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authorTim Dwyer <tgdwyer@gmail.com>2006-07-12 00:55:58 +0000
committertgdwyer <tgdwyer@users.sourceforge.net>2006-07-12 00:55:58 +0000
commit12b21e1d27f43deaa748419919b40b80cedd0ddd (patch)
tree9748126a763c5a10b9ee25401cf2463a65a2aed6 /src/libcola/straightener.cpp
parentupdate (diff)
downloadinkscape-12b21e1d27f43deaa748419919b40b80cedd0ddd.tar.gz
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Previously graph layout was done using the Kamada-Kawai layout algorithm
implemented in Boost. I am replacing this with a custom implementation of a constrained stress-majorization algorithm. The stress-majorization algorithm is more robust and has better convergence characteristics than Kamada-Kawai, and also simple constraints can be placed on node position (for example, to enforce downward-pointing edges, non-overlap constraints, or cluster constraints). Another big advantage is that we no longer need Boost. I've tested the basic functionality, but I have yet to properly handle disconnected graphs or to properly scale the resulting layout. This commit also includes significant refactoring... the quadratic program solver - libvpsc (Variable Placement with Separation Constraints) has been moved to src/libvpsc and the actual graph layout algorithm is in libcola. (bzr r1394)
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diff --git a/src/libcola/straightener.cpp b/src/libcola/straightener.cpp
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+/*
+** vim: set cindent
+** vim: ts=4 sw=4 et tw=0 wm=0
+*/
+/**
+ * \brief Functions to automatically generate constraints for the
+ * rectangular node overlap removal problem.
+ *
+ * Authors:
+ * Tim Dwyer <tgdwyer@gmail.com>
+ *
+ * Copyright (C) 2005 Authors
+ *
+ * Released under GNU LGPL. Read the file 'COPYING' for more information.
+ */
+
+#include <set>
+#include <list>
+#include <cassert>
+#include "straightener.h"
+#include <iostream>
+#include <cmath>
+
+using std::set;
+using std::vector;
+using std::list;
+
+namespace straightener {
+
+ // is point p on line a-b?
+ static bool pointOnLine(double px,double py, double ax, double ay, double bx, double by, double& tx) {
+ double dx=bx-ax;
+ double dy=by-ay;
+ double ty=0;
+ if(fabs(dx)<0.0001&&fabs(dy)<0.0001) {
+ // runty line!
+ tx=px-ax;
+ ty=py-ay;
+ } else {
+ if(fabs(dx)<0.0001) {
+ //vertical line
+ if(fabs(px-ax)<0.01) {
+ tx=(py-ay)/dy;
+ }
+ } else {
+ tx=(px-ax)/dx;
+ }
+ if(fabs(dy)<0.0001) {
+ //horizontal line
+ if(fabs(py-ay)<0.01) {
+ ty=tx;
+ }
+ } else {
+ ty=(py-ay)/dy;
+ }
+ }
+ //printf(" tx=%f,ty=%f\n",tx,ty);
+ if(fabs(tx-ty)<0.001 && tx>0 && tx<=1) {
+ return true;
+ }
+ return false;
+ }
+ void Edge::nodePath(vector<Node*>& nodes) {
+ list<unsigned> ds(dummyNodes.size());
+ copy(dummyNodes.begin(),dummyNodes.end(),ds.begin());
+ //printf("Edge::nodePath: (%d,%d) dummyNodes:%d\n",startNode,endNode,ds.size());
+ path.clear();
+ path.push_back(startNode);
+ for(unsigned i=1;i<route->n;i++) {
+ //printf(" checking segment %d-%d\n",i-1,i);
+ set<pair<double,unsigned> > pntsOnLineSegment;
+ for(list<unsigned>::iterator j=ds.begin();j!=ds.end();) {
+ double px=nodes[*j]->x;
+ double py=nodes[*j]->y;
+ double ax=route->xs[i-1];
+ double ay=route->ys[i-1];
+ double bx=route->xs[i];
+ double by=route->ys[i];
+ double t=0;
+ list<unsigned>::iterator copyit=j++;
+ //printf(" px=%f, py=%f, ax=%f, ay=%f, bx=%f, by=%f\n",px,py,ax,ay,bx,by);
+ if(pointOnLine(px,py,ax,ay,bx,by,t)) {
+ //printf(" got node %d\n",*copyit);
+ pntsOnLineSegment.insert(make_pair(t,*copyit));
+ ds.erase(copyit);
+ }
+ }
+ for(set<pair<double,unsigned> >::iterator j=pntsOnLineSegment.begin();j!=pntsOnLineSegment.end();j++) {
+ path.push_back(j->second);
+ }
+ //printf("\n");
+ }
+ path.push_back(endNode);
+ assert(ds.empty());
+ }
+
+ typedef enum {Open, Close} EventType;
+ struct Event {
+ EventType type;
+ Node *v;
+ Edge *e;
+ double pos;
+ Event(EventType t, Node *v, double p) : type(t),v(v),e(NULL),pos(p) {};
+ Event(EventType t, Edge *e, double p) : type(t),v(NULL),e(e),pos(p) {};
+ };
+ Event **events;
+ int compare_events(const void *a, const void *b) {
+ Event *ea=*(Event**)a;
+ Event *eb=*(Event**)b;
+ if(ea->v!=NULL&&ea->v==eb->v||ea->e!=NULL&&ea->e==eb->e) {
+ // when comparing opening and closing from object
+ // open must come first
+ if(ea->type==Open) return -1;
+ return 1;
+ } else if(ea->pos > eb->pos) {
+ return 1;
+ } else if(ea->pos < eb->pos) {
+ return -1;
+ }
+ return 0;
+ }
+
+ void sortNeighbours(Node* v, Node* l, Node* r,
+ double conjpos, vector<Edge*>& openEdges,
+ vector<Node*>& L,vector<Node*>& nodes, Dim dim) {
+ double minpos=-DBL_MAX, maxpos=DBL_MAX;
+ if(l!=NULL) {
+ L.push_back(l);
+ minpos=l->scanpos;
+ }
+ typedef pair<double,Edge*> PosEdgePair;
+ set<PosEdgePair> sortedEdges;
+ for(unsigned i=0;i<openEdges.size();i++) {
+ Edge *e=openEdges[i];
+ vector<double> bs;
+ if(dim==HORIZONTAL) {
+ e->xpos(conjpos,bs);
+ } else {
+ e->ypos(conjpos,bs);
+ }
+ //cerr << "edge(intersections="<<bs.size()<<":("<<e->startNode<<","<<e->endNode<<"))"<<endl;
+ for(vector<double>::iterator it=bs.begin();it!=bs.end();it++) {
+ sortedEdges.insert(make_pair(*it,e));
+ }
+ }
+ for(set<PosEdgePair>::iterator i=sortedEdges.begin();i!=sortedEdges.end();i++) {
+ double pos=i->first;
+ if(pos < minpos) continue;
+ if(pos > v->scanpos) break;
+ // if edge is connected (start or end) to v then skip
+ // need to record start and end positions of edge segment!
+ Edge* e=i->second;
+ if(e->startNode==v->id||e->endNode==v->id) continue;
+ //if(l!=NULL&&(e->startNode==l->id||e->endNode==l->id)) continue;
+ //cerr << "edge("<<e->startNode<<","<<e->endNode<<",pts="<<e->pts<<")"<<endl;
+ Node* d=dim==HORIZONTAL?
+ new Node(nodes.size(),pos,conjpos,e):
+ new Node(nodes.size(),conjpos,pos,e);
+ L.push_back(d);
+ nodes.push_back(d);
+ }
+ L.push_back(v);
+
+ if(r!=NULL) {
+ maxpos=r->scanpos;
+ }
+ for(set<PosEdgePair>::iterator i=sortedEdges.begin();i!=sortedEdges.end();i++) {
+ if(i->first < v->scanpos) continue;
+ if(i->first > maxpos) break;
+ double pos=i->first;
+ // if edge is connected (start or end) to v then skip
+ // need to record start and end positions of edge segment!
