diff options
| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2015-07-24 23:26:11 +0000 |
|---|---|---|
| committer | Jabiertxof <jtx@jtx.marker.es> | 2015-07-24 23:26:11 +0000 |
| commit | 7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5 (patch) | |
| tree | 48cae26bf789b11d79f72efc16a6676f960eaaa6 /src/helper/geom-pathstroke.cpp | |
| parent | update to trunk (diff) | |
| parent | 3D box tool: the shift key must not prevent snapping of the vanishing point. ... (diff) | |
| download | inkscape-7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5.tar.gz inkscape-7b6ffd82650ee1e20a53b0631d5c2dddef58e8d5.zip | |
update to trunk
(bzr r12588.1.45)
Diffstat (limited to 'src/helper/geom-pathstroke.cpp')
| -rw-r--r-- | src/helper/geom-pathstroke.cpp | 285 |
1 files changed, 117 insertions, 168 deletions
diff --git a/src/helper/geom-pathstroke.cpp b/src/helper/geom-pathstroke.cpp index 292ba3044..c73a9e9e7 100644 --- a/src/helper/geom-pathstroke.cpp +++ b/src/helper/geom-pathstroke.cpp @@ -1,7 +1,8 @@ -/* Author: +/* Authors: * Liam P. White + * Tavmjong Bah * - * Copyright (C) 2014-2015 Author + * Copyright (C) 2014-2015 Authors * * Released under GNU GPL, read the file 'COPYING' for more information */ @@ -10,89 +11,20 @@ #include <2geom/path-sink.h> #include <2geom/point.h> #include <2geom/bezier-curve.h> -#include <2geom/svg-elliptical-arc.h> +#include <2geom/elliptical-arc.h> #include <2geom/sbasis-to-bezier.h> // cubicbezierpath_from_sbasis #include <2geom/path-intersection.h> +#include <2geom/circle.h> #include "helper/geom-pathstroke.h" namespace Geom { -// 2geom/circle-circle.cpp, no header -int circle_circle_intersection(Point X0, double r0, Point X1, double r1, Point &p0, Point &p1); - -/** - * Determine the intersection points between a circle C0 and a line defined - * by two points, X0 and X1. - * - * Which intersection point is assigned to p0 or p1 is unspecified, and callers - * should not depend on any particular intersection always being assigned to p0. - * - * Returns: - * If the line and circle do not cross, 0 is returned. - * If solution(s) exist, 2 is returned, and the results are written to p0 and p1. - */ -static int circle_line_intersection(Circle C0, Point X0, Point X1, Point &p0, Point &p1) -{ - /* equation of a circle: (x - h)^2 + (y - k)^2 = r^2 */ - Coord r = C0.ray(); - Coord h = C0.center()[X]; - Coord k = C0.center()[Y]; - - Coord x0, y0; - Coord x1, y1; - - if (are_near(X1[X], X0[X])) { - /* slope is undefined (vertical line) */ - Coord c = X0[X]; - Coord det = r*r - (c-h)*(c-h); - - /* no intersection */ - if (det < 0) - return 0; - - /* solve for y */ - y0 = k + std::sqrt(det); - y1 = k - std::sqrt(det); - - // x == c (always) - x0 = c; - x1 = c; - } else { - /* equation of a line: y = mx + b */ - Coord m = (X1[Y] - X0[Y]) / (X1[X] - X0[X]); - Coord b = X0[Y] - m*X0[X]; - - /* obtain quadratic for x: */ - Coord A = m*m + 1; - Coord B = 2*h - 2*b*m + 2*k*m; - Coord C = b*b + h*h + k*k - r*r - 2*b*k; - - Coord det = B*B - 4*A*C; - - /* no intersection, circle and line do not cross */ - if (det < 0) - return 0; - - /* solve quadratic */ - x0 = (B + std::sqrt(det)) / (2*A); - x1 = (B - std::sqrt(det)) / (2*A); - - /* substitute the calculated x times to determine the y values */ - y0 = m*x0 + b; - y1 = m*x1 + b; - } - - p0 = Point(x0, y0); - p1 = Point(x1, y1); - - return 2; -} static Point intersection_point(Point origin_a, Point vector_a, Point origin_b, Point vector_b) { - Coord denom = cross(vector_b, vector_a); + Coord denom = cross(vector_a, vector_b); if (!are_near(denom,0.)) { - Coord t = (cross(origin_a,vector_b) + cross(vector_b,origin_b)) / denom; + Coord t = (cross(vector_b, origin_a) + cross(origin_b, vector_b)) / denom; return origin_a + vector_a*t; } return Point(infinity(), infinity()); @@ -129,14 +61,14 @@ namespace { // Internal data structure -struct join_data -{ +struct join_data { join_data(Geom::Path &_res, Geom::Path const&_outgoing, Geom::Point _in_tang, Geom::Point _out_tang, double _miter, double _width) - : res(_res), outgoing(_outgoing), in_tang(_in_tang) - , out_tang(_out_tang), miter(_miter), width(_width) {} + : res(_res), outgoing(_outgoing), in_tang(_in_tang), out_tang(_out_tang), miter(_miter), width(_width) {}; - // I/O + // contains the current path that is being built on Geom::Path &res; + + // contains the next curve to append Geom::Path const& outgoing; // input tangents @@ -160,7 +92,7 @@ void bevel_join(join_data jd) void round_join(join_data jd) { - jd.res.appendNew<Geom::SVGEllipticalArc>(jd.width, jd.width, 0, false, jd.width <= 0, jd.outgoing.initialPoint()); + jd.res.appendNew<Geom::EllipticalArc>(jd.width, jd.width, 0, false, jd.width <= 0, jd.outgoing.initialPoint()); jd.res.append(jd.outgoing); } @@ -226,18 +158,20 @@ void miter_join_internal(join_data jd, bool clip) void miter_join(join_data jd) { miter_join_internal(jd, false); } void miter_clip_join(join_data jd) { miter_join_internal(jd, true); } -Geom::Point pick_solution(Geom::Point points[2], Geom::Point tang2, Geom::Point endPt) +Geom::Point pick_solution(std::vector<Geom::ShapeIntersection> points, Geom::Point tang2, Geom::Point endPt) { + assert(points.size() == 2); Geom::Point sol; - if ( dot(tang2,points[0]-endPt) > 0 ) { + if ( dot(tang2, points[0].point() - endPt) > 0 ) { // points[0] is bad, choose points[1] sol = points[1]; - } else if ( dot(tang2,points[1]-endPt) > 0 ) { // points[0] could be good, now check points[1] + } else if ( dot(tang2, points[1].point() - endPt) > 0 ) { // points[0] could be good, now check points[1] // points[1] is bad, choose points[0] sol = points[0]; } else { // both points are good, choose nearest - sol = ( distanceSq(endPt, points[0]) < distanceSq(endPt, points[1]) ) ? points[0] : points[1]; + sol = ( distanceSq(endPt, points[0].point()) < distanceSq(endPt, points[1].point()) ) + ? points[0].point() : points[1].point(); } return sol; } @@ -261,9 +195,8 @@ void extrapolate_join(join_data jd) bool inc_ls = !circle1.center().isFinite(); bool out_ls = !circle2.center().isFinite(); - Geom::Point points[2]; + std::vector<Geom::ShapeIntersection> points; - int solutions = 0; Geom::EllipticalArc *arc1 = NULL; Geom::EllipticalArc *arc2 = NULL; Geom::Point sol; @@ -272,33 +205,29 @@ void extrapolate_join(join_data jd) if (!inc_ls && !out_ls) { // Two circles - solutions = Geom::circle_circle_intersection(circle1.center(), circle1.ray(), - circle2.center(), circle2.ray(), - points[0], points[1]); - if (solutions == 2) { + points = circle1.intersect(circle2); + if (points.size() == 