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| author | MenTaLguY <mental@rydia.net> | 2006-01-16 02:36:01 +0000 |
|---|---|---|
| committer | mental <mental@users.sourceforge.net> | 2006-01-16 02:36:01 +0000 |
| commit | 179fa413b047bede6e32109e2ce82437c5fb8d34 (patch) | |
| tree | a5a6ac2c1708bd02288fbd8edb2ff500ff2e0916 /src/extension/internal/pov-out.cpp | |
| download | inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.tar.gz inkscape-179fa413b047bede6e32109e2ce82437c5fb8d34.zip | |
moving trunk for module inkscape
(bzr r1)
Diffstat (limited to 'src/extension/internal/pov-out.cpp')
| -rw-r--r-- | src/extension/internal/pov-out.cpp | 482 |
1 files changed, 482 insertions, 0 deletions
diff --git a/src/extension/internal/pov-out.cpp b/src/extension/internal/pov-out.cpp new file mode 100644 index 000000000..29d6d48d5 --- /dev/null +++ b/src/extension/internal/pov-out.cpp @@ -0,0 +1,482 @@ +/* + * A simple utility for exporting Inkscape svg Shapes as PovRay bezier + * prisms. Note that this is output-only, and would thus seem to be + * better placed as an 'export' rather than 'output'. However, Export + * handles all or partial documents, while this outputs ALL shapes in + * the current SVG document. + * + * For information on the PovRay file format, see: + * http://www.povray.org + * + * Authors: + * Bob Jamison <rjamison@titan.com> + * + * Copyright (C) 2004 Authors + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + + +#ifdef HAVE_CONFIG_H +# include <config.h> +#endif +#include "pov-out.h" +#include "inkscape.h" +#include "sp-path.h" +#include <style.h> +#include "display/curve.h" +#include "libnr/n-art-bpath.h" +#include "extension/system.h" + + + +#include "io/sys.h" + +namespace Inkscape { +namespace Extension { +namespace Internal { + + + +static const char * +dstr(gchar *sbuffer, double d) +{ + return (const char *)g_ascii_formatd(sbuffer, + G_ASCII_DTOSTR_BUF_SIZE, "%.8g", (gdouble)d); + +} + + +/** + * Make sure that we are in the database + */ +bool +PovOutput::check (Inkscape::Extension::Extension *module) +{ + /* We don't need a Key + if (NULL == Inkscape::Extension::db.get(SP_MODULE_KEY_OUTPUT_POV)) + return FALSE; + */ + + return TRUE; +} + + + + +/** + * This function searches the Repr tree recursively from the given node, + * and adds refs to all nodes with the given name, to the result vector + */ +static void +findElementsByTagName(std::vector<Inkscape::XML::Node *> &results, + Inkscape::XML::Node *node, + char const *name) +{ + if ( !name + || strcmp(node->name(), name) == 0 ) { + results.push_back(node); + } + + for (Inkscape::XML::Node *child = node->firstChild() ; child ; child = child->next()) + findElementsByTagName( results, child, name ); + +} + + +/** + * used for saving information about shapes + */ +class PovShapeInfo +{ +public: + PovShapeInfo() + {} + virtual ~PovShapeInfo() + {} + std::string id; + std::string color; +}; + + + +static double +effective_opacity(SPItem