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authorMenTaLguY <mental@rydia.net>2006-01-16 02:36:01 +0000
committermental <mental@users.sourceforge.net>2006-01-16 02:36:01 +0000
commit179fa413b047bede6e32109e2ce82437c5fb8d34 (patch)
treea5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/extension/internal/pov-out.cpp
downloadinkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz
inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/extension/internal/pov-out.cpp')
-rw-r--r--src/extension/internal/pov-out.cpp482
1 files changed, 482 insertions, 0 deletions
diff --git a/src/extension/internal/pov-out.cpp b/src/extension/internal/pov-out.cpp
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+/*
+ * A simple utility for exporting Inkscape svg Shapes as PovRay bezier
+ * prisms. Note that this is output-only, and would thus seem to be
+ * better placed as an 'export' rather than 'output'. However, Export
+ * handles all or partial documents, while this outputs ALL shapes in
+ * the current SVG document.
+ *
+ * For information on the PovRay file format, see:
+ * http://www.povray.org
+ *
+ * Authors:
+ * Bob Jamison <rjamison@titan.com>
+ *
+ * Copyright (C) 2004 Authors
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+#include "pov-out.h"
+#include "inkscape.h"
+#include "sp-path.h"
+#include <style.h>
+#include "display/curve.h"
+#include "libnr/n-art-bpath.h"
+#include "extension/system.h"
+
+
+
+#include "io/sys.h"
+
+namespace Inkscape {
+namespace Extension {
+namespace Internal {
+
+
+
+static const char *
+dstr(gchar *sbuffer, double d)
+{
+ return (const char *)g_ascii_formatd(sbuffer,
+ G_ASCII_DTOSTR_BUF_SIZE, "%.8g", (gdouble)d);
+
+}
+
+
+/**
+ * Make sure that we are in the database
+ */
+bool
+PovOutput::check (Inkscape::Extension::Extension *module)
+{
+ /* We don't need a Key
+ if (NULL == Inkscape::Extension::db.get(SP_MODULE_KEY_OUTPUT_POV))
+ return FALSE;
+ */
+
+ return TRUE;
+}
+
+
+
+
+/**
+ * This function searches the Repr tree recursively from the given node,
+ * and adds refs to all nodes with the given name, to the result vector
+ */
+static void
+findElementsByTagName(std::vector<Inkscape::XML::Node *> &results,
+ Inkscape::XML::Node *node,
+ char const *name)
+{
+ if ( !name
+ || strcmp(node->name(), name) == 0 ) {
+ results.push_back(node);
+ }
+
+ for (Inkscape::XML::Node *child = node->firstChild() ; child ; child = child->next())
+ findElementsByTagName( results, child, name );
+
+}
+
+
+/**
+ * used for saving information about shapes
+ */
+class PovShapeInfo
+{
+public:
+ PovShapeInfo()
+ {}
+ virtual ~PovShapeInfo()
+ {}
+ std::string id;
+ std::string color;
+};
+
+
+
+static double
+effective_opacity(SPItem const *item)
+{
+ double ret = 1.0;
+ for (SPObject const *obj = item; obj; obj = obj->parent) {
+ SPStyle const *const style = SP_OBJECT_STYLE(obj);
+ g_return_val_if_fail(style, ret);
