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authorTavmjong Bah <tavmjong@free.fr>2018-01-30 08:33:01 +0000
committerTavmjong Bah <tavmjong@free.fr>2018-01-30 08:33:01 +0000
commit267299811df952d08324a39008f52c19641de9e0 (patch)
tree28fef736a52cb7a72119d119be8eb663ad20a77f /src/knotholder.cpp
parentTranslations: update inkscape.pot (diff)
downloadinkscape-267299811df952d08324a39008f52c19641de9e0.tar.gz
inkscape-267299811df952d08324a39008f52c19641de9e0.zip
Move classes derived from SPObject to own directory.
A lot of header clean-up.
Diffstat (limited to 'src/knotholder.cpp')
-rw-r--r--src/knotholder.cpp45
1 files changed, 26 insertions, 19 deletions
diff --git a/src/knotholder.cpp b/src/knotholder.cpp
index 5fbccf52d..58469107d 100644
--- a/src/knotholder.cpp
+++ b/src/knotholder.cpp
@@ -13,32 +13,39 @@
* Released under GNU GPL, read the file 'COPYING' for more information
*/
-#include "document.h"
-#include "document-undo.h"
+#include "knotholder.h"
+
#include "desktop.h"
+#include "document-undo.h"
+#include "document.h"
+#include "knot-holder-entity.h"
+#include "knot.h"
#include "verbs.h"
-#include "box3d.h"
+
+#include "live_effects/effect.h"
+#include "live_effects/lpeobject.h"
+
+#include "object/box3d.h"
+#include "object/sp-ellipse.h"
+#include "object/sp-offset.h"
+#include "object/sp-pattern.h"
+#include "object/sp-rect.h"
+#include "object/sp-shape.h"
+#include "object/sp-spiral.h"
+#include "object/sp-star.h"
#include "style.h"
-#include "knot.h"
-#include "knotholder.h"
-#include "knot-holder-entity.h"
+
#include "display/sp-canvas.h"
-#include "ui/tools/rect-tool.h"
-#include "ui/tools/arc-tool.h"
+
+#include "ui/control-manager.h"
+#include "ui/shape-editor.h"
#include "ui/tools-switch.h"
-#include "ui/tools/tweak-tool.h"
+#include "ui/tools/arc-tool.h"
#include "ui/tools/node-tool.h"
-#include "ui/shape-editor.h"
+#include "ui/tools/rect-tool.h"
#include "ui/tools/spiral-tool.h"
-#include "ui/control-manager.h"
-#include "sp-shape.h"
-#include "sp-ellipse.h"
-#include "sp-star.h"
-#include "sp-spiral.h"
-#include "sp-offset.h"
-#include "sp-pattern.h"
-#include "live_effects/lpeobject.h"
-#include "live_effects/effect.h"
+#include "ui/tools/tweak-tool.h"
+
// TODO due to internal breakage in glibmm headers, this must be last:
#include <glibmm/i18n.h>