const *item) +{ + double ret = 1.0; + for (SPObject const *obj = item; obj; obj = obj->parent) { + SPStyle const *const style = SP_OBJECT_STYLE(obj); + g_return_val_if_fail(style, ret); + ret *= SP_SCALE24_TO_FLOAT(style->opacity.value); + } + return ret; +} + + +/** + * Saves the <paths> of an Inkscape SVG file as PovRay spline definitions +*/ +void +PovOutput::save(Inkscape::Extension::Output *mod, SPDocument *doc, gchar const *uri) +{ + std::vector<Inkscape::XML::Node *>results; + //findElementsByTagName(results, SP_ACTIVE_DOCUMENT->rroot, "path"); + findElementsByTagName(results, SP_ACTIVE_DOCUMENT->rroot, NULL);//Check all nodes + if (results.size() == 0) + return; + Inkscape::IO::dump_fopen_call(uri, "L"); + FILE *f = Inkscape::IO::fopen_utf8name(uri, "w"); + if (!f) + return; + + time_t tim = time(NULL); + fprintf(f, "/*#################################################\n"); + fprintf(f, "### This PovRay document was generated by Inkscape\n"); + fprintf(f, "### http://www.inkscape.org\n"); + fprintf(f, "### Created: %s", ctime(&tim)); + fprintf(f, "##################################################*/\n\n\n"); + + std::vector<PovShapeInfo>povShapes; //A list for saving information about the shapes + + //we only need 8 for printf() calls that call dstr() 8 times + gchar s1[G_ASCII_DTOSTR_BUF_SIZE + 1]; + gchar s2[G_ASCII_DTOSTR_BUF_SIZE + 1]; + gchar s3[G_ASCII_DTOSTR_BUF_SIZE + 1]; + gchar s4[G_ASCII_DTOSTR_BUF_SIZE + 1]; + gchar s5[G_ASCII_DTOSTR_BUF_SIZE + 1]; + gchar s6[G_ASCII_DTOSTR_BUF_SIZE + 1]; + gchar s7[G_ASCII_DTOSTR_BUF_SIZE + 1]; + gchar s8[G_ASCII_DTOSTR_BUF_SIZE + 1]; + + double bignum = 1000000.0; + double minx = bignum; + double maxx = -bignum; + double miny = bignum; + double maxy = -bignum; + + + + unsigned indx; + for (indx = 0; indx < results.size() ; indx++) + { + //### Fetch the object from the repr info + Inkscape::XML::Node *rpath = results[indx]; + gchar *id = (gchar *)rpath->attribute("id"); + SPObject *reprobj = SP_ACTIVE_DOCUMENT->getObjectByRepr(rpath); + if (!reprobj) + continue; + + //### Get the transform of the item + if (!SP_IS_ITEM(reprobj)) + { + continue; + } + SPItem *item = SP_ITEM(reprobj); + NR::Matrix tf = sp_item_i2d_affine(item); + + //### Get the Shape + if (!SP_IS_SHAPE(reprobj))//Bulia's suggestion. Allow all shapes + { + continue; + } + SPShape *shape = SP_SHAPE(reprobj); + SPCurve *curve = shape->curve; + if (sp_curve_empty(curve)) + continue; + + PovShapeInfo shapeInfo; + + shapeInfo.id = id; + shapeInfo.color = ""; + + //Try to get the fill color of the shape + SPStyle *style = SP_OBJECT_STYLE(shape); + /* fixme: Handle other fill types, even if this means translating gradients to a single + flat colour. */ + if (style && (style->fill.type == SP_PAINT_TYPE_COLOR)) { + // see color.h for how to parse SPColor + float rgb[3]; + sp_color_get_rgb_floatv(&style->fill.value.color, rgb); + double const dopacity = ( SP_SCALE24_TO_FLOAT(style->fill_opacity.value) + * effective_opacity(shape) ); + //gchar *str = g_strdup_printf("rgbf < %1.3f, %1.3f, %1.3f %1.3f>", + // rgb[0], rgb[1], rgb[2], 1.0 - dopacity); + gchar *str = g_strdup_printf("rgbf < %s, %s, %s %s>", + dstr(s1, rgb[0]), dstr(s2, rgb[1]), dstr(s3, rgb[2]), dstr(s4, 1.0 - dopacity)); + + shapeInfo.color += str; + g_free(str); + } + + povShapes.push_back(shapeInfo); //passed all tests. save the info + + int curveNr; + + //Count the NR_CURVETOs/LINETOs + int segmentCount=0; + NArtBpath *bp = curve->bpath; + for (curveNr=0 ; curveNr<curve->length ; curveNr++, bp++) + if (bp->code == NR_CURVETO || bp->code == NR_LINETO) + segmentCount++; + + bp = curve->bpath; + double cminx = bignum; + double cmaxx = -bignum; + double cminy = bignum; + double cmaxy = -bignum; + double lastx = 0.0; + double lasty = 0.0; + + fprintf(f, "/*##############################################\n"); + fprintf(f, "### PRISM: %s\n", id); + fprintf(f, "##############################################*/\n"); + fprintf(f, "#declare %s = prism {\n", id); + fprintf(f, " linear_sweep\n"); + fprintf(f, " bezier_spline\n"); + fprintf(f, " 1.0, //top\n"); + fprintf(f, " 0.0, //bottom\n"); + fprintf(f, " %d, //nr points\n", segmentCount * 4); + int segmentNr = 0; + for (bp = curve->bpath, curveNr=0 ; curveNr<curve->length ; curveNr++, bp++) { + using NR::X; + using NR::Y; + NR::Point const p1(bp->c(1) * tf); + NR::Point const p2(bp->c(2) * tf); + NR::Point const p3(bp->c(3) * tf); + double const x1 = p1[X], y1 = p1[Y]; + double const x2 = p2[X], y2 = p2[Y]; + double const x3 = p3[X], y3 = p3[Y]; + + switch (bp->code) { + case NR_MOVETO: + case NR_MOVETO_OPEN: + //fprintf(f, "moveto: %f %f\n", bp->x3, bp->y3); + break; + case NR_CURVETO: + + //fprintf(f, " /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>", + // segmentNr++, lastx, lasty, x1, y1, x2, y2, x3, y3); + fprintf(f, " /*%4d*/ <%s, %s>, <%s, %s>, <%s,%s>, <%s,%s>", + segmentNr++, + dstr(s1, lastx), dstr(s2, lasty), + dstr(s3, x1), dstr(s4, y1), + dstr(s5, x2), dstr(s6, y2), + dstr(s7, x3), dstr(s8, y3)); + + if (segmentNr < segmentCount) + fprintf(f, ",\n"); + else + fprintf(f, "\n"); + + if (lastx < cminx) + cminx = lastx; + if (lastx > cmaxx) + cmaxx = lastx; + if (lasty < cminy) + cminy = lasty; + if (lasty > cmaxy) + cmaxy = lasty; + break; + case NR_LINETO: + + //fprintf(f, " /*%4d*/ <%f, %f>, <%f, %f>, <%f,%f>, <%f,%f>", + // segmentNr++, lastx, lasty, lastx, lasty, x3, y3, x3, y3); + fprintf(f, " /*%4d*/ <%s, %s>, <%s, %s>, <%s,%s>, <%s,%s>", + segmentNr++, + dstr(s1, lastx), dstr(s2, lasty), + dstr(s3, lastx), dstr(s4, lasty), + dstr(s5, x3), dstr(s6, y3), + dstr(s7, x3), dstr(s8, y3)); + + if (segmentNr < segmentCount) + fprintf(f, ",\n"); + else + fprintf(f, "\n"); + + //fprintf(f, "lineto\n"); + if (lastx < cminx) + cminx = lastx; + if (lastx > cmaxx) + cmaxx = lastx; + if (lasty < cminy) + cminy = lasty; + if (lasty > cmaxy) + cmaxy = lasty; + break; + case NR_END: + //fprintf(f, "end\n"); + break; + } + lastx = x3; + lasty = y3; + } + fprintf(f, "}\n"); + /* + fprintf(f, "#declare %s_MIN_X = %4.3f;\n", id, cminx); + fprintf(f, "#declare %s_CENTER_X = %4.3f;\n", id, (cmaxx+cminx)/2.0); + fprintf(f, "#declare %s_MAX_X = %4.3f;\n", id, cmaxx); + fprintf(f, "#declare %s_WIDTH = %4.3f;\n", id, cmaxx-cminx); + fprintf(f, "#declare %s_MIN_Y = %4.3f;\n", id, cminy); + fprintf(f, "#declare %s_CENTER_Y = %4.3f;\n", id, (cmaxy+cminy)/2.0); + fprintf(f, "#declare %s_MAX_Y = %4.3f;\n", id, cmaxy); + fprintf(f, "#declare %s_HEIGHT = %4.3f;\n", id, cmaxy-cminy); + */ + fprintf(f, "#declare %s_MIN_X = %s;\n", id, dstr(s1, cminx)); + fprintf(f, "#declare %s_CENTER_X = %s;\n", id, dstr(s1, (cmaxx+cminx)/2.0)); + fprintf(f, "#declare %s_MAX_X = %s;\n", id, dstr(s1, cmaxx)); + fprintf(f, "#declare %s_WIDTH = %s;\n", id, dstr(s1, cmaxx-cminx)); + fprintf(f, "#declare %s_MIN_Y = %s;\n", id, dstr(s1, cminy)); + fprintf(f, "#declare %s_CENTER_Y = %s;\n", id, dstr(s1, (cmaxy+cminy)/2.0)); + fprintf(f, "#declare %s_MAX_Y = %s;\n", id, dstr(s1, cmaxy)); + fprintf(f, "#declare %s_HEIGHT = %s;\n", id, dstr(s1, cmaxy-cminy)); + if (shapeInfo.color.length()>0) + fprintf(f, "#declare %s_COLOR = %s;\n", + id, shapeInfo.color.c_str()); + fprintf(f, "/*##############################################\n"); + fprintf(f, "### end %s\n", id); + fprintf(f, "##############################################*/\n\n\n\n"); + if (cminx < minx) + minx = cminx; + if (cmaxx > maxx) + maxx = cmaxx; + if (cminy < miny) + miny = cminy; + if (cmaxy > maxy) + maxy = cmaxy; + + + }//for + + + + //## Let's make a union of all of the Shapes + if (!povShapes.empty()) { + char const *id = "AllShapes"; + fprintf(f, "/*##############################################\n"); + fprintf(f, "### UNION OF ALL SHAPES IN DOCUMENT\n"); + fprintf(f, "##############################################*/\n"); + fprintf(f, "\n\n"); + fprintf(f, "/**\n"); + fprintf(f, " * Allow the user to redefine the finish{}\n"); + fprintf(f, " * by declaring it before #including this file\n"); + fprintf(f, " */\n"); + fprintf(f, "#ifndef (%s_Finish)\n", id); + fprintf(f, "#declare %s_Finish = finish {\n", id); + fprintf(f, " phong 0.5\n"); + fprintf(f, " reflection 0.3\n"); + fprintf(f, " specular 0.5\n"); + fprintf(f, "}\n"); + fprintf(f, "#end\n"); + fprintf(f, "\n\n"); + fprintf(f, "#declare %s = union {\n", id); + for (unsigned i = 0 ; i < povShapes.size() ; i++) { + fprintf(f, " object { %s\n", povShapes[i].id.c_str()); + fprintf(f, " texture { \n"); + if (povShapes[i].color.length()>0) + fprintf(f, " pigment { %s }\n", povShapes[i].color.c_str()); + else + fprintf(f, " pigment { rgb <0,0,0> }\n"); + fprintf(f, " finish { %s_Finish }\n", id); + fprintf(f, " } \n"); + fprintf(f, " } \n"); + } + fprintf(f, "}\n\n\n\n"); + + + double zinc = 0.2 / (double)povShapes.size(); + fprintf(f, "/*#### Same union, but with Z-diffs (actually Y in