+ ret *= SP_SCALE24_TO_FLOAT(style->opacity.value);
+ }
+ return ret;
+}
+
+
+/**
+ * Saves the <paths> of an Inkscape SVG file as PovRay spline definitions
+*/
+void
+PovOutput::save(Inkscape::Extension::Output *mod, SPDocument *doc, gchar const *uri)
+{
+ std::vector<Inkscape::XML::Node *>results;
+ //findElementsByTagName(results, SP_ACTIVE_DOCUMENT->rroot, "path");
+ findElementsByTagName(results, SP_ACTIVE_DOCUMENT->rroot, NULL);//Check all nodes
+ if (results.size() == 0)
+ return;
+ Inkscape::IO::dump_fopen_call(uri, "L");
+ FILE *f = Inkscape::IO::fopen_utf8name(uri, "w");
+ if (!f)
+ return;
+
+ time_t tim = time(NULL);
+ fprintf(f, "/*#################################################\n");
+ fprintf(f, "### This PovRay document was generated by Inkscape\n");
+ fprintf(f, "### http://www.inkscape.org\n");
+ fprintf(f, "### Created: %s", ctime(&tim));
+ fprintf(f, "##################################################*/\n\n\n");
+
+ std::vector<PovShapeInfo>povShapes; //A list for saving information about the shapes
+
+ //we only need 8 for printf() calls that call dstr() 8 times
+ gchar s1[G_ASCII_DTOSTR_BUF_SIZE + 1];
+ gchar s2[G_ASCII_DTOSTR_BUF_SIZE + 1];
+ gchar s3[G_ASCII_DTOSTR_BUF_SIZE + 1];
+ gchar s4[G_ASCII_DTOSTR_BUF_SIZE + 1];
+ gchar s5[G_ASCII_DTOSTR_BUF_SIZE + 1];
+ gchar s6[G_ASCII_DTOSTR_BUF_SIZE + 1];
+ gchar s7[G_ASCII_DTOSTR_BUF_SIZE + 1];
+ gchar s8[G_ASCII_DTOSTR_BUF_SIZE + 1];
+
+ double bignum = 1000000.0;
+ double minx = bignum;
+ double maxx = -bignum;
+ double miny = bignum;
+ double maxy = -bignum;
+
+
+
+ unsigned indx;
+ for (indx = 0; indx < results.size() ; indx++)
+ {
+ //### Fetch the object from the repr info
+ Inkscape::XML::Node *rpath = results[indx];
+ gchar *id = (gchar *)rpath->attribute("id");
+ SPObject *reprobj = SP_ACTIVE_DOCUMENT->getObjectByRepr(rpath);
+ if (!reprobj)
+ continue;
+
+ //### Get the transform of the item
+ if (!SP_IS_ITEM(reprobj))
+ {
+ continue;
+ }
+ SPItem *item = SP_ITEM(reprobj);
+ NR::Matrix tf = sp_item_i2d_affine(item);
+
+ //### Get the Shape
+ if (!SP_IS_SHAPE(reprobj))//Bulia's suggestion. Allow all shapes
+ {
+ continue;
+ }
+ SPShape *shape = SP_SHAPE(reprobj);
+ SPCurve *curve = shape->curve;
+ if (sp_curve_empty(curve))
+ continue;
+
+ PovShapeInfo shapeInfo;
+
+ shapeInfo.id = id;
+ shapeInfo.color = "";
+
+ //Try to get the fill color of the shape
+ SPStyle *style = SP_OBJECT_STYLE(shape);
+ /* fixme: Handle other fill types, even if this means translating gradients to a single
+ flat colour. */
+ if (style && (style->fill.type == SP_PAINT_TYPE_COLOR)) {
+ // see color.h for how to parse SPColor
+ float rgb[3];
+ sp_color_get_rgb_floatv(&style->fill.value.color, rgb);
+ double const dopacity = ( SP_SCALE24_TO_FLOAT(style->fill_opacity.value)
+ * effective_opacity(shape) );
+ //gchar *str = g_strdup_printf("rgbf < %1.3f, %1.3f, %1.3f %1.3f>",
+ // rgb[0], rgb[1], rgb[2], 1.0 - dopacity);
