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| author | luz.paz <luzpaz@users.noreply.github.com> | 2018-05-09 14:37:28 +0000 |
|---|---|---|
| committer | luz paz <luzpaz@users.noreply.github.com> | 2018-05-14 19:38:17 +0000 |
| commit | 5f701e9b37a3a8adc6e4964bc7fac0f34dfc9db1 (patch) | |
| tree | 083733a3701c229199a4bc22225f397cc26bedfd /src/helper/geom.cpp | |
| parent | Fix bug embeding SVG as PNG (diff) | |
| download | inkscape-5f701e9b37a3a8adc6e4964bc7fac0f34dfc9db1.tar.gz inkscape-5f701e9b37a3a8adc6e4964bc7fac0f34dfc9db1.zip | |
Misc. typos
Found via `codespell` and `grep`
Diffstat (limited to 'src/helper/geom.cpp')
| -rw-r--r-- | src/helper/geom.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/helper/geom.cpp b/src/helper/geom.cpp index e1f05c3ce..6bdf911e5 100644 --- a/src/helper/geom.cpp +++ b/src/helper/geom.cpp @@ -549,7 +549,7 @@ pathv_to_linear( Geom::PathVector const &pathv, double /*maxdisp*/) * Converts all segments in all paths to Geom Cubic bezier. * This is used in lattice2 LPE, maybe is better move the function to the effect * But maybe could be usable by others, so i put here. - * The straight curve part is needed as it for the effect to work apropiately + * The straight curve part is needed as is for the effect to work appropriately */ Geom::PathVector pathv_to_cubicbezier( Geom::PathVector const &pathv) |
