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authorJabier Arraiza <jabier.arraiza@marker.es>2017-07-01 23:31:49 +0000
committerJabier Arraiza <jabier.arraiza@marker.es>2017-07-01 23:31:49 +0000
commit03bb87a0175289274132a0240628936fbccf6ca5 (patch)
tree979519e873c0ceff7a6a8b0f53252a4a5ece1143 /src/libavoid/viscluster.h
parentImproving CR feedback. thanks! (diff)
parentWhen running without installing, extensions will spawn correct Inkscape (diff)
downloadinkscape-03bb87a0175289274132a0240628936fbccf6ca5.tar.gz
inkscape-03bb87a0175289274132a0240628936fbccf6ca5.zip
Merge https://gitlab.com/inkscape/inkscape into selectable-knots
Diffstat (limited to 'src/libavoid/viscluster.h')
-rw-r--r--src/libavoid/viscluster.h91
1 files changed, 80 insertions, 11 deletions
diff --git a/src/libavoid/viscluster.h b/src/libavoid/viscluster.h
index 5827e5070..f5ddadc80 100644
--- a/src/libavoid/viscluster.h
+++ b/src/libavoid/viscluster.h
@@ -19,9 +19,11 @@
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
- * Author(s): Michael Wybrow <mjwybrow@users.sourceforge.net>
+ * Author(s): Michael Wybrow
*/
+//! @file viscluster.h
+//! @brief Contains the interface for the ClusterRef class.
#ifndef AVOID_CLUSTER_H
#define AVOID_CLUSTER_H
@@ -29,7 +31,7 @@
#include <list>
#include "libavoid/geometry.h"
-
+#include "libavoid/dllexport.h"
namespace Avoid {
@@ -38,24 +40,91 @@ class ClusterRef;
typedef std::list<ClusterRef *> ClusterRefList;
-class ClusterRef
+//! @brief The ClusterRef class represents a cluster object.
+//!
+//! Cluster are boundaries around groups of shape objects. Ideally, only
+//! connectors with one endpoint inside the cluster and one endpoint outside
+//! the cluster will cross the cluster boundary. Connectors that begin and
+//! end inside a cluster will not route outside it, and connectors that begin
+//! and end outside the cluster will not enter the cluster.
+//!
+//! @note While the functionality of this class works, it is currently
+//! experimental you will likely suffer a large performance hit
+//! when using it.
+//!
+class AVOID_EXPORT ClusterRef
{
public:
- ClusterRef(Router *router, unsigned int id, Polygon& poly);
+ //! @brief Cluster reference constructor.
+ //!
+ //! Creates a cluster object reference, but does not yet place it
+ //! into the Router scene. You can add or remove the cluster to/from
+ //! the scene with Router::addCluster() and Router::delCluster(). The
+ //! cluster can effectively be moved with ClusterRef::setNewPoly()
+ //! method.
+ //!
+ //! The poly argument should be used to specify a polygon boundary.
+ //! The rectangular boundary will be automatically generated from this.
+ //! The polygon boundary could be a convex hull consisting of points
+ //! from the boundaries of shapes.
+ //!
+ //! @note Regarding IDs:
+ //! You can let libavoid manually handle IDs by not specifying
+ //! them. Alternatively, you can specify all IDs yourself, but
+ //! you must be careful to makes sure that each object in the
+ //! scene (shape, connector, cluster, etc) is given a unique,
+ //! positive ID. This uniqueness is checked if assertions are
+ //! enabled, but if not and there are clashes then strange
+ //! things can happen.
+ //!
+ //! @param[in] router The router scene to place the cluster into.
+ //! @param[in] poly A Polygon representing the boundary of the
+ //! cluster.
+ //! @param[in] id Optionally, a positive integer ID unique
+ //! among all objects.
+ //!
+ ClusterRef(Router *router, Polygon& poly, const unsigned int id = 0);
+
+// To prevent C++ objects from being destroyed in garbage collected languages
+// when the libraries are called from SWIG, we hide the declarations of the
+// destructors and prevent generation of default destructors.
+#ifndef SWIG
+ //! @brief Cluster reference destructor.
~ClusterRef();
+#endif
+ //! @brief Update the polygon boundary for this cluster.
+ //!
+ //! You should specify a polygon boundary. The rectangular one will
+ //! be generated automatically from this.
+ //!
+ //! @param[in] poly A Polygon representing the boundary of the
+ //! cluster.
void setNewPoly(Polygon& poly);
- unsigned int id(void);
+ //! @brief Returns the ID of this cluster.
+ //! @returns The ID of the cluster.
+ unsigned int id(void) const;
+ //! @brief Returns a reference to the polygon boundary of this
+ //! cluster.
+ //! @returns A reference to the polygon boundary of the cluster.
ReferencingPolygon& polygon(void);
- Router *router(void);
+ //! @brief Returns a reference to the rectangular boundary of this
+ //! cluster.
+ //! @returns A reference to the rectangular boundary of the cluster.
+ Polygon& rectangularPolygon(void);
+ //! @brief Returns a pointer to the router scene this cluster is in.
+ //! @returns A pointer to the router scene for this cluster.
+ Router *router(void) const;
+
void makeActive(void);
void makeInactive(void);
private:
- Router *_router;
- unsigned int _id;
- ReferencingPolygon _poly;
- bool _active;
- ClusterRefList::iterator _pos;
+ Router *m_router;
+ unsigned int m_id;
+ ReferencingPolygon m_polygon;
+ Polygon m_rectangular_polygon;
+ bool m_active;
+ ClusterRefList::iterator m_clusterrefs_pos;
};