pov) ####*/\n"); + fprintf(f, "\n\n"); + fprintf(f, "/**\n"); + fprintf(f, " * Allow the user to redefine the Z-Increment\n"); + fprintf(f, " */\n"); + fprintf(f, "#ifndef (AllShapes_Z_Increment)\n"); + fprintf(f, "#declare AllShapes_Z_Increment = %s;\n", dstr(s1, zinc)); + fprintf(f, "#end\n"); + fprintf(f, "\n"); + fprintf(f, "#declare AllShapes_Z_Scale = 1.0;\n"); + fprintf(f, "\n\n"); + fprintf(f, "#declare %s_Z = union {\n", id); + for (unsigned i = 0 ; i < povShapes.size() ; i++) { + fprintf(f, " object { %s\n", povShapes[i].id.c_str()); + fprintf(f, " texture { \n"); + if (povShapes[i].color.length()>0) + fprintf(f, " pigment { %s }\n", povShapes[i].color.c_str()); + else + fprintf(f, " pigment { rgb <0,0,0> }\n"); + fprintf(f, " finish { %s_Finish }\n", id); + fprintf(f, " } \n"); + fprintf(f, " scale <1, %s_Z_Scale, 1>\n", id); + fprintf(f, " } \n"); + fprintf(f, "#declare %s_Z_Scale = %s_Z_Scale + %s_Z_Increment;\n\n", + id, id, id); + } + + fprintf(f, "}\n"); + /* + fprintf(f, "#declare %s_MIN_X = %4.3f;\n", id, minx); + fprintf(f, "#declare %s_CENTER_X = %4.3f;\n", id, (maxx+minx)/2.0); + fprintf(f, "#declare %s_MAX_X = %4.3f;\n", id, maxx); + fprintf(f, "#declare %s_WIDTH = %4.3f;\n", id, maxx-minx); + fprintf(f, "#declare %s_MIN_Y = %4.3f;\n", id, miny); + fprintf(f, "#declare %s_CENTER_Y = %4.3f;\n", id, (maxy+miny)/2.0); + fprintf(f, "#declare %s_MAX_Y = %4.3f;\n", id, maxy); + fprintf(f, "#declare %s_HEIGHT = %4.3f;\n", id, maxy-miny); + */ + fprintf(f, "#declare %s_MIN_X = %s;\n", id, dstr(s1, minx)); + fprintf(f, "#declare %s_CENTER_X = %s;\n", id, dstr(s1, (maxx+minx)/2.0)); + fprintf(f, "#declare %s_MAX_X = %s;\n", id, dstr(s1, maxx)); + fprintf(f, "#declare %s_WIDTH = %s;\n", id, dstr(s1, maxx-minx)); + fprintf(f, "#declare %s_MIN_Y = %s;\n", id, dstr(s1, miny)); + fprintf(f, "#declare %s_CENTER_Y = %s;\n", id, dstr(s1, (maxy+miny)/2.0)); + fprintf(f, "#declare %s_MAX_Y = %s;\n", id, dstr(s1, maxy)); + fprintf(f, "#declare %s_HEIGHT = %s;\n", id, dstr(s1, maxy-miny)); + fprintf(f, "/*##############################################\n"); + fprintf(f, "### end %s\n", id); + fprintf(f, "##############################################*/\n\n\n\n"); + } + + //All done + fclose(f); +} + +/** + * This is the definition of PovRay output. This function just + * calls the extension system with the memory allocated XML that + * describes the data. +*/ +void +PovOutput::init() +{ + Inkscape::Extension::build_from_mem( + "<inkscape-extension>\n" + "<name>PovRay Output</name>\n" + "<id>org.inkscape.output.pov</id>\n" + "<output>\n" + "<extension>.pov</extension>\n" + "<mimetype>text/x-povray-script</mimetype>\n" + "<filetypename>PovRay (*.pov) (export splines)</filetypename>\n" + "<filetypetooltip>PovRay Raytracer File</filetypetooltip>\n" + "</output>\n" + "</inkscape-extension>", + new PovOutput()); +} + + + + + +} //namespace Internal +} //namespace Extension +} //namespace Inkscape + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : |
