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| author | luz.paz <luzpaz@users.noreply.github.com> | 2018-01-08 21:50:51 +0000 |
|---|---|---|
| committer | luz.paz <luzpaz@users.noreply.github.com> | 2018-01-08 21:50:51 +0000 |
| commit | 202e75590f8200823ef0efd36cc0edbd1bf1edcc (patch) | |
| tree | 1a18f646f7e49b0e1836efd6401793f6e9c38d68 /src/extension/dbus | |
| parent | Restore ability to switch mode while using spray tool (is this even useful?). (diff) | |
| download | inkscape-202e75590f8200823ef0efd36cc0edbd1bf1edcc.tar.gz inkscape-202e75590f8200823ef0efd36cc0edbd1bf1edcc.zip | |
Misc. typos
Found via `codespell`
Diffstat (limited to 'src/extension/dbus')
| -rw-r--r-- | src/extension/dbus/doc/inkscapeDbusRef.xml | 2 | ||||
| -rw-r--r-- | src/extension/dbus/doc/inkscapeDbusTerms.xml | 2 | ||||
| -rw-r--r-- | src/extension/dbus/document-interface.cpp | 4 | ||||
| -rw-r--r-- | src/extension/dbus/document-interface.xml | 2 |
4 files changed, 5 insertions, 5 deletions
diff --git a/src/extension/dbus/doc/inkscapeDbusRef.xml b/src/extension/dbus/doc/inkscapeDbusRef.xml index 6bf134a60..6b5d578d6 100644 --- a/src/extension/dbus/doc/inkscapeDbusRef.xml +++ b/src/extension/dbus/doc/inkscapeDbusRef.xml @@ -59,7 +59,7 @@ The guiding principles behind the design of this API were: <partintro> <para> - Inkscape provides a D-Bus API for programs to interactivly script vector graphics. + Inkscape provides a D-Bus API for programs to interactively script vector graphics. </para> <para> This API is not yet stable and is likely to change in the future. diff --git a/src/extension/dbus/doc/inkscapeDbusTerms.xml b/src/extension/dbus/doc/inkscapeDbusTerms.xml index 507fcbf24..45f2d63a8 100644 --- a/src/extension/dbus/doc/inkscapeDbusTerms.xml +++ b/src/extension/dbus/doc/inkscapeDbusTerms.xml @@ -107,7 +107,7 @@ Groups are collections of objects that are treated as a single object. Groups h The basic idea is that things on top cover up things beneath them. The potentially confusing part is that Inkscape implements this in two ways: layers and levels. Levels are what order objects are in within a single layer. So the highest level object is still below all of the objects in the layer above it. <link linkend="document.layer_change_level">layer_change_level()</link> changes the order of layers and <link linkend="document.selection_change_level">selection_change_level()</link> changes the order of objects within a layer. </para> <para> -Changing the level of a selection also deserves some explanation. The <link linkend="document.selection_change_level">selection_change_level()</link> function can work in two ways. It can be absolute, "to_top" and "to_bottom" work like you'd expect, sending the entire selection to the top or bottom of that layer. But it can also be relative. "raise" and "lower" only work if there is another shape overlaping above or beneath the selection at the moment. Also if you have two objects selected and they are both occluded by a third, raising the selection once will only raise the first object in the selection above the third object. In other words selections don't move as a group. +Changing the level of a selection also deserves some explanation. The <link linkend="document.selection_change_level">selection_change_level()</link> function can work in two ways. It can be absolute, "to_top" and "to_bottom" work like you'd expect, sending the entire selection to the top or bottom of that layer. But it can also be relative. "raise" and "lower" only work if there is another shape overlapping above or beneath the selection at the moment. Also if you have two objects selected and they are both occluded by a third, raising the selection once will only raise the first object in the selection above the third object. In other words selections don't move as a group. </para> </sect1> diff --git a/src/extension/dbus/document-interface.cpp b/src/extension/dbus/document-interface.cpp index c85281aa4..be3fd94a5 100644 --- a/src/extension/dbus/document-interface.cpp +++ b/src/extension/dbus/document-interface.cpp @@ -127,7 +127,7 @@ get_object_by_name (SPDocument *doc, gchar *name, GError **error) /* * Tests for NULL strings and throws an appropriate error. * Every method that takes a string parameter (other than the - * name of an object, that's tested seperatly) should call this. + * name of an object, that's tested separately) should call this. */ gboolean dbus_check_string (gchar *string, GError ** error, const gchar * errorstr) @@ -183,7 +183,7 @@ selection_get_center_y (Inkscape::Selection *sel){ * original selection. * * This should be mostly transparent to the user who need never - * know we never bothered to implement it seperatly. Although + * know we never bothered to implement it separately. Although * they might see the selection box flicker if used in a loop. */ std::vector<SPObject*> diff --git a/src/extension/dbus/document-interface.xml b/src/extension/dbus/document-interface.xml index 2287e9c32..8d10907d2 100644 --- a/src/extension/dbus/document-interface.xml +++ b/src/extension/dbus/document-interface.xml @@ -1360,7 +1360,7 @@ c <doc:para>'union': The new shape is all of the other shapes put together, even if they don't overlap (paths can have multiple non-contiguous areas.)</doc:para> <doc:para>'intersection': The new shape is composed of the area where ALL the objects in the selection overlap. If there is no area where all shapes overlap the new shape will be empty.</doc:para> <doc:para>'difference': The area of the second shape is subtracted from the first, only works with two objects.</doc:para> - <doc:para>'exclusion': The new shape is the area(s) where none of the objects in the selection overlaped. Only works with two objects.</doc:para> + <doc:para>'exclusion': The new shape is the area(s) where none of the objects in the selection overlapped. Only works with two objects.</doc:para> <doc:para>'division': the first object is split into multiple segments by the second object. Only works with two objects.</doc:para> </doc:description> </doc:doc> |
