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| author | Kris De Gussem <kris.degussem@gmail.com> | 2013-02-08 19:59:10 +0000 |
|---|---|---|
| committer | Kris <Kris.De.Gussem@hotmail.com> | 2013-02-08 19:59:10 +0000 |
| commit | c7c7405b0417093650d312ce00a3e9009ca49ee6 (patch) | |
| tree | 87be65749f3da0b6879f09fe94ddb4faecbfc020 /src/dom/util/thread.cpp | |
| parent | cppcheck (should fix a.o. copy paste error in SVGAnimatedPreserveAspectRatio) (diff) | |
| download | inkscape-c7c7405b0417093650d312ce00a3e9009ca49ee6.tar.gz inkscape-c7c7405b0417093650d312ce00a3e9009ca49ee6.zip | |
removed some unused files
(bzr r12109)
Diffstat (limited to 'src/dom/util/thread.cpp')
| -rw-r--r-- | src/dom/util/thread.cpp | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/src/dom/util/thread.cpp b/src/dom/util/thread.cpp deleted file mode 100644 index d5368ef59..000000000 --- a/src/dom/util/thread.cpp +++ /dev/null @@ -1,126 +0,0 @@ -/* - * Phoebe DOM Implementation. - * - * This is a C++ approximation of the W3C DOM model, which follows - * fairly closely the specifications in the various .idl files, copies of - * which are provided for reference. Most important is this one: - * - * http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html - * - * Authors: - * Bob Jamison - * - * Copyright (C) 2006 Bob Jamison - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * Thread wrapper. This provides a platform-independent thread - * class for IO and testing. - * - */ - -#include "thread.h" -#include <stdio.h> -#include <string.h> - -namespace org -{ -namespace w3c -{ -namespace dom -{ -namespace util -{ - - -#ifdef __WIN32__ -#include <windows.h> - -static DWORD WINAPI WinThreadFunction(LPVOID context) -{ - Thread *thread = static_cast<Thread *>(context); - thread->execute(); - return 0; -} - - -void Thread::start() -{ - DWORD dwThreadId; - HANDLE hThread = CreateThread(NULL, 0, WinThreadFunction, - (LPVOID)this, 0, &dwThreadId); - //Make sure the thread is started before 'this' is deallocated - while (!started) - sleep(10); - CloseHandle(hThread); -} - -void Thread::sleep(unsigned long millis) -{ - Sleep(millis); -} - - - -#else /* UNIX */ -#include <pthread.h> - -void *PthreadThreadFunction(void *context) -{ - Thread *thread = static_cast<Thread *>(context); - thread->execute(); - return NULL; -} - - -void Thread::start() -{ - pthread_t thread; - - int ret = pthread_create(&thread, NULL, - PthreadThreadFunction, (void *)this); - if (ret != 0) - printf("Thread::start: thread creation failed: %s\n", strerror(ret)); - - //Make sure the thread is started before 'this' is deallocated - while (!started) - sleep(10); - -} - -void Thread::sleep(unsigned long millis) -{ - timespec requested; - requested.tv_sec = millis / 1000; - requested.tv_nsec = (millis % 1000 ) * 1000000L; - nanosleep(&requested, NULL); -} - -#endif /* __WIN32__ */ - -} //namespace util -} //namespace dom -} //namespace w3c -} //namespace org - - - -//######################################################################### -//# E N D O F F I L E -//######################################################################### - - |
