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| author | bulia byak <buliabyak@gmail.com> | 2006-06-26 22:00:19 +0000 |
|---|---|---|
| committer | buliabyak <buliabyak@users.sourceforge.net> | 2006-06-26 22:00:19 +0000 |
| commit | d043110d6066db6a02196c5b9286af65c5ccc7a5 (patch) | |
| tree | bb4db50315a18969d6e37363af119d6d225587d0 /src/libnr/nr-gradient.cpp | |
| parent | add 15(!) missing tutorials (Czech, German, Brazil-Portuguese) to tarball, fi... (diff) | |
| download | inkscape-d043110d6066db6a02196c5b9286af65c5ccc7a5.tar.gz inkscape-d043110d6066db6a02196c5b9286af65c5ccc7a5.zip | |
remove non-portable fast_sqrt; turns out simply sqrt(x*x+y*y) works even faster than hypot and fast_sqrt
(bzr r1300)
Diffstat (limited to 'src/libnr/nr-gradient.cpp')
| -rw-r--r-- | src/libnr/nr-gradient.cpp | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/src/libnr/nr-gradient.cpp b/src/libnr/nr-gradient.cpp index 9e9360147..4553eb598 100644 --- a/src/libnr/nr-gradient.cpp +++ b/src/libnr/nr-gradient.cpp @@ -114,17 +114,6 @@ nr_rgradient_render_block_end(NRRenderer *r, NRPixBlock *pb, NRPixBlock *m) nr_blit_pixblock_mask_rgba32(pb, m, (c[0] << 24) | (c[1] << 16) | (c[2] << 8) | c[3]); } -float fast_sqrt (float in) -{ - float x = in; - float xhalf = 0.5f*x; - int i = *(int*)&x; - i = 0x5f3759df - (i >> 1); // This line hides a LOT of math! - x = *(float*)&i; - x = x*(1.5f - xhalf*x*x); // repeat this statement for a better approximation - return x * in; -} - /* * The archetype is following * @@ -161,7 +150,7 @@ nr_rgradient_render_generic_symmetric(NRRGradientRenderer *rgr, NRPixBlock *pb) NR::Coord gx = rgr->px2gs.c[0] * pb->area.x0 + rgr->px2gs.c[2] * y + rgr->px2gs.c[4]; NR::Coord gy = rgr->px2gs.c[1] * pb->area.x0 + rgr->px2gs.c[3] * y + rgr->px2gs.c[5]; for (int x = pb->area.x0; x < pb->area.x1; x++) { - float const pos = fast_sqrt((gx*gx) + (gy*gy)); + NR::Coord const pos = sqrt(((gx*gx) + (gy*gy))); int idx; if (rgr->spread == NR_GRADIENT_SPREAD_REFLECT) { idx = (int) ((long long) pos & NRG_2MASK); @@ -187,7 +176,7 @@ nr_rgradient_render_generic_symmetric(NRRGradientRenderer *rgr, NRPixBlock *pb) NR::Coord gx = rgr->px2gs.c[0] * pb->area.x0 + rgr->px2gs.c[2] * y + rgr->px2gs.c[4]; NR::Coord gy = rgr->px2gs.c[1] * pb->area.x0 + rgr->px2gs.c[3] * y + rgr->px2gs.c[5]; for (int x = pb->area.x0; x < pb->area.x1; x++) { - float pos = fast_sqrt((gx*gx) + (gy*gy)); + NR::Coord const pos = sqrt(((gx*gx) + (gy*gy))); int idx; if (rgr->spread == NR_GRADIENT_SPREAD_REFLECT) { idx = (int) ((long long) pos & NRG_2MASK); @@ -232,7 +221,7 @@ nr_rgradient_render_generic_symmetric(NRRGradientRenderer *rgr, NRPixBlock *pb) NR::Coord gx = rgr->px2gs.c[0] * pb->area.x0 + rgr->px2gs.c[2] * y + rgr->px2gs.c[4]; NR::Coord gy = rgr->px2gs.c[1] * pb->area.x0 + rgr->px2gs.c[3] * y + rgr->px2gs.c[5]; for (int x = pb->area.x0; x < pb->area.x1; x++) { - NR::Coord const pos = fast_sqrt((gx*gx) + (gy*gy)); + NR::Coord const pos = sqrt(((gx*gx) + (gy*gy))); int idx; if (rgr->spread == NR_GRADIENT_SPREAD_REFLECT) { idx = (int) ((long long) pos & NRG_2MASK); |
