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| author | Liam P. White <inkscapebrony@gmail.com> | 2014-09-06 15:25:51 +0000 |
|---|---|---|
| committer | Liam P. White <inkscapebrony@gmail.com> | 2014-09-06 15:25:51 +0000 |
| commit | 990c48b80c39b942dac8bb87f16189f52ffb0d8e (patch) | |
| tree | 8281fbe19ea8b1c6cf71c75dc08b338a230d29e3 /src/filters | |
| parent | lpe interpolate points: small code style fix-up. should be done for all LPEs (diff) | |
| download | inkscape-990c48b80c39b942dac8bb87f16189f52ffb0d8e.tar.gz inkscape-990c48b80c39b942dac8bb87f16189f52ffb0d8e.zip | |
More header cleanup
(bzr r13341.1.198)
Diffstat (limited to 'src/filters')
| -rw-r--r-- | src/filters/distantlight.h | 12 | ||||
| -rw-r--r-- | src/filters/pointlight.h | 16 | ||||
| -rw-r--r-- | src/filters/spotlight.h | 36 |
3 files changed, 32 insertions, 32 deletions
diff --git a/src/filters/distantlight.h b/src/filters/distantlight.h index 0eebf768f..6490d987c 100644 --- a/src/filters/distantlight.h +++ b/src/filters/distantlight.h @@ -27,21 +27,21 @@ public: virtual ~SPFeDistantLight(); /** azimuth attribute */ - gfloat azimuth; - guint azimuth_set : 1; + float azimuth; + unsigned int azimuth_set : 1; /** elevation attribute */ - gfloat elevation; - guint elevation_set : 1; + float elevation; + unsigned int elevation_set : 1; protected: virtual void build(SPDocument* doc, Inkscape::XML::Node* repr); virtual void release(); - virtual void set(unsigned int key, const gchar* value); + virtual void set(unsigned int key, char const* value); virtual void update(SPCtx* ctx, unsigned int flags); - virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags); + virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags); }; #endif /* !SP_FEDISTANTLIGHT_H_SEEN */ diff --git a/src/filters/pointlight.h b/src/filters/pointlight.h index 3819d8ff5..1e26d45e7 100644 --- a/src/filters/pointlight.h +++ b/src/filters/pointlight.h @@ -26,24 +26,24 @@ public: virtual ~SPFePointLight(); /** x coordinate of the light source */ - gfloat x; - guint x_set : 1; + float x; + unsigned int x_set : 1; /** y coordinate of the light source */ - gfloat y; - guint y_set : 1; + float y; + unsigned int y_set : 1; /** z coordinate of the light source */ - gfloat z; - guint z_set : 1; + float z; + unsigned int z_set : 1; protected: virtual void build(SPDocument* doc, Inkscape::XML::Node* repr); virtual void release(); - virtual void set(unsigned int key, const gchar* value); + virtual void set(unsigned int key, char const* value); virtual void update(SPCtx* ctx, unsigned int flags); - virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags); + virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags); }; #endif /* !SP_FEPOINTLIGHT_H_SEEN */ diff --git a/src/filters/spotlight.h b/src/filters/spotlight.h index 8caf12858..7d5f6dd30 100644 --- a/src/filters/spotlight.h +++ b/src/filters/spotlight.h @@ -26,40 +26,40 @@ public: virtual ~SPFeSpotLight(); /** x coordinate of the light source */ - gfloat x; - guint x_set : 1; + float x; + unsigned int x_set : 1; /** y coordinate of the light source */ - gfloat y; - guint y_set : 1; + float y; + unsigned int y_set : 1; /** z coordinate of the light source */ - gfloat z; - guint z_set : 1; + float z; + unsigned int z_set : 1; /** x coordinate of the point the source is pointing at */ - gfloat pointsAtX; - guint pointsAtX_set : 1; + float pointsAtX; + unsigned int pointsAtX_set : 1; /** y coordinate of the point the source is pointing at */ - gfloat pointsAtY; - guint pointsAtY_set : 1; + float pointsAtY; + unsigned int pointsAtY_set : 1; /** z coordinate of the point the source is pointing at */ - gfloat pointsAtZ; - guint pointsAtZ_set : 1; + float pointsAtZ; + unsigned int pointsAtZ_set : 1; /** specular exponent (focus of the light) */ - gfloat specularExponent; - guint specularExponent_set : 1; + float specularExponent; + unsigned int specularExponent_set : 1; /** limiting cone angle */ - gfloat limitingConeAngle; - guint limitingConeAngle_set : 1; + float limitingConeAngle; + unsigned int limitingConeAngle_set : 1; //other fields protected: virtual void build(SPDocument* doc, Inkscape::XML::Node* repr); virtual void release(); - virtual void set(unsigned int key, const gchar* value); + virtual void set(unsigned int key, char const* value); virtual void update(SPCtx* ctx, unsigned int flags); - virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags); + virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags); }; #endif /* !SP_FESPOTLIGHT_H_SEEN */ |