+ gchar *str = g_strdup_printf("rgbf < %s, %s, %s %s>",
+ dstr(s1, rgb[0]), dstr(s2, rgb[1]), dstr(s3, rgb[2]), dstr(s4, 1.0 - dopacity));
+
+ shapeInfo.color += str;
+ g_free(str);
+ }
+
+ povShapes.push_back(shapeInfo); //passed all tests. save the info
+
+ int curveNr;
+
+ //Count the NR_CURVETOs/LINETOs
+ int segmentCount=0;
+ NArtBpath *bp = curve->bpath;
+ for (curveNr=0 ; curveNr<curve->length ; curveNr++, bp++)
+ if (bp->code == NR_CURVETO || bp->code == NR_LINETO)
+ segmentCount++;
+
+ bp = curve->bpath;
+ double cminx = bignum;
+ double cmaxx = -bignum;
+ double cminy = bignum;
+ double cmaxy = -bignum;
+ double lastx = 0.0;
+ double lasty = 0.0;
+
+ fprintf(f, "/*##############################################\n");
+ fprintf(f, "### PRISM: %s\n", id);
+ fprintf(f, "##############################################*/\n");
+ fprintf(f, "#declare %s = prism {\n", id);
+ fprintf(f, " linear_sweep\n");
+ fprintf(f, " bezier_spline\n");
+ fprintf(f, " 1.0, //top\n");
+ fprintf(f, " 0.0, //bottom\n");
+ fprintf(f, " %d, //nr points\n", segmentCount * 4);
+ int segmentNr = 0;
+ for (bp = curve->bpath, curveNr=0 ; curveNr<curve->length ; curveNr++, bp++) {
+ using NR::X;
+ using NR::Y;
+ NR::Point const p1(bp->c(1) * tf);
+ NR::Point const p2(bp->c(2) * tf);
+ NR::Point const p3(bp->c(3) * tf);
+ double const x1 = p1[X], y1 = p1[Y];
+ double const x2 = p2[X], y2 = p2[Y];
+ double const x3 = p3[X], y3 = p3[Y];
+
+ switch (bp->code) {
+ case NR_MOVETO:
+ case NR_MOVETO_OPEN:
+ //fprintf(f, "moveto: %f %f\n", bp->x3, bp->y3);
+ break;
+ case NR_CURVETO:
+
+ //fprintf(f, " /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>",
+ // segmentNr++, lastx, lasty, x1, y1, x2, y2, x3, y3);
+ fprintf(f, " /*%4d*/ <%s, %s>, <%s, %s>, <%s,%s>, <%s,%s>",
+ segmentNr++,
+ dstr(s1, lastx), dstr(s2, lasty),
+ dstr(s3, x1), dstr(s4, y1),
+ dstr(s5, x2), dstr(s6, y2),
+ dstr(s7, x3), dstr(s8, y3));
+
+ if (segmentNr < segmentCount)
+ fprintf(f, ",\n");
+ else
+ fprintf(f, "\n");
+
+ if (lastx < cminx)
+ cminx = lastx;
+ if (lastx > cmaxx)
+ cmaxx = lastx;
+ if (lasty < cminy)
+ cminy = lasty;
+ if (lasty > cmaxy)
+ cmaxy = lasty;
+ break;
+ case NR_LINETO:
+
+ //fprintf(f, " /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>",
+ // segmentNr++, lastx, lasty, lastx, lasty, x3, y3, x3, y3);
+ fprintf(f, " /*%4d*/ <%s, %s>, <%s, %s>, <%s,%s>, <%s,%s>",
+ segmentNr++,
+ dstr(s1, lastx), dstr(s2, lasty),
+ dstr(s3, lastx), dstr(s4, lasty),
+ dstr(s5, x3), dstr(s6, y3),
+ dstr(s7, x3), dstr(s8, y3));
+
+ if (segmentNr < segmentCount)
+ fprintf(f, ",\n");
+ else
+ fprintf(f, "\n");
+
+ //fprintf(f, "lineto\n");
+ if (lastx < cminx)
+ cminx = lastx;
+ if (lastx > cmaxx)
+ cmaxx = lastx;
+ if (lasty < cminy)
+ cminy = lasty;
+ if (lasty > cmaxy)
+ cmaxy = lasty;
+ break;
+ case NR_END:
+ //fprintf(f, "end\n");
+ break;
+ }
+ lastx = x3;
+ lasty = y3;
+ }
+ fprintf(f, "}\n");
+ /*
