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authorTed Gould <ted@gould.cx>2008-04-21 22:57:53 +0000
committergouldtj <gouldtj@users.sourceforge.net>2008-04-21 22:57:53 +0000
commit6e412e5d2a83d5d4a835a4baa5a82514604408ac (patch)
tree6035587de110b08f9f3bc2338323a970e6cdb045 /src/extension/internal/bitmap/level.cpp
parentShow the name of the swatch that is currently under the pointer in the status... (diff)
downloadinkscape-6e412e5d2a83d5d4a835a4baa5a82514604408ac.tar.gz
inkscape-6e412e5d2a83d5d4a835a4baa5a82514604408ac.zip
r19076@shi: ted | 2008-04-21 15:42:45 -0700
Core of having a real namespace for Inkscape extensions. r19077@shi: ted | 2008-04-21 15:50:12 -0700 First layer of adding NS r19078@shi: ted | 2008-04-21 15:56:03 -0700 Whew, doing the rest of them. (bzr r5483)
Diffstat (limited to 'src/extension/internal/bitmap/level.cpp')
-rw-r--r--src/extension/internal/bitmap/level.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/extension/internal/bitmap/level.cpp b/src/extension/internal/bitmap/level.cpp
index 04f78d7e5..5890aa9f1 100644
--- a/src/extension/internal/bitmap/level.cpp
+++ b/src/extension/internal/bitmap/level.cpp
@@ -36,7 +36,7 @@ void
Level::init(void)
{
Inkscape::Extension::build_from_mem(
- "<inkscape-extension>\n"
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
"<name>" N_("Level") "</name>\n"
"<id>org.inkscape.effect.bitmap.level</id>\n"
"<param name=\"blackPoint\" gui-text=\"" N_("Black Point") "\" type=\"float\" min=\"0\" max=\"100\">0</param>\n"