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authorJabier Arraiza <jabier.arraiza@marker.es>2017-11-07 23:11:54 +0000
committerJabier Arraiza <jabier.arraiza@marker.es>2017-11-07 23:11:54 +0000
commit51639504fbee801b07900b8ffeef069157d298cb (patch)
tree6aec1edd9cfaf33d18e8f2cb61e90bcfaf99b9e1 /src/extension/internal/odf.cpp
parentFixes to CPU (diff)
parentMerge branch 'luzpaz/inkscape-typos' (!119) (diff)
downloadinkscape-51639504fbee801b07900b8ffeef069157d298cb.tar.gz
inkscape-51639504fbee801b07900b8ffeef069157d298cb.zip
Merge branch 'master' into fixSymbolsCpuProblems
Diffstat (limited to 'src/extension/internal/odf.cpp')
-rw-r--r--src/extension/internal/odf.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/extension/internal/odf.cpp b/src/extension/internal/odf.cpp
index f885ef5e5..db18dd2ca 100644
--- a/src/extension/internal/odf.cpp
+++ b/src/extension/internal/odf.cpp
@@ -6,7 +6,7 @@
* within Inkscape. Although the initial implementations will be very lossy
* due to the differences in the models of SVG and ODF, they will hopefully
* improve greatly with time. People should consider this to be a framework
- * that can be continously upgraded for ever improving fidelity. Potential
+ * that can be continuously upgraded for ever improving fidelity. Potential
* developers should especially look in preprocess() and writeTree() to see how
* the SVG tree is scanned, read, translated, and then written to ODF.
*
@@ -1400,7 +1400,7 @@ bool OdfOutput::processStyle(SPItem *item, const Glib::ustring &id, const Glib::
}
}
- // Dont need a new style
+ // Don't need a new style
if (styleMatch)
{
return false;