+ fprintf(f, "#declare %s_MIN_X = %4.3f;\n", id, cminx);
+ fprintf(f, "#declare %s_CENTER_X = %4.3f;\n", id, (cmaxx+cminx)/2.0);
+ fprintf(f, "#declare %s_MAX_X = %4.3f;\n", id, cmaxx);
+ fprintf(f, "#declare %s_WIDTH = %4.3f;\n", id, cmaxx-cminx);
+ fprintf(f, "#declare %s_MIN_Y = %4.3f;\n", id, cminy);
+ fprintf(f, "#declare %s_CENTER_Y = %4.3f;\n", id, (cmaxy+cminy)/2.0);
+ fprintf(f, "#declare %s_MAX_Y = %4.3f;\n", id, cmaxy);
+ fprintf(f, "#declare %s_HEIGHT = %4.3f;\n", id, cmaxy-cminy);
+ */
+ fprintf(f, "#declare %s_MIN_X = %s;\n", id, dstr(s1, cminx));
+ fprintf(f, "#declare %s_CENTER_X = %s;\n", id, dstr(s1, (cmaxx+cminx)/2.0));
+ fprintf(f, "#declare %s_MAX_X = %s;\n", id, dstr(s1, cmaxx));
+ fprintf(f, "#declare %s_WIDTH = %s;\n", id, dstr(s1, cmaxx-cminx));
+ fprintf(f, "#declare %s_MIN_Y = %s;\n", id, dstr(s1, cminy));
+ fprintf(f, "#declare %s_CENTER_Y = %s;\n", id, dstr(s1, (cmaxy+cminy)/2.0));
+ fprintf(f, "#declare %s_MAX_Y = %s;\n", id, dstr(s1, cmaxy));
+ fprintf(f, "#declare %s_HEIGHT = %s;\n", id, dstr(s1, cmaxy-cminy));
+ if (shapeInfo.color.length()>0)
+ fprintf(f, "#declare %s_COLOR = %s;\n",
+ id, shapeInfo.color.c_str());
+ fprintf(f, "/*##############################################\n");
+ fprintf(f, "### end %s\n", id);
+ fprintf(f, "##############################################*/\n\n\n\n");
+ if (cminx < minx)
+ minx = cminx;
+ if (cmaxx > maxx)
+ maxx = cmaxx;
+ if (cminy < miny)
+ miny = cminy;
+ if (cmaxy > maxy)
+ maxy = cmaxy;
+
+
+ }//for
+
+
+
+ //## Let's make a union of all of the Shapes
+ if (!povShapes.empty()) {
+ char const *id = "AllShapes";
+ fprintf(f, "/*##############################################\n");
+ fprintf(f, "### UNION OF ALL SHAPES IN DOCUMENT\n");
+ fprintf(f, "##############################################*/\n");
+ fprintf(f, "\n\n");
+ fprintf(f, "/**\n");
+ fprintf(f, " * Allow the user to redefine the finish{}\n");
+ fprintf(f, " * by declaring it before #including this file\n");
+ fprintf(f, " */\n");
+ fprintf(f, "#ifndef (%s_Finish)\n", id);
+ fprintf(f, "#declare %s_Finish = finish {\n", id);
+ fprintf(f, " phong 0.5\n");
+ fprintf(f, " reflection 0.3\n");
+ fprintf(f, " specular 0.5\n");
+ fprintf(f, "}\n");
+ fprintf(f, "#end\n");
+ fprintf(f, "\n\n");
+ fprintf(f, "#declare %s = union {\n", id);
+ for (unsigned i = 0 ; i < povShapes.size() ; i++) {
+ fprintf(f, " object { %s\n", povShapes[i].id.c_str());
+ fprintf(f, " texture { \n");
+ if (povShapes[i].color.length()>0)
+ fprintf(f, " pigment { %s }\n", povShapes[i].color.c_str());
+ else
+ fprintf(f, " pigment { rgb <0,0,0> }\n");
+ fprintf(f, " finish { %s_Finish }\n", id);
+ fprintf(f, " } \n");
+ fprintf(f, " } \n");
+ }
+ fprintf(f, "}\n\n\n\n");
+
+
+ double zinc = 0.2 / (double)povShapes.size();
+ fprintf(f, "/*#### Same union, but with Z-diffs (actually Y in pov) ####*/\n");
+ fprintf(f, "\n\n");
+ fprintf(f, "/**\n");
