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authorMenTaLguY <mental@rydia.net>2006-01-16 02:36:01 +0000
committermental <mental@users.sourceforge.net>2006-01-16 02:36:01 +0000
commit179fa413b047bede6e32109e2ce82437c5fb8d34 (patch)
treea5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/extension/dxf2svg
downloadinkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz
inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/extension/dxf2svg')
-rw-r--r--src/extension/dxf2svg/GPL.txt340
-rw-r--r--src/extension/dxf2svg/LGPL.txt504
-rw-r--r--src/extension/dxf2svg/Makefile21
-rw-r--r--src/extension/dxf2svg/README41
-rw-r--r--src/extension/dxf2svg/aci2rgb.cpp114
-rw-r--r--src/extension/dxf2svg/blocks.cpp88
-rw-r--r--src/extension/dxf2svg/blocks.h38
-rw-r--r--src/extension/dxf2svg/dxf2svg.cpp106
-rw-r--r--src/extension/dxf2svg/dxf_input.inx16
-rw-r--r--src/extension/dxf2svg/dxf_input_windows.inx17
-rw-r--r--src/extension/dxf2svg/entities.cpp1031
-rw-r--r--src/extension/dxf2svg/entities.h256
-rw-r--r--src/extension/dxf2svg/entities2elements.cpp681
-rw-r--r--src/extension/dxf2svg/entities2elements.h53
-rw-r--r--src/extension/dxf2svg/read_dxf.cpp273
-rw-r--r--src/extension/dxf2svg/read_dxf.h31
-rw-r--r--src/extension/dxf2svg/tables.cpp211
-rw-r--r--src/extension/dxf2svg/tables.h71
-rw-r--r--src/extension/dxf2svg/tables2svg_info.cpp35
-rw-r--r--src/extension/dxf2svg/tables2svg_info.h9
-rw-r--r--src/extension/dxf2svg/test_dxf.cpp99
21 files changed, 4035 insertions, 0 deletions
diff --git a/src/extension/dxf2svg/GPL.txt b/src/extension/dxf2svg/GPL.txt
new file mode 100644
index 000000000..3912109b5
--- /dev/null
+++ b/src/extension/dxf2svg/GPL.txt
@@ -0,0 +1,340 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
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+ Preamble
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+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
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+Foundation's software and to any other program whose authors commit to
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+ When we speak of free software, we are referring to freedom, not
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diff --git a/src/extension/dxf2svg/LGPL.txt b/src/extension/dxf2svg/LGPL.txt
new file mode 100644
index 000000000..8add30ad5
--- /dev/null
+++ b/src/extension/dxf2svg/LGPL.txt
@@ -0,0 +1,504 @@
+ GNU LESSER GENERAL PUBLIC LICENSE
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diff --git a/src/extension/dxf2svg/Makefile b/src/extension/dxf2svg/Makefile
new file mode 100644
index 000000000..d0f06daf0
--- /dev/null
+++ b/src/extension/dxf2svg/Makefile
@@ -0,0 +1,21 @@
+objs = read_dxf.o entities.o entities2elements.o tables.o tables2svg_info.o blocks.o
+flags = -O1
+
+dxf2svg : dxf2svg.cpp $(objs)
+ g++ $(flags) -o dxf2svg dxf2svg.cpp $(objs)
+
+test : test_dxf.cpp $(objs)
+ g++ $(flags) -o test test_dxf.cpp $(objs)
+
+%.o : %.cpp %.h
+ g++ $(flags) -c $<
+
+clean :
+ rm dxf2svg $(objs)
+
+install:
+ echo ****User intervention required****
+ echo
+ echo Copy dxf2svg executable and dxf2svg.inx to share/extension directory
+ echo Make sure file permissions are set correctly
+
diff --git a/src/extension/dxf2svg/README b/src/extension/dxf2svg/README
new file mode 100644
index 000000000..dbf98d2cc
--- /dev/null
+++ b/src/extension/dxf2svg/README
@@ -0,0 +1,41 @@
+26 Aug 05
+
+To use:
+I have only gotten this to work with Inkscape under linux (debian sarge). But the converter works from the commandline if you want to test it otherwise.
+
+1. Run make and copy dxf2svg to somewhere that is looked at by the PATH variable. Or add the current directory to your path
+2. Copy the dxf_import.inx to ../Inkscape/share/extensions
+3. Run Inkscape
+4. Click on open or import and the dxf option should be there
+
+I have compiled and then succesfully converted dxf files to svg files with the following setups
+
+WinXP Pro, Cygwin, g++ 3.3.3
+Debian Sarge, AMD x86_64, g++ 4.0.2
+RedHat(?), x86(?), g++ 3.2.3
+
+I have weakly tried and failed to compile using
+Borland's free compiler bcc32
+MinGW
+
+What is supported:
+polylines, lines, arc, circles, blocks, text, and a little linetypes
+
+currently not supported but I hope will be in the near future (probably after Sept 05)
+layers, colors, trace, splines, dimentions
+
+If you don't have dxf files of your own, but would like to easily test some I would suggest a few places...
+
+www.newfocus.com -- look under optomechanics. There are a variety of mounts and such that are posted in dxf and pdf
+www.thorlabs.com -- dido what I said about newfocus
+
+Free CAD programs:
+Windows -- A free and not too bad CAD program for windows is CadStd Lite. It exports to dxf and has a variety of samples.
+Windows/Linux -- QCad is ok. It has a lot of nice features but when I used it a year ago it would import dxf files but then you couldn't edit what was imported. It is free but with a time limit. My experience is that it can be a little annoying. Because of that and others comments I didn't use their libraries for dxf reading.
+
+
+Matt Squires
+squiresm@colorado.edu
+
+27 Aug 05, Fixed a fair number of bugs, and broken conversions. LWPOLYLINE works now, text rotation is ok but needs multiple transfomations to get it right, can read broken dxf files (w/o dxf EOF information)
+
diff --git a/src/extension/dxf2svg/aci2rgb.cpp b/src/extension/dxf2svg/aci2rgb.cpp
new file mode 100644
index 000000000..57e488bfc
--- /dev/null
+++ b/src/extension/dxf2svg/aci2rgb.cpp
@@ -0,0 +1,114 @@
+#include <iostream>
+#include <sstream>
+#include <string>
+
+
+char* RGB(double R, double G, double B);
+char* RGB(double R, double G, double B){
+ int r = int (R);
+ int g = int (G);
+ int b = int (B);
+
+ char out[6];
+ char *chr_ptr;
+ string output;
+ stringstream oss;
+
+ if (r < 16 ){
+ oss << 0;
+ }
+ oss << hex << r;
+
+ if (g < 16 ){
+ oss << 0;
+ }
+ oss << hex << g;
+
+ if (b < 16 ){
+ oss << 0;
+ }
+ oss << hex << b;
+
+ output = oss.str();
+
+ for (int i = 0; i < 6; i++){
+ out[i] = output[i];
+ }
+ chr_ptr = &out;
+ return chr_ptr;
+}
+
+
+float aci_to_rgb(int aci);
+
+float aci_to_rgb(int aci)
+ {
+ aci = abs(aci); // hidden layers have negative color values
+ if (aci<10 || aci>249) // values of these ranges are special colors
+ {
+ switch (aci)
+ {
+ case 1: return RGB(255,0,0); // basic colors
+ case 2: return RGB(255,255,0);
+ case 3: return RGB(0,255,0);
+ case 4: return RGB(0,255,255);
+ case 5: return RGB(0,0,255);
+ case 6: return RGB(255,0,255);
+ case 7: return RGB(255,255,255);
+ case 8: return RGB(128,128,128);
+ case 9: return RGB(192,192,192);
+ case 250: return RGB(51,51,51); // grey shades
+ case 251: return RGB(91,91,91);
+ case 252: return RGB(132,132,132);
+ case 253: return RGB(173,173,173);
+ case 254: return RGB(214,214,214);
+ case 255: return RGB(255,255,255);
+ case 256: // "by layer"
+ // Here you should decide how to handle "by layer" logical color.
+ // Maybe it is a good idea to return a value like -1.
+ // The outer code will find what is the color of the layer which
+ // this entity belongs to.
+ return -1;
+ }
+ }
+ // for all the rest of ACI codes
+ float H,S,L, R,G,B;
+ int remainder = aci % 10;
+ H = 1.5f * (aci - remainder - 10); // hue in range 0-360
+ S = ((aci % 2) ? 0.5f : 1.0f); // odd colors have 50% of saturation, even - 100%
+ // set lighteness, the last digit of aci code stands for this
+ if (reminder == 0 || reminder == 1) L = 1.0f;
+ if (reminder == 2 || reminder == 3) L = 0.8f;
+ if (reminder == 4 || reminder == 5) L = 0.6f;
+ if (reminder == 6 || reminder == 7) L = 0.5f;
+ if (reminder == 8 || reminder == 9) L = 0.3f;
+ // here we have H,S,L set already
+ // let's convert it to RGB, first without consideration of S and L
+ if (H<=120)
+ {
+ R = (120-H)/60;
+ G = H/60;
+ B = 0;
+ }
+ if (H>120 && H<=240)
+ {
+ R = 0;
+ G = (240-H)/60;
+ B = (H-120)/60;
+ }
+ if (H>240 && H<=360)
+ {
+ R = (H-240)/60;
+ G = 0;
+ B = (360-H)/60;
+ }
+ R = min(R, 1);
+ G = min(G, 1);
+ B = min(B, 1);
+ // influence of S and L
+ float max_value = max(R,max(G,B));
+ R = (max_value-S*(max_value-R)) * L * 255;
+ G = (max_value-S*(max_value-G)) * L * 255;
+ B = (max_value-S*(max_value-B)) * L * 255;
+ return RGB(R,G,B);
+ } \ No newline at end of file
diff --git a/src/extension/dxf2svg/blocks.cpp b/src/extension/dxf2svg/blocks.cpp
new file mode 100644
index 000000000..75f348bde
--- /dev/null
+++ b/src/extension/dxf2svg/blocks.cpp
@@ -0,0 +1,88 @@
+/*
+ * Read Blocks from file and convert to vectors of entities
+ *
+ * Author:
+ * Matt Squires <squiresm@colorado.edu>
+ *
+ * Copyright (C) 2005 Matt Squires
+ *
+ * Released under GNU GPL and LGPL, read the file 'GPL.txt' and 'LGPL.txt' for details
+ */
+
+
+#include"blocks.h"
+#include<iostream>
+
+block::block(std::vector< std::vector< dxfpair > > sections) : entities( sections ){
+ // Inherit most of the functionality of the entitites section
+
+ basic_entity( sections[0] );
+ block_info( sections[0] );
+}
+
+char* block::name(char* string){
+ return( strcpy(string,block_name) );
+}
+
+
+void block::block_info( std::vector< dxfpair > info){
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 2: // Block name
+ strcpy( string," "); // Clear the string out
+ info[i].value_char(string);
+ strcpy(block_name,string);
+ break;
+ }
+ }
+}
+
+
+
+
+
+
+blocks::blocks(std::vector< std::vector< dxfpair > > sections){
+ // Read the main information about the entities section and then put it in the enetites class
+ int value;
+ char string[10000];
+ std::vector< dxfpair > single_line;
+ std::vector< std::vector< dxfpair > > ents;
+ ents.clear();
+ single_line.clear();
+
+ int n_loop = sections.size();
+ n_loop--;
+ //for(int i = 0; i < (sections.size()-1); i++){ // It is odd but the last value seems to be bad so don't use it
+ // I am not really sure if I need the -1. I needed it once upon a time to make things work but I don't have time to test it well right now
+ // But sections.size() is an unsigned int so when you subtract 1 it becomes 4294967295 and tries to run the loop so work around that by making n_loop that is signed
+ for(int i = 0; i < n_loop; i++){ // It is odd but the last value seems to be bad so don't use it
+ sections[i][0].value_char(string);
+ ents.clear(); // First clear out the pline information
+
+
+ // Get everything from the start of the BLOCK designation to an ENDBLK value
+ if ( strncmp(string,"BLOCK",5) == 0 && (i < sections.size())){
+ do{
+ ents.push_back( sections[i] );
+ sections[++i][0].value_char(string);
+ }while( strncmp(string,"ENDBLK",6) != 0 && (i < sections.size()-1) );
+ blocks_blocks.push_back( block( ents ) );
+ }
+ }
+}
+
+block blocks::ret_block(char block_name[10000]){
+ int string_len = 0;
+ char temp[10000];
+
+ for (int i = 0; i < blocks_blocks.size();i++){
+ string_len = strlen(blocks_blocks[i].name(temp));
+ if (strncmp(blocks_blocks[i].name(temp),block_name,string_len) == 0 ) return blocks_blocks[i];
+ }
+ return blocks_blocks[0];
+}
+
+
+
diff --git a/src/extension/dxf2svg/blocks.h b/src/extension/dxf2svg/blocks.h
new file mode 100644
index 000000000..27e0b8be1
--- /dev/null
+++ b/src/extension/dxf2svg/blocks.h
@@ -0,0 +1,38 @@
+/* Read Blocks from file and convert to vectors of entities
+Matt Squires
+Google SOC 2005
+*/
+
+#ifndef DXF_BLOCKS_H
+#define DXF_BLOCKS_H
+
+#include"read_dxf.h"
+#include"entities.h"
+#include<vector>
+
+
+class block : public entity, public entities{// : public entities, {
+ public:
+ block( std::vector< std::vector< dxfpair > > sections ); // Group all of the blocks as entities
+ char* name(char* string);
+ //void blocks_display();
+
+
+ protected:
+ char block_name[10000];
+ double rotation;
+
+ private:
+ void block_info(std::vector< dxfpair > info);
+};
+
+class blocks{
+ public:
+ blocks(std::vector< std::vector< dxfpair > > sections);
+ block ret_block(char block_name[10000]);
+
+ protected:
+ std::vector< block > blocks_blocks;
+};
+
+#endif
diff --git a/src/extension/dxf2svg/dxf2svg.cpp b/src/extension/dxf2svg/dxf2svg.cpp
new file mode 100644
index 000000000..7606e3531
--- /dev/null
+++ b/src/extension/dxf2svg/dxf2svg.cpp
@@ -0,0 +1,106 @@
+/*
+ * Build a SVG from an dxf, will support conversion to Inkscape types
+ *
+ * Author:
+ * Matt Squires <squiresm@colorado.edu>
+ *
+ * Copyright (C) 2005 Matt Squires
+ *
+ * Released under GNU GPL and LGPL, read the file 'GPL.txt' and 'LGPL.txt' for details
+ */
+
+
+#include<fstream>
+#include<iostream>
+#include"read_dxf.h"
+#include"entities.h"
+#include"blocks.h"
+#include"entities2elements.h"
+
+
+
+
+
+
+
+
+int main(int argc,char *argv[]){
+ // Later include options for different conversions like converting as much as possible into paths
+ int ink = 1; // Assume for now there is no inkscape stuff to add extra
+
+ if(argc > 1){
+ double scaling = 90; // converstion from in to pt
+
+ // Read the DXF file
+ std::vector< std::vector< dxfpair > > output, entities_info, tables_info, blocks_info;
+ //std::cout << "About to read file \n" << std::endl;
+ output = dxf_get_sections(argv[1]);
+ //std::cout << "Finished reading file \n" << std::endl;
+
+ entities_info = separate_parts(output[4]); // Entities is the 5th part of the file.
+ entities ents(entities_info); // Sort entities into their respective parts
+
+ tables_info = separate_parts(output[2]); // Tables is the 3rd part of a dxf file.
+ tables tbls(tables_info); // Sort the information in the tables
+
+ blocks_info = separate_parts(output[3]); // Tables is the 4th part of a dxf file.
+ blocks blks(blocks_info); // Sort the information in the tables
+
+
+
+ // Get the various file informations
+ /*std::vector< polyline > plines = ents.ret_plines();
+ std::vector< lwpolyline > lwplines = ents.ret_lwplines();
+ std::vector< arc > arcs = ents.ret_arcs();
+ std::vector< circle > circs = ents.ret_circles();
+ std::vector< line > lns = ents.ret_lines();
+ std::vector< text > txts = ents.ret_texts();
+ std::vector< insert > ins = ents.ret_inserts();
+ */
+
+
+ std::vector< layer > layers = tbls.ret_layers();
+
+ char units[5] = "in";
+ char tmp_char[100000];
+ char layer_string[500];
+
+ if (ink < 1){
+ // Write a general svg header
+ std::cout << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\"\n\t\"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\">\n<svg xmlns=\"http://www.w3.org/2000/svg\"\n\txmlns:xlink=\"http://www.w3.org/1999/xlink\">\n";
+ std::cout << "\tx=\"0.00000000\"\n\ty=\"0.00000000\"\n\twidth=\"744.09448\"\n\theight=\"-1052.3622\"" << std::endl;
+ }
+ else{
+ std::cout << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>" << std::endl;
+ std::cout << "<!-- Created with dxf2svg -->" << std::endl;
+ std::cout << "<svg" << std::endl;
+ std::cout << "\txmlns:dc=\"http://purl.org/dc/elements/1.1/\"" << std::endl;
+ std::cout << "\txmlns:cc=\"http://web.resource.org/cc/\"" << std::endl;
+ std::cout << "\txmlns:rdf=\"http://www.w3.org/1999/02/22-rdf-syntax-ns#\"" << std::endl;
+ std::cout << "\txmlns:svg=\"http://www.w3.org/2000/svg\"" << std::endl;
+ std::cout << "\txmlns=\"http://www.w3.org/2000/svg\"" << std::endl;
+ std::cout << "\txmlns:sodipodi=\"http://inkscape.sourceforge.net/DTD/sodipodi-0.dtd\"" << std::endl;
+ std::cout << "\txmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\"" << std::endl;
+ std::cout << "\t>" << std::endl;
+
+ }
+
+
+ // Now write SVG elements to file
+ if ( layers.size() < 1 ){
+ write_all(0, ents, tbls, blks, scaling, units, tmp_char);
+ }
+ else{
+ for (int i = 0; i < layers.size(); i++){
+ std::cout << "\t<g\n\t\tinkscape:label=\"" << layers[i].name(layer_string) << "\"\n\t\tinkscape:groupmode=\"layer\"\n\t\tid=\"layer" << i+1 << "\">" << std::endl;
+ write_by_layer(0, ents, tbls, blks, scaling, units, layers[i].name(layer_string), tmp_char);
+ std::cout << "\t</g>" << std::endl;
+ }
+ }
+
+ // Close SVG
+ std::cout << "</svg>";
+ }
+
+ return 0;
+}
diff --git a/src/extension/dxf2svg/dxf_input.inx b/src/extension/dxf2svg/dxf_input.inx
new file mode 100644
index 000000000..b96274ade
--- /dev/null
+++ b/src/extension/dxf2svg/dxf_input.inx
@@ -0,0 +1,16 @@
+<inkscape-extension>
+ <name>DXF Input</name>
+ <id>org.inkscape.input.dxf</id>
+ <dependency type="executable" description="dxf2svg may come with Inkscape, but is also at http://dxf-svg-convert.sourceforge.net/" location="extensions">dxf2svg</dependency>
+ <dependency type="extension">org.inkscape.input.svg</dependency>
+ <input>
+ <extension>.dxf</extension>
+ <mimetype>image/x-svgz</mimetype>
+ <filetypename>AutoCAD DXF (*.dxf)</filetypename>
+ <filetypetooltip>Import AutoCAD's Document Exchange Format</filetypetooltip>
+ <output_extension>org.inkscape.output.svg</output_extension>
+ </input>
+ <script>
+ <command reldir="extensions">dxf2svg</command>
+ </script>
+</inkscape-extension>
diff --git a/src/extension/dxf2svg/dxf_input_windows.inx b/src/extension/dxf2svg/dxf_input_windows.inx
new file mode 100644
index 000000000..7dbe6a11b
--- /dev/null
+++ b/src/extension/dxf2svg/dxf_input_windows.inx
@@ -0,0 +1,17 @@
+<inkscape-extension>
+ <name>DXF Input</name>
+ <id>org.inkscape.input.dxf</id>
+ <dependency type="executable" description="dxf2svg may come with Inkscape, but is also at
+http://dxf-svg-convert.sourceforge.net/" location="extensions">dxf2svg.exe</dependency>
+ <dependency type="extension">org.inkscape.input.svg</dependency>
+ <input>
+ <extension>.dxf</extension>
+ <mimetype>image/x-svgz</mimetype>
+ <filetypename>AutoCAD DXF (*.dxf)</filetypename>
+ <filetypetooltip>Import AutoCAD's Document Exchange Format</filetypetooltip>
+ <output_extension>org.inkscape.output.svg</output_extension>
+ </input>
+ <script>
+ <command reldir="extensions">dxf2svg.exe</command>
+ </script>
+</inkscape-extension>
diff --git a/src/extension/dxf2svg/entities.cpp b/src/extension/dxf2svg/entities.cpp
new file mode 100644
index 000000000..d0d33503e
--- /dev/null
+++ b/src/extension/dxf2svg/entities.cpp
@@ -0,0 +1,1031 @@
+/*
+ * Class for interpereting the entities found in a DXF file
+ *
+ * Author:
+ * Matt Squires <squiresm@colorado.edu>
+ *
+ * Copyright (C) 2005 Matt Squires
+ *
+ * Released under GNU GPL and LGPL, read the file 'GPL.txt' and 'LGPL.txt' for details
+ */
+
+
+#include"entities.h"
+#include<iostream>
+#include<math.h>
+
+int detmine_entity(char* value){
+ // Common Elements as far as I am concerend
+ if ( strncmp(value,"POLYLINE",8) == 0 ) return 0;
+ if ( strncmp(value,"ARC",3) == 0 ) return 1;
+ if ( strncmp(value,"CIRCLE",6) == 0 ) return 2;
+ if ( strncmp(value,"LINE",4) == 0 ) return 3;
+ if ( strncmp(value,"SPLINE",6) == 0 ) return 4;
+ if ( strncmp(value,"XLINE",5) == 0 ) return 5;
+ if ( strncmp(value,"RAY",3) == 0 ) return 6;
+ if ( strncmp(value,"DIMENSION",9) == 0 ) return 7;
+ if ( strncmp(value,"ELLIPSE",7) == 0 ) return 8;
+ if ( strncmp(value,"INSERT",6) == 0 ) return 9;
+ if ( strncmp(value,"VERTEX",6) == 0 ) return 10;
+ if ( strncmp(value,"TEXT",4) == 0 ) return 11;
+
+ // Less Common eletities as far as I am concerend
+ if ( strncmp(value,"3DSOLID",7) == 0 ) return 12;
+ if ( strncmp(value,"ACAD_PROXY_ENTITY",17) == 0 ) return 13;
+ if ( strncmp(value,"ARCALIGNEDTEXT",14) == 0 ) return 14;
+ if ( strncmp(value,"ATTDEF",6) == 0 ) return 15;
+ if ( strncmp(value,"ATTRIB",6) == 0 ) return 16;
+ if ( strncmp(value,"BODY",4) == 0 ) return 17;
+ if ( strncmp(value,"HATCH",5) == 0 ) return 18;
+ if ( strncmp(value,"IMAGE",5) == 0 ) return 19;
+ if ( strncmp(value,"LEADER",6) == 0 ) return 20;
+ if ( strncmp(value,"LWPOLYLINE",10) == 0 ) return 21;
+ if ( strncmp(value,"MLINE",5) == 0 ) return 22;
+ if ( strncmp(value,"MTEXT",5) == 0 ) return 23;
+ if ( strncmp(value,"OLEFRAME",8) == 0 ) return 24;
+ if ( strncmp(value,"POINT",5) == 0 ) return 25;
+ if ( strncmp(value,"REGION",6) == 0 ) return 26;
+ if ( strncmp(value,"RTEXT",5) == 0 ) return 27;
+ if ( strncmp(value,"SEQEND",6) == 0 ) return 28;
+ if ( strncmp(value,"SHAPE",5) == 0 ) return 29;
+ if ( strncmp(value,"SOLID",5) == 0 ) return 30;
+ if ( strncmp(value,"3DFACE",6) == 0 ) return 31;
+ if ( strncmp(value,"TOLERANCE",9) == 0 ) return 32;
+ if ( strncmp(value,"TRACE",5) == 0 ) return 33;
+ if ( strncmp(value,"VIEWPORT",8) == 0 ) return 34;
+ if ( strncmp(value,"WIPEOUT",7) == 0 ) return 35;
+ else return -1;
+}
+
+
+void entity::basic_entity( std::vector< dxfpair > info){
+ // Extract all of the typical entity information (e.g. layer name, positions)
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 6:
+ strcpy( string," "); // Clear the string out
+ info[i].value_char(string);
+ strcpy(linetype,string);
+ break;
+ case 8:
+ strcpy( string," "); // Clear the string out
+ info[i].value_char(string);
+ strcpy(layer,string);
+ break;
+ case 10:
+ info[i].value_char(string);
+ x = atof(string);
+ if ( x < min_x ){
+ min_x = x;
+ }
+ if ( x > max_x ){
+ max_x = x;
+ }
+ break;
+ case 20:
+ info[i].value_char(string);
+ y = atof(string);
+ if ( y < min_y ){
+ min_y = y;
+ }
+ if ( y > max_y ){
+ max_y = y;
+ }
+ break;
+ case 30:
+ info[i].value_char(string);
+ z = atof(string);
+ break;
+ }
+ }
+
+}
+
+void entity::entity_display(){
+ std::cout << "\tlayer = " << layer << "\n\tlinetype = " << linetype << "\n\tx = " << x << "\ty = " << y << "\tz = " << z << std::flush;
+}
+
+double entity::ret_x(){
+ return x;
+}
+
+double entity::ret_y(){
+ return y;
+}
+
+double entity::ret_z(){
+ return z;
+}
+
+
+char* entity::ret_layer_name(char* string){
+ return( strcpy(string,layer) );
+}
+
+char* entity::ret_ltype_name(char* string){
+ return( strcpy(string,linetype) );
+}
+
+double entity::ret_min_x(){
+ return min_x;
+}
+
+double entity::ret_max_x(){
+ return max_x;
+}
+
+double entity::ret_min_y(){
+ return min_y;
+}
+
+double entity::ret_max_y(){
+ return max_y;
+}
+
+void entity::test_coord(double x, double y){
+ if ( x < min_x ){
+ min_x = x;
+ }
+ if ( x > max_x ){
+ max_x = x;
+ }
+ if ( y < min_y ){
+ min_y = y;
+ }
+ if ( y > max_y ){
+ max_y = y;
+ }
+}
+
+
+void entity::reset_extents(){
+ min_x = -1e20;
+ max_x = 1e20;
+ min_y = -1e20;
+ max_y = 1e20;
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// VERTEX
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+vertex::vertex( std::vector< dxfpair > info){
+ // Get the vertex information
+
+ basic_entity( info );
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 42:
+ info[i].value_char(string);
+ bulge = atof(string);
+ break;
+ }
+ }
+}
+
+double vertex::ret_bulge(){
+ return bulge;
+}
+
+void vertex::display(){
+ std::cout << "VERTEX\n";
+ std::cout << "\tx = " << x << "\ty = " << y << "\tz = " << z << "\tbulge = " << bulge << std::flush;
+}
+
+
+
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// POLYLINE
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+// The polyline is handled a little differently compared to the other entities because a POLYLINE is built from a bunch of VERTEX entities
+polyline::polyline( std::vector< std::vector< dxfpair > > sections ){
+ reset_extents();
+ // get the polyline information
+ basic_entity( sections[0] );
+ points.clear();
+ static char string[10000];
+ //char string[10000];
+ pline_flag = 0;
+ curves_flag = 0;
+ for (int i = 0; i < sections[0].size(); i++){
+ switch( sections[0][i].group_code ){
+ case 70:
+ sections[0][i].value_char(string);
+ pline_flag = atoi(string);
+ break;
+ case 40:
+ sections[0][i].value_char(string);
+ start_width = atoi(string);
+ break;
+ case 41:
+ sections[0][i].value_char(string);
+ end_width = atoi(string);
+ break;
+ case 75:
+ sections[0][i].value_char(string);
+ curves_flag = atoi(string);
+ break;
+ }
+ }
+ // Now add the VERTEX entities to the POLYLINE
+ for (int i = 1; i < sections.size(); i++){
+ points.push_back( vertex( sections[i] ) );
+ }
+}
+
+
+std::vector< vertex > polyline::ret_points(){
+ return points;
+}
+
+double polyline::bulge(int point){
+ return points[point].ret_bulge();
+}
+
+double polyline::bulge_r(int point){
+ // Make sure we are not exceeding the bounds of the points vector
+ if (point >= (points.size()-1)) return 0;
+
+ double dx = points[point+1].ret_x() - points[point].ret_x();
+ double dy = points[point+1].ret_y() - points[point].ret_y();
+ double bulge = points[point].ret_bulge();
+ double l = sqrt(dx*dx + dy*dy);
+ double r = fabs(l*(bulge*bulge+1)/bulge/4);
+
+ return r;
+}
+
+double polyline::bulge_start_angle(int point){
+ // Make sure we are not exceeding the bounds of the points vector
+ if (point >= (points.size()-1)) return 0;
+
+ double dx = points[point+1].ret_x() - points[point].ret_x();
+ double dy = points[point+1].ret_y() - points[point].ret_y();
+ double bulge = points[point].ret_bulge();
+ double xmid = dx/2 + points[point].ret_x();
+ double ymid = dy/2 + points[point].ret_y();
+ double l = sqrt(dx*dx + dy*dy);
+ double r = fabs(l*(bulge*bulge+1)/bulge/4);
+
+ double a = fabs(bulge*l/2);
+ double sb = bulge/fabs(bulge); //sign of bulge
+ double theta_p = 4*atan(bulge);
+ double theta_c;
+ dx != 0 ? theta_c = atan(dy/dx) : theta_c = 1.57079632679489661923; // Check to make sure that dx is not zero and will give a negative number
+ if (dx > 0) sb *= -1; // Correct for different point ordering and bulge direction
+
+ double cx = xmid + sb*(r-a)*sin(theta_c);
+ double cy = ymid - sb*(r-a)*cos(theta_c);
+
+ // Now calculate the angle
+ double theta = asin(points[point].ret_x()/r);
+ if (dy < 0) theta = 6.2831853 - theta; // The angle is greater than pi so fix this because max(asin) = pi
+
+ return theta;
+}
+
+double polyline::bulge_end_angle(int point){
+ // Make sure we are not exceeding the bounds of the points vector
+ if (point >= (points.size()-1)) return 0;
+
+ double dx = points[point+1].ret_x() - points[point].ret_x();
+ double dy = points[point+1].ret_y() - points[point].ret_y();
+ double bulge = points[point].ret_bulge();
+ double xmid = dx/2 + points[point].ret_x();
+ double ymid = dy/2 + points[point].ret_y();
+ double l = sqrt(dx*dx + dy*dy);
+ double r = fabs(l*(bulge*bulge+1)/bulge/4);
+
+ double a = fabs(bulge*l/2);
+ double sb = bulge/fabs(bulge); //sign of bulge
+ double theta_p = 4*atan(bulge);
+ double theta_c;
+ dx != 0 ? theta_c = atan(dy/dx) : theta_c = 1.57079632679489661923; // Check to make sure that dx is not zero and will give a negative number
+ if (dx > 0) sb *= -1; // Correct for different point ordering and bulge direction
+
+ double cx = xmid + sb*(r-a)*sin(theta_c);
+ double cy = ymid - sb*(r-a)*cos(theta_c);
+
+ // Now calculate the angle
+ double theta = asin(points[point+1].ret_x()/r);
+ if (dy < 0) theta = 6.2831853 - theta; // The angle is greater than pi so fix this because max(asin) = pi
+
+ return theta;
+}
+
+
+bool polyline::is_closed(){
+ // pline-flag holds info about closed pline in the 1 bit. The info is bit wise encoded so use bit wise operators
+ return bool(pline_flag&1);
+}
+
+void polyline::display(){
+ std::cout << "POLYLINE\n";
+ entity_display();
+ std::cout << std::endl;
+ for (int i = 0; i < points.size(); i++){
+ points[i].display();
+ std::cout << std::endl;
+ }
+ std::cout << std::endl;
+}
+
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// LWPOLYLINE
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+// The lwpolyline is different than the polyline because there are no vertex entities. Use the same basic process as the polyline but parse it out differently
+lwpolyline::lwpolyline( std::vector< dxfpair > section ){
+
+ // First break up the data into the same format that is used by the polyline entity
+ std::vector< std::vector< dxfpair > > sections;
+ std::vector< dxfpair > first;
+ std::vector< dxfpair > others;
+
+ sections.clear();
+ first.clear();
+ others.clear();
+
+ int gc; // make a shorter name for group_code;
+
+ int vertex_part;
+ int already_found = 0;
+
+ for (int i = 0; i < section.size(); i++){
+ gc = section[i].group_code;
+ // Encode bitwise information to keep track of what has been found
+ vertex_part = 0;
+ if (gc == 10 ) vertex_part += 1;
+ if (gc == 20 ) vertex_part += 2;
+ if (gc == 30 ) vertex_part += 4;
+ if (gc == 40 ) vertex_part += 8;
+ if (gc == 41 ) vertex_part += 16;
+ if (gc == 42 ) vertex_part += 32;
+ //std::cout << "\n\nvertex_part = " << vertex_part << std::endl << "already_found = " << already_found << std::endl << "(vertex_part&already_found) = " << (vertex_part&already_found) << std::endl;
+ if ( vertex_part == 0 ){
+ // If header stuff has been found save it under first.
+ // I.E. in a polyline the first set of information is linetype and layer, all of what should be in here
+ first.push_back( section[i] );
+ }
+ else if ( (vertex_part&already_found) == 0 ){
+ // Now work on what would be the vertex information
+ // New information is still being found so keep saving it
+ others.push_back( section[i] );
+ //std::cout << "add to others" << std::endl;
+ already_found += vertex_part; // Keep track of what has been found
+ }
+ else{
+ sections.push_back( others );
+ //std::cout << "sections.size() = " << sections.size() << std::endl;
+ // Now clear the information out and start over
+ others.clear();
+ others.push_back( section[i] );
+ already_found = vertex_part;
+ }
+ }
+
+ // Now put on the last data that was found
+ if (others.size() > 0 ){
+ sections.push_back( others );
+ }
+
+ reset_extents();
+ basic_entity( first );
+ points.clear();
+ static char string[10000];
+ //char string[10000];
+ pline_flag = 0;
+ curves_flag = 0;
+ for (int i = 0; i < first.size(); i++){
+ switch( sections[0][i].group_code ){
+ case 70:
+ first[i].value_char(string);
+ pline_flag = atoi(string);
+ break;
+ case 40:
+ first[i].value_char(string);
+ start_width = atoi(string);
+ break;
+ case 41:
+ first[i].value_char(string);
+ end_width = atoi(string);
+ break;
+ case 75:
+ first[i].value_char(string);
+ curves_flag = atoi(string);
+ break;
+ }
+ }
+ // Now add the VERTEX entities to the POLYLINE
+ for (int i = 0; i < sections.size(); i++){
+ points.push_back( vertex( sections[i] ) );
+ }
+}
+
+
+
+std::vector< vertex > lwpolyline::ret_points(){
+ return points;
+}
+
+
+double lwpolyline::bulge(int point){
+ return points[point].ret_bulge();
+}
+
+double lwpolyline::bulge_r(int point){
+ // Make sure we are not exceeding the bounds of the points vector
+ if (point >= (points.size()-1)) return 0;
+
+ double dx = points[point+1].ret_x() - points[point].ret_x();
+ double dy = points[point+1].ret_y() - points[point].ret_y();
+ double bulge = points[point].ret_bulge();
+ double l = sqrt(dx*dx + dy*dy);
+ double r = fabs(l*(bulge*bulge+1)/bulge/4);
+
+ return r;
+}
+
+double lwpolyline::bulge_start_angle(int point){
+ // Make sure we are not exceeding the bounds of the points vector
+ if (point >= (points.size()-1)) return 0;
+
+ double dx = points[point+1].ret_x() - points[point].ret_x();
+ double dy = points[point+1].ret_y() - points[point].ret_y();
+ double bulge = points[point].ret_bulge();
+ double xmid = dx/2 + points[point].ret_x();
+ double ymid = dy/2 + points[point].ret_y();
+ double l = sqrt(dx*dx + dy*dy);
+ double r = fabs(l*(bulge*bulge+1)/bulge/4);
+
+ double a = fabs(bulge*l/2);
+ double sb = bulge/fabs(bulge); //sign of bulge
+ double theta_p = 4*atan(bulge);
+ double theta_c;
+ dx != 0 ? theta_c = atan(dy/dx) : theta_c = 1.57079632679489661923; // Check to make sure that dx is not zero and will give a negative number
+ if (dx > 0) sb *= -1; // Correct for different point ordering and bulge direction
+
+ double cx = xmid + sb*(r-a)*sin(theta_c);
+ double cy = ymid - sb*(r-a)*cos(theta_c);
+
+ // Now calculate the angle
+ double theta = asin(points[point].ret_x()/r);
+ if (dy < 0) theta = 6.2831853 - theta; // The angle is greater than pi so fix this because max(asin) = pi
+
+ return theta;
+}
+
+double lwpolyline::bulge_end_angle(int point){
+ // Make sure we are not exceeding the bounds of the points vector
+ if (point >= (points.size()-1)) return 0;
+
+ double dx = points[point+1].ret_x() - points[point].ret_x();
+ double dy = points[point+1].ret_y() - points[point].ret_y();
+ double bulge = points[point].ret_bulge();
+ double xmid = dx/2 + points[point].ret_x();
+ double ymid = dy/2 + points[point].ret_y();
+ double l = sqrt(dx*dx + dy*dy);
+ double r = fabs(l*(bulge*bulge+1)/bulge/4);
+
+ double a = fabs(bulge*l/2);
+ double sb = bulge/fabs(bulge); //sign of bulge
+ double theta_p = 4*atan(bulge);
+ double theta_c;
+ dx != 0 ? theta_c = atan(dy/dx) : theta_c = 1.57079632679489661923; // Check to make sure that dx is not zero and will give a negative number
+ if (dx > 0) sb *= -1; // Correct for different point ordering and bulge direction
+
+ double cx = xmid + sb*(r-a)*sin(theta_c);
+ double cy = ymid - sb*(r-a)*cos(theta_c);
+
+ // Now calculate the angle
+ double theta = asin(points[point+1].ret_x()/r);
+ if (dy < 0) theta = 6.2831853 - theta; // The angle is greater than pi so fix this because max(asin) = pi
+
+ return theta;
+}
+
+bool lwpolyline::is_closed(){
+ // pline-flag holds info about closed pline in the 1 bit. The info is bit wise encoded so use bit wise operators
+ return bool(pline_flag&1);
+}
+
+void lwpolyline::display(){
+ std::cout << "lwpolyline\n";
+ entity_display();
+ std::cout << std::endl;
+ for (int i = 0; i < points.size(); i++){
+ points[i].display();
+ std::cout << std::endl;
+ }
+ std::cout << std::endl;
+}
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// ARC
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+arc::arc( std::vector< dxfpair > info){
+
+ reset_extents();
+ basic_entity( info );
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 40:
+ info[i].value_char(string);
+ radius = atof(string);
+ test_coord(x+radius,y+radius);
+ test_coord(x-radius,y-radius);
+ break;
+ case 50:
+ info[i].value_char(string);
+ start_angle = atof(string);
+ break;
+ case 51:
+ info[i].value_char(string);
+ end_angle = atof(string);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+double arc::ret_radius(){
+ return radius;
+}
+
+
+double arc::ret_srt_ang(){
+ return start_angle;
+}
+
+
+double arc::ret_end_ang(){
+ return end_angle;
+}
+
+
+void arc::display(){
+ std::cout << "ARC\n";
+ entity_display();
+ std::cout << "\n\tradius = " << radius << "\tstart_angle = " << start_angle << "end_angle = " << end_angle << std::flush;
+}
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// CIRCLE
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+circle::circle( std::vector< dxfpair > info){
+
+ reset_extents();
+ basic_entity( info );
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 40:
+ info[i].value_char(string);
+ radius = atof(string);
+ test_coord(x+radius,y+radius);
+ test_coord(x-radius,y-radius);
+ break;
+ }
+ }
+}
+
+void circle::display(){
+ std::cout << "CIRCLE\n";
+ entity_display();
+ std::cout << "\n\tradius = " << radius << std::flush;
+}
+
+
+double circle::ret_radius(){
+ return radius;
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// LINE
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+line::line( std::vector< dxfpair > info){
+
+ reset_extents();
+ basic_entity( info );
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 11:
+ info[i].value_char(string);
+ xf = atof(string);
+ break;
+ case 21:
+ info[i].value_char(string);
+ yf = atof(string);
+ break;
+ case 31:
+ info[i].value_char(string);
+ zf = atof(string);
+ break;
+ }
+ }
+ test_coord(xf,yf);
+
+}
+
+void line::display(){
+ std::cout << "LINE\n";
+ entity_display();
+ std::cout << "\n\txf = " << xf << "\tyf = " << yf << "\tzf = " << zf << std::flush;
+}
+
+
+double line::ret_xf(){
+ return xf;
+}
+
+double line::ret_yf(){
+ return yf;
+}
+
+double line::ret_zf(){
+ return zf;
+}
+
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// TEXT
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+text::text( std::vector< dxfpair > info){
+
+ reset_extents();
+ basic_entity( info );
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 1:
+ info[i].value_char(dxf_text); // directly copy the text into a string
+ break;
+ case 40:
+ info[i].value_char(string);
+ text_height = atof(string);
+ break;
+ case 50:
+ info[i].value_char(string);
+ text_rotation = atof(string);
+ break;
+ }
+ }
+}
+
+char * text::ret_text(char *string){
+ return( strcpy(string,dxf_text) );
+}
+
+double text::ret_txt_ht(){
+ return text_height;
+}
+
+double text::ret_txt_rot(){
+ return text_rotation;
+}
+
+void text::display(){
+ char tmp[10000];
+ std::cout << "TEXT\n";
+ entity_display();
+ std::cout << "\ndxf_text = " << ret_text(tmp) << std::flush;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// INSERT
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+insert::insert( std::vector< dxfpair > info){
+
+ basic_entity( info );
+ static char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 2:
+ info[i].value_char(block_name); // directly copy the text into a string
+ break;
+ case 41:
+ info[i].value_char(string);
+ x_scale_factor = atof(string);
+ break;
+ case 42:
+ info[i].value_char(string);
+ y_scale_factor = atof(string);
+ break;
+ case 43:
+ info[i].value_char(string);
+ z_scale_factor = atof(string);
+ break;
+ case 50:
+ info[i].value_char(string);
+ rotation = atof(string);
+ break;
+ }
+ }
+}
+
+
+char * insert::name(char *string){
+ return( strcpy(string,block_name) );
+}
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// entities
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+
+entities::entities(std::vector< std::vector< dxfpair > > sections){
+ // Read the main information about the entities section and then put it in the enetites class
+ int value;
+ char string[10000];
+ std::vector< dxfpair > single_line;
+ std::vector< std::vector< dxfpair > > pline;
+ pline.clear();
+ single_line.clear();
+
+ for(int i = 0; i < sections.size(); i++){
+ sections[i][0].value_char(string);
+ value = detmine_entity(string);
+ switch( value ){
+ case 0:
+ // Get everything from the start of the polyline designation to an SEQEND value
+ pline.clear(); // First clear out the pline information
+ do{
+ pline.push_back( sections[i] );
+ sections[++i][0].value_char(string);
+ }while( strncmp(string,"SEQEND",6) != 0 );
+ ents_polyline.push_back( polyline( pline ) );
+ break;
+
+ case 1:
+ // ARC
+ ents_arc.push_back( arc( sections[i] ) );
+ break;
+
+ case 2:
+ // CIRCLE
+ ents_circle.push_back( circle( sections[i] ) );
+ break;
+
+ case 3:
+ // LINE
+ ents_line.push_back( line( sections[i] ) );
+ break;
+ case 11:
+ // TEXT
+ ents_text.push_back( text( sections[i] ) );
+ break;
+ case 21:
+ // LWPOLYLINE
+ ents_lwpolyline.push_back( lwpolyline( sections[i] ) );
+ case 9:
+ // INSERT
+ ents_insert.push_back( insert( sections[i] ) );
+
+ //default:
+ // Nothing here
+ }
+
+ }
+
+}
+
+
+// Maybe all of this could be turned into fewer function by using templates, but no time right now. MBS
+
+std::vector< polyline > entities::ret_plines(){
+ std::vector< polyline > pls;
+ pls.clear();
+ for(int i = 0; i < ents_polyline.size();i++){
+ pls.push_back( ents_polyline[i] );
+ }
+ return pls;
+}
+
+std::vector< lwpolyline > entities::ret_lwplines(){
+ std::vector< lwpolyline > lwpls;
+ lwpls.clear();
+ for(int i = 0; i < ents_lwpolyline.size();i++){
+ lwpls.push_back( ents_lwpolyline[i] );
+ }
+ return lwpls;
+}
+
+
+std::vector< arc > entities::ret_arcs(){
+ std::vector< arc > a;
+ a.clear();
+ for(int i = 0; i < ents_arc.size();i++){
+ a.push_back( ents_arc[i] );
+ }
+ return a;
+}
+
+std::vector< circle > entities::ret_circles(){
+ std::vector< circle > circs;
+ circs.clear();
+ for(int i = 0; i < ents_circle.size();i++){
+ circs.push_back( ents_circle[i] );
+ }
+ return circs;
+}
+
+
+std::vector< line > entities::ret_lines(){
+ std::vector< line > lns;
+ lns.clear();
+ for(int i = 0; i < ents_line.size();i++){
+ lns.push_back( ents_line[i] );
+ }
+ return lns;
+}
+
+
+std::vector< text > entities::ret_texts(){
+ std::vector< text > txts;
+ txts.clear();
+ for(int i = 0; i < ents_text.size();i++){
+ txts.push_back( ents_text[i] );
+ }
+ return txts;
+}
+
+
+std::vector< insert > entities::ret_inserts(){
+ std::vector< insert > ins;
+ ins.clear();
+ for(int i = 0; i < ents_insert.size();i++){
+ ins.push_back( ents_insert[i] );
+ }
+ return ins;
+}
+
+
+
+// Overload the return function to depend on the layer
+std::vector< polyline > entities::ret_plines(char * layer){
+ char temp[10000];
+ std::vector< polyline > pls;
+ pls.clear();
+
+ for(int i = 0; i < ents_polyline.size();i++){
+ if ( strcmp( layer,ents_polyline[i].ret_layer_name(temp) ) == 0 ){
+ pls.push_back( ents_polyline[i] );
+ }
+ }
+ return pls;
+}
+
+
+std::vector< lwpolyline > entities::ret_lwplines(char * layer){
+ char temp[10000];
+ std::vector< lwpolyline > lwpls;
+ lwpls.clear();
+
+ for(int i = 0; i < ents_lwpolyline.size();i++){
+ if ( strcmp( layer,ents_lwpolyline[i].ret_layer_name(temp) ) == 0 ){
+ lwpls.push_back( ents_lwpolyline[i] );
+ }
+ }
+ return lwpls;
+}
+
+
+std::vector< circle > entities::ret_circles(char * layer){
+ char temp[10000];
+ std::vector< circle > circs;
+ circs.clear();
+
+ for(int i = 0; i < ents_circle.size();i++){
+ if ( strcmp( layer,ents_circle[i].ret_layer_name(temp) ) == 0 ){
+ circs.push_back( ents_circle[i] );
+ }
+ }
+ return circs;
+}
+
+
+std::vector< line > entities::ret_lines(char * layer){
+ char temp[10000];
+ std::vector< line > lns;
+ lns.clear();
+
+ for(int i = 0; i < ents_line.size();i++){
+ if ( strcmp( layer,ents_line[i].ret_layer_name(temp) ) == 0 ){
+ lns.push_back( ents_line[i] );
+ }
+ }
+ return lns;
+}
+
+
+std::vector< text > entities::ret_texts(char * layer){
+ char temp[10000];
+ std::vector< text > txts;
+ txts.clear();
+
+ for(int i = 0; i < ents_text.size();i++){
+ if ( strcmp( layer,ents_text[i].ret_layer_name(temp) ) == 0 ){
+ txts.push_back( ents_text[i] );
+ }
+ }
+ return txts;
+}
+
+
+/*std::vector< ellipse > entities::ret_ellipses(char * layer){
+ char temp[10000];
+ std::vector< polyline > pls;
+ pls.clear();
+
+ for(int i = 0; i < ents_polyline.size();i++){
+ if ( strcmp( layer,ents_polyline[i].ret_layer_name(temp) ) == 0 ){
+ pls.push_back( ents_polyline[i] );
+ }
+ }
+ return pls;
+}*/
+
+
+std::vector< arc > entities::ret_arcs(char * layer){
+ char temp[10000];
+ std::vector< arc > a;
+ a.clear();
+
+ for(int i = 0; i < ents_arc.size();i++){
+ if ( strcmp( layer,ents_arc[i].ret_layer_name(temp) ) == 0 ){
+ a.push_back( ents_arc[i] );
+ }
+ }
+ return a;
+}
+
+
+std::vector< insert > entities::ret_inserts(char * layer){
+ char temp[10000];
+ std::vector< insert > ins;
+ ins.clear();
+
+ for(int i = 0; i < ents_insert.size();i++){
+ if ( strcmp( layer,ents_insert[i].ret_layer_name(temp) ) == 0 ){
+ ins.push_back( ents_insert[i] );
+ }
+ }
+ return ins;
+}
+
+
+
+
+void entities::display_all(){
+ for (int i = 0; i < ents_polyline.size(); i++){
+ ents_polyline[i].display();
+ }
+ std::cout << std::endl;
+ for (int i = 0; i < ents_lwpolyline.size(); i++){
+ ents_lwpolyline[i].display();
+ }
+ std::cout << std::endl;
+ for (int i = 0; i < ents_circle.size(); i++){
+ ents_circle[i].display();
+ }
+ std::cout << std::endl;
+ for (int i = 0; i < ents_text.size(); i++){
+ ents_text[i].display();
+ }
+}
+
+
diff --git a/src/extension/dxf2svg/entities.h b/src/extension/dxf2svg/entities.h
new file mode 100644
index 000000000..96d863d94
--- /dev/null
+++ b/src/extension/dxf2svg/entities.h
@@ -0,0 +1,256 @@
+/* Class for interpereting the entities found in a DXF file
+Matt Squires
+Google SOC
+2 July 05
+*/
+
+#ifndef DXF_ENTITIES_H
+#define DXF_ENTITIES_H
+
+#include"read_dxf.h"
+#include<vector>
+
+
+
+
+class entity{
+ public:
+ void basic_entity( std::vector< dxfpair > info); // Extract all of the typical entity information (e.g. layer name, positions)
+ void entity_display();
+ double ret_x();
+ double ret_y();
+ double ret_z();
+ char* ret_layer_name(char* string);
+ char* ret_ltype_name(char* string);
+ double ret_min_x();
+ double ret_max_x();
+ double ret_min_y();
+ double ret_max_y();
+
+
+ protected:
+ char layer[10000];
+ char linetype[10000];
+ double x;
+ double y;
+ double z;
+ double min_x;
+ double max_x;
+ double min_y;
+ double max_y;
+ void reset_extents();
+ void test_coord(double x, double y);
+};
+
+
+
+
+
+class vertex : public entity {
+ public:
+ vertex( std::vector< dxfpair > info);
+ void display();
+ double ret_bulge();
+
+ private:
+ double bulge;
+};
+
+
+
+
+
+class polyline : public entity {
+ public:
+ polyline( std::vector< std::vector< dxfpair > > sections );
+ std::vector< vertex > ret_points();
+ double bulge(int point);
+ double bulge_r(int point);
+ double bulge_start_angle(int point);
+ double bulge_end_angle(int point);
+ bool is_closed();
+ void display();
+
+ private:
+ double buldge;
+ int pline_flag; // 70
+ double start_width; // 40
+ double end_width; // 41
+ int curves_flag;
+ std::vector< vertex > points;
+};
+
+class lwpolyline : public entity {
+ public:
+ lwpolyline( std::vector< dxfpair > section );
+ std::vector< vertex > ret_points();
+ double bulge(int point);
+ double bulge_r(int point);
+ double bulge_start_angle(int point);
+ double bulge_end_angle(int point);
+ bool is_closed();
+ void display();
+
+ private:
+ double buldge;
+ int pline_flag; // 70
+ double start_width; // 40
+ double end_width; // 41
+ int curves_flag;
+ std::vector< vertex > points;
+};
+
+class arc : public entity {
+ public:
+ arc( std::vector< dxfpair > info);
+ double ret_radius();
+ double ret_srt_ang();
+ double ret_end_ang();
+ void display();
+
+ private:
+ double radius;
+ double start_angle;
+ double end_angle;
+};
+
+
+
+
+class circle : public entity {
+ public:
+ circle( std::vector< dxfpair > info);
+ void display();
+ double ret_radius();
+
+ private:
+ double radius;
+};
+
+
+class line : public entity {
+ public:
+ line( std::vector< dxfpair > info);
+ void display();
+ double ret_xf();
+ double ret_yf();
+ double ret_zf();
+
+ private:
+ double xf;
+ double yf;
+ double zf;
+};
+
+class ellipse : public entity {
+ public:
+ ellipse( std::vector< dxfpair > info);
+ void display();
+ double ret_x_ma;
+ double ret_y_ma;
+ double ret_z_ma;
+ double ret_ratio;
+ double ret_start_p;
+ double ret_end_p;
+
+
+ private:
+ double x_major_axis;
+ double y_major_axis;
+ double z_major_axis;
+ double ratio;
+ double start_param;
+ double end_param;
+};
+
+
+
+class text : public entity {
+ public:
+ text( std::vector< dxfpair > info);
+ void display();
+ char * ret_text(char *string);
+ double ret_txt_ht();
+ double ret_txt_rot();
+
+ private:
+ char dxf_text[10000];
+ double text_height; // dxf 40
+ double text_rotation; //dxf 50
+};
+
+
+class insert : public entity {
+ public:
+ insert( std::vector< dxfpair > info);
+ void display();
+ char* name(char* string);
+ double ret_x_sf;
+ double ret_y_sf;
+ double ret_z_sf;
+ double ret_rotation;
+
+ private:
+ char block_name[10000];
+ double x_scale_factor;
+ double y_scale_factor;
+ double z_scale_factor;
+ double rotation;
+};
+
+
+
+
+
+
+class entities{
+ // Well I said that I would only use STL containers internally, but I would have to use a dynamically linked list, and I haven't done for a long time soo STL is my crutch.
+ // I also think that there are others in my same boat that prefer stl containers because they are much easier to use
+ public:
+ entities(std::vector< std::vector< dxfpair > > sections); // Put the various entities into their respective vectors
+ void display_all();
+ std::vector< polyline > ret_plines();
+ std::vector< circle > ret_circles();
+ std::vector< line > ret_lines();
+ std::vector< text > ret_texts();
+ std::vector< ellipse > ret_ellipses();
+ std::vector< arc > ret_arcs();
+ std::vector< lwpolyline > ret_lwplines();
+ std::vector< insert > ret_inserts();
+ // Overload the return function to depend on the layer
+ std::vector< polyline > ret_plines(char * layer);
+ std::vector< circle > ret_circles(char * layer);
+ std::vector< line > ret_lines(char * layer);
+ std::vector< text > ret_texts(char * layer);
+ std::vector< ellipse > ret_ellipses(char * layer);
+ std::vector< arc > ret_arcs(char * layer);
+ std::vector< lwpolyline > ret_lwplines(char * layer);
+ std::vector< insert > ret_inserts(char * layer);
+
+ int plines_size();
+ int circles_size();
+ int lines_size();
+ int texts_size();
+
+
+
+ private:
+ void add_polyline(polyline pline);
+ void add_circle(circle circ);
+ void add_line(line ln);
+
+ std::vector< polyline > ents_polyline;
+ std::vector< arc > ents_arc;
+ std::vector< circle > ents_circle;
+ std::vector< line > ents_line;
+ std::vector< ellipse > ents_ellipse;
+ std::vector< text > ents_text;
+ std::vector< lwpolyline > ents_lwpolyline;
+ std::vector< insert > ents_insert;
+
+
+};
+
+
+
+#endif
diff --git a/src/extension/dxf2svg/entities2elements.cpp b/src/extension/dxf2svg/entities2elements.cpp
new file mode 100644
index 000000000..cf42dac32
--- /dev/null
+++ b/src/extension/dxf2svg/entities2elements.cpp
@@ -0,0 +1,681 @@
+/*
+ * Code for converting dxf entities to SVG elements
+ * There are multiple ways for converting different items
+ * If possible most DXF enetities will be converted to paths because that is the most flexable object
+ *
+ * Author:
+ * Matt Squires <squiresm@colorado.edu>
+ *
+ * Copyright (C) 2005 Matt Squires
+ *
+ * Released under GNU GPL and LGPL, read the file 'GPL.txt' and 'LGPL.txt' for details
+ */
+
+
+
+/*
+
+Matt Squires
+SoC 2005
+
+*/
+
+#include"entities2elements.h"
+#include"tables2svg_info.h"
+#include<iostream>
+#include<math.h>
+// The names indicate the DXF entitiy first and the SVG element last
+
+// Common elements
+char* to_arc(double bulge, double r, double start_ang, double end_ang, int precision,char* delim, char * units, double scaling, char *out){
+ // This is used for arcs, polylines, and lwpolylines
+ char temp[50];
+
+ // Assume that we are adding to the input and not starting over
+ strcat(out," A ");
+ // For arcs there is only one radius
+ strcat(out,gcvt(scaling*r,precision,temp) );
+ strcat(out,",");
+ strcat(out,gcvt(scaling*r,precision,temp) );
+
+ strcat(out," 0"); // For arc assume no x-axis rotation. That seems to apply to elipse elements only
+ // Determine if it is a large arc
+ if ( (end_ang > start_ang) && ( (end_ang - start_ang) > 180) ){
+ //strcat(out," 1,0 "); // Large arc flag...Always use a zero sweep flag
+ strcat(out," 1, "); // Large arc flag...Always use a zero sweep flag
+ }
+ else{
+ //strcat(out," 0,0 "); // Small arc flag...Always use a zero sweep flag
+ strcat(out," 0,");
+ }
+ // This may be easier if I allow r to be plus and minus, but for now this works
+ if (bulge > 0){
+ strcat(out,"0 ");
+ }
+ else{
+ strcat(out,"1 ");
+ }
+}
+
+// Build Coordinate
+void coord(entity *ent, int precision,char* delim, char * units, double scaling, char *out); // Pairs of coords with units will be used so often build a function
+void coord(entity *ent, int precision,char* delim, char * units, double scaling, char *out){
+ // Pairs of coords with units will be used so often build a function build a dedicated function for returning such
+
+ char temp[20];
+ if (units != NULL) scaling = 1; // If units have been defined then ignore the scaling parameter
+ strcat(out, gcvt(scaling*ent->ret_x(),precision,temp) ); // There must be a better function for double to ascii conversion that is defined in most libraries
+ if (units != NULL) strcat(out, units);
+ strcat(out, delim);
+ strcat(out, gcvt(-scaling*ent->ret_y(),precision,temp) ); // Because SVG has a the Y-axis pointed down multiply by -1
+ if (units != NULL) strcat(out, units);
+ strcat(out, " ");
+}
+
+// DXF Polyline -> SVG
+void pline2svg(polyline pline, int type, int precision, char * units, double scaling, tables plot_info, char *out); // General function for the conversion of a pline to a SVG element. Very similar functions just make accomidations for parts that may not be supported
+void pline2svg(polyline pline, int type, int precision, char * units, double scaling, tables plot_info, char *out){
+ // 0 is pline2path
+ // 1 is pline2pline
+ // 2 is pline2polygon
+
+
+ char delim[1];
+ double mag_bulge = 0;
+ double prev_mag_bulge = 0;
+
+ std::vector< vertex >::iterator vver_iter;
+ std::vector< vertex > points = pline.ret_points();
+
+ if (type < 1){
+ // Put the first Move To at the first, everything else will be a lineto
+ strcpy(delim," ");
+ strcat(out, "M ");
+ coord( &points[0], precision, delim, units, scaling, out );
+ prev_mag_bulge = sqrt(pow(points[0].ret_bulge(),2)); // Because the bulge value can be positive or negative calculate the magnitude
+ if ( prev_mag_bulge > pow(0.1,precision) ){
+ to_arc(pline.bulge(0), pline.bulge_r(0), pline.bulge_start_angle(0), pline.bulge_end_angle(0), precision, delim, units, scaling, out);
+ }
+ for (int i = 1; i < points.size(); i++){
+ if ( prev_mag_bulge < pow(0.1,precision) ){
+ // If the previous point was a bulge then don't use a line to
+ strcat(out, "L ");
+ }
+ coord( &points[i], precision, delim, units, scaling, out );
+ // If bulge > some precsion then add bulge
+ mag_bulge = sqrt(pow(points[i].ret_bulge(),2));
+ if ( (mag_bulge > pow(0.1,precision)) && (i < (points.size() - 1) )){
+ to_arc(pline.bulge(i), pline.bulge_r(i), pline.bulge_start_angle(i), pline.bulge_end_angle(i), precision, delim, units, scaling, out);
+ }
+ prev_mag_bulge = mag_bulge;
+ }
+ if ( pline.is_closed() ){
+ strcat(out,"z");
+ }
+ strcat(out,"\" ");
+ }
+ else{
+ strcpy(delim,",");
+ for (int i = 0; i < points.size(); i++){
+ coord( &points[i], precision, delim, NULL, scaling, out );
+ // If bulge > some precsion then add bulge
+ }
+ // if the element is a SVG::pline and the DXF::pline is closed then simulate by adding an extra point
+ if ( (type == 1) && pline.is_closed() ){
+ coord( &points[0], precision, delim, NULL, scaling, out );
+ }
+ }
+
+}
+
+char* pline2path(polyline pline, char * units, double scaling, tables plot_info){
+ // Convert a dxf polyline to a SVG path. This is the closest conversion of the DXF polyline to an SVG element
+ char *out_ptr;
+ char out[10000] = "<path d=\"";
+ entity *ent_ptr = &pline;
+ char temp[20];
+ int precision = 6;
+
+ pline2svg(pline, 0, precision, units, scaling, plot_info, out);
+ // Add some line information
+ strcat(out,"fill=\"none\" stroke=\"black\" stroke-width=\"1\" ");
+ pattern2dasharray(plot_info.ret_ltype( ent_ptr->ret_ltype_name(temp),ent_ptr->ret_layer_name(temp) ), precision, scaling, out); // Add the linetype information
+
+ strcat(out," />");
+ out_ptr = out;
+ return out_ptr;
+}
+
+char* pline2pline(polyline pline, char * units, double scaling, tables plot_info){
+ // Convert a dxf polyline to a SVG polyline. The conversion is not 1:1 because the SVG pline doesn't support closed objects or curves
+ entity *ent_ptr = &pline;
+ char temp[2000];
+ int precision = 6;
+
+ char out[10000] = "<polyline fill=\"none\" stroke=\"black\" stroke-width=\"1\" ";
+ ltype linfo = plot_info.ret_ltype(ent_ptr->ret_ltype_name(temp), ent_ptr->ret_layer_name(temp));
+ pattern2dasharray(linfo, precision, scaling, out); // Add the linetype information
+ //strcpy(temp," ");
+
+ strcat(out,"points=\"");
+
+ //strcat(out,"<polyline fill=\"none\" stroke=\"black\" stroke-width=\"1\" points=\"");
+ pline2svg(pline, 1, precision, units, scaling, plot_info, out);
+ // Add some line information
+ // if the DXF pline is closed then add an extra point
+
+ strcat(out,"\"/>");
+ char *out_ptr = out;
+ return out_ptr;
+}
+char* pline2polygon(polyline pline, char * units, double scaling, tables plot_info){
+ // Convert a dxf polyline to a SVG polygon. The conversion is not 1:1 because the SVG polygone assumes a closed path. If the pline is not closed it will be forced closed
+ //return pline2svg(pline, 2, 6, units, double scaling,out);
+}
+
+
+// DXF LWPolyline -> SVG
+
+
+// This could be a template with polyline and lwpolyline but right now it is not that important
+void lwpline2svg(lwpolyline pline, int type, int precision, char * units, double scaling, tables plot_info, char *out); // General function for the conversion of a pline to a SVG element. Very similar functions just make accomidations for parts that may not be supported
+void lwpline2svg(lwpolyline pline, int type, int precision, char * units, double scaling, tables plot_info, char *out){
+ // 0 is pline2path
+ // 1 is pline2pline
+ // 2 is pline2polygon
+
+
+ char delim[1];
+ double mag_bulge = 0;
+ double prev_mag_bulge = 0;
+
+ std::vector< vertex >::iterator vver_iter;
+ std::vector< vertex > points = pline.ret_points();
+
+ if (type < 1){
+ // Put the first Move To at the first, everything else will be a lineto
+ strcpy(delim," ");
+ strcat(out, "M ");
+ coord( &points[0], precision, delim, NULL, scaling, out );
+ prev_mag_bulge = sqrt(pow(points[0].ret_bulge(),2)); // Because the bulge value can be positive or negative calculate the magnitude
+ if ( prev_mag_bulge > pow(0.1,precision) ){
+ to_arc(pline.bulge(0),pline.bulge_r(0), pline.bulge_start_angle(0), pline.bulge_end_angle(0), precision, delim, NULL, scaling, out);
+ }
+
+ for (int i = 1; i < points.size(); i++){
+ if ( prev_mag_bulge < pow(0.1,precision) ){
+ // If the previous point was a bulge then don't use a line to
+ strcat(out, "L ");
+ }
+ coord( &points[i], precision, delim, NULL , scaling, out );
+ // If bulge > some precsion then add bulge
+ mag_bulge = sqrt(pow(points[i].ret_bulge(),2));
+ if ( ( mag_bulge > pow(0.1,precision) ) && (i < (points.size() - 1) )){ // Make sure the final point doesn't add a bulge on accident
+ to_arc(pline.bulge(i), pline.bulge_r(i), pline.bulge_start_angle(i), pline.bulge_end_angle(i), precision, delim, units, scaling, out);
+ }
+ prev_mag_bulge = mag_bulge;
+ }
+ if ( pline.is_closed() ){
+ strcat(out,"z");
+ }
+ strcat(out,"\" ");
+ }
+ else{
+ strcpy(delim,",");
+ for (int i = 0; i < points.size(); i++){
+ coord( &points[i], precision, delim, units, scaling, out );
+ // If bulge > some precsion then add bulge
+ }
+ // if the element is a SVG::pline and the DXF::pline is closed then simulate by adding an extra point
+ if ( (type == 1) && pline.is_closed() ){
+ coord( &points[0], precision, delim, units, scaling, out );
+ }
+ }
+
+}
+
+char* lwpline2path(lwpolyline pline, char * units, double scaling, tables plot_info){
+ // Convert a dxf polyline to a SVG path. This is the closest conversion of the DXF polyline to an SVG element
+ char *out_ptr;
+ char out[10000] = "<path d=\"";
+ entity *ent_ptr = &pline;
+ char temp[20];
+ int precision = 6;
+
+ lwpline2svg(pline, 0, precision, units, scaling, plot_info, out);
+ // Add some line information
+ strcat(out,"fill=\"none\" stroke=\"black\" stroke-width=\"1\" ");
+ pattern2dasharray(plot_info.ret_ltype( ent_ptr->ret_ltype_name(temp),ent_ptr->ret_layer_name(temp) ), precision, scaling, out); // Add the linetype information
+
+ strcat(out," />");
+ out_ptr = out;
+ return out_ptr;
+}
+
+// DXF ARC -> SVG
+char* arc2path(arc a, int precision, char * units, double scaling, tables plot_info, char *out){
+ // So far this appears to be the only way to convert arcs into something recognized by SVG
+ char *out_ptr;
+ char temp[20];
+ entity *ent_ptr = &a;
+
+ strcpy(out,"<path d=\"M");
+ // Calculate the starting point from the center and the start angle. As far as I can tell the rotation is CCW in the dxf notation and it in degrees
+ strcat(out,gcvt(scaling*(ent_ptr->ret_x()+a.ret_radius()*cos( a.ret_srt_ang()*3.14159/180 )),precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(-1*scaling*(ent_ptr->ret_y()+a.ret_radius()*sin( a.ret_srt_ang()*3.14159/180 )),precision,temp) );
+ strcat(out," A ");
+ // For arcs there is only one radius
+ strcat(out,gcvt(scaling*a.ret_radius(),precision,temp) );
+ strcat(out,",");
+ strcat(out,gcvt(scaling*a.ret_radius(),precision,temp) );
+
+ strcat(out," 0"); // For arc assume no x-axis rotation. That seems to apply to elipse elements only
+ // Determine if it is a large arc
+ if ( (a.ret_end_ang() > a.ret_srt_ang()) && ( (a.ret_end_ang() - a.ret_srt_ang()) > 180) ){
+ strcat(out," 1,0 "); // Large arc flag...Always use a zero sweep flag
+ }
+ else{
+ strcat(out," 0,0 "); // Small arc flag...Always use a zero sweep flag
+ }
+
+ //The final point
+ strcat(out,gcvt(scaling*(ent_ptr->ret_x()+a.ret_radius()*cos( a.ret_end_ang()*3.14159/180 )),precision,temp) );
+ strcat(out,",");
+ strcat(out,gcvt(-1*scaling*(ent_ptr->ret_y()+a.ret_radius()*sin( a.ret_end_ang()*3.14159/180 )),precision,temp) );
+ strcat(out,"\" fill=\"none\" stroke=\"black\" stroke-width=\"1\" ");
+ ltype linfo = plot_info.ret_ltype(ent_ptr->ret_ltype_name(temp), ent_ptr->ret_layer_name(temp));
+ pattern2dasharray(linfo, precision, scaling, out); // Add the linetype information
+ strcat(out, " />");
+
+
+ out_ptr = out;
+ return out_ptr;
+
+}
+
+
+// DXF Circle -> SVG
+char* circle2circle(circle circ, int precision, char * units, double scaling, tables plot_info, char *out){
+ // Direct conversion of DXF circle to SVG circle
+ char *out_ptr;
+ char temp[1000]="\" cy=\"";
+ entity *ent_ptr = &circ;
+ strcpy(out,"<circle cx=\"");
+ coord(ent_ptr, precision,temp, units, scaling, out);
+ strcat(out,"\" r=\"");
+ strcat(out,gcvt(circ.ret_radius(),precision,temp) );
+ strcat(out,units);
+ strcat(out,"\" fill=\"none\" stroke=\"black\" stroke-width=\"1\" ");
+ ltype linfo = plot_info.ret_ltype(ent_ptr->ret_ltype_name(temp), ent_ptr->ret_layer_name(temp));
+ //plot_info.ret_ltype(ent_ptr->ret_ltype_name(temp), ent_ptr->ret_layer_name(temp));
+ pattern2dasharray(linfo, precision, scaling, out); // Add the linetype information
+ //pattern2dasharray(plot_info.ret_ltype(ent_ptr->ret_ltype_name(temp), ent_ptr->ret_layer_name(temp)), precision, scaling, out); // Add the linetype information
+ strcat(out, " />");
+ out_ptr = out;
+ return out_ptr;
+}
+
+char* circle2path(circle circ, int precision, char * units, double scaling, tables plot_info, char *out){
+ // Conversion of DXF circle to SVG circle assuming the path will represent the circle
+
+ char *out_ptr;
+ char temp[20]=",";
+ entity *ent_ptr = &circ;
+
+ strcpy(out,"<path d=\"M");
+ // The starting point is x-r,y so subtract off the radius from the x coord
+ strcat(out,gcvt(ent_ptr->ret_x()-circ.ret_radius(),precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(ent_ptr->ret_y(),precision,temp) );
+
+ strcat(out," a");
+ strcat(out,gcvt(circ.ret_radius(),precision,temp) );
+ strcat(out,",");
+ strcat(out,gcvt(circ.ret_radius(),precision,temp) );
+ strcat(out,"0 0,0 0,0\" fill=\"none\" stroke=\"black\" stroke-width=\"1\"");
+
+ out_ptr = out;
+ return out_ptr;
+}
+
+
+// DXF Line -> SVG
+char* line2line(line ln, int precision, char * units, double scaling, tables plot_info, char *out){
+ // Directly convert DXF to SVG because it works
+ char *out_ptr;
+ char temp[20];
+ entity *ent_ptr = &ln;
+
+ strcpy(out,"<line x1=\"");
+ strcat(out,gcvt(ent_ptr->ret_x(),precision,temp) );
+ strcat(out,units);
+ strcat(out,"\" y1=\"");
+ strcat(out,gcvt(-1*ent_ptr->ret_y(),precision,temp) ); // Put in an extra minus because of the way SVG has defined the axis
+ strcat(out,units);
+
+ strcat(out,"\" x2=\"");
+ strcat(out,gcvt(ln.ret_xf(),precision,temp) );
+ strcat(out,units);
+ strcat(out,"\" y2=\"");
+ strcat(out,gcvt(-1*ln.ret_yf(),precision,temp) ); // Put in an extra minus because of the way SVG has defined the axis
+ strcat(out,units);
+ strcat(out,"\" stroke-width=\"1\" stroke=\"black\" ");
+ ltype linfo = plot_info.ret_ltype(ent_ptr->ret_ltype_name(temp), ent_ptr->ret_layer_name(temp));
+ pattern2dasharray(linfo, precision, scaling, out); // Add the linetype information
+ strcat(out, " />");
+
+ out_ptr = out;
+ return out_ptr;
+}
+
+
+char* line2path(line ln, int precision, char * units, double scaling, tables plot_info, char *out){
+ // Convert DXF line to SVG path
+
+ char *out_ptr;
+ char temp[20];
+ entity *ent_ptr = &ln;
+
+ strcpy(out,"<path d=\"M");
+ strcat(out,gcvt(scaling*ent_ptr->ret_x(),precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(scaling*ent_ptr->ret_y(),precision,temp) );
+
+ strcat(out," L");
+ strcat(out,gcvt(scaling*ln.ret_xf(),precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(scaling*ln.ret_yf(),precision,temp) );
+ strcat(out,"\" fill=\"none\" stroke=\"black\" stroke-width=\"1\" /");
+
+ out_ptr = out;
+ return out_ptr;
+}
+
+// DXF Text -> SVG
+char* text2text(text txt, int precision, char * units, double scaling, tables plot_info, char *out){
+ // Directly convert DXF to SVG because it works
+ char *out_ptr;
+ char temp[10000];
+ entity *ent_ptr = &txt;
+
+ // If the text is rotated use the transform matrix
+
+ if ( txt.ret_txt_rot() > precision ){
+ double ca = cos(0.017453*txt.ret_txt_rot()); // ca = cosine(a)
+ double sa = sin(-0.017453*txt.ret_txt_rot()); // sa = sine(a)
+ double tx = ent_ptr->ret_x()*scaling;
+ double ty = -ent_ptr->ret_y()*scaling;
+ // Apply a translation to the orgin, then a rotation, then a translation back to the original position
+ double a = ca;
+ double b = sa;
+ double c = -sa;
+ double d = ca;
+ double e = -1*(tx*ca-ty*sa-tx);
+ double f = -1*(tx*sa+ty*ca-ty);
+
+ strcpy(out, "<g transform=\"matrix(");
+ strcat(out,gcvt(a,precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(b,precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(c,precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(d,precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(e,precision,temp) );
+ strcat(out," ");
+ strcat(out,gcvt(f,precision,temp) );
+ strcat(out,")\" >\n<text x=\"");
+ }
+ else{
+ strcpy(out,"<text x=\"");
+ }
+ /*
+ strcat(out,gcvt(ent_ptr->ret_x(),precision,temp) );
+ strcat(out,units);
+ strcat(out,"\" y=\"-"); // Put in an extra minus because of the way SVG has defined the axis
+ strcat(out,gcvt(ent_ptr->ret_y(),precision,temp) );
+ strcat(out,units);
+ */
+ strcat(out,gcvt(ent_ptr->ret_x()*scaling,precision,temp) );
+ //strcat(out,units);
+ strcat(out,"\" y=\"-"); // Put in an extra minus because of the way SVG has defined the axis
+ strcat(out,gcvt(ent_ptr->ret_y()*scaling,precision,temp) );
+ //strcat(out,units);
+ strcat(out,"\" font-family=\"Verdana\" font-size=\"");
+ strcat(out,gcvt(scaling*txt.ret_txt_ht(),precision,temp) );
+ strcat(out,"\" Fill=\"black\"");
+
+ strcat(out," >");
+ // Now put in the text
+ strcat(out,txt.ret_text(temp));
+
+ // Now close the text element
+ strcat(out,"</text>");
+ // If the text was rotated finish off the tranform group
+ if ( txt.ret_txt_rot() > precision ){
+ strcat(out,"</g>");
+ }
+
+ out_ptr = out;
+ return out_ptr;
+}
+
+
+
+// DXF Insert -> SVG
+char* insert2group(insert in, int precision, char * units, double scaling, tables plot_info, blocks blks, char *out){
+ char *out_ptr;
+ char tmp_char[100000];
+
+ // get the block using the name from the insert information
+ block blk = blks.ret_block(in.name(tmp_char));
+
+ entity *ent_ptr = &in;
+ entities *ents_ptr = &blk;
+ // For now just translations MBS 22 Aug 05
+ strcpy(out, "<g transform=\"matrix(1,0,0,1,");
+ strcat(out,gcvt(scaling*ent_ptr->ret_x(),precision,tmp_char) );
+ strcat(out,",");
+ strcat(out,gcvt(-scaling*ent_ptr->ret_y(),precision,tmp_char) );
+ strcat(out,")\" >\n");
+
+
+ // Now convert the entities in the block
+ std::vector< polyline > plines = ents_ptr->ret_plines();
+ std::vector< lwpolyline > lwplines = ents_ptr->ret_lwplines();
+ std::vector< arc > arcs = ents_ptr->ret_arcs();
+ std::vector< circle > circs = ents_ptr->ret_circles();
+ std::vector< line > lns = ents_ptr->ret_lines();
+ std::vector< text > txts = ents_ptr->ret_texts();
+
+
+
+ for(int i = 0; i < plines.size();i++){
+ strcat( out,pline2pline(plines[i], units, scaling, plot_info ) );
+ strcat( out, "\n" );
+ }
+ for(int i = 0; i < lwplines.size();i++){
+ strcat( out,lwpline2path(lwplines[i], units, scaling, plot_info ) );
+ strcat( out, "\n" );
+ }
+ for(int i = 0; i < arcs.size();i++){
+ strcat( out, arc2path(arcs[i], 6,units, scaling, plot_info, tmp_char ) );
+ strcat( out, "\n" );
+ }
+ for(int i = 0; i < circs.size();i++){
+ strcat( out, circle2circle(circs[i], 6, units, scaling, plot_info, tmp_char) );
+ strcat( out, "\n" );
+ }
+ for(int i = 0; i < lns.size();i++){
+ strcat( out, line2line(lns[i], 6, units, scaling, plot_info, tmp_char) );
+ strcat( out, "\n" );
+ }
+ for(int i = 0; i < txts.size();i++){
+ strcat( out, text2text(txts[i], 6, units, scaling, plot_info, tmp_char) );
+ strcat( out, "\n" );
+ }
+ // End the group
+ strcat(out,"</g>");
+
+ out_ptr = out;
+ return out_ptr;
+}
+
+
+
+char* write_by_layer(int output_type, entities &ents, tables &tbls, blocks &blks, double scaling, char * units, char * layer, char * out){
+ // output_type = 0 is to std:out
+ // output_type = 1 is to the input filename but with .dxf on the end
+
+ // For now everything will go to stdout later may directed to other places
+
+ // Get the various file informations as dependent on the layer type
+ std::vector< polyline > plines = ents.ret_plines(layer);
+ std::vector< lwpolyline > lwplines = ents.ret_lwplines(layer);
+ std::vector< arc > arcs = ents.ret_arcs(layer);
+ std::vector< circle > circs = ents.ret_circles(layer);
+ std::vector< line > lns = ents.ret_lines(layer);
+ std::vector< text > txts = ents.ret_texts(layer);
+ std::vector< insert > ins = ents.ret_inserts(layer);
+
+ // It would be better to redirect stdout to different places. That would make the code cleaner but I don't think it will work better
+ char tmp_char[100000];
+ for(int i = 0; i < plines.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << pline2path(plines[i], NULL, scaling, tbls ) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << pline2path(plines[i], NULL, scaling, tbls ) << std::endl;
+ }
+ }
+ for(int i = 0; i < lwplines.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << lwpline2path(lwplines[i], units, scaling, tbls ) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << lwpline2path(lwplines[i], units, scaling, tbls ) << std::endl;
+ }
+ }
+ for(int i = 0; i < arcs.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << arc2path(arcs[i], 6,units, scaling, tbls, tmp_char ) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << arc2path(arcs[i], 6,units, scaling, tbls, tmp_char ) << std::endl;
+ }
+ }
+ for(int i = 0; i < circs.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << circle2circle(circs[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << circle2circle(circs[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ }
+ for(int i = 0; i < lns.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << line2line(lns[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << line2line(lns[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ }
+ for(int i = 0; i < txts.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << text2text(txts[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << text2text(txts[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ }
+ for(int i = 0; i < ins.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << insert2group(ins[i], 6, units, scaling, tbls, blks, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << insert2group(ins[i], 6, units, scaling, tbls, blks, tmp_char) << std::endl;
+ }
+ }
+}
+
+
+
+char* write_all(int output_type, entities &ents, tables &tbls, blocks &blks, double scaling, char * units, char * out){
+ // output_type = 0 is to std:out
+ // output_type = 1 is to the input filename but with .dxf on the end
+
+ // For now everything will go to stdout later may directed to other places
+
+ // Get the various file informations as dependent on the layer type
+ std::vector< polyline > plines = ents.ret_plines();
+ std::vector< lwpolyline > lwplines = ents.ret_lwplines();
+ std::vector< arc > arcs = ents.ret_arcs();
+ std::vector< circle > circs = ents.ret_circles();
+ std::vector< line > lns = ents.ret_lines();
+ std::vector< text > txts = ents.ret_texts();
+ std::vector< insert > ins = ents.ret_inserts();
+
+ // It would be better to redirect stdout to different places. That would make the code cleaner but I don't think it will work better
+ char tmp_char[100000];
+ for(int i = 0; i < plines.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << pline2path(plines[i], NULL, scaling, tbls ) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << pline2path(plines[i], NULL, scaling, tbls ) << std::endl;
+ }
+ }
+ for(int i = 0; i < lwplines.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << lwpline2path(lwplines[i], units, scaling, tbls ) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << lwpline2path(lwplines[i], units, scaling, tbls ) << std::endl;
+ }
+ }
+ for(int i = 0; i < arcs.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << arc2path(arcs[i], 6,units, scaling, tbls, tmp_char ) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << arc2path(arcs[i], 6,units, scaling, tbls, tmp_char ) << std::endl;
+ }
+ }
+ for(int i = 0; i < circs.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << circle2circle(circs[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << circle2circle(circs[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ }
+ for(int i = 0; i < lns.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << line2line(lns[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << line2line(lns[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ }
+ for(int i = 0; i < txts.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << text2text(txts[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << text2text(txts[i], 6, units, scaling, tbls, tmp_char) << std::endl;
+ }
+ }
+ for(int i = 0; i < ins.size();i++){
+ if (output_type == 0){
+ std::cout << "\t" << insert2group(ins[i], 6, units, scaling, tbls, blks, tmp_char) << std::endl;
+ }
+ else if (output_type == 1){
+ std::cout << "\t" << insert2group(ins[i], 6, units, scaling, tbls, blks, tmp_char) << std::endl;
+ }
+ }
+}
+
+
+
diff --git a/src/extension/dxf2svg/entities2elements.h b/src/extension/dxf2svg/entities2elements.h
new file mode 100644
index 000000000..cceefcf15
--- /dev/null
+++ b/src/extension/dxf2svg/entities2elements.h
@@ -0,0 +1,53 @@
+/* Method for converting dxf entities to SVG elements
+There are multiple ways for converting different items
+
+If possible most DXF enetities will be converted to paths because that is the most flexable object
+
+Matt Squires
+SoC 2005
+
+*/
+
+#include"entities.h"
+#include"tables.h"
+#include"blocks.h"
+
+// The names indicate the DXF entitiy first and the SVG element last
+
+// Common elements
+char* to_arc(double bulge, double r, double start_ang, double end_ang, int precision,char* delim, char * units, double scaling, char *out); // This is used for arcs, polylines, and lwpolylines
+
+// DXF Polyline -> SVG
+
+char* pline2path(polyline pline, char * units, double scaling, tables plot_info); // Convert a dxf polyline to a SVG path. This is the closest conversion of the DXF polyline to an SVG element
+char* pline2pline(polyline pline, char * units, double scaling, tables plot_info); // Convert a dxf polyline to a SVG polyline. The conversion is not 1:1 because the SVG pline doesn't support closed objects or curves
+char* pline2polygon(polyline pline, char * units, double scaling, tables plot_info); // Convert a dxf polyline to a SVG polygon. The conversion is not 1:1 because the SVG polygone assumes a closed path. If the pline is not closed it will be forced closed
+
+// DXF LWPolyline -> SVG
+char* lwpline2path(lwpolyline pline, char * units, double scaling, tables plot_info); // Convert a dxf polyline to a SVG path. This is the closest conversion of the DXF polyline to an SVG element
+
+// DXF ARC -> SVG
+char* arc2path(arc a, int precision, char * units, double scaling, tables plot_info, char *out); // So far this appears to be the only way to convert arcs into something recognized by SVG
+
+
+// DXF Circle -> SVG
+char* circle2circle(circle circ, int precision, char * units, double scaling, tables plot_info, char *out); // Direct conversion of DXF circle to SVG circle
+char* circle2path(circle circ, int precision, char * units, double scaling, tables plot_info, char *out); // Conversion of DXF circle to SVG circle assuming the path will represent the circle
+
+
+// DXF Line -> SVG
+char* line2line(line ln, int precision, char * units, double scaling, tables plot_info, char *out); // Directly convert DXF to SVG because it works
+char* line2path(line ln, int precision, char * units, double scaling, tables plot_info, char *out); // Convert DXF line to SVG path
+
+// DXF Text -> SVG
+char* text2text(text txt, int precision, char * units, double scaling, tables plot_info, char *out); // Directly convert DXF to SVF assuming VERANDA font
+
+// DXF Insert -> SVG
+char* insert2group(insert in, int precision, char * units, double scaling, tables plot_info, blocks blks, char *out);
+
+// Write all of the possible enties with a variety of options
+
+char* write_by_layer(int output_type, entities &ents, tables &tbls, blocks &blks, double scaling, char * units, char * layer, char * out); // Write out the entities by layer designation
+char* write_all(int output_type, entities &ents, tables &tbls, blocks &blks, double scaling, char * units, char * out);
+
+
diff --git a/src/extension/dxf2svg/read_dxf.cpp b/src/extension/dxf2svg/read_dxf.cpp
new file mode 100644
index 000000000..8a6a6d6ac
--- /dev/null
+++ b/src/extension/dxf2svg/read_dxf.cpp
@@ -0,0 +1,273 @@
+/*
+ * For reading and slight parsing of dxf files
+ *
+ * Author:
+ * Matt Squires <squiresm@colorado.edu>
+ *
+ * Copyright (C) 2005 Matt Squires
+ *
+ * Released under GNU GPL and LGPL, read the file 'GPL.txt' and 'LGPL.txt' for details
+ */
+
+
+
+#include<fstream>
+#include<string>
+#include"read_dxf.h"
+
+#include<iostream>
+using namespace std;
+
+
+int MAX_STR_LN = 10000;
+
+int section(char* value){
+ if ( strncmp(value,"HEADER",6) == 0 ) return 0;
+ if ( strncmp(value,"CLASSES",7) == 0 ) return 1;
+ if ( strncmp(value,"TABLES",6) == 0 ) return 2;
+ if ( strncmp(value,"BLOCKS",6) == 0 ) return 3;
+ if ( strncmp(value,"ENTITIES",8) == 0 ) return 4;
+ if ( strncmp(value,"OBJECTS",7) == 0 ) return 5;
+ if ( strncmp(value,"THUMBNAILIMAGE",14) == 0 ) return 6;
+}
+
+
+dxfpair::dxfpair(int gcode, char val[10000]){
+ group_code = gcode;
+ // Dynamically save the strings, otherwise the memory uses is bad
+
+ for (int i = 0; i < strlen(val); i++){
+ value.push_back(val[i]);
+ }
+}
+
+
+dxfpair::~dxfpair(){
+ //delete [] value;
+}
+
+char * dxfpair::value_char(char *string){
+ int size = value.size();
+ while( ( size > 0 ) && int(value[size-1]) < 33){
+ // Strip off any control characters and spaces off the end of the string
+ size--;
+ }
+ for(int i = 0; i < size; i++){
+ string[i] = value[i];
+ }
+ string[size]=0;
+}
+
+std::vector< std::vector< dxfpair > > dxf_get_sections(char* filename){
+ // In the dxf format information is paired into group codes that indicate the information that follows on the next line. The information on the next line is called the value
+
+ int n =0;
+
+ int group_code;
+ char value[MAX_STR_LN];
+
+ int section_num;
+
+
+
+
+ std::vector< std::vector< dxfpair > > out;
+
+ std::vector< dxfpair > header;
+ std::vector< dxfpair > classes;
+ std::vector< dxfpair > tables;
+ std::vector< dxfpair > blocks;
+ std::vector< dxfpair > entities;
+ std::vector< dxfpair > objects;
+ std::vector< dxfpair > thumbnailimage;
+
+ header.clear();
+ classes.clear();
+ tables.clear();
+ blocks.clear();
+ entities.clear();
+ objects.clear();
+ thumbnailimage.clear();
+
+
+ // Open dxf file for reading
+ std::ifstream file(filename);
+
+ if (!file.is_open()){
+ exit (1); // Change this to an exception
+ }
+
+ // Find the first SECTION header
+
+ while ( (!file.eof()) ){
+ n++;
+
+ // get the first group code and value
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+
+ do{
+
+ // TO DO set all the chars to be caps for later comparison
+
+ // Find the SECTION codes
+ if ( (group_code == 0 ) && ( strncmp(value,"SECTION",7) == 0 ) ){
+ // Directly after a section value is the type of section ( e.g. HEADER, TABLES )
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ section_num = section( value );
+ if ( group_code == 2 ){
+ // Make sure the the group code is 2 for the SECTION name
+ // This is a big block of mostly repetitive code, it will result in larger code, but would be faster than putting the switch in another while loop. If I still live in a time when file size mattered alot I would change it
+ //std::cout << "section_num = " << section_num << std::endl;
+ switch ( section_num ){
+ case 0:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ do{
+ header.push_back( dxfpair( group_code, value ) );
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }while( ( (group_code != 0) || strncmp(value,"ENDSEC",6) != 0 ) && (!file.eof()) ); // I put in the (group_code != 0) in the hope that it will be a faster bool compare than the string compare. Test this later
+ break;
+ case 1:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ if ( (group_code != 0) || (strncmp(value,"ENDSEC",6) != 0) ){
+ // Some dxf files have blank sections. These are not handled by the do/while loop so break about if needed
+ do{
+ classes.push_back( dxfpair( group_code, value ) );
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }while( ( (group_code != 0) || strncmp(value,"ENDSEC",6) != 0 ) && (!file.eof()) ); // I put in the (group_code != 0) in the hope that it will be a faster bool compare than the string compare. Test this later
+ }
+ break;
+ case 2:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ do{
+ tables.push_back( dxfpair( group_code, value ) );
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }while( ( (group_code != 0) || strncmp(value,"ENDSEC",6) != 0 ) && (!file.eof()) );
+ break;
+ case 3:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ do{
+ blocks.push_back( dxfpair( group_code, value ) );
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }while( ( (group_code != 0) || strncmp(value,"ENDSEC",6) != 0 ) && (!file.eof()) ); // I put in the (group_code != 0) in the hope that it will be a faster bool compare than the string compare. Test this later
+ break;
+ case 4:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ do{
+ entities.push_back( dxfpair( group_code, value ) );
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }while( ( (group_code != 0) || strncmp(value,"ENDSEC",6) != 0 ) && (!file.eof()) ); // I put in the (group_code != 0) in the hope that it will be a faster bool compare than the string compare. Test this later
+ break;
+ case 5:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ do{
+ objects.push_back( dxfpair( group_code, value ) );
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }while( ( (group_code != 0) || strncmp(value,"ENDSEC",6) != 0 ) && (!file.eof()) ); // I put in the (group_code != 0) in the hope that it will be a faster bool compare than the string compare. Test this later
+ break;
+ case 6:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ do{
+ thumbnailimage.push_back( dxfpair( group_code, value ) );
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }while( ( (group_code != 0) || strncmp(value,"ENDSEC",6) != 0 ) && (!file.eof()) ); // I put in the (group_code != 0) in the hope that it will be a faster bool compare than the string compare. Test this later
+ break;
+ default:
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+ }
+ }
+ }
+ file.getline(value,MAX_STR_LN);
+ group_code = atoi(value);
+ file.getline(value,MAX_STR_LN);
+
+ n++;
+ }while( ( strncmp(value,"EOF",3) != 0 ) && (!file.eof()) );
+ }
+
+ out.push_back(header);
+ out.push_back(classes);
+ out.push_back(tables);
+ out.push_back(blocks);
+ out.push_back(entities);
+ out.push_back(objects);
+ out.push_back(thumbnailimage);
+
+ return out;
+}
+
+
+std::vector< std::vector< dxfpair > > separate_parts( std::vector< dxfpair > section){
+ //std::cout << "1" << std::endl;
+ //std::cout << "section.size() = " << section.size() << std::endl;
+ // Find where the major sections are and break into smaller parts
+ // Major section is defined as anything beween group_code 0 to 0
+ std::vector< dxfpair > inner;
+ std::vector< std::vector< dxfpair > > outer;
+ //std::cout << "2" << std::endl;
+ for (int i = 0; i < section.size(); i++){
+ //std::cout << "i = " << i << std::endl;
+ //std::cout << "section[i].value.size() = " << section[i].value.size() << std::endl;
+
+ // Make sure no control codes like LF or CR are making it past this section
+ if ( (section[i].value.size() > 0) && int(section[i].value.back()) < 32 ){
+ section[i].value.pop_back();
+ }
+ //for(int j = 0;j < section[i].value.size();j++ ) std::cout << section[i].value[j];
+ //std::cout << std::endl;
+
+ inner.push_back( section[i] );
+
+ // If the next group code is 0 then push the previously found info on outer and start looking for data again
+ if (section[i+1].group_code == 0){
+ //std::cout << "inner.push_back" << std::endl;
+ outer.push_back( inner );
+ inner.clear();
+ }
+ }
+ // Because putting the data on outer depends on find a GC=0 the last bit of data may be left behind so it inner has data in it put it on outer
+ if ( inner.size() > 0 ){
+ outer.push_back( inner );
+ inner.clear();
+ }
+ //std::cout << "3" << std::endl;
+ if (section.back().group_code == 0){
+ //outer.push_back( inner ); // Put the last part on if there is information, but I don't think it needs to.
+ }
+
+ return outer;
+}
+
diff --git a/src/extension/dxf2svg/read_dxf.h b/src/extension/dxf2svg/read_dxf.h
new file mode 100644
index 000000000..0708b6ce1
--- /dev/null
+++ b/src/extension/dxf2svg/read_dxf.h
@@ -0,0 +1,31 @@
+/* Header file for reading dxf information and basic parsing. Interprting information is found in other files
+*/
+
+#ifndef READ_DXF_H
+#define READ_DXF_H
+
+#include<vector>
+
+
+
+class dxfpair{
+ public:
+ dxfpair(int gcode, char val[10000]);
+ ~dxfpair();
+ char * value_char(char *string);
+
+ // Leave this data public
+ int group_code;
+ std::vector< char > value;
+};
+
+
+
+
+int section(char* value); // Convert the section titles into integers
+
+std::vector< std::vector< dxfpair > > dxf_get_sections(char* filename);
+
+std::vector< std::vector< dxfpair > > separate_parts( std::vector< dxfpair > section ); // Find where the major sections are and break into smaller parts
+
+#endif
diff --git a/src/extension/dxf2svg/tables.cpp b/src/extension/dxf2svg/tables.cpp
new file mode 100644
index 000000000..fcaff33c0
--- /dev/null
+++ b/src/extension/dxf2svg/tables.cpp
@@ -0,0 +1,211 @@
+/*
+ * Code for the conversion of DXF information in the TABLES section
+ *
+ * Author:
+ * Matt Squires <squiresm@colorado.edu>
+ *
+ * Copyright (C) 2005 Matt Squires
+ *
+ * Released under GNU GPL and LGPL, read the file 'GPL.txt' and 'LGPL.txt' for details
+ */
+
+#include"tables.h"
+#include<iostream>
+
+
+
+
+int determine_table(char* value){
+ // Common Elements as far as I am concerend
+ if ( strncmp(value,"LAYER",5) == 0 ) return 0;
+ if ( strncmp(value,"LTYPE",5) == 0 ) return 1;
+ if ( strncmp(value,"STYLE",5) == 0 ) return 2;
+ if ( strncmp(value,"UCS",3) == 0 ) return 3;
+ if ( strncmp(value,"VIEW",4) == 0 ) return 4;
+ if ( strncmp(value,"VPORT",4) == 0 ) return 5;
+ if ( strncmp(value,"APPID",5) == 0 ) return 6;
+ if ( strncmp(value,"BLOCK_RECORD",12) == 0 ) return 7;
+ else return -1;
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// TABLE
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+int table::ret_maxN(){
+ return max_number;
+}
+
+
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// LAYER
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+layer::layer( std::vector< dxfpair > info){
+ // Get the vertex information
+
+ //basic_entity( info );
+ //static char string[10000];
+ char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 2:
+ info[i].value_char(layer_name);
+ break;
+ case 6:
+ info[i].value_char(ltype_name);
+ break;
+
+ case 62:
+ info[i].value_char(string);
+ color_number = atoi(string);
+ //std::cout << "I found a color and its number = " << color_number << std::endl;
+ break;
+ case 290:
+ info[i].value_char(string);
+ plotting_flag = atoi(string);
+ break;
+ }
+ }
+}
+
+void layer::display(){
+ std::cout << "LAYER\n";
+ //std::cout << "\tx = " << x << "\ty = " << y << "\tz = " << z << "\tbulge = " << bulge << std::flush;
+}
+
+char* layer::name(char* string){
+ return( strcpy(string,layer_name) );
+}
+
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// LTYPE
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+ltype::ltype( std::vector< dxfpair > info){
+ // Get the linetype information
+
+ //static char string[10000];
+ char string[10000];
+ for (int i = 0; i < info.size(); i++){
+ switch( info[i].group_code ){
+ case 2:
+ info[i].value_char(ltype_name);
+ break;
+ case 3:
+ info[i].value_char(descriptive_txt);
+ break;
+ case 73:
+ info[i].value_char(string);
+ num_elements = atoi(string);
+ break;
+ case 40:
+ info[i].value_char(string);
+ pattern_length = atof(string);
+ break;
+ case 49:
+ info[i].value_char(string);
+ pattern.push_back( atof(string) );
+ break;
+ }
+ }
+}
+
+
+
+char* ltype::name(char* string){
+ return( strcpy(string,ltype_name) );
+}
+
+
+std::vector< double > ltype::ret_pattern(){
+ return pattern;
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// tables
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+
+
+tables::tables(std::vector< std::vector< dxfpair > > sections){
+ // Read the main information about the entities section and then put it in the enetites class
+ int value;
+ char string[10000];
+
+ for(int i = 0; i < sections.size(); i++){
+ //std::cout << "start" << std::endl;
+ sections[i][0].value_char(string);
+ value = determine_table(string);
+ //std::cout << "sections.size() = " << sections.size() << std::endl << "i = " << i << std::endl << "string = " << string << std::endl;
+ switch( value ){
+ case 0:
+ // LAYER
+ //std::cout << "tables start layer " << std::endl;
+ tables_layer.push_back( layer( sections[i] ) );
+ //std::cout << "tables end layer " << std::endl;
+ break;
+
+ case 1:
+ // LTYPE
+ //std::cout << "tables start ltype " << std::endl;
+ tables_ltype.push_back( ltype( sections[i] ) );
+ //std::cout << "tables end ltype " << std::endl;
+ break;
+
+ //case 3:
+ // break;
+
+ default:
+ break;
+ // Nothing here
+ }
+
+ }
+
+}
+
+
+
+
+ltype tables::ret_ltype(char ltype_name[10000], char layer_name[10000]){
+ int string_len = 0;
+ char name[10000];
+ char temp[10000];
+ // The ltype information may be given in the entitity or in the layer information
+ // Assume that if there is a name defined in the linetype that it trumps any other layer information
+ if ( strlen(ltype_name) > 0 ) strcpy(name,ltype_name);
+ else strcpy(name,layer_name);
+ for (int i = 0; i < tables_ltype.size();i++){
+ string_len = strlen(tables_ltype[i].name(temp));
+ if (strncmp(tables_ltype[i].name(temp),name,string_len) == 0 ) return tables_ltype[i];
+ }
+ return tables_ltype[0];
+}
+
+
+layer tables::ret_layer(char layer_name[10000]){
+ int string_len = 0;
+ char temp[10000];
+
+ for (int i = 0; i < tables_layer.size();i++){
+ string_len = strlen(tables_layer[i].name(temp));
+ if (strncmp(tables_layer[i].name(temp),layer_name,string_len) == 0 ) return tables_layer[i];
+ }
+ return tables_layer[0];
+}
+
+
+std::vector< layer > tables::ret_layers(){
+ return tables_layer;
+}
diff --git a/src/extension/dxf2svg/tables.h b/src/extension/dxf2svg/tables.h
new file mode 100644
index 000000000..f63122eaf
--- /dev/null
+++ b/src/extension/dxf2svg/tables.h
@@ -0,0 +1,71 @@
+/* Code for the conversion of DXF information in the TABLES section
+Matt Squires
+SoC
+2005*/
+
+#ifndef DXF_TABLES_H
+#define DXF_TABLES_H
+
+#include<vector>
+#include"read_dxf.h"
+
+class table{
+ public:
+ int ret_maxN();
+ private:
+ int max_number;
+};
+
+
+class layer : public table{
+ public:
+ layer( std::vector< dxfpair > info);
+ void display();
+ char* name(char* string);
+ private:
+ char layer_name[10000];
+ char ltype_name[10000]; // The layer may also hold the ltype infomation
+ int color_number;
+ int plotting_flag;
+
+};
+
+
+class ltype : public table{
+ public:
+ ltype( std::vector< dxfpair > info);
+ char* name(char* string);
+ std::vector< double > ret_pattern();
+ private:
+ char ltype_name[10000];
+ char descriptive_txt[10000];
+ int num_elements;
+ double pattern_length;
+ std::vector< double > pattern;
+
+};
+
+
+class tables{
+ // Well I said that I would only use STL containers internally, but I would have to use a dynamically linked list, and I haven't done for a long time soo STL is my crutch.
+ public:
+ tables(std::vector< std::vector< dxfpair > > sections); // Put the various entities into their respective vectors
+ void display_all();
+
+ ltype ret_ltype(char ltype_name[10000], char layer_name[10000]);
+ layer ret_layer(char layer_name[10000]);
+
+ std::vector< layer > ret_layers();
+
+
+ private:
+ //void add_dimstyle(polyline pline);
+ void add_layer(layer layr);
+ void add_ltype(ltype line_type);
+
+ std::vector< layer > tables_layer;
+ std::vector< ltype > tables_ltype;
+};
+
+
+#endif
diff --git a/src/extension/dxf2svg/tables2svg_info.cpp b/src/extension/dxf2svg/tables2svg_info.cpp
new file mode 100644
index 000000000..17bc47beb
--- /dev/null
+++ b/src/extension/dxf2svg/tables2svg_info.cpp
@@ -0,0 +1,35 @@
+/*
+ * Convert DXF table information to a format that is recognized by SVG
+ *
+ * Author:
+ * Matt Squires <squiresm@colorado.edu>
+ *
+ * Copyright (C) 2005 Matt Squires
+ *
+ * Released under GNU GPL and LGPL, read the file 'GPL.txt' and 'LGPL.txt' for details
+ */
+
+
+#include"tables2svg_info.h"
+#include<math.h>
+#include<iostream>
+
+char* pattern2dasharray(ltype info, int precision, double scaling, char* out){
+ std::vector< double > pattern = info.ret_pattern();
+ char temp[50];
+ char *out_ptr;
+
+
+ if (pattern.size() > 0){
+ strcat(out," stroke-dasharray=\"");
+ for(int i = 0; i < pattern.size()-1;i++){
+ strcat(out,gcvt(scaling*sqrt(pow(pattern[i],2)),precision,temp) );
+ strcat(out,",");
+ }
+ strcat( out,gcvt(scaling*sqrt(pow(pattern[pattern.size()-1],2)),precision,temp) );
+ strcat(out,"\" ");
+ }
+
+ out_ptr = out;
+ return out_ptr;
+}
diff --git a/src/extension/dxf2svg/tables2svg_info.h b/src/extension/dxf2svg/tables2svg_info.h
new file mode 100644
index 000000000..2c99f034e
--- /dev/null
+++ b/src/extension/dxf2svg/tables2svg_info.h
@@ -0,0 +1,9 @@
+/* Convert DXF table information to a format that is recognized by SVG
+Matt Squires
+SOC 2005
+*/
+
+
+#include"tables.h"
+
+char* pattern2dasharray(ltype info, int precision, double scaling, char* temp);
diff --git a/src/extension/dxf2svg/test_dxf.cpp b/src/extension/dxf2svg/test_dxf.cpp
new file mode 100644
index 000000000..62969ca6e
--- /dev/null
+++ b/src/extension/dxf2svg/test_dxf.cpp
@@ -0,0 +1,99 @@
+/* test read_dxf */
+#include"read_dxf.h"
+#include"entities.h"
+#include"blocks.h"
+#include"tables.h"
+#include<iostream>
+#include"entities2elements.h"
+
+using namespace std;
+
+int main(){
+ std::vector< std::vector< dxfpair > > output, entities_info, blocks_info, tables_info;
+ //output = dxf_get_sections("circ_sqr.dxf");
+ //output = dxf_get_sections("Labjack.dxf");
+ //output = dxf_get_sections("mini_post.dxf");
+ //output = dxf_get_sections("../8599-E0W.dxf");
+ //output = dxf_get_sections("../bulged_lwpoly.dxf");
+ //output = dxf_get_sections("../aspheric_lens.dxf");
+ output = dxf_get_sections("../layers_colors.dxf");
+ /*std::vector< dxfpair > header;
+ std::vector< dxfpair > classes;
+ std::vector< dxfpair > tables;
+ std::vector< dxfpair > blocks;
+ std::vector< dxfpair > entities;
+ std::vector< dxfpair > objects;
+ std::vector< dxfpair > thumbnailimage;
+ */
+
+
+ //dxf_get_sections("circ_sqr.dxf",header,classes,tables,blocks,entities,objects,thumbnailimage);
+ //dxf_get_sections("mini_post.dxf",header,classes,tables,blocks,entities,objects,thumbnailimage);
+
+ //cout << entities.size() << endl;
+ for (int i=0;i<output.size();i++) cout << "output[i].size()" << i << " = " << output[i].size() << endl;
+ //cout << endl;
+ //for (int i=0;i<output[0].size();i++) cout << output[0][i].group_code << "\t" << output[0][i].value << endl;
+ //cout << endl;
+ //for (int i=0;i<output[4].size();i++) cout << output[4][i].group_code << "\t" << output[4][i].value << endl;
+
+ // Now display the different parts of the entities section
+ //cout << endl;
+ for (int i=0;i < output[4].size();i++){
+ //cout << output[4][i].group_code << " " << output[4][i].value[0] << output[4][i].value[1] << endl;
+ }
+ cout << endl;
+ entities_info = separate_parts(output[4]);
+ cout << "entities_info.size() = " << entities_info.size() << endl;
+
+ for (int i=0;i < entities_info.size();i++){
+ //for (int j=0;j < entities_info[i].size();j++) cout << entities_info[i][j].group_code << " " << entities_info[i][j].value[0] << entities_info[i][j].value[1] << entities_info[i][j].value[2] << entities_info[i][j].value[3] << entities_info[i][j].value[4] << "\n";
+ //cout << endl << endl << endl;
+ }
+
+ cout << "blocks separate parts" << endl;
+ blocks_info = separate_parts(output[3]); // Tables is the 4th part of a dxf file.
+ cout << "sort separated parts" << endl;
+ blocks blks(blocks_info); // Sort the information in the tables
+ cout << "blocks_info.size() = " << blocks_info.size() << endl;
+
+ for (int i=0;i < blocks_info.size();i++){
+ //for (int j=0;j < blocks_info[i].size();j++) cout << blocks_info[i][j].group_code << " " << blocks_info[i][j].value[0] << blocks_info[i][j].value[1] << blocks_info[i][j].value[2] << blocks_info[i][j].value[3] << blocks_info[i][j].value[4] << "\n";
+ //cout << endl << endl << endl;
+ }
+
+
+ tables_info = separate_parts(output[2]); // Tables is the 3rd part of a dxf file.
+ cout << "tables_info.size() = " << tables_info.size() << endl;
+ for (int i=0;i < tables_info.size();i++){
+ //for (int j=0;j < tables_info[i].size();j++) cout << tables_info[i][j].group_code << " " << tables_info[i][j].value[0] << tables_info[i][j].value[1] << tables_info[i][j].value[2] << tables_info[i][j].value[3] << tables_info[i][j].value[4] << "\n";
+ //cout << "i = " << i << endl << endl;
+ }
+ tables tbls(tables_info); // Sort the information in the tables
+
+
+
+ cout << "This should change \n";
+
+ cout << "\n\nNow display all parsed info \n";
+ entities ents(entities_info);
+ ents.display_all();
+
+ //char units[5] = "in";
+ char units[5] = "";
+
+ cout << "\nNow for the begining of the SVG...\n\n";
+
+ cout << "Polyline conversion\n";
+ //std::vector< polyline > pl_tmp= ents.ret_plines();
+ //cout << "pline2pline\n" << pline2pline(pl_tmp[0], units ) << endl;
+ //cout << "pline2pline\n" << pline2pline(ents.ret_plines()[0], units ) << endl;
+ //cout << "pline2path\n" << pline2path(ents.ret_plines()[0], units );
+
+ char tmp_char[10000];
+
+ cout << "\nCircle conversion\n";
+ //cout << "circle2circle\n" << circle2circle(ents.ret_circles()[0], 3, units, tmp_char) << endl;
+
+ return 0;
+}