diff options
| author | su_v <suv-sf@users.sourceforge.net> | 2012-12-04 09:51:15 +0000 |
|---|---|---|
| committer | ~suv <suv-sf@users.sourceforge.net> | 2012-12-04 09:51:15 +0000 |
| commit | 2c6e21d9fd3945a73b3ed5d04a87fb16a90f7a8e (patch) | |
| tree | 52a0994d8a30aaa8f867073d1cd9ce575f490de8 /src/gradient-drag.cpp | |
| parent | changes_2012-11_28.patch (diff) | |
| parent | wix installer: create msi filename from version sing in src/inkscape.rc, add ... (diff) | |
| download | inkscape-2c6e21d9fd3945a73b3ed5d04a87fb16a90f7a8e.tar.gz inkscape-2c6e21d9fd3945a73b3ed5d04a87fb16a90f7a8e.zip | |
merge from trunk (r11929)
[win32] Please update to latest devlibs for Windows (r41)
(bzr r11668.1.44)
Diffstat (limited to 'src/gradient-drag.cpp')
| -rw-r--r-- | src/gradient-drag.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gradient-drag.cpp b/src/gradient-drag.cpp index c775a19d7..69b9db92d 100644 --- a/src/gradient-drag.cpp +++ b/src/gradient-drag.cpp @@ -2080,7 +2080,7 @@ void GrDrag::updateDraggers() if (style && (style->fill.isPaintserver())) { SPPaintServer *server = style->getFillPaintServer(); - if ( server && server->isSolid() ) { + if ( server && (server->isSolid() || SP_GRADIENT(server)->getVector()->isSolid()) ) { // Suppress "gradientness" of solid paint } else if ( SP_IS_LINEARGRADIENT(server) ) { addDraggersLinear( SP_LINEARGRADIENT(server), item, Inkscape::FOR_FILL ); @@ -2094,7 +2094,7 @@ void GrDrag::updateDraggers() if (style && (style->stroke.isPaintserver())) { SPPaintServer *server = style->getStrokePaintServer(); - if ( server && server->isSolid() ) { + if ( server && (server->isSolid() || SP_GRADIENT(server)->getVector()->isSolid()) ) { // Suppress "gradientness" of solid paint } else if ( SP_IS_LINEARGRADIENT(server) ) { addDraggersLinear( SP_LINEARGRADIENT(server), item, Inkscape::FOR_STROKE ); @@ -2145,7 +2145,7 @@ void GrDrag::updateLines() if (style && (style->fill.isPaintserver())) { SPPaintServer *server = item->style->getFillPaintServer(); - if ( server && server->isSolid() ) { + if ( server && (server->isSolid() || SP_GRADIENT(server)->getVector()->isSolid()) ) { // Suppress "gradientness" of solid paint } else if ( SP_IS_LINEARGRADIENT(server) ) { addLine(item, getGradientCoords(item, POINT_LG_BEGIN, 0, Inkscape::FOR_FILL), getGradientCoords(item, POINT_LG_END, 0, Inkscape::FOR_FILL), Inkscape::FOR_FILL); @@ -2204,7 +2204,7 @@ void GrDrag::updateLines() if (style && (style->stroke.isPaintserver())) { SPPaintServer *server = item->style->getStrokePaintServer(); - if ( server && server->isSolid() ) { + if ( server && (server->isSolid() || SP_GRADIENT(server)->getVector()->isSolid()) ) { // Suppress "gradientness" of solid paint } else if ( SP_IS_LINEARGRADIENT(server) ) { addLine(item, getGradientCoords(item, POINT_LG_BEGIN, 0, Inkscape::FOR_STROKE), getGradientCoords(item, POINT_LG_END, 0, Inkscape::FOR_STROKE), Inkscape::FOR_STROKE); |