+ fprintf(f, " * Allow the user to redefine the Z-Increment\n");
+ fprintf(f, " */\n");
+ fprintf(f, "#ifndef (AllShapes_Z_Increment)\n");
+ fprintf(f, "#declare AllShapes_Z_Increment = %s;\n", dstr(s1, zinc));
+ fprintf(f, "#end\n");
+ fprintf(f, "\n");
+ fprintf(f, "#declare AllShapes_Z_Scale = 1.0;\n");
+ fprintf(f, "\n\n");
+ fprintf(f, "#declare %s_Z = union {\n", id);
+ for (unsigned i = 0 ; i < povShapes.size() ; i++) {
+ fprintf(f, " object { %s\n", povShapes[i].id.c_str());
+ fprintf(f, " texture { \n");
+ if (povShapes[i].color.length()>0)
+ fprintf(f, " pigment { %s }\n", povShapes[i].color.c_str());
+ else
+ fprintf(f, " pigment { rgb <0,0,0> }\n");
+ fprintf(f, " finish { %s_Finish }\n", id);
+ fprintf(f, " } \n");
+ fprintf(f, " scale <1, %s_Z_Scale, 1>\n", id);
+ fprintf(f, " } \n");
+ fprintf(f, "#declare %s_Z_Scale = %s_Z_Scale + %s_Z_Increment;\n\n",
+ id, id, id);
+ }
+
+ fprintf(f, "}\n");
+ /*
+ fprintf(f, "#declare %s_MIN_X = %4.3f;\n", id, minx);
+ fprintf(f, "#declare %s_CENTER_X = %4.3f;\n", id, (maxx+minx)/2.0);
+ fprintf(f, "#declare %s_MAX_X = %4.3f;\n", id, maxx);
+ fprintf(f, "#declare %s_WIDTH = %4.3f;\n", id, maxx-minx);
+ fprintf(f, "#declare %s_MIN_Y = %4.3f;\n", id, miny);
+ fprintf(f, "#declare %s_CENTER_Y = %4.3f;\n", id, (maxy+miny)/2.0);
+ fprintf(f, "#declare %s_MAX_Y = %4.3f;\n", id, maxy);
+ fprintf(f, "#declare %s_HEIGHT = %4.3f;\n", id, maxy-miny);
+ */
+ fprintf(f, "#declare %s_MIN_X = %s;\n", id, dstr(s1, minx));
+ fprintf(f, "#declare %s_CENTER_X = %s;\n", id, dstr(s1, (maxx+minx)/2.0));
+ fprintf(f, "#declare %s_MAX_X = %s;\n", id, dstr(s1, maxx));
+ fprintf(f, "#declare %s_WIDTH = %s;\n", id, dstr(s1, maxx-minx));
+ fprintf(f, "#declare %s_MIN_Y = %s;\n", id, dstr(s1, miny));
+ fprintf(f, "#declare %s_CENTER_Y = %s;\n", id, dstr(s1, (maxy+miny)/2.0));
+ fprintf(f, "#declare %s_MAX_Y = %s;\n", id, dstr(s1, maxy));
+ fprintf(f, "#declare %s_HEIGHT = %s;\n", id, dstr(s1, maxy-miny));
+ fprintf(f, "/*##############################################\n");
+ fprintf(f, "### end %s\n", id);
+ fprintf(f, "##############################################*/\n\n\n\n");
+ }
+
+ //All done
+ fclose(f);
+}
+
+/**
+ * This is the definition of PovRay output. This function just
+ * calls the extension system with the memory allocated XML that
+ * describes the data.
+*/
+void
+PovOutput::init()
+{
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension>\n"
+ "<name>PovRay Output</name>\n"
+ "<id>org.inkscape.output.pov</id>\n"
+ "<output>\n"
+ "<extension>.pov</extension>\n"
+ "<mimetype>text/x-povray-script</mimetype>\n"
+ "<filetypename>PovRay (*.pov) (export splines)</filetypename>\n"
+ "<filetypetooltip>PovRay Raytracer File</filetypetooltip>\n"
+ "</output>\n"
+ "</inkscape-extension>",
+ new PovOutput());
+}
+
+
+
+
+
+} //namespace Internal
+} //namespace Extension
+} //namespace Inkscape
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :