape {
+namespace Filters {
DistantLight::DistantLight(SPFeDistantLight *light, guint32 lighting_color) {
color = lighting_color;
@@ -30,42 +31,42 @@ DistantLight::DistantLight(SPFeDistantLight *light, guint32 lighting_color) {
DistantLight::~DistantLight() {}
-void DistantLight::light_vector(Fvector &v) {
+void DistantLight::light_vector(NR::Fvector &v) {
v[X_3D] = std::cos(azimuth)*std::cos(elevation);
v[Y_3D] = std::sin(azimuth)*std::cos(elevation);
v[Z_3D] = std::sin(elevation);
}
-void DistantLight::light_components(Fvector &lc) {
+void DistantLight::light_components(NR::Fvector &lc) {
lc[LIGHT_RED] = NR_RGBA32_R(color);
lc[LIGHT_GREEN] = NR_RGBA32_G(color);
lc[LIGHT_BLUE] = NR_RGBA32_B(color);
}
-PointLight::PointLight(SPFePointLight *light, guint32 lighting_color, const Matrix &trans) {
+PointLight::PointLight(SPFePointLight *light, guint32 lighting_color, const Geom::Matrix &trans) {
color = lighting_color;
l_x = light->x;
l_y = light->y;
l_z = light->z;
- convert_coord(l_x, l_y, l_z, trans);
+ NR::convert_coord(l_x, l_y, l_z, trans);
}
PointLight::~PointLight() {}
-void PointLight::light_vector(Fvector &v, gdouble x, gdouble y, gdouble z) {
+void PointLight::light_vector(NR::Fvector &v, gdouble x, gdouble y, gdouble z) {
v[X_3D] = l_x - x;
v[Y_3D] = l_y - y;
v[Z_3D] = l_z - z;
- normalize_vector(v);
+ NR::normalize_vector(v);
}
-void PointLight::light_components(Fvector &lc) {
+void PointLight::light_components(NR::Fvector &lc) {
lc[LIGHT_RED] = NR_RGBA32_R(color);
lc[LIGHT_GREEN] = NR_RGBA32_G(color);
lc[LIGHT_BLUE] = NR_RGBA32_B(color);
}
-SpotLight::SpotLight(SPFeSpotLight *light, guint32 lighting_color, const Matrix &trans) {
+SpotLight::SpotLight(SPFeSpotLight *light, guint32 lighting_color, const Geom::Matrix &trans) {
gdouble p_x, p_y, p_z;
color = lighting_color;
l_x = light->x;
@@ -76,26 +77,26 @@ SpotLight::SpotLight(SPFeSpotLight *light, guint32 lighting_color, const Matrix
p_z = light->pointsAtZ;
cos_lca = std::cos(M_PI / 180 * light->limitingConeAngle);
speExp = light->specularExponent;
- convert_coord(l_x, l_y, l_z, trans);
- convert_coord(p_x, p_y, p_z, trans);
+ NR::convert_coord(l_x, l_y, l_z, trans);
+ NR::convert_coord(p_x, p_y, p_z, trans);
S[X_3D] = p_x - l_x;
S[Y_3D] = p_y - l_y;
S[Z_3D] = p_z - l_z;
- normalize_vector(S);
+ NR::normalize_vector(S);
}
SpotLight::~SpotLight() {}
-void SpotLight::light_vector(Fvector &v, gdouble x, gdouble y, gdouble z) {
+void SpotLight::light_vector(NR::Fvector &v, gdouble x, gdouble y, gdouble z) {
v[X_3D] = l_x - x;
v[Y_3D] = l_y - y;
v[Z_3D] = l_z - z;
- normalize_vector(v);
+ NR::normalize_vector(v);
}
-void SpotLight::light_components(Fvector &lc, const Fvector &L) {
- gdouble spmod = (-1) * scalar_product(L, S);
+void SpotLight::light_components(NR::Fvector &lc, const NR::Fvector &L) {
+ gdouble spmod = (-1) * NR::scalar_product(L, S);
if (spmod <= cos_lca)
spmod = 0;
else
@@ -105,7 +106,8 @@ void SpotLight::light_components(Fvector &lc, const Fvector &L) {
lc[LIGHT_BLUE] = spmod * NR_RGBA32_B(color);
}
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
/*
Local Variables:
diff --git a/src/display/nr-light.h b/src/display/nr-light.h
index 6c73a0a68..e1870f176 100644
--- a/src/display/nr-light.h
+++ b/src/display/nr-light.h
@@ -11,14 +11,14 @@
#include <gdk/gdktypes.h>
#include "display/nr-3dutils.h"
#include "display/nr-light-types.h"
+#include <2geom/forward.h>
struct SPFeDistantLight;
struct SPFePointLight;
struct SPFeSpotLight;
-namespace NR {
-
-struct Matrix;
+namespace Inkscape {
+namespace Filters {
enum LightComponent {
LIGHT_RED = 0,
@@ -42,14 +42,14 @@ class DistantLight {
*
* \param v a Fvector referece where we store the result
*/
- void light_vector(Fvector &v);
+ void light_vector(NR::Fvector &v);
/**
* Computes the light components of the distant light
*
* \param lc a Fvector referece where we store the result, X=R, Y=G, Z=B
*/
- void light_components(Fvector &lc);
+ void light_components(NR::Fvector &lc);
private:
guint32 color;
@@ -68,7 +68,7 @@ class PointLight {
* employed in the sp light object) and current coordinate (those
* employed in the rendering)
*/
- PointLight(SPFePointLight *light, guint32 lighting_color, const Matrix &trans);
+ PointLight(SPFePointLight *light, guint32 lighting_color, const Geom::Matrix &trans);
virtual ~PointLight();
/**
* Computes the light vector of the distant light at point (x,y,z).
@@ -80,14 +80,14 @@ class PointLight {
* \param y y coordinate of the current point
* \param z z coordinate of the current point
*/
- void light_vector(Fvector &v, gdouble x, gdouble y, gdouble z);
+ void light_vector(NR::Fvector &v, gdouble x, gdouble y, gdouble z);
/**
* Computes the light components of the distant light
*
* \param lc a Fvector referece where we store the result, X=R, Y=G, Z=B
*/
- void light_components(Fvector &lc);
+ void light_components(NR::Fvector &lc);
private:
guint32 color;
@@ -108,7 +108,7 @@ class SpotLight {
* employed in the sp light object) and current coordinate (those
* employed in the rendering)
*/
- SpotLight(SPFeSpotLight *light, guint32 lighting_color, const Matrix &trans);
+ SpotLight(SPFeSpotLight *light, guint32 lighting_color, const Geom::Matrix &trans);
virtual ~SpotLight();
/**
@@ -121,7 +121,7 @@ class SpotLight {
* \param y y coordinate of the current point
* \param z z coordinate of the current point
*/
- void light_vector(Fvector &v, gdouble x, gdouble y, gdouble z);
+ void light_vector(NR::Fvector &v, gdouble x, gdouble y, gdouble z);
/**
* Computes the light components of the distant light at the current
@@ -130,7 +130,7 @@ class SpotLight {
* \param lc a Fvector referece where we store the result, X=R, Y=G, Z=B
* \param L the light vector of the current point
*/
- void light_components(Fvector &lc, const Fvector &L);
+ void light_components(NR::Fvector &lc, const NR::Fvector &L);
private:
guint32 color;
@@ -140,12 +140,13 @@ class SpotLight {
gdouble l_z;
gdouble cos_lca; //cos of the limiting cone angle
gdouble speExp; //specular exponent;
- Fvector S; //unit vector from light position in the direction
+ NR::Fvector S; //unit vector from light position in the direction
//the spot point at
};
-} /* namespace NR */
+} /* namespace Filters */
+} /* namespace Inkscape */
#endif // __NR_LIGHT_H__
/*
diff --git a/src/display/pixblock-scaler.cpp b/src/display/pixblock-scaler.cpp
index 39c82daf6..511104c43 100644
--- a/src/display/pixblock-scaler.cpp
+++ b/src/display/pixblock-scaler.cpp
@@ -181,6 +181,8 @@ static void scale_bicubic_rgba(NRPixBlock *to, NRPixBlock *from)
_check_index(to, to_y * to->rs + to_x * 4, __LINE__);
+ using Inkscape::Filters::clamp;
+ using Inkscape::Filters::clamp_alpha;
if (to->mode == NR_PIXBLOCK_MODE_R8G8B8A8P) {
/* Clamp the colour channels to range from 0 to result.a to
* make sure, we don't exceed 100% per colour channel with
@@ -268,7 +270,7 @@ void scale_bicubic_alpha(NRPixBlock *to, NRPixBlock *from)
_check_index(to, to_y * to->rs + to_x, __LINE__);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x] = clamp(result);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x] = Inkscape::Filters::clamp(result);
}
}
}
diff --git a/src/display/pixblock-transform.cpp b/src/display/pixblock-transform.cpp
index daf27582a..d0ba89806 100644
--- a/src/display/pixblock-transform.cpp
+++ b/src/display/pixblock-transform.cpp
@@ -249,6 +249,8 @@ void transform_bicubic(NRPixBlock *to, NRPixBlock *from, Geom::Matrix const &tra
result.a = samplex(line[0].a, line[1].a, line[2].a, line[3].a,
from_x);
+ using Inkscape::Filters::clamp;
+ using Inkscape::Filters::clamp_alpha;
_check_index(to, to_y * to->rs + to_x * 4, __LINE__);
if (to->mode == NR_PIXBLOCK_MODE_R8G8B8A8P) {
/* Make sure, none of the RGB channels exceeds 100% intensity