2) { sol = pick_solution(points, tang2, endPt); - arc1 = circle1.arc(startPt, 0.5*(startPt+sol), sol, true); - arc2 = circle2.arc(sol, 0.5*(sol+endPt), endPt, true); + arc1 = circle1.arc(startPt, 0.5*(startPt+sol), sol); + arc2 = circle2.arc(sol, 0.5*(sol+endPt), endPt); } } else if (inc_ls && !out_ls) { // Line and circle - solutions = Geom::circle_line_intersection(circle2, incoming.initialPoint(), incoming.finalPoint(), points[0], points[1]); - - if (solutions == 2) { + points = circle2.intersect(Line(incoming.initialPoint(), incoming.finalPoint())); + if (points.size() == 2) { sol = pick_solution(points, tang2, endPt); - arc2 = circle2.arc(sol, 0.5*(sol+endPt), endPt, true); + arc2 = circle2.arc(sol, 0.5*(sol+endPt), endPt); } } else if (!inc_ls && out_ls) { // Circle and line - solutions = Geom::circle_line_intersection(circle1, outgoing.initialPoint(), outgoing.finalPoint(), points[0], points[1]); - - if (solutions == 2) { + points = circle1.intersect(Line(outgoing.initialPoint(), outgoing.finalPoint())); + if (points.size() == 2) { sol = pick_solution(points, tang2, endPt); - arc1 = circle1.arc(startPt, 0.5*(sol+startPt), sol, true); + arc1 = circle1.arc(startPt, 0.5*(sol+startPt), sol); } } - if (solutions != 2) + if (points.size() != 2) // no solutions available, fall back to miter return miter_clip_join(jd); @@ -342,25 +271,24 @@ void extrapolate_join(join_data jd) Geom::Ray end_ray(center, sol); Geom::Line limit_line(center, 0); // Angle set below - if (Geom::cross(start_ray.versor(), end_ray.versor()) > 0) { + if (Geom::cross(start_ray.versor(), end_ray.versor()) < 0) { limit_line.setAngle(start_ray.angle() - limit_angle); } else { limit_line.setAngle(start_ray.angle() + limit_angle); } - Geom::EllipticalArc *arc_center = circle_center.arc(point_on_path, 0.5*(point_on_path + sol), sol, true); + Geom::EllipticalArc *arc_center = circle_center.arc(point_on_path, 0.5*(point_on_path + sol), sol); if (arc_center && arc_center->sweepAngle() > limit_angle) { // We need to clip clipped = true; if (!inc_ls) { // Incoming circular - solutions = Geom::circle_line_intersection(circle1, limit_line.pointAt(0), limit_line.pointAt(1), points[0], points[1]); - - if (solutions == 2) { + points = circle1.intersect(limit_line); + if (points.size() == 2) { p1 = pick_solution(points, tang2, endPt); delete arc1; - arc1 = circle1.arc(startPt, 0.5*(p1+startPt), p1, true); + arc1 = circle1.arc(startPt, 0.5*(p1+startPt), p1); } } else { p1 = Geom::intersection_point(startPt, tang1, limit_line.pointAt(0), limit_line.versor()); @@ -368,12 +296,11 @@ void extrapolate_join(join_data jd) if (!out_ls) { // Outgoing circular - solutions = Geom::circle_line_intersection(circle2, limit_line.pointAt(0), limit_line.pointAt(1), points[0], points[1]); - - if (solutions == 2) { + points = circle2.intersect(limit_line); + if (points.size() == 2) { p2 = pick_solution(points, tang1, endPt); delete arc2; - arc2 = circle2.arc(p2, 0.5*(p2+endPt), endPt, true); + arc2 = circle2.arc(p2, 0.5*(p2+endPt), endPt); } } else { p2 = Geom::intersection_point(endPt, tang2, limit_line.pointAt(0), limit_line.versor()); @@ -415,9 +342,28 @@ void join_inside(join_data jd) Geom::Path const& temp = jd.outgoing; Geom::Crossings cross = Geom::crossings(res, temp); - if (cross.size() == 