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authorJon A. Cruz <jon@joncruz.org>2012-06-06 06:56:32 +0000
committerJon A. Cruz <jon@joncruz.org>2012-06-06 06:56:32 +0000
commit707e8c0d57ab86826da1e3a37390590464e40ae3 (patch)
tree26cb23b36c6d775da8fce0616bcfaf2c99944154 /src/gradient-drag.cpp
parentvarious (diff)
downloadinkscape-707e8c0d57ab86826da1e3a37390590464e40ae3.tar.gz
inkscape-707e8c0d57ab86826da1e3a37390590464e40ae3.zip
Warning cleanup.
(bzr r11462)
Diffstat (limited to 'src/gradient-drag.cpp')
-rw-r--r--src/gradient-drag.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gradient-drag.cpp b/src/gradient-drag.cpp
index 2f52ce50f..dbd9da517 100644
--- a/src/gradient-drag.cpp
+++ b/src/gradient-drag.cpp
@@ -1954,7 +1954,8 @@ void GrDrag::addDraggersMesh(SPMeshGradient *mg, SPItem *item, Inkscape::PaintTa
std::vector< std::vector< SPMeshNode* > > nodes = mg->array.nodes;
// Show/hide mesh on fill/stroke. This doesn't work at the moment... and prevents node color updating.
- Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ //Inkscape::Preferences *prefs = Inkscape::Preferences::get();
bool edit_fill = true; //abs(prefs->getBool("/tools/mesh/edit_fill", true));
bool edit_stroke = true; //abs(prefs->getBool("/tools/mesh/edit_stroke", true));
bool show_handles = true; //abs(prefs->getBool("/tools/mesh/show_handles", true));