+ Edge* e=i->second;
+ if(e->startNode==v->id||e->endNode==v->id) continue;
+ //if(r!=NULL&&(e->startNode==r->id||e->endNode==r->id)) continue;
+ //cerr << "edge("<<e->startNode<<","<<e->endNode<<",pts="<<e->pts<<")"<<endl;
+ Node* d=dim==HORIZONTAL?
+ new Node(nodes.size(),pos,conjpos,e):
+ new Node(nodes.size(),conjpos,pos,e);
+ L.push_back(d);
+ nodes.push_back(d);
+ }
+ if(r!=NULL) {
+ L.push_back(r);
+ }
+ }
+ static SimpleConstraint* createConstraint(Node* u, Node* v, Dim dim) {
+ double g=dim==HORIZONTAL?(u->width+v->width):(u->height+v->height);
+ g/=2;
+ //cerr << "Constraint: "<< u->id << "+"<<g<<"<="<<v->id<<endl;
+ return new SimpleConstraint(u->id,v->id,g);
+ }
+
+ void generateConstraints(vector<Node*>& nodes, vector<Edge*>& edges,vector<SimpleConstraint*>& cs,Dim dim) {
+ unsigned nevents=2*nodes.size()+2*edges.size();
+ events=new Event*[nevents];
+ unsigned ctr=0;
+ if(dim==HORIZONTAL) {
+ //cout << "Scanning top to bottom..." << endl;
+ for(unsigned i=0;i<nodes.size();i++) {
+ Node *v=nodes[i];
+ v->scanpos=v->x;
+ events[ctr++]=new Event(Open,v,v->ymin+0.01);
+ events[ctr++]=new Event(Close,v,v->ymax-0.01);
+ }
+ for(unsigned i=0;i<edges.size();i++) {
+ Edge *e=edges[i];
+ events[ctr++]=new Event(Open,e,e->ymin-1);
+ events[ctr++]=new Event(Close,e,e->ymax+1);
+ }
+ } else {
+ //cout << "Scanning left to right..." << endl;
+ for(unsigned i=0;i<nodes.size();i++) {
+ Node *v=nodes[i];
+ v->scanpos=v->y;
+ events[ctr++]=new Event(Open,v,v->xmin+0.01);
+ events[ctr++]=new Event(Close,v,v->xmax-0.01);
+ }
+ for(unsigned i=0;i<edges.size();i++) {
+ Edge *e=edges[i];
+ events[ctr++]=new Event(Open,e,e->xmin-1);
+ events[ctr++]=new Event(Close,e,e->xmax+1);
+ }
+ }
+ qsort((Event*)events, (size_t)nevents, sizeof(Event*), compare_events );
+
+ NodeSet openNodes;
+ vector<Edge*> openEdges;
+ for(unsigned i=0;i<nevents;i++) {
+ Event *e=events[i];
+ Node *v=e->v;
+ if(v!=NULL) {
+ v->open = true;
+ //printf("NEvent@%f,nid=%d,(%f,%f),w=%f,h=%f,openn=%d,opene=%d\n",e->pos,v->id,v->x,v->y,v->width,v->height,(int)openNodes.size(),(int)openEdges.size());
+ Node *l=NULL, *r=NULL;
+ if(!openNodes.empty()) {
+ // it points to the first node to the right of v
+ NodeSet::iterator it=openNodes.lower_bound(v);
+ // step left to find the first node to the left of v
+ if(it--!=openNodes.begin()) {
+ l=*it;
+ //printf("l=%d\n",l->id);
+ }
+ it=openNodes.upper_bound(v);
+ if(it!=openNodes.end()) {
+ r=*it;
+ }
+ }
+ vector<Node*> L;
+ sortNeighbours(v,l,r,e->pos,openEdges,L,nodes,dim);
+ //printf("L=[");
+ for(unsigned i=0;i<L.size();i++) {
+ //printf("%d ",L[i]->id);
+ }
+ //printf("]\n");
+
+ // Case A: create constraints between adjacent edges skipping edges joined
+ // to l,v or r.
+ Node* lastNode=NULL;
+ for(vector<Node*>::iterator i=L.begin();i!=L.end();i++) {
+ if((*i)->dummy) {
+ // node is on an edge
+ Edge *edge=(*i)->edge;
+ if(!edge->isEnd(v->id)
+ &&(l!=NULL&&!edge->isEnd(l->id)||l==NULL)
+ &&(r!=NULL&&!edge->isEnd(r->id)||r==NULL)) {
+ if(lastNode!=NULL) {
+ //printf(" Rule A: Constraint: v%d +g <= v%d\n",lastNode->id,(*i)->id);
+ cs.push_back(createConstraint(lastNode,*i,dim));
+ }
+ lastNode=*i;
+ }
+ } else {
+ // is an actual node
+ lastNode=NULL;
+ }
+ }
+ // Case B: create constraints for all the edges connected to the right of
+ // their own end, also in the scan line
+ vector<Node*> skipList;
+ lastNode=NULL;
+ for(vector<Node*>::iterator i=L.begin();i!=L.end();i++) {
+ if((*i)->dummy) {
+ // node is on an edge
+ if(lastNode!=NULL) {
+ if((*i)->edge->isEnd(lastNode->id)) {
+ skipList.push_back(*i);
+ } else {
+ for(vector<Node*>::iterator j=skipList.begin();
+ j!=skipList.end();j++) {
+ //printf(" Rule B: Constraint: v%d +g <= v%d\n",(*j)->id,(*i)->id);
+ cs.push_back(createConstraint(*j,*i,dim));
+ }
+ skipList.clear();
+ }
+ }
+ } else {
+ // is an actual node
+ skipList.clear();
+ skipList.push_back(*i);
+ lastNode=*i;
+ }
+ }
+ skipList.clear();
+ // Case C: reverse of B
+ lastNode=NULL;
+ for(vector<Node*>::reverse_iterator i=L.rbegin();i!=L.rend();i++) {
+ if((*i)->dummy) {
+ // node is on an edge
+ if(lastNode!=NULL) {
+ if((*i)->edge->isEnd(lastNode->id)) {
+ skipList.push_back(*i);
+ } else {
+ for(vector<Node*>::iterator j=skipList.begin();
+ j!=skipList.end();j++) {
+ //printf(" Rule C: Constraint: v%d +g <= v%d\n",(*i)->id,(*j)->id);
+ cs.push_back(createConstraint(*i,*j,dim));
+ }
+ skipList.clear();
+ }
+ }
+ } else {
+ // is an actual node
+ skipList.clear();
+ skipList.push_back(*i);
+ lastNode=*i;
+ }
+ }
+ if(e->type==Close) {
+ if(l!=NULL) cs.push_back(createConstraint(l,v,dim));
+ if(r!=NULL) cs.push_back(createConstraint(v,r,dim));
+ }
+ }
+ if(e->type==Open) {
+ if(v!=NULL) {
+ openNodes.insert(v);
+ } else {
+ //printf("EdgeOpen@%f,eid=%d,(u,v)=(%d,%d)\n", e->pos,e->e->id,e->e->startNode,e->e->endNode);
+ e->e->openInd=openEdges.size();
+ openEdges.push_back(e->e);
+ }
+ } else {
+ // Close
+ if(v!=NULL) {
+ openNodes.erase(v);
+ v->open=false;
+ } else {
+ //printf("EdgeClose@%f,eid=%d,(u,v)=(%d,%d)\n", e->pos,e->e->id,e->e->startNode,e->e->endNode);
+ unsigned i=e->e->openInd;
+ openEdges[i]=openEdges[openEdges.size()-1];
+ openEdges[i]->openInd=i;
+ openEdges.resize(openEdges.size()-1);
+ }
+ }
+ delete e;
+ }
+ delete [] events;
+ }
+}
+