1) { - Geom::Path d1 = res.portion(0., cross[0].ta); - Geom::Path d2 = temp.portion(cross[0].tb, temp.size()); + int solution = -1; // lol, really hope there aren't more than INT_MAX crossings + if (cross.size() == 1) solution = 0; + else if (cross.size() > 1) { + // I am not sure how well this will work -- we pick the join node closest + // to the cross point of the paths + /*Geom::Point original = res.finalPoint()+Geom::rot90(jd.in_tang)*jd.width; + Geom::Coord trial = Geom::L2(res.pointAt(cross[0].ta)-original); + solution = 0; + for (size_t i = 1; i < cross.size(); ++i) { + //printf("Trying %d\n", i); + Geom::Coord test = Geom::L2(res.pointAt(cross[i].ta)-original); + if (test < trial) { + trial = test; + solution = i; + //printf("Found improved solution: %f\n", trial); + } + }*/ + } + + if (solution != -1) { + Geom::Path d1 = res.portion(0., cross[solution].ta); + Geom::Path d2 = temp.portion(cross[solution].tb, temp.size()); // Watch for bugs in 2geom crossing regarding severe inflection points res.clear(); @@ -437,47 +383,6 @@ void tangents(Geom::Point tang[2], Geom::Curve const& incoming, Geom::Curve cons tang[0] = tang1, tang[1] = tang2; } -void outline_helper(Geom::Path &res, Geom::Path const& temp, Geom::Point in_tang, Geom::Point out_tang, double width, double miter, Inkscape::LineJoinType join) -{ - if (res.size() == 0 || temp.size() == 0) - return; - - Geom::Curve const& outgoing = temp.front(); - if (Geom::are_near(res.finalPoint(), outgoing.initialPoint())) { - // if the points are /that/ close, just ignore this one - res.setFinal(temp.initialPoint()); - res.append(temp); - return; - } - - join_data jd(res, temp, in_tang, out_tang, miter, width); - - bool on_outside = (Geom::cross(in_tang, out_tang) < 0); - - if (on_outside) { - join_func *jf; - switch (join) { - case Inkscape::JOIN_BEVEL: - jf = &bevel_join; - break; - case Inkscape::JOIN_ROUND: - jf = &round_join; - break; - case Inkscape::JOIN_EXTRAPOLATE: - jf = &extrapolate_join; - break; - case Inkscape::JOIN_MITER_CLIP: - jf = &miter_clip_join; - break; - default: - jf = &miter_join; - } - jf(jd); - } else { - join_inside(jd); - } -} - // Offsetting a line segment is mathematically stable and quick to do Geom::LineSegment offset_line(Geom::LineSegment const& l, double width) { @@ -512,12 +417,12 @@ void get_cubic_data(Geom::CubicBezier const& bez, double time, double& len, doub if (Geom::are_near(l, 0)) { return; // this isn't a segment... } - rad = 1e8; + rad = 1e8; } else { - rad = -l * (Geom::dot(der2, der2) / Geom::cross(der3, der2)); + rad = -l * (Geom::dot(der2, der2) / Geom::cross(der2, der3)); } } else { - rad = -l * (Geom::dot(der1, der1) / Geom::cross(der2, der1)); + rad = -l * (Geom::dot(der1, der1) / Geom::cross(der1, der2)); } len = l; } @@ -564,7 +469,7 @@ void offset_cubic(Geom::Path& p, Geom::CubicBezier const& bez, double width, dou // reached maximum recursive depth // don't bother with any more correction if (levels == 0) { - p.append(c, Geom::Path::STITCH_DISCONTINUOUS); + p.append(c); return; } @@ -596,7 +501,7 @@ void offset_quadratic(Geom::Path& p, Geom::QuadraticBezier const& bez, double wi // cheat // it's faster // seriously - std::vector<Geom::Point> points = bez.points(); + std::vector<Geom::Point> points = bez.controlPoints(); Geom::Point b1 = points[0] + (2./3) * (points[1] - points[0]); Geom::Point b2 = b1 + (1./3) * (points[2] - points[0]); Geom::CubicBezier cub = Geom::CubicBezier(points[0], b1, b2, points[2]); @@ -684,7 +589,7 @@ Geom::PathVector outline(Geom::Path const& input, double width, double miter, Li Geom::PathBuilder res; Geom::Path with_dir = half_outline(input, width/2., miter, join); - Geom::Path against_dir = half_outline(input.reverse(), width/2., miter, join); + Geom::Path against_dir = half_outline(input.reversed(), width/2., miter, join); res.moveTo(with_dir[0].initialPoint()); res.append(with_dir); @@ -733,13 +638,16 @@ Geom::Path half_outline(Geom::Path const& input, double width, double miter, Lin Geom::Path temp; Geom::Point tang[2]; + res.setStitching(true); + temp.setStitching(true); + res.start(start); // Do two curves at a time for efficiency, since the join function needs to know the outgoing curve as well const size_t k = (input.back_closed().isDegenerate() && input.closed()) ?input.size_default()-1:input.size_default(); for (size_t u = 0; u < k; u += 2) { - temp = Geom::Path(); + temp.clear(); offset_curve(temp, &input[u], width); @@ -748,27 +656,27 @@ Geom::Path half_outline(Geom::Path const& input, double width, double miter, Lin res.append(temp); } else { tangents(tang, input[u-1], input[u]); - outline_helper(res, temp, tang[0], tang[1], width, miter, join); + outline_join(res, temp, tang[0], tang[1], width, miter, join); } // odd number of paths if (u < k - 1) { - temp = Geom::Path(); + temp.clear(); offset_curve(temp, &input[u+1], width); tangents(tang, input[u], input[u+1]); - outline_helper(res, temp, tang[0], tang[1], width, miter, join); + outline_join(res, temp, tang[0], tang[1], width, miter, join); } } if (input.closed()) { Geom::Curve const &c1 = res.back(); Geom::Curve const &c2 = res.front(); - temp = Geom::Path(); + temp.clear(); temp.append(c1); Geom::Path temp2; temp2.append(c2); tangents(tang, input.back(), input.front()); - outline_helper(temp, temp2, tang[0], tang[1], width, miter, join); + outline_join(temp, temp2, tang[0], tang[1], width, miter, join); res.erase(res.begin()); res.erase_last(); // @@ -779,6 +687,47 @@ Geom::Path half_outline(Geom::Path const& input, double width, double miter, Lin return res; } +void outline_join(Geom::Path &res, Geom::Path const& temp, Geom::Point in_tang, Geom::Point out_tang, double width, double miter, Inkscape::LineJoinType join) +{ + if (res.size() == 0 || temp.size() == 0) + return; + + Geom::Curve const& outgoing = temp.front(); + if (Geom::are_near(res.finalPoint(), outgoing.initialPoint())) { + // if the points are /that/ close, just ignore this one + res.setFinal(temp.initialPoint()); + res.append(temp); + return; + } + + join_data jd(res, temp, in_tang, out_tang, miter, width); + + bool on_outside = (Geom::cross(in_tang, out_tang) > 0); + + if (on_outside) { + join_func *jf; + switch (join) { + case Inkscape::JOIN_BEVEL: + jf = &bevel_join; + break; + case Inkscape::JOIN_ROUND: + jf = &round_join; + break; + case Inkscape::JOIN_EXTRAPOLATE: + jf = &extrapolate_join; + break; + case Inkscape::JOIN_MITER_CLIP: + jf = &miter_clip_join; + break; + default: + jf = &miter_join; + } + jf(jd); + } else { + join_inside(jd); + } +} + } // namespace Inkscape /* |
