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authorKris De Gussem <kris.degussem@gmail.com>2013-03-11 21:47:05 +0000
committerKris <Kris.De.Gussem@hotmail.com>2013-03-11 21:47:05 +0000
commitc9ab0e5a52eeea522ba9f526836310a80bcfe466 (patch)
treec920867ca58d37bfd847e929aa797c51e366b8ad /src/io/bufferstream.h
parentfix build warnings / cppcheck ( Bug #1120585 ) (diff)
downloadinkscape-c9ab0e5a52eeea522ba9f526836310a80bcfe466.tar.gz
inkscape-c9ab0e5a52eeea522ba9f526836310a80bcfe466.zip
Drop duplicate io code ( Bug #1120585 )
(bzr r12192)
Diffstat (limited to 'src/io/bufferstream.h')
-rw-r--r--src/io/bufferstream.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/src/io/bufferstream.h b/src/io/bufferstream.h
new file mode 100644
index 000000000..ed565572a
--- /dev/null
+++ b/src/io/bufferstream.h
@@ -0,0 +1,109 @@
+#ifndef SEEN_BUFFERSTREAM_H
+#define SEEN_BUFFERSTREAM_H
+/**
+ * @file
+ * Phoebe DOM Implementation.
+ *
+ * This is a C++ approximation of the W3C DOM model, which follows
+ * fairly closely the specifications in the various .idl files, copies of
+ * which are provided for reference. Most important is this one:
+ *
+ * http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html
+ */
+/*
+ * Authors:
+ * Bob Jamison
+ *
+ * Copyright (C) 2006 Bob Jamison
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <vector.h>
+#include "inkscapestream.h"
+
+
+namespace Inkscape
+{
+namespace IO
+{
+
+//#########################################################################
+//# S T R I N G I N P U T S T R E A M
+//#########################################################################
+
+/**
+ * This class is for reading character from a DOMString
+ *
+ */
+class BufferInputStream : public InputStream
+{
+
+public:
+
+ BufferInputStream(const std::vector<unsigned char> &sourceBuffer);
+ virtual ~BufferInputStream();
+ virtual int available();
+ virtual void close();
+ virtual int get();
+
+private:
+ const std::vector<unsigned char> &buffer;
+ long position;
+ bool closed;
+
+}; // class BufferInputStream
+
+
+
+
+//#########################################################################
+//# B U F F E R O U T P U T S T R E A M
+//#########################################################################
+
+/**
+ * This class is for sending a stream to a character buffer
+ *
+ */
+class BufferOutputStream : public OutputStream
+{
+
+public:
+
+ BufferOutputStream();
+ virtual ~BufferOutputStream();
+ virtual void close();
+ virtual void flush();
+ virtual int put(gunichar ch);
+ virtual std::vector<unsigned char> &getBuffer()
+ { return buffer; }
+
+ virtual void clear()
+ { buffer.clear(); }
+
+private:
+ std::vector<unsigned char> buffer;
+ bool closed;
+
+}; // class BufferOutputStream
+
+
+
+} //namespace IO
+} //namespace Inkscape
+
+
+
+#endif // SEEN_BUFFERSTREAM_H